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124 lines
4.6 KiB
C++
124 lines
4.6 KiB
C++
/*
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* Copyright (C) 2010 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_EDITING_SPELLCHECKREQUESTER_H_
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#define SKY_ENGINE_CORE_EDITING_SPELLCHECKREQUESTER_H_
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#include "sky/engine/core/dom/Element.h"
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#include "sky/engine/core/dom/Range.h"
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#include "sky/engine/platform/Timer.h"
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#include "sky/engine/platform/text/TextChecking.h"
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#include "sky/engine/wtf/Deque.h"
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#include "sky/engine/wtf/Noncopyable.h"
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#include "sky/engine/wtf/RefPtr.h"
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#include "sky/engine/wtf/Vector.h"
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#include "sky/engine/wtf/text/WTFString.h"
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namespace blink {
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class LocalFrame;
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class Node;
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class SpellCheckRequester;
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class TextCheckerClient;
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class SpellCheckRequest final : public TextCheckingRequest {
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public:
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static PassRefPtr<SpellCheckRequest> create(TextCheckingTypeMask, TextCheckingProcessType, PassRefPtr<Range> checkingRange, PassRefPtr<Range> paragraphRange, int requestNumber = 0);
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virtual ~SpellCheckRequest();
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PassRefPtr<Range> checkingRange() const { return m_checkingRange; }
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PassRefPtr<Range> paragraphRange() const { return m_paragraphRange; }
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PassRefPtr<Element> rootEditableElement() const { return m_rootEditableElement; }
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void setCheckerAndSequence(SpellCheckRequester*, int sequence);
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void requesterDestroyed();
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virtual const TextCheckingRequestData& data() const override;
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virtual void didSucceed(const Vector<TextCheckingResult>&) override;
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virtual void didCancel() override;
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int requestNumber() const { return m_requestNumber; }
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private:
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SpellCheckRequest(PassRefPtr<Range> checkingRange, PassRefPtr<Range> paragraphRange, const String&, TextCheckingTypeMask, TextCheckingProcessType, const Vector<uint32_t>& documentMarkersInRange, const Vector<unsigned>& documentMarkerOffsets, int requestNumber);
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SpellCheckRequester* m_requester;
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RefPtr<Range> m_checkingRange;
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RefPtr<Range> m_paragraphRange;
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RefPtr<Element> m_rootEditableElement;
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TextCheckingRequestData m_requestData;
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int m_requestNumber;
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};
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class SpellCheckRequester {
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WTF_MAKE_NONCOPYABLE(SpellCheckRequester); WTF_MAKE_FAST_ALLOCATED;
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public:
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friend class SpellCheckRequest;
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explicit SpellCheckRequester(LocalFrame&);
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~SpellCheckRequester();
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bool isAsynchronousEnabled() const;
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bool isCheckable(Range*) const;
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void requestCheckingFor(PassRefPtr<SpellCheckRequest>);
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void cancelCheck();
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int lastRequestSequence() const
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{
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return m_lastRequestSequence;
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}
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int lastProcessedSequence() const
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{
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return m_lastProcessedSequence;
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}
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private:
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typedef Deque<RefPtr<SpellCheckRequest> > RequestQueue;
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bool canCheckAsynchronously(Range*) const;
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TextCheckerClient& client() const;
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void timerFiredToProcessQueuedRequest(Timer<SpellCheckRequester>*);
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void invokeRequest(PassRefPtr<SpellCheckRequest>);
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void enqueueRequest(PassRefPtr<SpellCheckRequest>);
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void didCheckSucceed(int sequence, const Vector<TextCheckingResult>&);
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void didCheckCancel(int sequence);
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void didCheck(int sequence, const Vector<TextCheckingResult>&);
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LocalFrame& m_frame;
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int m_lastRequestSequence;
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int m_lastProcessedSequence;
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Timer<SpellCheckRequester> m_timerToProcessQueuedRequest;
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RefPtr<SpellCheckRequest> m_processingRequest;
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RequestQueue m_requestQueue;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_EDITING_SPELLCHECKREQUESTER_H_
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