mirror of
https://github.com/flutter/flutter.git
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1006 lines
31 KiB
C++
1006 lines
31 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 1999 Antti Koivisto (koivisto@kde.org)
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* (C) 2001 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2013 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "sky/engine/core/dom/ContainerNode.h"
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#include "sky/engine/bindings/exception_state.h"
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#include "sky/engine/core/dom/ChildListMutationScope.h"
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#include "sky/engine/core/dom/ElementTraversal.h"
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#include "sky/engine/core/dom/ExceptionCode.h"
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#include "sky/engine/core/dom/NodeRareData.h"
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#include "sky/engine/core/dom/NodeRenderStyle.h"
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#include "sky/engine/core/dom/NodeTraversal.h"
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#include "sky/engine/core/dom/SelectorQuery.h"
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#include "sky/engine/core/dom/StaticNodeList.h"
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#include "sky/engine/core/dom/StyleEngine.h"
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#include "sky/engine/core/dom/shadow/ElementShadow.h"
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#include "sky/engine/core/dom/shadow/ShadowRoot.h"
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#include "sky/engine/core/rendering/InlineTextBox.h"
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#include "sky/engine/core/rendering/RenderText.h"
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#include "sky/engine/core/rendering/RenderView.h"
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#include "sky/engine/platform/EventDispatchForbiddenScope.h"
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#include "sky/engine/platform/ScriptForbiddenScope.h"
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namespace blink {
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#if ENABLE(ASSERT)
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unsigned EventDispatchForbiddenScope::s_count = 0;
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#endif
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static void collectChildrenAndRemoveFromOldParent(Node& node, NodeVector& nodes, ExceptionState& exceptionState)
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{
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if (node.isDocumentFragment()) {
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DocumentFragment& fragment = toDocumentFragment(node);
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appendChildNodes(fragment, nodes);
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fragment.removeChildren();
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return;
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}
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nodes.append(&node);
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if (ContainerNode* oldParent = node.parentNode())
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oldParent->removeChild(&node, exceptionState);
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}
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void ContainerNode::removeDetachedChildren()
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{
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ASSERT(needsAttach());
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removeDetachedChildrenInContainer(*this);
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}
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ContainerNode::~ContainerNode()
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{
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ASSERT(needsAttach());
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willBeDeletedFromDocument();
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removeDetachedChildren();
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}
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bool ContainerNode::containsConsideringHostElements(const Node& newChild) const
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{
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if (isInShadowTree() || document().isTemplateDocument())
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return newChild.containsIncludingHostElements(*this);
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return newChild.contains(this);
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}
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void ContainerNode::checkAcceptChildType(const Node* newChild, ExceptionState& exceptionState) const
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{
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if (!newChild) {
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exceptionState.ThrowDOMException(NotFoundError, "The new child element is null.");
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return;
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}
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if (newChild->isTreeScope()) {
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exceptionState.ThrowDOMException(HierarchyRequestError, "Nodes of type '" + newChild->nodeName() + "' may not be inserted inside nodes of type '" + nodeName() + "'.");
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return;
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}
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}
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void ContainerNode::checkAcceptChildHierarchy(const Node& newChild, const Node* oldChild, ExceptionState& exceptionState) const
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{
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if (containsConsideringHostElements(newChild)) {
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exceptionState.ThrowDOMException(HierarchyRequestError, "The new child element contains the parent.");
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return;
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}
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}
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PassRefPtr<Node> ContainerNode::insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionState& exceptionState)
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{
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// Check that this node is not "floating".
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// If it is, it can be deleted as a side effect of sending mutation events.
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ASSERT(refCount() || parentOrShadowHostNode());
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RefPtr<Node> protect(this);
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// insertBefore(node, 0) is equivalent to appendChild(node)
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if (!refChild) {
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return appendChild(newChild, exceptionState);
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}
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checkAcceptChildType(newChild.get(), exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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checkAcceptChildHierarchy(*newChild, 0, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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ASSERT(newChild);
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// NotFoundError: Raised if refChild is not a child of this node
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if (refChild->parentNode() != this) {
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exceptionState.ThrowDOMException(NotFoundError, "The node before which the new node is to be inserted is not a child of this node.");
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return nullptr;
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}
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// nothing to do
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if (refChild->previousSibling() == newChild || refChild == newChild)
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return newChild;
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RefPtr<Node> next = refChild;
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NodeVector targets;
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collectChildrenAndRemoveFromOldParent(*newChild, targets, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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if (targets.isEmpty())
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return newChild;
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// Must check this again beacuse focus events might run synchronously when
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// removing children.
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checkAcceptChildHierarchy(*newChild, 0, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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ChildListMutationScope mutation(*this);
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for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
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ASSERT(*it);
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Node& child = **it;
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// Due to arbitrary code running in response to a DOM mutation event it's
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// possible that "next" is no longer a child of "this".
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// It's also possible that "child" has been inserted elsewhere.
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// In either of those cases, we'll just stop.
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if (next->parentNode() != this)
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break;
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if (child.parentNode())
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break;
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treeScope().adoptIfNeeded(child);
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insertBeforeCommon(*next, child);
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updateTreeAfterInsertion(child);
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}
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return newChild;
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}
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void ContainerNode::insertBeforeCommon(Node& nextChild, Node& newChild)
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{
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EventDispatchForbiddenScope assertNoEventDispatch;
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ScriptForbiddenScope forbidScript;
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ASSERT(!newChild.parentNode()); // Use insertBefore if you need to handle reparenting (and want DOM mutation events).
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ASSERT(!newChild.nextSibling());
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ASSERT(!newChild.previousSibling());
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ASSERT(!newChild.isShadowRoot());
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Node* prev = nextChild.previousSibling();
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ASSERT(m_lastChild != prev);
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nextChild.setPreviousSibling(&newChild);
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if (prev) {
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ASSERT(firstChild() != nextChild);
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ASSERT(prev->nextSibling() == nextChild);
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prev->setNextSibling(&newChild);
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} else {
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ASSERT(firstChild() == nextChild);
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m_firstChild = &newChild;
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}
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newChild.setParentOrShadowHostNode(this);
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newChild.setPreviousSibling(prev);
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newChild.setNextSibling(&nextChild);
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}
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void ContainerNode::appendChildCommon(Node& child)
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{
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child.setParentOrShadowHostNode(this);
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if (m_lastChild) {
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child.setPreviousSibling(m_lastChild);
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m_lastChild->setNextSibling(&child);
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} else {
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setFirstChild(&child);
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}
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setLastChild(&child);
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}
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PassRefPtr<Node> ContainerNode::replaceChild(PassRefPtr<Node> newChild, PassRefPtr<Node> oldChild, ExceptionState& exceptionState)
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{
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// Check that this node is not "floating".
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// If it is, it can be deleted as a side effect of sending mutation events.
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ASSERT(refCount() || parentOrShadowHostNode());
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RefPtr<Node> protect(this);
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if (oldChild == newChild) // nothing to do
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return oldChild;
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if (!oldChild) {
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exceptionState.ThrowDOMException(NotFoundError, "The node to be replaced is null.");
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return nullptr;
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}
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RefPtr<Node> child = oldChild;
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checkAcceptChildType(newChild.get(), exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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checkAcceptChildHierarchy(*newChild, child.get(), exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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// NotFoundError: Raised if oldChild is not a child of this node.
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if (child->parentNode() != this) {
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exceptionState.ThrowDOMException(NotFoundError, "The node to be replaced is not a child of this node.");
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return nullptr;
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}
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ChildListMutationScope mutation(*this);
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RefPtr<Node> next = child->nextSibling();
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// Remove the node we're replacing
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removeChild(child, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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if (next && (next->previousSibling() == newChild || next == newChild)) // nothing to do
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return child;
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NodeVector targets;
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collectChildrenAndRemoveFromOldParent(*newChild, targets, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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// Must check this again beacuse focus events might run synchronously when
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// removing children.
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checkAcceptChildHierarchy(*newChild, child.get(),exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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// Add the new child(ren)
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for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
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ASSERT(*it);
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Node& child = **it;
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// Due to arbitrary code running in response to a DOM mutation event it's
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// possible that "next" is no longer a child of "this".
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// It's also possible that "child" has been inserted elsewhere.
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// In either of those cases, we'll just stop.
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if (next && next->parentNode() != this)
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break;
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if (child.parentNode())
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break;
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treeScope().adoptIfNeeded(child);
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// Add child before "next".
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{
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EventDispatchForbiddenScope assertNoEventDispatch;
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if (next)
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insertBeforeCommon(*next, child);
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else
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appendChildCommon(child);
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}
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updateTreeAfterInsertion(child);
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}
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return child;
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}
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void ContainerNode::willRemoveChild(Node& child)
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{
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ASSERT(child.parentNode() == this);
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ChildListMutationScope(*this).willRemoveChild(child);
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child.notifyMutationObserversNodeWillDetach();
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document().nodeWillBeRemoved(child); // e.g. mutation event listener can create a new range.
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}
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void ContainerNode::willRemoveChildren()
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{
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NodeVector children;
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appendChildNodes(*this, children);
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ChildListMutationScope mutation(*this);
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for (NodeVector::const_iterator it = children.begin(); it != children.end(); ++it) {
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ASSERT(*it);
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Node& child = **it;
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mutation.willRemoveChild(child);
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child.notifyMutationObserversNodeWillDetach();
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}
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}
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void ContainerNode::removeDetachedChildrenInContainer(ContainerNode& container)
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{
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// List of nodes to be deleted.
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Node* head = 0;
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Node* tail = 0;
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addChildNodesToDeletionQueue(head, tail, container);
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Node* n;
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Node* next;
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while ((n = head) != 0) {
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ASSERT_WITH_SECURITY_IMPLICATION(n->m_deletionHasBegun);
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next = n->nextSibling();
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n->setNextSibling(0);
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head = next;
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if (next == 0)
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tail = 0;
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if (n->hasChildren())
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addChildNodesToDeletionQueue(head, tail, toContainerNode(*n));
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delete n;
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}
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}
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void ContainerNode::addChildNodesToDeletionQueue(Node*& head, Node*& tail, ContainerNode& container)
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{
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// We have to tell all children that their parent has died.
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Node* next = 0;
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for (Node* n = container.firstChild(); n; n = next) {
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ASSERT_WITH_SECURITY_IMPLICATION(!n->m_deletionHasBegun);
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next = n->nextSibling();
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n->setNextSibling(0);
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n->setParentOrShadowHostNode(0);
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container.setFirstChild(next);
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if (next)
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next->setPreviousSibling(0);
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if (!n->refCount()) {
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#if ENABLE(SECURITY_ASSERT)
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n->m_deletionHasBegun = true;
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#endif
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// Add the node to the list of nodes to be deleted.
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// Reuse the nextSibling pointer for this purpose.
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if (tail)
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tail->setNextSibling(n);
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else
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head = n;
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tail = n;
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} else {
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RefPtr<Node> protect(n); // removedFromDocument may remove all references to this node.
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container.document().adoptIfNeeded(*n);
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if (n->inDocument())
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container.notifyNodeRemoved(*n);
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}
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}
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container.setLastChild(0);
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}
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PassRefPtr<Node> ContainerNode::removeChild(PassRefPtr<Node> oldChild, ExceptionState& exceptionState)
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{
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// Check that this node is not "floating".
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// If it is, it can be deleted as a side effect of sending mutation events.
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ASSERT(refCount() || parentOrShadowHostNode());
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RefPtr<Node> protect(this);
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RefPtr<Node> child = oldChild;
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document().removeFocusedElementOfSubtree(child.get());
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// Events fired when blurring currently focused node might have moved this
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// child into a different parent.
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if (child->parentNode() != this) {
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exceptionState.ThrowDOMException(NotFoundError, "The node to be removed is no longer a child of this node. Perhaps it was moved in a 'blur' event handler?");
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return nullptr;
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}
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willRemoveChild(*child);
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// Mutation events might have moved this child into a different parent.
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if (child->parentNode() != this) {
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exceptionState.ThrowDOMException(NotFoundError, "The node to be removed is no longer a child of this node. Perhaps it was moved in response to a mutation?");
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return nullptr;
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}
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Node* prev = child->previousSibling();
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Node* next = child->nextSibling();
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removeBetween(prev, next, *child);
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notifyNodeRemoved(*child);
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childrenChanged(ChildrenChange::forRemoval(*child, ChildrenChangeSourceAPI));
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return child;
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}
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void ContainerNode::removeBetween(Node* previousChild, Node* nextChild, Node& oldChild)
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{
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EventDispatchForbiddenScope assertNoEventDispatch;
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ASSERT(oldChild.parentNode() == this);
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if (!oldChild.needsAttach())
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oldChild.detach();
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if (nextChild)
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nextChild->setPreviousSibling(previousChild);
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if (previousChild)
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previousChild->setNextSibling(nextChild);
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if (m_firstChild == &oldChild)
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m_firstChild = nextChild;
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if (m_lastChild == &oldChild)
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m_lastChild = previousChild;
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oldChild.setPreviousSibling(0);
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oldChild.setNextSibling(0);
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oldChild.setParentOrShadowHostNode(0);
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document().adoptIfNeeded(oldChild);
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}
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// this differs from other remove functions because it forcibly removes all the children,
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// regardless of read-only status or event exceptions, e.g.
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void ContainerNode::removeChildren()
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{
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if (!m_firstChild)
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return;
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// The container node can be removed from event handlers.
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RefPtr<ContainerNode> protect(this);
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// Do any prep work needed before actually starting to detach
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// and remove... e.g. stop loading frames, fire unload events.
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willRemoveChildren();
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{
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// Exclude this node when looking for removed focusedElement since only
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// children will be removed.
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// This must be later than willRemoveChildren, which might change focus
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// state of a child.
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document().removeFocusedElementOfSubtree(this, true);
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// Removing a node from a selection can cause widget updates.
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document().nodeChildrenWillBeRemoved(*this);
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}
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// FIXME: Remove this NodeVector. Right now WebPluginContainerImpl::m_element is a
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// raw ptr which means the code below can drop the last ref to a plugin element and
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// then the code in UpdateSuspendScope::performDeferredWidgetTreeOperations will
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// try to destroy the plugin which will be a use-after-free. We should use a RefPtr
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// in the WebPluginContainerImpl instead.
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NodeVector removedChildren;
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{
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EventDispatchForbiddenScope assertNoEventDispatch;
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ScriptForbiddenScope forbidScript;
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removedChildren.reserveInitialCapacity(countChildren());
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while (RefPtr<Node> child = m_firstChild) {
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removeBetween(0, child->nextSibling(), *child);
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removedChildren.append(child.get());
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notifyNodeRemoved(*child);
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}
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ChildrenChange change = {AllChildrenRemoved, ChildrenChangeSourceAPI};
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childrenChanged(change);
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}
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}
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PassRefPtr<Node> ContainerNode::appendChild(PassRefPtr<Node> newChild, ExceptionState& exceptionState)
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{
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RefPtr<ContainerNode> protect(this);
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// Check that this node is not "floating".
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// If it is, it can be deleted as a side effect of sending mutation events.
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ASSERT(refCount() || parentOrShadowHostNode());
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checkAcceptChildType(newChild.get(), exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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checkAcceptChildHierarchy(*newChild, 0, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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ASSERT(newChild);
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if (newChild == m_lastChild) // nothing to do
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return newChild;
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NodeVector targets;
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collectChildrenAndRemoveFromOldParent(*newChild, targets, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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if (targets.isEmpty())
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return newChild;
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// Must check this again beacuse focus events might run synchronously when
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// removing children.
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checkAcceptChildHierarchy(*newChild, 0, exceptionState);
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if (exceptionState.had_exception())
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return nullptr;
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// Now actually add the child(ren)
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ChildListMutationScope mutation(*this);
|
|
for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
|
|
ASSERT(*it);
|
|
Node& child = **it;
|
|
|
|
// If the child has a parent again, just stop what we're doing, because
|
|
// that means someone is doing something with DOM mutation -- can't re-parent
|
|
// a child that already has a parent.
|
|
if (child.parentNode())
|
|
break;
|
|
|
|
{
|
|
EventDispatchForbiddenScope assertNoEventDispatch;
|
|
ScriptForbiddenScope forbidScript;
|
|
|
|
treeScope().adoptIfNeeded(child);
|
|
appendChildCommon(child);
|
|
}
|
|
|
|
updateTreeAfterInsertion(child);
|
|
}
|
|
|
|
return newChild;
|
|
}
|
|
|
|
void ContainerNode::parserAppendChild(PassRefPtr<Node> newChild)
|
|
{
|
|
ASSERT(newChild);
|
|
ASSERT(!newChild->parentNode()); // Use appendChild if you need to handle reparenting (and want DOM mutation events).
|
|
ASSERT(!newChild->isDocumentFragment());
|
|
|
|
RefPtr<Node> protect(this);
|
|
|
|
if (document() != newChild->document())
|
|
document().adoptNode(newChild.get(), ASSERT_NO_EXCEPTION);
|
|
|
|
{
|
|
EventDispatchForbiddenScope assertNoEventDispatch;
|
|
ScriptForbiddenScope forbidScript;
|
|
|
|
treeScope().adoptIfNeeded(*newChild);
|
|
appendChildCommon(*newChild);
|
|
ChildListMutationScope(*this).childAdded(*newChild);
|
|
}
|
|
|
|
notifyNodeInserted(*newChild, ChildrenChangeSourceParser);
|
|
}
|
|
|
|
void ContainerNode::notifyNodeInserted(Node& root, ChildrenChangeSource source)
|
|
{
|
|
ASSERT(!EventDispatchForbiddenScope::isEventDispatchForbidden());
|
|
ASSERT(!root.isShadowRoot());
|
|
|
|
RefPtr<Node> protect(this);
|
|
RefPtr<Node> protectNode(root);
|
|
|
|
notifyNodeInsertedInternal(root);
|
|
|
|
childrenChanged(ChildrenChange::forInsertion(root, source));
|
|
}
|
|
|
|
void ContainerNode::notifyNodeInsertedInternal(Node& root)
|
|
{
|
|
EventDispatchForbiddenScope assertNoEventDispatch;
|
|
ScriptForbiddenScope forbidScript;
|
|
|
|
for (Node* node = &root; node; node = NodeTraversal::next(*node, &root)) {
|
|
// As an optimization we don't notify leaf nodes when when inserting
|
|
// into detached subtrees.
|
|
if (!inDocument() && !node->isContainerNode())
|
|
continue;
|
|
node->insertedInto(this);
|
|
if (ShadowRoot* shadowRoot = node->shadowRoot())
|
|
notifyNodeInsertedInternal(*shadowRoot);
|
|
}
|
|
}
|
|
|
|
void ContainerNode::notifyNodeRemoved(Node& root)
|
|
{
|
|
ScriptForbiddenScope forbidScript;
|
|
EventDispatchForbiddenScope assertNoEventDispatch;
|
|
|
|
for (Node* node = &root; node; node = NodeTraversal::next(*node, &root)) {
|
|
// As an optimization we skip notifying Text nodes and other leaf nodes
|
|
// of removal when they're not in the Document tree since the virtual
|
|
// call to removedFrom is not needed.
|
|
if (!node->inDocument() && !node->isContainerNode())
|
|
continue;
|
|
node->removedFrom(this);
|
|
if (ShadowRoot* shadowRoot = node->shadowRoot())
|
|
notifyNodeRemoved(*shadowRoot);
|
|
}
|
|
}
|
|
|
|
void ContainerNode::attach(const AttachContext& context)
|
|
{
|
|
attachChildren(context);
|
|
clearChildNeedsStyleRecalc();
|
|
Node::attach(context);
|
|
}
|
|
|
|
void ContainerNode::detach(const AttachContext& context)
|
|
{
|
|
detachChildren(context);
|
|
clearChildNeedsStyleRecalc();
|
|
Node::detach(context);
|
|
}
|
|
|
|
void ContainerNode::childrenChanged(const ChildrenChange& change)
|
|
{
|
|
if (!change.byParser && change.type != TextChanged)
|
|
document().updateRangesAfterChildrenChanged(this);
|
|
if (change.isChildInsertion() && !childNeedsStyleRecalc()) {
|
|
setChildNeedsStyleRecalc();
|
|
markAncestorsWithChildNeedsStyleRecalc();
|
|
}
|
|
}
|
|
|
|
void ContainerNode::cloneChildNodes(ContainerNode *clone)
|
|
{
|
|
TrackExceptionState exceptionState;
|
|
for (Node* n = firstChild(); n && !exceptionState.had_exception(); n = n->nextSibling())
|
|
clone->appendChild(n->cloneNode(true), exceptionState);
|
|
}
|
|
|
|
|
|
bool ContainerNode::getUpperLeftCorner(FloatPoint& point) const
|
|
{
|
|
if (!renderer())
|
|
return false;
|
|
// What is this code really trying to do?
|
|
RenderObject* o = renderer();
|
|
|
|
if (!o->isInline() || o->isReplaced()) {
|
|
point = o->localToAbsolute(FloatPoint(), UseTransforms);
|
|
return true;
|
|
}
|
|
|
|
// find the next text/image child, to get a position
|
|
while (o) {
|
|
RenderObject* p = o;
|
|
if (RenderObject* oFirstChild = o->slowFirstChild()) {
|
|
o = oFirstChild;
|
|
} else if (o->nextSibling()) {
|
|
o = o->nextSibling();
|
|
} else {
|
|
RenderObject* next = 0;
|
|
while (!next && o->parent()) {
|
|
o = o->parent();
|
|
next = o->nextSibling();
|
|
}
|
|
o = next;
|
|
|
|
if (!o)
|
|
break;
|
|
}
|
|
ASSERT(o);
|
|
|
|
if (!o->isInline() || o->isReplaced()) {
|
|
point = o->localToAbsolute(FloatPoint(), UseTransforms);
|
|
return true;
|
|
}
|
|
|
|
if (p->node() && p->node() == this && o->isText() && !toRenderText(o)->firstTextBox()) {
|
|
// do nothing - skip unrendered whitespace that is a child or next sibling of the anchor
|
|
} else if (o->isText() || o->isReplaced()) {
|
|
point = FloatPoint();
|
|
if (o->isText() && toRenderText(o)->firstTextBox()) {
|
|
point.move(toRenderText(o)->linesBoundingBox().x(), toRenderText(o)->firstTextBox()->root().lineTop().toFloat());
|
|
} else if (o->isBox()) {
|
|
RenderBox* box = toRenderBox(o);
|
|
point.moveBy(box->location());
|
|
}
|
|
point = o->container()->localToAbsolute(point, UseTransforms);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// If the target doesn't have any children or siblings that could be used to calculate the scroll position, we must be
|
|
// at the end of the document. Scroll to the bottom. FIXME: who said anything about scrolling?
|
|
if (!o && document().view()) {
|
|
point = FloatPoint(0, document().view()->height());
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ContainerNode::getLowerRightCorner(FloatPoint& point) const
|
|
{
|
|
if (!renderer())
|
|
return false;
|
|
|
|
RenderObject* o = renderer();
|
|
if (!o->isInline() || o->isReplaced()) {
|
|
RenderBox* box = toRenderBox(o);
|
|
point = o->localToAbsolute(LayoutPoint(box->size()), UseTransforms);
|
|
return true;
|
|
}
|
|
|
|
// find the last text/image child, to get a position
|
|
while (o) {
|
|
if (RenderObject* oLastChild = o->slowLastChild()) {
|
|
o = oLastChild;
|
|
} else if (o->previousSibling()) {
|
|
o = o->previousSibling();
|
|
} else {
|
|
RenderObject* prev = 0;
|
|
while (!prev) {
|
|
o = o->parent();
|
|
if (!o)
|
|
return false;
|
|
prev = o->previousSibling();
|
|
}
|
|
o = prev;
|
|
}
|
|
ASSERT(o);
|
|
if (o->isText() || o->isReplaced()) {
|
|
point = FloatPoint();
|
|
if (o->isText()) {
|
|
RenderText* text = toRenderText(o);
|
|
IntRect linesBox = text->linesBoundingBox();
|
|
if (!linesBox.maxX() && !linesBox.maxY())
|
|
continue;
|
|
point.moveBy(linesBox.maxXMaxYCorner());
|
|
} else {
|
|
RenderBox* box = toRenderBox(o);
|
|
point.moveBy(box->frameRect().maxXMaxYCorner());
|
|
}
|
|
point = o->container()->localToAbsolute(point, UseTransforms);
|
|
return true;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// FIXME: This override is only needed for inline anchors without an
|
|
// InlineBox and it does not belong in ContainerNode as it reaches into
|
|
// the render and line box trees.
|
|
// https://code.google.com/p/chromium/issues/detail?id=248354
|
|
LayoutRect ContainerNode::boundingBox() const
|
|
{
|
|
FloatPoint upperLeft, lowerRight;
|
|
bool foundUpperLeft = getUpperLeftCorner(upperLeft);
|
|
bool foundLowerRight = getLowerRightCorner(lowerRight);
|
|
|
|
// If we've found one corner, but not the other,
|
|
// then we should just return a point at the corner that we did find.
|
|
if (foundUpperLeft != foundLowerRight) {
|
|
if (foundUpperLeft)
|
|
lowerRight = upperLeft;
|
|
else
|
|
upperLeft = lowerRight;
|
|
}
|
|
|
|
return enclosingLayoutRect(FloatRect(upperLeft, lowerRight.expandedTo(upperLeft) - upperLeft));
|
|
}
|
|
|
|
// This is used by FrameSelection to denote when the active-state of the page has changed
|
|
// independent of the focused element changing.
|
|
void ContainerNode::focusStateChanged()
|
|
{
|
|
// If we're just changing the window's active state and the focused node has no
|
|
// renderer we can just ignore the state change.
|
|
if (!renderer())
|
|
return;
|
|
|
|
if (styleChangeType() < SubtreeStyleChange) {
|
|
if (renderStyle()->affectedByFocus())
|
|
setNeedsStyleRecalc(LocalStyleChange);
|
|
}
|
|
}
|
|
|
|
void ContainerNode::setFocus(bool received)
|
|
{
|
|
if (focused() == received)
|
|
return;
|
|
|
|
Node::setFocus(received);
|
|
|
|
focusStateChanged();
|
|
|
|
if (renderer() || received)
|
|
return;
|
|
|
|
setNeedsStyleRecalc(LocalStyleChange);
|
|
}
|
|
|
|
void ContainerNode::setActive(bool down)
|
|
{
|
|
if (down == active())
|
|
return;
|
|
|
|
Node::setActive(down);
|
|
|
|
// FIXME: Why does this not need to handle the display: none transition like :hover does?
|
|
if (renderer()) {
|
|
if (styleChangeType() < SubtreeStyleChange) {
|
|
if (renderStyle()->affectedByActive())
|
|
setNeedsStyleRecalc(LocalStyleChange);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ContainerNode::setHovered(bool over)
|
|
{
|
|
if (over == hovered())
|
|
return;
|
|
|
|
Node::setHovered(over);
|
|
|
|
// If :hover sets display: none we lose our hover but still need to recalc our style.
|
|
if (!renderer()) {
|
|
if (over)
|
|
return;
|
|
setNeedsStyleRecalc(LocalStyleChange);
|
|
return;
|
|
}
|
|
|
|
if (styleChangeType() < SubtreeStyleChange) {
|
|
if (renderStyle()->affectedByHover())
|
|
setNeedsStyleRecalc(LocalStyleChange);
|
|
}
|
|
}
|
|
|
|
Element* ContainerNode::firstElementChild() const
|
|
{
|
|
return ElementTraversal::firstChild(*this);
|
|
}
|
|
|
|
Element* ContainerNode::lastElementChild() const
|
|
{
|
|
return ElementTraversal::lastChild(*this);
|
|
}
|
|
|
|
Vector<RefPtr<Node>> ContainerNode::getChildNodes() const
|
|
{
|
|
Vector<RefPtr<Node>> result;
|
|
for (Node* node = firstChild(); node; node = node->nextSibling())
|
|
result.append(node);
|
|
return result;
|
|
}
|
|
|
|
Vector<RefPtr<Element>> ContainerNode::getChildElements() const
|
|
{
|
|
Vector<RefPtr<Element>> result;
|
|
for (Element* element = ElementTraversal::firstChild(*this); element; element = ElementTraversal::nextSibling(*element))
|
|
result.append(element);
|
|
return result;
|
|
}
|
|
|
|
void ContainerNode::append(Vector<RefPtr<Node>>& nodes, ExceptionState& es)
|
|
{
|
|
RefPtr<ContainerNode> protect(this);
|
|
for (auto& node : nodes) {
|
|
appendChild(node.release(), es);
|
|
if (es.had_exception())
|
|
return;
|
|
}
|
|
}
|
|
|
|
void ContainerNode::prepend(Vector<RefPtr<Node>>& nodes, ExceptionState& es)
|
|
{
|
|
RefPtr<ContainerNode> protect(this);
|
|
RefPtr<Node> refChild = m_firstChild;
|
|
for (auto& node : nodes) {
|
|
insertBefore(node.release(), refChild.get(), es);
|
|
if (es.had_exception())
|
|
return;
|
|
}
|
|
}
|
|
|
|
PassRefPtr<Node> ContainerNode::prependChild(PassRefPtr<Node> node, ExceptionState& es)
|
|
{
|
|
return insertBefore(node, m_firstChild, es);
|
|
}
|
|
|
|
PassRefPtr<Node> ContainerNode::setChild(PassRefPtr<Node> node, ExceptionState& es)
|
|
{
|
|
RefPtr<ContainerNode> protect(this);
|
|
removeChildren();
|
|
return appendChild(node, es);
|
|
}
|
|
|
|
void ContainerNode::setChildren(Vector<RefPtr<Node>>& nodes, ExceptionState& es)
|
|
{
|
|
RefPtr<ContainerNode> protect(this);
|
|
removeChildren();
|
|
append(nodes, es);
|
|
}
|
|
|
|
unsigned ContainerNode::countChildren() const
|
|
{
|
|
unsigned count = 0;
|
|
Node *n;
|
|
for (n = firstChild(); n; n = n->nextSibling())
|
|
count++;
|
|
return count;
|
|
}
|
|
|
|
PassRefPtr<Element> ContainerNode::querySelector(const AtomicString& selectors, ExceptionState& exceptionState)
|
|
{
|
|
if (selectors.isEmpty()) {
|
|
exceptionState.ThrowDOMException(SyntaxError, "The provided selector is empty.");
|
|
return nullptr;
|
|
}
|
|
|
|
SelectorQuery* selectorQuery = document().selectorQueryCache().add(selectors, document(), exceptionState);
|
|
if (!selectorQuery)
|
|
return nullptr;
|
|
return selectorQuery->queryFirst(*this);
|
|
}
|
|
|
|
Vector<RefPtr<Element>> ContainerNode::querySelectorAll(const AtomicString& selectors, ExceptionState& exceptionState)
|
|
{
|
|
Vector<RefPtr<Element>> result;
|
|
if (selectors.isEmpty()) {
|
|
exceptionState.ThrowDOMException(SyntaxError, "The provided selector is empty.");
|
|
return result;
|
|
}
|
|
|
|
SelectorQuery* selectorQuery = document().selectorQueryCache().add(selectors, document(), exceptionState);
|
|
if (!selectorQuery)
|
|
return result;
|
|
|
|
result = selectorQuery->queryAll(*this);
|
|
return result;
|
|
}
|
|
|
|
void ContainerNode::updateTreeAfterInsertion(Node& child)
|
|
{
|
|
ASSERT(refCount());
|
|
ASSERT(child.refCount());
|
|
|
|
ChildListMutationScope(*this).childAdded(child);
|
|
|
|
notifyNodeInserted(child);
|
|
}
|
|
|
|
Element* ContainerNode::getElementById(const AtomicString& id) const
|
|
{
|
|
if (isInTreeScope()) {
|
|
// Fast path if we are in a tree scope: call getElementById() on tree scope
|
|
// and check if the matching element is in our subtree.
|
|
Element* element = treeScope().getElementById(id);
|
|
if (!element)
|
|
return 0;
|
|
if (element->isDescendantOf(this))
|
|
return element;
|
|
}
|
|
|
|
// Fall back to traversing our subtree. In case of duplicate ids, the first element found will be returned.
|
|
for (Element* element = ElementTraversal::firstWithin(*this); element; element = ElementTraversal::next(*element, this)) {
|
|
if (element->getIdAttribute() == id)
|
|
return element;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#if ENABLE(ASSERT)
|
|
bool childAttachedAllowedWhenAttachingChildren(ContainerNode* node)
|
|
{
|
|
if (node->isShadowRoot())
|
|
return true;
|
|
|
|
if (node->isInsertionPoint())
|
|
return true;
|
|
|
|
if (node->isElementNode() && toElement(node)->shadow())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
} // namespace blink
|