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160 lines
6.5 KiB
C++
160 lines
6.5 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This is a helper class for implementing a |mojo::files::File| that behaves
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// like an "input stream" ("input" from the point of view of the client --
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// i.e., the client can write/stream input from it, but not write or seek).
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#ifndef MOJO_SERVICES_FILES_CPP_INPUT_STREAM_FILE_H_
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#define MOJO_SERVICES_FILES_CPP_INPUT_STREAM_FILE_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <deque>
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#include <memory>
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#include "mojo/public/cpp/bindings/array.h"
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#include "mojo/public/cpp/bindings/binding.h"
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#include "mojo/public/cpp/bindings/callback.h"
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#include "mojo/public/cpp/bindings/interface_request.h"
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#include "mojo/public/cpp/system/macros.h"
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#include "mojo/services/files/interfaces/file.mojom.h"
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#include "mojo/services/files/interfaces/types.mojom.h"
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namespace files_impl {
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class InputStreamFile : public mojo::files::File {
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public:
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// The |Client| receives data written to the stream "file" as well as other
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// notifications (e.g., of the "file" being closed). From any of the methods
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// below, the client may choose to destroy the |InputStreamFile|.
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class Client {
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public:
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// Called to request data from the stream "file". This can provide data
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// synchronously by returning true and setting |*error| and |*data|, or
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// asynchronously by returning false and calling the callback when data is
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// available.
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// - In both cases, a data buffer with zero data can be used to signify
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// "end of stream".
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// - In both cases, a non-OK error code can be provided instead (in which
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// case any data buffer is ignored).
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// - In the asynchronous case, calls to |RequestData()| will not be
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// overlapped, i.e., no more calls to |RequestData()| will be made until
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// its callback has been called.
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// - If this object is destroyed with a callback pending, the callback
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// should *not* be called.
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// - The callback should not be called from within |RequestData()|
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// (instead, the client should complete synchronously by returning a
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// buffer).
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// - However, from within the callback, |RequestData()| may be called
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// again.
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// TODO(vtl): We should also support "nonblocking" I/O (i.e., always respond
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// immediately, possibly with "would block").
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using RequestDataCallback = mojo::Callback<void(mojo::files::Error error,
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mojo::Array<uint8_t> data)>;
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virtual bool RequestData(size_t max_num_bytes,
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mojo::files::Error* error,
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mojo::Array<uint8_t>* data,
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const RequestDataCallback& callback) = 0;
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// Called when the stream "file" is closed, via |Close()| or due to the
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// other end of the message pipe being closed. (This will not be called due
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// the |InputStreamFile| being destroyed.)
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virtual void OnClosed() = 0;
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protected:
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virtual ~Client() {}
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};
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// Static factory method. |client| may be null, but if not it should typically
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// outlive us (see |set_client()|).
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static std::unique_ptr<InputStreamFile> Create(
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Client* client,
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mojo::InterfaceRequest<mojo::files::File> request);
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~InputStreamFile() override;
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// Sets the client (which may be null, in which case all |Read()|s from the
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// stream "file" will just fail). If non-null, |client| must be valid whenever
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// the run (a.k.a. message) loop is run, i.e., whenever a client method may be
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// called.
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//
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// Note: Since it's unusual for reads to fail and then succeed later, one
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// should avoid setting a null client and then setting a non-null client.
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void set_client(Client* client) { client_ = client; }
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private:
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InputStreamFile(Client* client,
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mojo::InterfaceRequest<mojo::files::File> request);
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// We should only be deleted by "ourself" (via the strong binding).
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friend class mojo::Binding<mojo::files::File>;
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// |mojo::files::File| implementation:
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void Close(const CloseCallback& callback) override;
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void Read(uint32_t num_bytes_to_read,
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int64_t offset,
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mojo::files::Whence whence,
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const ReadCallback& callback) override;
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void Write(mojo::Array<uint8_t> bytes_to_write,
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int64_t offset,
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mojo::files::Whence whence,
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const WriteCallback& callback) override;
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void ReadToStream(mojo::ScopedDataPipeProducerHandle source,
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int64_t offset,
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mojo::files::Whence whence,
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int64_t num_bytes_to_read,
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const ReadToStreamCallback& callback) override;
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void WriteFromStream(mojo::ScopedDataPipeConsumerHandle sink,
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int64_t offset,
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mojo::files::Whence whence,
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const WriteFromStreamCallback& callback) override;
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void Tell(const TellCallback& callback) override;
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void Seek(int64_t offset,
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mojo::files::Whence whence,
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const SeekCallback& callback) override;
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void Stat(const StatCallback& callback) override;
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void Truncate(int64_t size, const TruncateCallback& callback) override;
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void Touch(mojo::files::TimespecOrNowPtr atime,
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mojo::files::TimespecOrNowPtr mtime,
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const TouchCallback& callback) override;
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void Dup(mojo::InterfaceRequest<mojo::files::File> file,
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const DupCallback& callback) override;
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void Reopen(mojo::InterfaceRequest<mojo::files::File> file,
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uint32_t open_flags,
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const ReopenCallback& callback) override;
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void AsBuffer(const AsBufferCallback& callback) override;
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void Ioctl(uint32_t request,
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mojo::Array<uint32_t> in_values,
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const IoctlCallback& callback) override;
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// Warning: |this| may be destroyed by |StartRead()|.
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void StartRead();
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void CompleteRead(mojo::files::Error error, mojo::Array<uint8_t> data);
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struct PendingRead {
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PendingRead(uint32_t num_bytes, const ReadCallback& callback);
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~PendingRead();
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uint32_t num_bytes;
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ReadCallback callback;
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};
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Client* client_;
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bool is_closed_;
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std::deque<PendingRead> pending_read_queue_;
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// If non-null |*was_destroyed_| is set to true on destruction.
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bool* was_destroyed_;
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mojo::Binding<mojo::files::File> binding_;
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MOJO_DISALLOW_COPY_AND_ASSIGN(InputStreamFile);
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};
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} // namespace files_impl
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#endif // MOJO_SERVICES_FILES_CPP_INPUT_STREAM_FILE_H_
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