skia-flutter-autoroll 1ec97ed252 Roll src/third_party/skia 62160f2f358a..01b1f63d641b (1 commits) (flutter/engine#13380)
https://skia.googlesource.com/skia.git/+log/62160f2f358a..01b1f63d641b

git log 62160f2f358a..01b1f63d641b --date=short --no-merges --format='%ad %ae %s'
2019-10-28 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 6d69aae0e1ab..1737a30e3e34 (2 commits)

Created with:
  gclient setdep -r src/third_party/skia@01b1f63d641b

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Bug: None
TBR=jcgregorio@google.com
2019-10-28 01:30:36 -04:00
..

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.