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The current text input manager is win32-specific due to its use of IMM32. For UWP, we'll need a TSF implementation. Once that happens we'll want to extract out a TextInputManager interface and add a separate UWP implementation of this class.
192 lines
6.6 KiB
C++
192 lines
6.6 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WIN32_WINDOW_H_
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#define FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WIN32_WINDOW_H_
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#include <Windows.h>
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#include <Windowsx.h>
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#include <memory>
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#include <string>
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#include "flutter/shell/platform/windows/text_input_manager_win32.h"
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namespace flutter {
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// A class abstraction for a high DPI aware Win32 Window. Intended to be
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// inherited from by classes that wish to specialize with custom
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// rendering and input handling.
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class Win32Window {
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public:
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Win32Window();
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virtual ~Win32Window();
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// Initializes as a child window with size using |width| and |height| and
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// |title| to identify the windowclass. Does not show window, window must be
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// parented into window hierarchy by caller.
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void InitializeChild(const char* title,
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unsigned int width,
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unsigned int height);
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HWND GetWindowHandle();
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protected:
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// Converts a c string to a wide unicode string.
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std::wstring NarrowToWide(const char* source);
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// Registers a window class with default style attributes, cursor and
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// icon.
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WNDCLASS RegisterWindowClass(std::wstring& title);
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// OS callback called by message pump. Handles the WM_NCCREATE message which
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// is passed when the non-client area is being created and enables automatic
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// non-client DPI scaling so that the non-client area automatically
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// responsponds to changes in DPI. All other messages are handled by
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// MessageHandler.
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static LRESULT CALLBACK WndProc(HWND const window,
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UINT const message,
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WPARAM const wparam,
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LPARAM const lparam) noexcept;
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// Processes and route salient window messages for mouse handling,
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// size change and DPI. Delegates handling of these to member overloads that
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// inheriting classes can handle.
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LRESULT
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HandleMessage(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam) noexcept;
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// When WM_DPICHANGE process it using |hWnd|, |wParam|. If
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// |top_level| is set, extract the suggested new size from |lParam| and resize
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// the window to the new suggested size. If |top_level| is not set, the
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// |lParam| will not contain a suggested size hence ignore it.
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LRESULT
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HandleDpiChange(HWND hWnd, WPARAM wParam, LPARAM lParam, bool top_level);
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// Called when the DPI changes either when a
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// user drags the window between monitors of differing DPI or when the user
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// manually changes the scale factor.
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virtual void OnDpiScale(UINT dpi) = 0;
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// Called when a resize occurs.
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virtual void OnResize(UINT width, UINT height) = 0;
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// Called when the pointer moves within the
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// window bounds.
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virtual void OnPointerMove(double x, double y) = 0;
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// Called when the a mouse button, determined by |button|, goes down.
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virtual void OnPointerDown(double x, double y, UINT button) = 0;
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// Called when the a mouse button, determined by |button|, goes from
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// down to up
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virtual void OnPointerUp(double x, double y, UINT button) = 0;
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// Called when the mouse leaves the window.
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virtual void OnPointerLeave() = 0;
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// Called when the cursor should be set for the client area.
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virtual void OnSetCursor() = 0;
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// Called when text input occurs.
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virtual void OnText(const std::u16string& text) = 0;
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// Called when raw keyboard input occurs.
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//
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// Returns true if the event was handled, indicating that DefWindowProc should
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// not be called on the event by the main message loop.
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virtual bool OnKey(int key,
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int scancode,
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int action,
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char32_t character,
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bool extended) = 0;
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// Called when IME composing begins.
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virtual void OnComposeBegin() = 0;
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// Called when IME composing ends.
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virtual void OnComposeEnd() = 0;
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// Called when IME composing text or cursor position changes.
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virtual void OnComposeChange(const std::u16string& text, int cursor_pos) = 0;
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// Called when a window is activated in order to configure IME support for
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// multi-step text input.
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void OnImeSetContext(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam);
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// Called when multi-step text input begins when using an IME.
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void OnImeStartComposition(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam);
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// Called when edits/commit of multi-step text input occurs when using an IME.
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void OnImeComposition(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam);
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// Called when multi-step text input ends when using an IME.
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void OnImeEndComposition(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam);
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// Called when the user triggers an IME-specific request such as input
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// reconversion, where an existing input sequence is returned to composing
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// mode to select an alternative candidate conversion.
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void OnImeRequest(UINT const message,
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WPARAM const wparam,
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LPARAM const lparam);
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// Called when mouse scrollwheel input occurs.
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virtual void OnScroll(double delta_x, double delta_y) = 0;
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UINT GetCurrentDPI();
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UINT GetCurrentWidth();
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UINT GetCurrentHeight();
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private:
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// Release OS resources asociated with window.
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void Destroy();
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// Activates tracking for a "mouse leave" event.
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void TrackMouseLeaveEvent(HWND hwnd);
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// Stores new width and height and calls |OnResize| to notify inheritors
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void HandleResize(UINT width, UINT height);
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// Retrieves a class instance pointer for |window|
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static Win32Window* GetThisFromHandle(HWND const window) noexcept;
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int current_dpi_ = 0;
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int current_width_ = 0;
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int current_height_ = 0;
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// WM_DPICHANGED_BEFOREPARENT defined in more recent Windows
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// SDK
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const static long kWmDpiChangedBeforeParent = 0x02E2;
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// Member variable to hold window handle.
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HWND window_handle_ = nullptr;
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// Member variable to hold the window title.
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std::wstring window_class_name_;
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// Set to true to be notified when the mouse leaves the window.
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bool tracking_mouse_leave_ = false;
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// Keeps track of the last key code produced by a WM_KEYDOWN or WM_SYSKEYDOWN
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// message.
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int keycode_for_char_message_ = 0;
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protected:
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TextInputManagerWin32 text_input_manager_;
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};
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} // namespace flutter
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#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_FLUTTER_WIN32_WINDOW_H_
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