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105 lines
4.8 KiB
Plaintext
105 lines
4.8 KiB
Plaintext
/*
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* Copyright (C) 2008, 2010 Apple Inc. All Rights Reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// Introduced in DOM Level ?:
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[
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Constructor(optional DOMString cssValue = null),
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ImplementedAs=CSSMatrix,
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RaisesException=Constructor,
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] interface CSSMatrix {
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// These attributes are simple aliases for certain elements of the 4x4 matrix
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attribute double a; // alias for m11
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attribute double b; // alias for m12
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attribute double c; // alias for m21
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attribute double d; // alias for m22
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attribute double e; // alias for m41
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attribute double f; // alias for m42
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attribute double m11;
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attribute double m12;
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attribute double m13;
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attribute double m14;
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attribute double m21;
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attribute double m22;
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attribute double m23;
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attribute double m24;
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attribute double m31;
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attribute double m32;
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attribute double m33;
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attribute double m34;
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attribute double m41;
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attribute double m42;
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attribute double m43;
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attribute double m44;
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[RaisesException] void setMatrixValue([Default=Undefined] optional DOMString string);
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// Multiply this matrix by secondMatrix, on the right (result = this * secondMatrix)
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[Immutable] CSSMatrix multiply([Default=Undefined] optional CSSMatrix secondMatrix);
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// Return the inverse of this matrix. Throw an exception if the matrix is not invertible
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[Immutable, RaisesException] CSSMatrix inverse();
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// Return this matrix translated by the passed values.
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// Passing a NaN will use a value of 0. This allows the 3D form to used for 2D operations
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[Immutable] CSSMatrix translate([Default=Undefined] optional double x,
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[Default=Undefined] optional double y,
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[Default=Undefined] optional double z);
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// Returns this matrix scaled by the passed values.
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// Passing scaleX or scaleZ as NaN uses a value of 1, but passing scaleY of NaN
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// makes it the same as scaleX. This allows the 3D form to used for 2D operations
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[Immutable] CSSMatrix scale([Default=Undefined] optional double scaleX,
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[Default=Undefined] optional double scaleY,
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[Default=Undefined] optional double scaleZ);
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// Returns this matrix rotated by the passed values.
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// If rotY and rotZ are NaN, rotate about Z (rotX=0, rotateY=0, rotateZ=rotX).
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// Otherwise use a rotation value of 0 for any passed NaN.
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[Immutable] CSSMatrix rotate([Default=Undefined] optional double rotX,
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[Default=Undefined] optional double rotY,
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[Default=Undefined] optional double rotZ);
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// Returns this matrix rotated about the passed axis by the passed angle.
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// Passing a NaN will use a value of 0. If the axis is (0,0,0) use a value
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// of (0,0,1).
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[Immutable] CSSMatrix rotateAxisAngle([Default=Undefined] optional double x,
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[Default=Undefined] optional double y,
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[Default=Undefined] optional double z,
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[Default=Undefined] optional double angle);
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// Returns this matrix skewed along the X axis by the passed values.
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// Passing a NaN will use a value of 0.
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[Immutable] CSSMatrix skewX([Default=Undefined] optional double angle);
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// Returns this matrix skewed along the Y axis by the passed values.
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// Passing a NaN will use a value of 0.
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[Immutable] CSSMatrix skewY([Default=Undefined] optional double angle);
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[NotEnumerable] stringifier;
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};
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