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https://github.com/flutter/flutter.git
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231 lines
9.4 KiB
C++
231 lines
9.4 KiB
C++
/*
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* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
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* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/platform/graphics/Image.h"
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#include "sky/engine/platform/Length.h"
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#include "sky/engine/platform/MIMETypeRegistry.h"
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#include "sky/engine/platform/SharedBuffer.h"
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#include "sky/engine/platform/TraceEvent.h"
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#include "sky/engine/platform/geometry/FloatPoint.h"
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#include "sky/engine/platform/geometry/FloatRect.h"
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#include "sky/engine/platform/geometry/FloatSize.h"
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#include "sky/engine/platform/graphics/BitmapImage.h"
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#include "sky/engine/platform/graphics/GraphicsContext.h"
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#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
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#include "sky/engine/public/platform/Platform.h"
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#include "sky/engine/public/platform/WebData.h"
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#include "sky/engine/wtf/MainThread.h"
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#include "sky/engine/wtf/StdLibExtras.h"
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#include <math.h>
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namespace blink {
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Image::Image(ImageObserver* observer)
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: m_imageObserver(observer)
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{
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}
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Image::~Image()
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{
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}
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Image* Image::nullImage()
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{
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ASSERT(isMainThread());
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DEFINE_STATIC_REF(Image, nullImage, (BitmapImage::create()));
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return nullImage;
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}
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bool Image::setData(PassRefPtr<SharedBuffer> data, bool allDataReceived)
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{
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m_encodedImageData = data;
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if (!m_encodedImageData.get())
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return true;
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int length = m_encodedImageData->size();
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if (!length)
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return true;
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return dataChanged(allDataReceived);
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}
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void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op)
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{
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if (!color.alpha())
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return;
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CompositeOperator previousOperator = ctxt->compositeOperation();
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ctxt->setCompositeOperation(!color.hasAlpha() && op == CompositeSourceOver ? CompositeCopy : op);
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ctxt->fillRect(dstRect, color);
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ctxt->setCompositeOperation(previousOperator);
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}
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FloatRect Image::adjustForNegativeSize(const FloatRect& rect)
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{
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FloatRect norm = rect;
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if (norm.width() < 0) {
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norm.setX(norm.x() + norm.width());
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norm.setWidth(-norm.width());
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}
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if (norm.height() < 0) {
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norm.setY(norm.y() + norm.height());
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norm.setHeight(-norm.height());
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}
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return norm;
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}
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void Image::draw(GraphicsContext* ctx, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator op, WebBlendMode blendMode, RespectImageOrientationEnum)
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{
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draw(ctx, dstRect, srcRect, op, blendMode);
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}
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void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, CompositeOperator op, WebBlendMode blendMode, const IntSize& repeatSpacing)
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{
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if (mayFillWithSolidColor()) {
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fillWithSolidColor(ctxt, destRect, solidColor(), op);
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return;
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}
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// See <https://webkit.org/b/59043>.
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ASSERT(!isBitmapImage() || notSolidColor());
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FloatSize intrinsicTileSize = size();
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if (hasRelativeWidth())
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intrinsicTileSize.setWidth(scaledTileSize.width());
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if (hasRelativeHeight())
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intrinsicTileSize.setHeight(scaledTileSize.height());
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FloatSize scale(scaledTileSize.width() / intrinsicTileSize.width(),
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scaledTileSize.height() / intrinsicTileSize.height());
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FloatSize actualTileSize(scaledTileSize.width() + repeatSpacing.width(), scaledTileSize.height() + repeatSpacing.height());
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FloatRect oneTileRect;
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oneTileRect.setX(destRect.x() + fmodf(fmodf(-srcPoint.x(), actualTileSize.width()) - actualTileSize.width(), actualTileSize.width()));
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oneTileRect.setY(destRect.y() + fmodf(fmodf(-srcPoint.y(), actualTileSize.height()) - actualTileSize.height(), actualTileSize.height()));
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oneTileRect.setSize(scaledTileSize);
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// Check and see if a single draw of the image can cover the entire area we are supposed to tile.
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if (oneTileRect.contains(destRect)) {
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FloatRect visibleSrcRect;
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visibleSrcRect.setX((destRect.x() - oneTileRect.x()) / scale.width());
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visibleSrcRect.setY((destRect.y() - oneTileRect.y()) / scale.height());
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visibleSrcRect.setWidth(destRect.width() / scale.width());
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visibleSrcRect.setHeight(destRect.height() / scale.height());
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draw(ctxt, destRect, visibleSrcRect, op, blendMode);
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return;
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}
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FloatRect tileRect(FloatPoint(), intrinsicTileSize);
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drawPattern(ctxt, tileRect, scale, oneTileRect.location(), op, destRect, blendMode, repeatSpacing);
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startAnimation();
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}
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// FIXME: Merge with the other drawTiled eventually, since we need a combination of both for some things.
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void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect,
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const FloatSize& providedTileScaleFactor, TileRule hRule, TileRule vRule, CompositeOperator op)
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{
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if (mayFillWithSolidColor()) {
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fillWithSolidColor(ctxt, dstRect, solidColor(), op);
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return;
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}
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// FIXME: We do not support 'space' yet. For now just map it to 'repeat'.
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if (hRule == SpaceTile)
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hRule = RepeatTile;
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if (vRule == SpaceTile)
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vRule = RepeatTile;
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// FIXME: if this code is used for background-repeat: round (in addition to
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// border-image-repeat), then add logic to deal with the background-size: auto
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// special case. The aspect ratio should be maintained in this case.
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FloatSize tileScaleFactor = providedTileScaleFactor;
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bool useLowInterpolationQuality = false;
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if (hRule == RoundTile) {
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float hRepetitions = std::max(1.0f, roundf(dstRect.width() / (tileScaleFactor.width() * srcRect.width())));
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tileScaleFactor.setWidth(dstRect.width() / (srcRect.width() * hRepetitions));
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}
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if (vRule == RoundTile) {
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float vRepetitions = std::max(1.0f, roundf(dstRect.height() / (tileScaleFactor.height() * srcRect.height())));
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tileScaleFactor.setHeight(dstRect.height() / (srcRect.height() * vRepetitions));
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}
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if (hRule == RoundTile || vRule == RoundTile) {
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// High interpolation quality rounds the scaled tile to an integer size (see Image::drawPattern).
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// To avoid causing a visual problem, linear interpolation must be used instead.
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// FIXME: Allow using high-quality interpolation in this case, too.
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useLowInterpolationQuality = true;
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}
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// We want to construct the phase such that the pattern is centered (when stretch is not
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// set for a particular rule).
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float hPhase = tileScaleFactor.width() * srcRect.x();
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float vPhase = tileScaleFactor.height() * srcRect.y();
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float scaledTileWidth = tileScaleFactor.width() * srcRect.width();
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float scaledTileHeight = tileScaleFactor.height() * srcRect.height();
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if (hRule == Image::RepeatTile)
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hPhase -= (dstRect.width() - scaledTileWidth) / 2;
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if (vRule == Image::RepeatTile)
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vPhase -= (dstRect.height() - scaledTileHeight) / 2;
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FloatPoint patternPhase(dstRect.x() - hPhase, dstRect.y() - vPhase);
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if (useLowInterpolationQuality) {
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InterpolationQuality previousInterpolationQuality = ctxt->imageInterpolationQuality();
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ctxt->setImageInterpolationQuality(InterpolationLow);
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drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
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ctxt->setImageInterpolationQuality(previousInterpolationQuality);
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} else {
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drawPattern(ctxt, srcRect, tileScaleFactor, patternPhase, op, dstRect);
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}
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startAnimation();
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}
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void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect, const FloatSize& scale,
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const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, WebBlendMode blendMode, const IntSize& repeatSpacing)
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{
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TRACE_EVENT0("skia", "Image::drawPattern");
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if (RefPtr<NativeImageSkia> bitmap = nativeImageForCurrentFrame())
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bitmap->drawPattern(context, adjustForNegativeSize(floatSrcRect), scale, phase, compositeOp, destRect, blendMode, repeatSpacing);
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}
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void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio)
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{
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intrinsicRatio = size();
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intrinsicWidth = Length(intrinsicRatio.width(), Fixed);
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intrinsicHeight = Length(intrinsicRatio.height(), Fixed);
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}
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PassRefPtr<Image> Image::imageForDefaultFrame()
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{
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RefPtr<Image> image(this);
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return image.release();
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}
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} // namespace blink
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