mirror of
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499 lines
18 KiB
C++
499 lines
18 KiB
C++
/*
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* Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/core/rendering/RenderTreeAsText.h"
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#include "sky/engine/core/css/StylePropertySet.h"
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#include "sky/engine/core/dom/Document.h"
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#include "sky/engine/core/editing/FrameSelection.h"
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#include "sky/engine/core/frame/FrameView.h"
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#include "sky/engine/core/frame/LocalFrame.h"
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#include "sky/engine/core/html/HTMLElement.h"
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#include "sky/engine/core/rendering/InlineTextBox.h"
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#include "sky/engine/core/rendering/RenderInline.h"
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#include "sky/engine/core/rendering/RenderLayer.h"
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#include "sky/engine/core/rendering/RenderView.h"
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#include "sky/engine/wtf/HexNumber.h"
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#include "sky/engine/wtf/Vector.h"
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#include "sky/engine/wtf/unicode/CharacterNames.h"
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namespace blink {
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static void printBorderStyle(TextStream& ts, const EBorderStyle borderStyle)
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{
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switch (borderStyle) {
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case BNONE:
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ts << "none";
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break;
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case BHIDDEN:
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ts << "hidden";
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break;
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case INSET:
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ts << "inset";
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break;
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case GROOVE:
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ts << "groove";
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break;
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case RIDGE:
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ts << "ridge";
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break;
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case OUTSET:
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ts << "outset";
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break;
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case DOTTED:
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ts << "dotted";
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break;
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case DASHED:
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ts << "dashed";
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break;
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case SOLID:
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ts << "solid";
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break;
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case DOUBLE:
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ts << "double";
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break;
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}
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ts << " ";
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}
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static bool isEmptyOrUnstyledAppleStyleSpan(const Node* node)
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{
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return false;
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}
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String quoteAndEscapeNonPrintables(const String& s)
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{
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StringBuilder result;
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result.append('"');
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for (unsigned i = 0; i != s.length(); ++i) {
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UChar c = s[i];
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if (c == '\\') {
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result.append('\\');
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result.append('\\');
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} else if (c == '"') {
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result.append('\\');
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result.append('"');
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} else if (c == '\n' || c == noBreakSpace)
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result.append(' ');
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else {
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if (c >= 0x20 && c < 0x7F)
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result.append(c);
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else {
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result.append('\\');
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result.append('x');
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result.append('{');
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appendUnsignedAsHex(c, result);
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result.append('}');
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}
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}
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}
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result.append('"');
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return result.toString();
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}
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void RenderTreeAsText::writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior)
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{
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ts << o.renderName();
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if (behavior & RenderAsTextShowAddresses)
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ts << " " << static_cast<const void*>(&o);
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if (o.style() && o.style()->zIndex())
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ts << " zI: " << o.style()->zIndex();
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if (o.node()) {
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String tagName = o.node()->nodeName();
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if (!tagName.isEmpty()) {
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ts << " {" << tagName << "}";
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// flag empty or unstyled AppleStyleSpan because we never
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// want to leave them in the DOM
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if (isEmptyOrUnstyledAppleStyleSpan(o.node()))
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ts << " *empty or unstyled AppleStyleSpan*";
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}
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}
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LayoutRect r;
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if (o.isText()) {
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// FIXME: Would be better to dump the bounding box x and y rather than the first run's x and y, but that would involve updating
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// many test results.
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const RenderText& text = toRenderText(o);
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IntRect linesBox = text.linesBoundingBox();
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r = IntRect(text.firstRunX(), text.firstRunY(), linesBox.width(), linesBox.height());
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} else if (o.isRenderInline()) {
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// FIXME: Would be better not to just dump 0, 0 as the x and y here.
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const RenderInline& inlineFlow = toRenderInline(o);
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r = IntRect(0, 0, inlineFlow.linesBoundingBox().width(), inlineFlow.linesBoundingBox().height());
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} else if (o.isBox())
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r = toRenderBox(&o)->frameRect();
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ts << " " << r;
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if (!o.isText()) {
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if (o.parent()) {
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Color color = o.resolveColor(CSSPropertyColor);
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if (o.parent()->resolveColor(CSSPropertyColor) != color)
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ts << " [color=" << color.nameForRenderTreeAsText() << "]";
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// Do not dump invalid or transparent backgrounds, since that is the default.
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Color backgroundColor = o.resolveColor(CSSPropertyBackgroundColor);
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if (o.parent()->resolveColor(CSSPropertyBackgroundColor) != backgroundColor
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&& backgroundColor.rgb())
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ts << " [bgcolor=" << backgroundColor.nameForRenderTreeAsText() << "]";
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Color textFillColor = o.resolveColor(CSSPropertyWebkitTextFillColor);
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if (o.parent()->resolveColor(CSSPropertyWebkitTextFillColor) != textFillColor
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&& textFillColor != color && textFillColor.rgb())
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ts << " [textFillColor=" << textFillColor.nameForRenderTreeAsText() << "]";
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Color textStrokeColor = o.resolveColor(CSSPropertyWebkitTextStrokeColor);
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if (o.parent()->resolveColor(CSSPropertyWebkitTextStrokeColor) != textStrokeColor
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&& textStrokeColor != color && textStrokeColor.rgb())
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ts << " [textStrokeColor=" << textStrokeColor.nameForRenderTreeAsText() << "]";
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if (o.parent()->style()->textStrokeWidth() != o.style()->textStrokeWidth() && o.style()->textStrokeWidth() > 0)
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ts << " [textStrokeWidth=" << o.style()->textStrokeWidth() << "]";
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}
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if (!o.isBoxModelObject())
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return;
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const RenderBoxModelObject& box = toRenderBoxModelObject(o);
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if (box.borderTop() || box.borderRight() || box.borderBottom() || box.borderLeft()) {
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ts << " [border:";
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BorderValue prevBorder = o.style()->borderTop();
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if (!box.borderTop())
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ts << " none";
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else {
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ts << " (" << box.borderTop() << "px ";
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printBorderStyle(ts, o.style()->borderTopStyle());
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Color col = o.resolveColor(CSSPropertyBorderTopColor);
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ts << col.nameForRenderTreeAsText() << ")";
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}
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if (o.style()->borderRight() != prevBorder) {
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prevBorder = o.style()->borderRight();
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if (!box.borderRight())
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ts << " none";
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else {
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ts << " (" << box.borderRight() << "px ";
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printBorderStyle(ts, o.style()->borderRightStyle());
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Color col = o.resolveColor(CSSPropertyBorderRightColor);
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ts << col.nameForRenderTreeAsText() << ")";
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}
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}
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if (o.style()->borderBottom() != prevBorder) {
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prevBorder = box.style()->borderBottom();
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if (!box.borderBottom())
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ts << " none";
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else {
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ts << " (" << box.borderBottom() << "px ";
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printBorderStyle(ts, o.style()->borderBottomStyle());
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Color col = o.resolveColor(CSSPropertyBorderBottomColor);
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ts << col.nameForRenderTreeAsText() << ")";
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}
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}
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if (o.style()->borderLeft() != prevBorder) {
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prevBorder = o.style()->borderLeft();
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if (!box.borderLeft())
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ts << " none";
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else {
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ts << " (" << box.borderLeft() << "px ";
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printBorderStyle(ts, o.style()->borderLeftStyle());
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Color col = o.resolveColor(CSSPropertyBorderLeftColor);
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ts << col.nameForRenderTreeAsText() << ")";
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}
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}
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ts << "]";
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}
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}
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if (behavior & RenderAsTextShowIDAndClass) {
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Node* node = o.node();
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if (node && node->isElementNode()) {
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Element& element = toElement(*node);
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if (element.hasID())
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ts << " id=\"" + element.getIdAttribute() + "\"";
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if (element.hasClass()) {
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ts << " class=\"";
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for (size_t i = 0; i < element.classNames().size(); ++i) {
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if (i > 0)
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ts << " ";
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ts << element.classNames()[i];
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}
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ts << "\"";
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}
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}
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}
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if (behavior & RenderAsTextShowLayoutState) {
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bool needsLayout = o.selfNeedsLayout() || o.needsPositionedMovementLayout() || o.posChildNeedsLayout() || o.normalChildNeedsLayout();
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if (needsLayout)
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ts << " (needs layout:";
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bool havePrevious = false;
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if (o.selfNeedsLayout()) {
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ts << " self";
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havePrevious = true;
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}
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if (o.needsPositionedMovementLayout()) {
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if (havePrevious)
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ts << ",";
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havePrevious = true;
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ts << " positioned movement";
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}
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if (o.normalChildNeedsLayout()) {
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if (havePrevious)
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ts << ",";
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havePrevious = true;
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ts << " child";
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}
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if (o.posChildNeedsLayout()) {
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if (havePrevious)
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ts << ",";
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ts << " positioned child";
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}
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if (needsLayout)
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ts << ")";
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}
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}
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static void writeTextRun(TextStream& ts, const RenderText& o, const InlineTextBox& run)
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{
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// FIXME: For now use an "enclosingIntRect" model for x, y and logicalWidth, although this makes it harder
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// to detect any changes caused by the conversion to floating point. :(
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int x = run.x();
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int y = run.y();
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int logicalWidth = ceilf(run.left() + run.logicalWidth()) - x;
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ts << "text run at (" << x << "," << y << ") width " << logicalWidth;
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if (!run.isLeftToRightDirection() || run.dirOverride()) {
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ts << (!run.isLeftToRightDirection() ? " RTL" : " LTR");
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if (run.dirOverride())
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ts << " override";
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}
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ts << ": "
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<< quoteAndEscapeNonPrintables(String(o.text()).substring(run.start(), run.len()));
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if (run.hasHyphen())
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ts << " + hyphen string " << quoteAndEscapeNonPrintables(o.style()->hyphenString());
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ts << "\n";
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}
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void write(TextStream& ts, const RenderObject& o, int indent, RenderAsTextBehavior behavior)
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{
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writeIndent(ts, indent);
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RenderTreeAsText::writeRenderObject(ts, o, behavior);
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ts << "\n";
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if (o.isText()) {
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const RenderText& text = toRenderText(o);
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for (InlineTextBox* box = text.firstTextBox(); box; box = box->nextTextBox()) {
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writeIndent(ts, indent + 1);
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writeTextRun(ts, text, *box);
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}
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}
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for (RenderObject* child = o.slowFirstChild(); child; child = child->nextSibling()) {
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if (child->hasLayer())
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continue;
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write(ts, *child, indent + 1, behavior);
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}
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}
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static void write(TextStream& ts, RenderLayer& l,
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const LayoutRect& layerBounds, const LayoutRect& backgroundClipRect,
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int indent = 0, RenderAsTextBehavior behavior = RenderAsTextBehaviorNormal)
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{
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IntRect adjustedLayoutBounds = pixelSnappedIntRect(layerBounds);
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IntRect adjustedBackgroundClipRect = pixelSnappedIntRect(backgroundClipRect);
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writeIndent(ts, indent);
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ts << "layer ";
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if (behavior & RenderAsTextShowAddresses)
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ts << static_cast<const void*>(&l) << " ";
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ts << adjustedLayoutBounds;
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if (!adjustedLayoutBounds.isEmpty()) {
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if (!adjustedBackgroundClipRect.contains(adjustedLayoutBounds))
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ts << " backgroundClip " << adjustedBackgroundClipRect;
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}
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ts << "\n";
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write(ts, *l.renderer(), indent + 1, behavior);
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}
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void RenderTreeAsText::writeLayers(TextStream& ts, const RenderLayer* rootLayer, RenderLayer* layer,
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const LayoutRect& paintRect, int indent, RenderAsTextBehavior behavior)
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{
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// FIXME: Apply overflow to the root layer to not break every test. Complete hack. Sigh.
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LayoutRect paintDirtyRect(paintRect);
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if (rootLayer == layer) {
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paintDirtyRect.setWidth(max<LayoutUnit>(paintDirtyRect.width(), rootLayer->renderer()->layoutOverflowRect().maxX()));
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paintDirtyRect.setHeight(max<LayoutUnit>(paintDirtyRect.height(), rootLayer->renderer()->layoutOverflowRect().maxY()));
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}
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// Calculate the clip rects we should use.
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LayoutRect layerBounds;
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ClipRect damageRect;
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layer->clipper().calculateRects(ClipRectsContext(rootLayer, UncachedClipRects), paintDirtyRect, layerBounds, damageRect);
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// FIXME: Apply overflow to the root layer to not break every test. Complete hack. Sigh.
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if (rootLayer == layer)
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layerBounds.setSize(layer->size().expandedTo(pixelSnappedIntSize(layer->renderer()->maxLayoutOverflow(), LayoutPoint(0, 0))));
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// Ensure our lists are up-to-date.
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layer->stackingNode()->updateLayerListsIfNeeded();
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bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : layer->intersectsDamageRect(layerBounds, damageRect.rect(), rootLayer);
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if (shouldPaint)
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write(ts, *layer, layerBounds, damageRect.rect(), indent, behavior);
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if (Vector<RenderLayerStackingNode*>* normalFlowList = layer->stackingNode()->normalFlowList()) {
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int currIndent = indent;
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if (behavior & RenderAsTextShowLayerNesting) {
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writeIndent(ts, indent);
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ts << " normal flow list(" << normalFlowList->size() << ")\n";
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++currIndent;
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}
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for (unsigned i = 0; i != normalFlowList->size(); ++i)
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writeLayers(ts, rootLayer, normalFlowList->at(i)->layer(), paintDirtyRect, currIndent, behavior);
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}
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if (Vector<RenderLayerStackingNode*>* posList = layer->stackingNode()->zOrderList()) {
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int currIndent = indent;
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if (behavior & RenderAsTextShowLayerNesting) {
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writeIndent(ts, indent);
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ts << " positive z-order list(" << posList->size() << ")\n";
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++currIndent;
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}
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for (unsigned i = 0; i != posList->size(); ++i)
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writeLayers(ts, rootLayer, posList->at(i)->layer(), paintDirtyRect, currIndent, behavior);
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}
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}
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String nodePositionAsStringForTesting(Node* node)
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{
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StringBuilder result;
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Node* parent;
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for (Node* n = node; n; n = parent) {
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parent = n->parentOrShadowHostNode();
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if (n != node)
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result.appendLiteral(" of ");
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if (parent) {
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if (n->isShadowRoot()) {
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result.append('{');
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result.append(n->nodeName());
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result.append('}');
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} else {
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result.appendLiteral("child ");
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result.appendNumber(n->nodeIndex());
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result.appendLiteral(" {");
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result.append(n->nodeName());
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result.append('}');
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}
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} else
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result.appendLiteral("document");
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}
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return result.toString();
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}
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static void writeSelection(TextStream& ts, const RenderObject* o)
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{
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Node* n = o->node();
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if (!n || !n->isDocumentNode())
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return;
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Document* doc = toDocument(n);
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LocalFrame* frame = doc->frame();
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if (!frame)
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return;
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VisibleSelection selection = frame->selection().selection();
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if (selection.isCaret()) {
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ts << "caret: position " << selection.start().deprecatedEditingOffset() << " of " << nodePositionAsStringForTesting(selection.start().deprecatedNode());
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if (selection.affinity() == UPSTREAM)
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ts << " (upstream affinity)";
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ts << "\n";
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} else if (selection.isRange()) {
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ts << "selection start: position " << selection.start().deprecatedEditingOffset() << " of " << nodePositionAsStringForTesting(selection.start().deprecatedNode()) << "\n"
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<< "selection end: position " << selection.end().deprecatedEditingOffset() << " of " << nodePositionAsStringForTesting(selection.end().deprecatedNode()) << "\n";
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}
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}
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static String externalRepresentation(RenderBox* renderer, RenderAsTextBehavior behavior)
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{
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TextStream ts;
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if (!renderer->hasLayer())
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return ts.release();
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RenderLayer* layer = renderer->layer();
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RenderTreeAsText::writeLayers(ts, layer, layer, layer->rect(), 0, behavior);
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writeSelection(ts, renderer);
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return ts.release();
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}
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String externalRepresentation(LocalFrame* frame, RenderAsTextBehavior behavior)
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{
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if (!(behavior & RenderAsTextDontUpdateLayout))
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frame->document()->updateLayout();
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RenderObject* renderer = frame->contentRenderer();
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if (!renderer || !renderer->isBox())
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return String();
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return externalRepresentation(toRenderBox(renderer), behavior);
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}
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String externalRepresentation(Element* element, RenderAsTextBehavior behavior)
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{
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// Doesn't support printing mode.
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if (!(behavior & RenderAsTextDontUpdateLayout))
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element->document().updateLayout();
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RenderObject* renderer = element->renderer();
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if (!renderer || !renderer->isBox())
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return String();
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return externalRepresentation(toRenderBox(renderer), behavior | RenderAsTextShowAllLayers);
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}
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} // namespace blink
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