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61 lines
2.5 KiB
C++
61 lines
2.5 KiB
C++
/*
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* Copyright (C) 2007, 2008, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2007 Justin Haygood (jhaygood@reaktix.com)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_WTF_THREADING_H_
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#define SKY_ENGINE_WTF_THREADING_H_
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#include <stdint.h>
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#include "flutter/sky/engine/wtf/WTFExport.h"
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// For portability, we do not use thread-safe statics natively supported by some compilers (e.g. gcc).
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#define AtomicallyInitializedStatic(T, name) \
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WTF::lockAtomicallyInitializedStaticMutex(); \
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static T name; \
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WTF::unlockAtomicallyInitializedStaticMutex();
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namespace WTF {
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typedef uint32_t ThreadIdentifier;
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// Called in the thread during initialization.
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// Helpful for platforms where the thread name must be set from within the thread.
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WTF_EXPORT void initializeCurrentThreadInternal(const char* threadName);
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WTF_EXPORT ThreadIdentifier currentThread();
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WTF_EXPORT void lockAtomicallyInitializedStaticMutex();
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WTF_EXPORT void unlockAtomicallyInitializedStaticMutex();
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} // namespace WTF
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using WTF::ThreadIdentifier;
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using WTF::currentThread;
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#endif // SKY_ENGINE_WTF_THREADING_H_
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