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https://github.com/flutter/flutter.git
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114 lines
2.4 KiB
C++
114 lines
2.4 KiB
C++
/*
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* Copyright (C) 2001 Peter Kelly (pmk@post.com)
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* Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
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* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
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* Copyright (C) 2003, 2005, 2006, 2008 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "sky/engine/core/events/UIEvent.h"
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namespace blink {
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UIEventInit::UIEventInit()
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: view(nullptr)
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, detail(0)
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{
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}
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UIEvent::UIEvent()
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: m_detail(0)
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{
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}
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UIEvent::UIEvent(const AtomicString& eventType, bool canBubbleArg, bool cancelableArg, PassRefPtr<AbstractView> viewArg, int detailArg)
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: Event(eventType, canBubbleArg, cancelableArg)
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, m_view(viewArg)
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, m_detail(detailArg)
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{
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}
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UIEvent::UIEvent(const AtomicString& eventType, const UIEventInit& initializer)
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: Event(eventType, initializer)
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, m_view(initializer.view)
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, m_detail(initializer.detail)
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{
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}
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UIEvent::~UIEvent()
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{
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}
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void UIEvent::initUIEvent(const AtomicString& typeArg, bool canBubbleArg, bool cancelableArg, PassRefPtr<AbstractView> viewArg, int detailArg)
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{
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if (dispatched())
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return;
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initEvent(typeArg, canBubbleArg, cancelableArg);
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m_view = viewArg;
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m_detail = detailArg;
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}
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bool UIEvent::isUIEvent() const
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{
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return true;
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}
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const AtomicString& UIEvent::interfaceName() const
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{
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return EventNames::UIEvent;
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}
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int UIEvent::keyCode() const
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{
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return 0;
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}
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int UIEvent::charCode() const
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{
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return 0;
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}
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int UIEvent::layerX()
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{
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return 0;
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}
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int UIEvent::layerY()
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{
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return 0;
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}
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int UIEvent::pageX() const
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{
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return 0;
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}
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int UIEvent::pageY() const
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{
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return 0;
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}
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int UIEvent::which() const
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{
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return 0;
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}
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} // namespace blink
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