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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file has been auto-generated by {{code_generator}}. DO NOT MODIFY!
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#include "sky/engine/config.h"
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{% filter conditional(conditional_string) %}
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#include "{{v8_class}}.h"
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{% for filename in cpp_includes %}
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#include "{{filename}}"
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{% endfor %}
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namespace blink {
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{{v8_class}}::{{v8_class}}(v8::Handle<v8::Function> callback, ScriptState* scriptState)
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: ActiveDOMCallback(scriptState->executionContext())
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, m_scriptState(scriptState)
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{
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m_callback.set(scriptState->isolate(), callback);
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}
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{{v8_class}}::~{{v8_class}}()
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{
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}
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{% for method in methods if not method.is_custom %}
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{{method.cpp_type}} {{v8_class}}::{{method.name}}({{method.argument_declarations | join(', ')}})
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{
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{% set return_default = 'return true'
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if method.idl_type == 'boolean' else 'return' %}{# void #}
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if (!canInvokeCallback())
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{{return_default}};
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if (m_scriptState->contextIsEmpty())
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{{return_default}};
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ScriptState::Scope scope(m_scriptState.get());
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{% if method.call_with_this_handle %}
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v8::Handle<v8::Value> thisHandle = thisValue.v8Value();
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if (thisHandle.IsEmpty()) {
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if (!isScriptControllerTerminating())
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CRASH();
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{{return_default}};
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}
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{% endif %}
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{% for argument in method.arguments %}
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v8::Handle<v8::Value> {{argument.handle}} = {{argument.cpp_value_to_v8_value}};
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if ({{argument.handle}}.IsEmpty()) {
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if (!isScriptControllerTerminating())
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CRASH();
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{{return_default}};
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}
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{% endfor %}
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{% if method.arguments %}
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v8::Handle<v8::Value> argv[] = { {{method.arguments | join(', ', 'handle')}} };
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{% else %}
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{# Empty array initializers are illegal, and don't compile in MSVC. #}
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v8::Handle<v8::Value> *argv = 0;
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{% endif %}
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{% set this_handle_parameter = 'thisHandle, ' if method.call_with_this_handle else 'm_scriptState->context()->Global(), ' %}
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{% if method.idl_type == 'boolean' %}
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v8::TryCatch exceptionCatcher;
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exceptionCatcher.SetVerbose(true);
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ScriptController::callFunction(m_scriptState->executionContext(), m_callback.newLocal(m_scriptState->isolate()), {{this_handle_parameter}}{{method.arguments | length}}, argv, m_scriptState->isolate());
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return !exceptionCatcher.HasCaught();
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{% else %}{# void #}
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ScriptController::callFunction(m_scriptState->executionContext(), m_callback.newLocal(m_scriptState->isolate()), {{this_handle_parameter}}{{method.arguments | length}}, argv, m_scriptState->isolate());
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{% endif %}
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}
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{% endfor %}
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} // namespace blink
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{% endfilter %}
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