2fe4439178...6bc33b5e14
git log 2fe4439178f3e09ddaa4d016688691a1adc65ed6..6bc33b5e144254ceab274298dd61d9d9ed0dcc8f --no-merges --oneline
6bc33b5e1 Android Embedding PR24: Allow FlutterActivity to provide an engine, also adjust FlutterFragment timing to avoid Activity launch lag. (flutter/engine#8448)
08a133508 More detailed comments for engine build windows VM (flutter/engine#8456)
1854b8571 Roll src/third_party/dart a2709992a2..907c514c89 (1 commits)
The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff (chinmaygarde@google.com), and stop
the roller if necessary.
Dart SDK dependency
The bin/internal/engine.version file controls which version of the Flutter engine to use.
The file contains the commit hash of a commit in the https://github.com/flutter/engine repository.
That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.
The /bin/internal/engine.merge_method file controls how we merge a pull
request created by the engine auto-roller. If it's squash, there's only one
commit for a pull request no matter how many engine commits there are inside
that pull request. If it's rebase, the number of commits in the framework is
equal to the number of engine commits in the pull request. The latter method
makes it easier to detect regressions but costs more test resources.