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Flutter's accessibility APIs consist of three main calls from the
embedder to the Dart application:
1. FlutterEngineUpdateSemanticsEnabled: enables/disables semantics support.
2. FlutterEngineUpdateAccessibilityFeatures: sets embedder-specific
accessibility features.
3. FlutterEngineDispatchSemanticsAction: dispatches an action (tap,
long-press, scroll, etc.) to a semantics node.
and two main callbacks triggered by Dart code:
1. FlutterUpdateSemanticsNodeCallback: notifies the embedder of
updates to the properties of a given semantics node.
2. FlutterUpdateSemanticsCustomActionCallback: notifies the embedder
of updates to custom semantics actions registered in Dart code.
In the Flutter framework, when accessibility is first enabled, the
embedder will receive a stream of update callbacks notifying the
embedder of the full semantics tree. On further changes in the Dart
application, only updates will be sent.
77 lines
2.8 KiB
C++
77 lines
2.8 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_EMBEDDER_PLATFORM_VIEW_EMBEDDER_H_
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#define FLUTTER_SHELL_PLATFORM_EMBEDDER_PLATFORM_VIEW_EMBEDDER_H_
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#include <functional>
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#include "flutter/fml/macros.h"
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#include "flutter/shell/common/platform_view.h"
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#include "flutter/shell/platform/embedder/embedder.h"
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#include "flutter/shell/platform/embedder/embedder_surface.h"
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#include "flutter/shell/platform/embedder/embedder_surface_gl.h"
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#include "flutter/shell/platform/embedder/embedder_surface_software.h"
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namespace shell {
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class PlatformViewEmbedder final : public PlatformView {
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public:
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using UpdateSemanticsNodesCallback =
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std::function<void(blink::SemanticsNodeUpdates update)>;
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using UpdateSemanticsCustomActionsCallback =
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std::function<void(blink::CustomAccessibilityActionUpdates actions)>;
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using PlatformMessageResponseCallback =
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std::function<void(fml::RefPtr<blink::PlatformMessage>)>;
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struct PlatformDispatchTable {
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UpdateSemanticsNodesCallback update_semantics_nodes_callback; // optional
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UpdateSemanticsCustomActionsCallback
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update_semantics_custom_actions_callback; // optional
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PlatformMessageResponseCallback
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platform_message_response_callback; // optional
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};
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// Creates a platform view that sets up an OpenGL rasterizer.
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PlatformViewEmbedder(PlatformView::Delegate& delegate,
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blink::TaskRunners task_runners,
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EmbedderSurfaceGL::GLDispatchTable gl_dispatch_table,
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bool fbo_reset_after_present,
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PlatformDispatchTable platform_dispatch_table);
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// Create a platform view that sets up a software rasterizer.
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PlatformViewEmbedder(
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PlatformView::Delegate& delegate,
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blink::TaskRunners task_runners,
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EmbedderSurfaceSoftware::SoftwareDispatchTable software_dispatch_table,
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PlatformDispatchTable platform_dispatch_table);
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~PlatformViewEmbedder() override;
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// |shell::PlatformView|
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void UpdateSemantics(
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blink::SemanticsNodeUpdates update,
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blink::CustomAccessibilityActionUpdates actions) override;
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// |shell::PlatformView|
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void HandlePlatformMessage(
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fml::RefPtr<blink::PlatformMessage> message) override;
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private:
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std::unique_ptr<EmbedderSurface> embedder_surface_;
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PlatformDispatchTable platform_dispatch_table_;
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// |shell::PlatformView|
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std::unique_ptr<Surface> CreateRenderingSurface() override;
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// |shell::PlatformView|
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sk_sp<GrContext> CreateResourceContext() const override;
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FML_DISALLOW_COPY_AND_ASSIGN(PlatformViewEmbedder);
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};
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} // namespace shell
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#endif // FLUTTER_SHELL_PLATFORM_EMBEDDER_PLATFORM_VIEW_EMBEDDER_H_
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