flutter_flutter/shell/common/vsync_waiter.h
liyuqian 2bd75ae8ba
Support querying display refresh rate in engine (#7002)
The current implementation only deals with Android devices and we'll add iOS devices support soon.
2018-12-12 10:28:44 -08:00

50 lines
1.3 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_COMMON_VSYNC_WAITER_H_
#define FLUTTER_SHELL_COMMON_VSYNC_WAITER_H_
#include <functional>
#include <memory>
#include <mutex>
#include "flutter/common/task_runners.h"
#include "flutter/fml/time/time_point.h"
namespace shell {
constexpr float kUnknownRefreshRateFPS = 0.0;
class VsyncWaiter : public std::enable_shared_from_this<VsyncWaiter> {
public:
using Callback = std::function<void(fml::TimePoint frame_start_time,
fml::TimePoint frame_target_time)>;
virtual ~VsyncWaiter();
void AsyncWaitForVsync(Callback callback);
void FireCallback(fml::TimePoint frame_start_time,
fml::TimePoint frame_target_time);
// Get the display's maximum refresh rate in the unit of frame per second.
// Return 0.0 if the refresh rate is unkonwn.
virtual float GetDisplayRefreshRate() const { return 0.0; }
protected:
const blink::TaskRunners task_runners_;
std::mutex callback_mutex_;
Callback callback_;
VsyncWaiter(blink::TaskRunners task_runners);
virtual void AwaitVSync() = 0;
FML_DISALLOW_COPY_AND_ASSIGN(VsyncWaiter);
};
} // namespace shell
#endif // FLUTTER_SHELL_COMMON_VSYNC_WAITER_H_