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49 lines
1.7 KiB
Dart
49 lines
1.7 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:ui' as ui;
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import 'package:flutter/foundation.dart';
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import 'package:flutter/painting.dart';
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import 'package:flutter/scheduler.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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test('PaintingBinding with memory pressure before initInstances', () async {
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// Observed in devicelab: the device sends a memory pressure event
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// to us before the binding is initialized, so as soon as the
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// ServicesBinding's initInstances sets up the callbacks, we get a
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// call. Previously this would happen synchronously during
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// initInstances (and before the imageCache was initialized, which
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// was a problem), but now it happens asynchronously just after.
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ui.channelBuffers.push(SystemChannels.system.name, SystemChannels.system.codec.encodeMessage(<String, dynamic>{
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'type': 'memoryPressure',
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}), (ByteData? responseData) {
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// The result is: SystemChannels.system.codec.decodeMessage(responseData)
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// ...but we ignore it for the purposes of this test.
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});
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final TestPaintingBinding binding = TestPaintingBinding();
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expect(binding._handled, isFalse);
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expect(binding.imageCache, isNotNull);
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expect(binding.imageCache.currentSize, 0);
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await null; // allow microtasks to run
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expect(binding._handled, isTrue);
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});
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}
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class TestPaintingBinding extends BindingBase with SchedulerBinding, ServicesBinding, PaintingBinding {
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@override
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void handleMemoryPressure() {
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super.handleMemoryPressure();
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_handled = true;
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}
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bool _handled = false;
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}
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