Adam Barth ac9aced746 Simplify Scrollable animations
Rather than having two objects driving scrolling animations, we now have one
object, a Timeline, drive both scrollTo and fling animations. Using Timeline
instead of AnimatedSimulation paves the way to removing AnimatedSimulation
(which is now used only inside the animation library).

Finally, this patch also simplifies (and makes private) _TweenSimulation by
using AnimatedValue to do the math.
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.gn
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