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This fixes some theoretical bugs whereby we were using hashCode to try
to get unique keys for objects, but really we wanted object identity.
It also lays the groundwork for a new GlobalKey concept.
I tried to keep the impact on the code minimal, which is why the "Key"
constructor is actually a factory that returns a StringKey. The code
has this class hierarchy:
```
KeyBase
|
Key--------------+---------------+
| | |
StringKey ObjectKey UniqueKey
```
...where the constructors are Key and Key.stringify (StringKey),
Key.fromObjectIdentity (ObjectKey), and Key.unique (UniqueKey).
We could instead of factory methods use regular constructors with the
following hierarchy:
```
KeyBase
|
LocalKey---------+---------------+
| | |
Key ObjectIdentityKey UniqueKey
```
...with constructors Key, Key.stringify, ObjectIdentityKey, and
UniqueKey, but I felt that that was maybe a more confusing hierarchy.
I don't have a strong opinion on this.
45 lines
922 B
Dart
45 lines
922 B
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:sky/widgets/basic.dart';
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abstract class ButtonBase extends StatefulComponent {
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ButtonBase({ Key key, this.highlight: false }) : super(key: key);
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bool highlight;
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void syncFields(ButtonBase source) {
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highlight = source.highlight;
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}
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void _handlePointerDown(_) {
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setState(() {
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highlight = true;
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});
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}
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void _handlePointerUp(_) {
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setState(() {
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highlight = false;
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});
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}
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void _handlePointerCancel(_) {
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setState(() {
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highlight = false;
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});
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}
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Widget build() {
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return new Listener(
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child: buildContent(),
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onPointerDown: _handlePointerDown,
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onPointerUp: _handlePointerUp,
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onPointerCancel: _handlePointerCancel
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);
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}
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Widget buildContent();
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}
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