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81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/core/Init.h"
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#include "gen/sky/core/EventNames.h"
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#include "gen/sky/core/EventTargetNames.h"
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#include "gen/sky/core/EventTypeNames.h"
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#include "gen/sky/core/HTMLNames.h"
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#include "gen/sky/core/MediaFeatureNames.h"
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#include "gen/sky/core/MediaTypeNames.h"
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#include "gen/sky/platform/FontFamilyNames.h"
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#include "sky/engine/core/dom/Document.h"
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#include "sky/engine/platform/Partitions.h"
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#include "sky/engine/platform/PlatformThreadData.h"
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#include "sky/engine/wtf/text/StringStatics.h"
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namespace blink {
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void CoreInitializer::init()
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{
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ASSERT(!m_isInited);
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m_isInited = true;
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HTMLNames::init();
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EventNames::init();
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EventTargetNames::init();
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EventTypeNames::init();
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FontFamilyNames::init();
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MediaFeatureNames::init();
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MediaTypeNames::init();
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// It would make logical sense to do this in WTF::initialize() but there are
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// ordering dependencies, e.g. about "xmlns".
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WTF::StringStatics::init();
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QualifiedName::init();
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Partitions::init();
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// Ensure that the main thread's thread-local data is initialized before
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// starting any worker threads.
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PlatformThreadData::current();
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StringImpl::freezeStaticStrings();
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}
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void CoreInitializer::shutdown()
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{
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Partitions::shutdown();
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}
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} // namespace blink
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