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https://github.com/flutter/flutter.git
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985 lines
42 KiB
C++
985 lines
42 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "flutter/sky/engine/wtf/PartitionAlloc.h"
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#include <string.h>
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#ifndef NDEBUG
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#include <stdio.h>
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#endif
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// Two partition pages are used as guard / metadata page so make sure the super
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// page size is bigger.
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COMPILE_ASSERT(WTF::kPartitionPageSize * 4 <= WTF::kSuperPageSize, ok_super_page_size);
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COMPILE_ASSERT(!(WTF::kSuperPageSize % WTF::kPartitionPageSize), ok_super_page_multiple);
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// Four system pages gives us room to hack out a still-guard-paged piece
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// of metadata in the middle of a guard partition page.
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COMPILE_ASSERT(WTF::kSystemPageSize * 4 <= WTF::kPartitionPageSize, ok_partition_page_size);
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COMPILE_ASSERT(!(WTF::kPartitionPageSize % WTF::kSystemPageSize), ok_partition_page_multiple);
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COMPILE_ASSERT(sizeof(WTF::PartitionPage) <= WTF::kPageMetadataSize, PartitionPage_not_too_big);
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COMPILE_ASSERT(sizeof(WTF::PartitionBucket) <= WTF::kPageMetadataSize, PartitionBucket_not_too_big);
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COMPILE_ASSERT(sizeof(WTF::PartitionSuperPageExtentEntry) <= WTF::kPageMetadataSize, PartitionSuperPageExtentEntry_not_too_big);
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COMPILE_ASSERT(WTF::kPageMetadataSize * WTF::kNumPartitionPagesPerSuperPage <= WTF::kSystemPageSize, page_metadata_fits_in_hole);
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// Check that some of our zanier calculations worked out as expected.
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COMPILE_ASSERT(WTF::kGenericSmallestBucket == 8, generic_smallest_bucket);
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COMPILE_ASSERT(WTF::kGenericMaxBucketed == 983040, generic_max_bucketed);
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namespace WTF {
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int PartitionRootBase::gInitializedLock = 0;
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bool PartitionRootBase::gInitialized = false;
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PartitionPage PartitionRootBase::gSeedPage;
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PartitionBucket PartitionRootBase::gPagedBucket;
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static size_t partitionBucketNumSystemPages(size_t size)
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{
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// This works out reasonably for the current bucket sizes of the generic
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// allocator, and the current values of partition page size and constants.
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// Specifically, we have enough room to always pack the slots perfectly into
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// some number of system pages. The only waste is the waste associated with
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// unfaulted pages (i.e. wasted address space).
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// TODO: we end up using a lot of system pages for very small sizes. For
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// example, we'll use 12 system pages for slot size 24. The slot size is
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// so small that the waste would be tiny with just 4, or 1, system pages.
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// Later, we can investigate whether there are anti-fragmentation benefits
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// to using fewer system pages.
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double bestWasteRatio = 1.0f;
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size_t bestPages = 0;
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if (size > kMaxSystemPagesPerSlotSpan * kSystemPageSize) {
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ASSERT(!(size % kSystemPageSize));
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return size / kSystemPageSize;
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}
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ASSERT(size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize);
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for (size_t i = kNumSystemPagesPerPartitionPage - 1; i <= kMaxSystemPagesPerSlotSpan; ++i) {
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size_t pageSize = kSystemPageSize * i;
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size_t numSlots = pageSize / size;
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size_t waste = pageSize - (numSlots * size);
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// Leaving a page unfaulted is not free; the page will occupy an empty page table entry.
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// Make a simple attempt to account for that.
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size_t numRemainderPages = i & (kNumSystemPagesPerPartitionPage - 1);
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size_t numUnfaultedPages = numRemainderPages ? (kNumSystemPagesPerPartitionPage - numRemainderPages) : 0;
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waste += sizeof(void*) * numUnfaultedPages;
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double wasteRatio = (double) waste / (double) pageSize;
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if (wasteRatio < bestWasteRatio) {
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bestWasteRatio = wasteRatio;
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bestPages = i;
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}
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}
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ASSERT(bestPages > 0);
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return bestPages;
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}
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static void parititonAllocBaseInit(PartitionRootBase* root)
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{
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ASSERT(!root->initialized);
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spinLockLock(&PartitionRootBase::gInitializedLock);
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if (!PartitionRootBase::gInitialized) {
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PartitionRootBase::gInitialized = true;
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// We mark the seed page as free to make sure it is skipped by our
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// logic to find a new active page.
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PartitionRootBase::gPagedBucket.activePagesHead = &PartitionRootGeneric::gSeedPage;
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}
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spinLockUnlock(&PartitionRootBase::gInitializedLock);
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root->initialized = true;
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root->totalSizeOfCommittedPages = 0;
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root->totalSizeOfSuperPages = 0;
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root->nextSuperPage = 0;
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root->nextPartitionPage = 0;
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root->nextPartitionPageEnd = 0;
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root->firstExtent = 0;
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root->currentExtent = 0;
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memset(&root->globalEmptyPageRing, '\0', sizeof(root->globalEmptyPageRing));
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root->globalEmptyPageRingIndex = 0;
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// This is a "magic" value so we can test if a root pointer is valid.
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root->invertedSelf = ~reinterpret_cast<uintptr_t>(root);
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}
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static void partitionBucketInitBase(PartitionBucket* bucket, PartitionRootBase* root)
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{
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bucket->activePagesHead = &PartitionRootGeneric::gSeedPage;
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bucket->freePagesHead = 0;
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bucket->numFullPages = 0;
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bucket->numSystemPagesPerSlotSpan = partitionBucketNumSystemPages(bucket->slotSize);
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}
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void partitionAllocInit(PartitionRoot* root, size_t numBuckets, size_t maxAllocation)
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{
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parititonAllocBaseInit(root);
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root->numBuckets = numBuckets;
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root->maxAllocation = maxAllocation;
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size_t i;
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for (i = 0; i < root->numBuckets; ++i) {
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PartitionBucket* bucket = &root->buckets()[i];
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if (!i)
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bucket->slotSize = kAllocationGranularity;
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else
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bucket->slotSize = i << kBucketShift;
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partitionBucketInitBase(bucket, root);
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}
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}
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void partitionAllocGenericInit(PartitionRootGeneric* root)
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{
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parititonAllocBaseInit(root);
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root->lock = 0;
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// Precalculate some shift and mask constants used in the hot path.
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// Example: malloc(41) == 101001 binary.
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// Order is 6 (1 << 6-1)==32 is highest bit set.
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// orderIndex is the next three MSB == 010 == 2.
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// subOrderIndexMask is a mask for the remaining bits == 11 (masking to 01 for the subOrderIndex).
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size_t order;
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for (order = 0; order <= kBitsPerSizet; ++order) {
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size_t orderIndexShift;
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if (order < kGenericNumBucketsPerOrderBits + 1)
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orderIndexShift = 0;
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else
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orderIndexShift = order - (kGenericNumBucketsPerOrderBits + 1);
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root->orderIndexShifts[order] = orderIndexShift;
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size_t subOrderIndexMask;
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if (order == kBitsPerSizet) {
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// This avoids invoking undefined behavior for an excessive shift.
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subOrderIndexMask = static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1);
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} else {
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subOrderIndexMask = ((1 << order) - 1) >> (kGenericNumBucketsPerOrderBits + 1);
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}
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root->orderSubIndexMasks[order] = subOrderIndexMask;
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}
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// Set up the actual usable buckets first.
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// Note that typical values (i.e. min allocation size of 8) will result in
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// invalid buckets (size==9 etc. or more generally, size is not a multiple
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// of the smallest allocation granularity).
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// We avoid them in the bucket lookup map, but we tolerate them to keep the
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// code simpler and the structures more generic.
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size_t i, j;
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size_t currentSize = kGenericSmallestBucket;
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size_t currentIncrement = kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits;
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PartitionBucket* bucket = &root->buckets[0];
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for (i = 0; i < kGenericNumBucketedOrders; ++i) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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bucket->slotSize = currentSize;
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partitionBucketInitBase(bucket, root);
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// Disable invalid buckets so that touching them faults.
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if (currentSize % kGenericSmallestBucket)
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bucket->activePagesHead = 0;
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currentSize += currentIncrement;
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++bucket;
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}
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currentIncrement <<= 1;
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}
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ASSERT(currentSize == 1 << kGenericMaxBucketedOrder);
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ASSERT(bucket == &root->buckets[0] + (kGenericNumBucketedOrders * kGenericNumBucketsPerOrder));
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// Then set up the fast size -> bucket lookup table.
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bucket = &root->buckets[0];
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PartitionBucket** bucketPtr = &root->bucketLookups[0];
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for (order = 0; order <= kBitsPerSizet; ++order) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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if (order < kGenericMinBucketedOrder) {
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// Use the bucket of finest granularity for malloc(0) etc.
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*bucketPtr++ = &root->buckets[0];
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} else if (order > kGenericMaxBucketedOrder) {
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*bucketPtr++ = &PartitionRootGeneric::gPagedBucket;
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} else {
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PartitionBucket* validBucket = bucket;
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// Skip over invalid buckets.
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while (validBucket->slotSize % kGenericSmallestBucket)
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validBucket++;
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*bucketPtr++ = validBucket;
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bucket++;
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}
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}
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}
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ASSERT(bucket == &root->buckets[0] + (kGenericNumBucketedOrders * kGenericNumBucketsPerOrder));
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ASSERT(bucketPtr == &root->bucketLookups[0] + ((kBitsPerSizet + 1) * kGenericNumBucketsPerOrder));
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// And there's one last bucket lookup that will be hit for e.g. malloc(-1),
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// which tries to overflow to a non-existant order.
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*bucketPtr = &PartitionRootGeneric::gPagedBucket;
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}
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static bool partitionAllocShutdownBucket(PartitionBucket* bucket)
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{
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// Failure here indicates a memory leak.
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bool noLeaks = !bucket->numFullPages;
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PartitionPage* page = bucket->activePagesHead;
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while (page) {
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if (page->numAllocatedSlots)
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noLeaks = false;
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page = page->nextPage;
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}
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return noLeaks;
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}
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static void partitionAllocBaseShutdown(PartitionRootBase* root)
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{
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ASSERT(root->initialized);
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root->initialized = false;
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// Now that we've examined all partition pages in all buckets, it's safe
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// to free all our super pages. We first collect the super page pointers
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// on the stack because some of them are themselves store in super pages.
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char* superPages[kMaxPartitionSize / kSuperPageSize];
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size_t numSuperPages = 0;
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PartitionSuperPageExtentEntry* entry = root->firstExtent;
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while (entry) {
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char* superPage = entry->superPageBase;
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while (superPage != entry->superPagesEnd) {
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superPages[numSuperPages] = superPage;
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numSuperPages++;
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superPage += kSuperPageSize;
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}
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entry = entry->next;
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}
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ASSERT(numSuperPages == root->totalSizeOfSuperPages / kSuperPageSize);
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for (size_t i = 0; i < numSuperPages; ++i)
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freePages(superPages[i], kSuperPageSize);
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}
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bool partitionAllocShutdown(PartitionRoot* root)
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{
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bool noLeaks = true;
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size_t i;
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for (i = 0; i < root->numBuckets; ++i) {
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PartitionBucket* bucket = &root->buckets()[i];
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if (!partitionAllocShutdownBucket(bucket))
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noLeaks = false;
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}
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partitionAllocBaseShutdown(root);
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return noLeaks;
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}
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bool partitionAllocGenericShutdown(PartitionRootGeneric* root)
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{
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bool noLeaks = true;
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size_t i;
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for (i = 0; i < kGenericNumBucketedOrders * kGenericNumBucketsPerOrder; ++i) {
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PartitionBucket* bucket = &root->buckets[i];
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if (!partitionAllocShutdownBucket(bucket))
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noLeaks = false;
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}
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partitionAllocBaseShutdown(root);
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return noLeaks;
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}
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static NEVER_INLINE void partitionOutOfMemory()
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{
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IMMEDIATE_CRASH();
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}
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static NEVER_INLINE void partitionFull()
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{
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IMMEDIATE_CRASH();
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}
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static ALWAYS_INLINE void partitionDecommitSystemPages(PartitionRootBase* root, void* addr, size_t len)
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{
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decommitSystemPages(addr, len);
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ASSERT(root->totalSizeOfCommittedPages > len);
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root->totalSizeOfCommittedPages -= len;
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}
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static ALWAYS_INLINE void partitionRecommitSystemPages(PartitionRootBase* root, void* addr, size_t len)
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{
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recommitSystemPages(addr, len);
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root->totalSizeOfCommittedPages += len;
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}
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static ALWAYS_INLINE void* partitionAllocPartitionPages(PartitionRootBase* root, int flags, size_t numPartitionPages)
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{
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ASSERT(!(reinterpret_cast<uintptr_t>(root->nextPartitionPage) % kPartitionPageSize));
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ASSERT(!(reinterpret_cast<uintptr_t>(root->nextPartitionPageEnd) % kPartitionPageSize));
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RELEASE_ASSERT(numPartitionPages <= kNumPartitionPagesPerSuperPage);
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size_t totalSize = kPartitionPageSize * numPartitionPages;
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root->totalSizeOfCommittedPages += totalSize;
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size_t numPartitionPagesLeft = (root->nextPartitionPageEnd - root->nextPartitionPage) >> kPartitionPageShift;
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if (LIKELY(numPartitionPagesLeft >= numPartitionPages)) {
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// In this case, we can still hand out pages from the current super page
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// allocation.
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char* ret = root->nextPartitionPage;
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root->nextPartitionPage += totalSize;
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return ret;
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}
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// Need a new super page.
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root->totalSizeOfSuperPages += kSuperPageSize;
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if (root->totalSizeOfSuperPages > kMaxPartitionSize)
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partitionFull();
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char* requestedAddress = root->nextSuperPage;
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char* superPage = reinterpret_cast<char*>(allocPages(requestedAddress, kSuperPageSize, kSuperPageSize));
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if (UNLIKELY(!superPage)) {
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if (flags & PartitionAllocReturnNull)
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return 0;
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partitionOutOfMemory();
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}
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root->nextSuperPage = superPage + kSuperPageSize;
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char* ret = superPage + kPartitionPageSize;
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root->nextPartitionPage = ret + totalSize;
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root->nextPartitionPageEnd = root->nextSuperPage - kPartitionPageSize;
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// Make the first partition page in the super page a guard page, but leave a
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// hole in the middle.
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// This is where we put page metadata and also a tiny amount of extent
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// metadata.
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setSystemPagesInaccessible(superPage, kSystemPageSize);
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setSystemPagesInaccessible(superPage + (kSystemPageSize * 2), kPartitionPageSize - (kSystemPageSize * 2));
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// Also make the last partition page a guard page.
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setSystemPagesInaccessible(superPage + (kSuperPageSize - kPartitionPageSize), kPartitionPageSize);
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// If we were after a specific address, but didn't get it, assume that
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// the system chose a lousy address and re-randomize the next
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// allocation.
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if (requestedAddress && requestedAddress != superPage)
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root->nextSuperPage = 0;
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// We allocated a new super page so update super page metadata.
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// First check if this is a new extent or not.
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PartitionSuperPageExtentEntry* latestExtent = reinterpret_cast<PartitionSuperPageExtentEntry*>(partitionSuperPageToMetadataArea(superPage));
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PartitionSuperPageExtentEntry* currentExtent = root->currentExtent;
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bool isNewExtent = (superPage != requestedAddress);
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if (UNLIKELY(isNewExtent)) {
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latestExtent->next = 0;
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if (UNLIKELY(!currentExtent)) {
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root->firstExtent = latestExtent;
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} else {
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ASSERT(currentExtent->superPageBase);
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currentExtent->next = latestExtent;
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}
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root->currentExtent = latestExtent;
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currentExtent = latestExtent;
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currentExtent->superPageBase = superPage;
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currentExtent->superPagesEnd = superPage + kSuperPageSize;
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} else {
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// We allocated next to an existing extent so just nudge the size up a little.
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currentExtent->superPagesEnd += kSuperPageSize;
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ASSERT(ret >= currentExtent->superPageBase && ret < currentExtent->superPagesEnd);
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}
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// By storing the root in every extent metadata object, we have a fast way
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// to go from a pointer within the partition to the root object.
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latestExtent->root = root;
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return ret;
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}
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static ALWAYS_INLINE void partitionUnusePage(PartitionRootBase* root, PartitionPage* page)
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{
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ASSERT(page->bucket->numSystemPagesPerSlotSpan);
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void* addr = partitionPageToPointer(page);
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partitionDecommitSystemPages(root, addr, page->bucket->numSystemPagesPerSlotSpan * kSystemPageSize);
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}
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static ALWAYS_INLINE size_t partitionBucketSlots(const PartitionBucket* bucket)
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{
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return (bucket->numSystemPagesPerSlotSpan * kSystemPageSize) / bucket->slotSize;
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}
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static ALWAYS_INLINE size_t partitionBucketPartitionPages(const PartitionBucket* bucket)
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{
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return (bucket->numSystemPagesPerSlotSpan + (kNumSystemPagesPerPartitionPage - 1)) / kNumSystemPagesPerPartitionPage;
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}
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static ALWAYS_INLINE void partitionPageReset(PartitionPage* page, PartitionBucket* bucket)
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{
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ASSERT(page != &PartitionRootGeneric::gSeedPage);
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page->numAllocatedSlots = 0;
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page->numUnprovisionedSlots = partitionBucketSlots(bucket);
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ASSERT(page->numUnprovisionedSlots);
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page->bucket = bucket;
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page->nextPage = 0;
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// NULLing the freelist is not strictly necessary but it makes an ASSERT in partitionPageFillFreelist simpler.
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page->freelistHead = 0;
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page->pageOffset = 0;
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page->freeCacheIndex = -1;
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size_t numPartitionPages = partitionBucketPartitionPages(bucket);
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size_t i;
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char* pageCharPtr = reinterpret_cast<char*>(page);
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for (i = 1; i < numPartitionPages; ++i) {
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pageCharPtr += kPageMetadataSize;
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PartitionPage* secondaryPage = reinterpret_cast<PartitionPage*>(pageCharPtr);
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secondaryPage->pageOffset = i;
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}
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}
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static ALWAYS_INLINE char* partitionPageAllocAndFillFreelist(PartitionPage* page)
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{
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ASSERT(page != &PartitionRootGeneric::gSeedPage);
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size_t numSlots = page->numUnprovisionedSlots;
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ASSERT(numSlots);
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PartitionBucket* bucket = page->bucket;
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// We should only get here when _every_ slot is either used or unprovisioned.
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// (The third state is "on the freelist". If we have a non-empty freelist, we should not get here.)
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ASSERT(numSlots + page->numAllocatedSlots == partitionBucketSlots(bucket));
|
|
// Similarly, make explicitly sure that the freelist is empty.
|
|
ASSERT(!page->freelistHead);
|
|
ASSERT(page->numAllocatedSlots >= 0);
|
|
|
|
size_t size = bucket->slotSize;
|
|
char* base = reinterpret_cast<char*>(partitionPageToPointer(page));
|
|
char* returnObject = base + (size * page->numAllocatedSlots);
|
|
char* firstFreelistPointer = returnObject + size;
|
|
char* firstFreelistPointerExtent = firstFreelistPointer + sizeof(PartitionFreelistEntry*);
|
|
// Our goal is to fault as few system pages as possible. We calculate the
|
|
// page containing the "end" of the returned slot, and then allow freelist
|
|
// pointers to be written up to the end of that page.
|
|
char* subPageLimit = reinterpret_cast<char*>((reinterpret_cast<uintptr_t>(firstFreelistPointer) + kSystemPageOffsetMask) & kSystemPageBaseMask);
|
|
char* slotsLimit = returnObject + (size * page->numUnprovisionedSlots);
|
|
char* freelistLimit = subPageLimit;
|
|
if (UNLIKELY(slotsLimit < freelistLimit))
|
|
freelistLimit = slotsLimit;
|
|
|
|
size_t numNewFreelistEntries = 0;
|
|
if (LIKELY(firstFreelistPointerExtent <= freelistLimit)) {
|
|
// Only consider used space in the slot span. If we consider wasted
|
|
// space, we may get an off-by-one when a freelist pointer fits in the
|
|
// wasted space, but a slot does not.
|
|
// We know we can fit at least one freelist pointer.
|
|
numNewFreelistEntries = 1;
|
|
// Any further entries require space for the whole slot span.
|
|
numNewFreelistEntries += (freelistLimit - firstFreelistPointerExtent) / size;
|
|
}
|
|
|
|
// We always return an object slot -- that's the +1 below.
|
|
// We do not neccessarily create any new freelist entries, because we cross sub page boundaries frequently for large bucket sizes.
|
|
ASSERT(numNewFreelistEntries + 1 <= numSlots);
|
|
numSlots -= (numNewFreelistEntries + 1);
|
|
page->numUnprovisionedSlots = numSlots;
|
|
page->numAllocatedSlots++;
|
|
|
|
if (LIKELY(numNewFreelistEntries)) {
|
|
char* freelistPointer = firstFreelistPointer;
|
|
PartitionFreelistEntry* entry = reinterpret_cast<PartitionFreelistEntry*>(freelistPointer);
|
|
page->freelistHead = entry;
|
|
while (--numNewFreelistEntries) {
|
|
freelistPointer += size;
|
|
PartitionFreelistEntry* nextEntry = reinterpret_cast<PartitionFreelistEntry*>(freelistPointer);
|
|
entry->next = partitionFreelistMask(nextEntry);
|
|
entry = nextEntry;
|
|
}
|
|
entry->next = partitionFreelistMask(0);
|
|
} else {
|
|
page->freelistHead = 0;
|
|
}
|
|
return returnObject;
|
|
}
|
|
|
|
// This helper function scans the active page list for a suitable new active
|
|
// page, starting at the passed in page.
|
|
// When it finds a suitable new active page (one that has free slots), it is
|
|
// set as the new active page and true is returned. If there is no suitable new
|
|
// active page, false is returned and the current active page is set to null.
|
|
// As potential pages are scanned, they are tidied up according to their state.
|
|
// Freed pages are swept on to the free page list and full pages are unlinked
|
|
// from any list.
|
|
static ALWAYS_INLINE bool partitionSetNewActivePage(PartitionPage* page)
|
|
{
|
|
if (page == &PartitionRootBase::gSeedPage) {
|
|
ASSERT(!page->nextPage);
|
|
return false;
|
|
}
|
|
|
|
PartitionPage* nextPage = 0;
|
|
PartitionBucket* bucket = page->bucket;
|
|
|
|
for (; page; page = nextPage) {
|
|
nextPage = page->nextPage;
|
|
ASSERT(page->bucket == bucket);
|
|
ASSERT(page != bucket->freePagesHead);
|
|
ASSERT(!bucket->freePagesHead || page != bucket->freePagesHead->nextPage);
|
|
|
|
// Page is usable if it has something on the freelist, or unprovisioned
|
|
// slots that can be turned into a freelist.
|
|
if (LIKELY(page->freelistHead != 0) || LIKELY(page->numUnprovisionedSlots)) {
|
|
bucket->activePagesHead = page;
|
|
return true;
|
|
}
|
|
|
|
ASSERT(page->numAllocatedSlots >= 0);
|
|
if (LIKELY(page->numAllocatedSlots == 0)) {
|
|
ASSERT(page->freeCacheIndex == -1);
|
|
// We hit a free page, so shepherd it on to the free page list.
|
|
page->nextPage = bucket->freePagesHead;
|
|
bucket->freePagesHead = page;
|
|
} else {
|
|
// If we get here, we found a full page. Skip over it too, and also
|
|
// tag it as full (via a negative value). We need it tagged so that
|
|
// free'ing can tell, and move it back into the active page list.
|
|
ASSERT(page->numAllocatedSlots == static_cast<int>(partitionBucketSlots(bucket)));
|
|
page->numAllocatedSlots = -page->numAllocatedSlots;
|
|
++bucket->numFullPages;
|
|
// numFullPages is a uint16_t for efficient packing so guard against
|
|
// overflow to be safe.
|
|
RELEASE_ASSERT(bucket->numFullPages);
|
|
// Not necessary but might help stop accidents.
|
|
page->nextPage = 0;
|
|
}
|
|
}
|
|
|
|
bucket->activePagesHead = 0;
|
|
return false;
|
|
}
|
|
|
|
struct PartitionDirectMapExtent {
|
|
size_t mapSize; // Mapped size, not including guard pages and meta-data.
|
|
};
|
|
|
|
static ALWAYS_INLINE PartitionDirectMapExtent* partitionPageToDirectMapExtent(PartitionPage* page)
|
|
{
|
|
ASSERT(partitionBucketIsDirectMapped(page->bucket));
|
|
return reinterpret_cast<PartitionDirectMapExtent*>(reinterpret_cast<char*>(page) + 2 * kPageMetadataSize);
|
|
}
|
|
|
|
static ALWAYS_INLINE void* partitionDirectMap(PartitionRootBase* root, int flags, size_t size)
|
|
{
|
|
size = partitionDirectMapSize(size);
|
|
|
|
// Because we need to fake looking like a super page, We need to allocate
|
|
// a bunch of system pages more than "size":
|
|
// - The first few system pages are the partition page in which the super
|
|
// page metadata is stored. We fault just one system page out of a partition
|
|
// page sized clump.
|
|
// - We add a trailing guard page.
|
|
size_t mapSize = size + kPartitionPageSize + kSystemPageSize;
|
|
// Round up to the allocation granularity.
|
|
mapSize += kPageAllocationGranularityOffsetMask;
|
|
mapSize &= kPageAllocationGranularityBaseMask;
|
|
|
|
// TODO: we may want to let the operating system place these allocations
|
|
// where it pleases. On 32-bit, this might limit address space
|
|
// fragmentation and on 64-bit, this might have useful savings for TLB
|
|
// and page table overhead.
|
|
// TODO: if upsizing realloc()s are common on large sizes, we could
|
|
// consider over-allocating address space on 64-bit, "just in case".
|
|
// TODO: consider pre-populating page tables (e.g. MAP_POPULATE on Linux,
|
|
// MADV_WILLNEED on POSIX).
|
|
// TODO: these pages will be zero-filled. Consider internalizing an
|
|
// allocZeroed() API so we can avoid a memset() entirely in this case.
|
|
char* ptr = reinterpret_cast<char*>(allocPages(0, mapSize, kSuperPageSize));
|
|
if (!ptr) {
|
|
if (flags & PartitionAllocReturnNull)
|
|
return 0;
|
|
partitionOutOfMemory();
|
|
}
|
|
char* ret = ptr + kPartitionPageSize;
|
|
// TODO: due to all the guard paging, this arrangement creates 4 mappings.
|
|
// We could get it down to three by using read-only for the metadata page,
|
|
// or perhaps two by leaving out the trailing guard page on 64-bit.
|
|
setSystemPagesInaccessible(ptr, kSystemPageSize);
|
|
setSystemPagesInaccessible(ptr + (kSystemPageSize * 2), kPartitionPageSize - (kSystemPageSize * 2));
|
|
setSystemPagesInaccessible(ret + size, kSystemPageSize);
|
|
|
|
PartitionSuperPageExtentEntry* extent = reinterpret_cast<PartitionSuperPageExtentEntry*>(partitionSuperPageToMetadataArea(ptr));
|
|
extent->root = root;
|
|
PartitionPage* page = partitionPointerToPageNoAlignmentCheck(ret);
|
|
PartitionBucket* bucket = reinterpret_cast<PartitionBucket*>(reinterpret_cast<char*>(page) + kPageMetadataSize);
|
|
page->freelistHead = 0;
|
|
page->nextPage = 0;
|
|
page->bucket = bucket;
|
|
page->numAllocatedSlots = 1;
|
|
page->numUnprovisionedSlots = 0;
|
|
page->pageOffset = 0;
|
|
page->freeCacheIndex = 0;
|
|
|
|
bucket->activePagesHead = 0;
|
|
bucket->freePagesHead = 0;
|
|
bucket->slotSize = size;
|
|
bucket->numSystemPagesPerSlotSpan = 0;
|
|
bucket->numFullPages = 0;
|
|
|
|
PartitionDirectMapExtent* mapExtent = partitionPageToDirectMapExtent(page);
|
|
mapExtent->mapSize = mapSize - kPartitionPageSize - kSystemPageSize;
|
|
|
|
return ret;
|
|
}
|
|
|
|
static ALWAYS_INLINE void partitionDirectUnmap(PartitionPage* page)
|
|
{
|
|
size_t unmapSize = partitionPageToDirectMapExtent(page)->mapSize;
|
|
|
|
// Add on the size of the trailing guard page and preceeding partition
|
|
// page.
|
|
unmapSize += kPartitionPageSize + kSystemPageSize;
|
|
|
|
ASSERT(!(unmapSize & kPageAllocationGranularityOffsetMask));
|
|
|
|
char* ptr = reinterpret_cast<char*>(partitionPageToPointer(page));
|
|
// Account for the mapping starting a partition page before the actual
|
|
// allocation address.
|
|
ptr -= kPartitionPageSize;
|
|
|
|
freePages(ptr, unmapSize);
|
|
}
|
|
|
|
void* partitionAllocSlowPath(PartitionRootBase* root, int flags, size_t size, PartitionBucket* bucket)
|
|
{
|
|
// The slow path is called when the freelist is empty.
|
|
ASSERT(!bucket->activePagesHead->freelistHead);
|
|
|
|
// For the partitionAllocGeneric API, we have a bunch of buckets marked
|
|
// as special cases. We bounce them through to the slow path so that we
|
|
// can still have a blazing fast hot path due to lack of corner-case
|
|
// branches.
|
|
bool returnNull = flags & PartitionAllocReturnNull;
|
|
if (UNLIKELY(partitionBucketIsDirectMapped(bucket))) {
|
|
ASSERT(size > kGenericMaxBucketed);
|
|
ASSERT(bucket == &PartitionRootBase::gPagedBucket);
|
|
if (size > kGenericMaxDirectMapped) {
|
|
if (returnNull)
|
|
return 0;
|
|
RELEASE_ASSERT(false);
|
|
}
|
|
return partitionDirectMap(root, flags, size);
|
|
}
|
|
|
|
// First, look for a usable page in the existing active pages list.
|
|
// Change active page, accepting the current page as a candidate.
|
|
if (LIKELY(partitionSetNewActivePage(bucket->activePagesHead))) {
|
|
PartitionPage* newPage = bucket->activePagesHead;
|
|
if (LIKELY(newPage->freelistHead != 0)) {
|
|
PartitionFreelistEntry* ret = newPage->freelistHead;
|
|
newPage->freelistHead = partitionFreelistMask(ret->next);
|
|
newPage->numAllocatedSlots++;
|
|
return ret;
|
|
}
|
|
ASSERT(newPage->numUnprovisionedSlots);
|
|
return partitionPageAllocAndFillFreelist(newPage);
|
|
}
|
|
|
|
// Second, look in our list of freed but reserved pages.
|
|
PartitionPage* newPage = bucket->freePagesHead;
|
|
if (LIKELY(newPage != 0)) {
|
|
ASSERT(newPage != &PartitionRootGeneric::gSeedPage);
|
|
ASSERT(!newPage->freelistHead);
|
|
ASSERT(!newPage->numAllocatedSlots);
|
|
ASSERT(!newPage->numUnprovisionedSlots);
|
|
ASSERT(newPage->freeCacheIndex == -1);
|
|
bucket->freePagesHead = newPage->nextPage;
|
|
void* addr = partitionPageToPointer(newPage);
|
|
partitionRecommitSystemPages(root, addr, newPage->bucket->numSystemPagesPerSlotSpan * kSystemPageSize);
|
|
} else {
|
|
// Third. If we get here, we need a brand new page.
|
|
size_t numPartitionPages = partitionBucketPartitionPages(bucket);
|
|
void* rawNewPage = partitionAllocPartitionPages(root, flags, numPartitionPages);
|
|
if (UNLIKELY(!rawNewPage)) {
|
|
ASSERT(returnNull);
|
|
return 0;
|
|
}
|
|
// Skip the alignment check because it depends on page->bucket, which is not yet set.
|
|
newPage = partitionPointerToPageNoAlignmentCheck(rawNewPage);
|
|
}
|
|
|
|
partitionPageReset(newPage, bucket);
|
|
bucket->activePagesHead = newPage;
|
|
return partitionPageAllocAndFillFreelist(newPage);
|
|
}
|
|
|
|
static ALWAYS_INLINE void partitionFreePage(PartitionRootBase* root, PartitionPage* page)
|
|
{
|
|
ASSERT(page->freelistHead);
|
|
ASSERT(!page->numAllocatedSlots);
|
|
partitionUnusePage(root, page);
|
|
// We actually leave the freed page in the active list. We'll sweep it on
|
|
// to the free page list when we next walk the active page list. Pulling
|
|
// this trick enables us to use a singly-linked page list for all cases,
|
|
// which is critical in keeping the page metadata structure down to 32
|
|
// bytes in size.
|
|
page->freelistHead = 0;
|
|
page->numUnprovisionedSlots = 0;
|
|
}
|
|
|
|
static ALWAYS_INLINE void partitionRegisterEmptyPage(PartitionPage* page)
|
|
{
|
|
PartitionRootBase* root = partitionPageToRoot(page);
|
|
|
|
// If the page is already registered as empty, give it another life.
|
|
if (page->freeCacheIndex != -1) {
|
|
ASSERT(page->freeCacheIndex >= 0);
|
|
ASSERT(static_cast<unsigned>(page->freeCacheIndex) < kMaxFreeableSpans);
|
|
ASSERT(root->globalEmptyPageRing[page->freeCacheIndex] == page);
|
|
root->globalEmptyPageRing[page->freeCacheIndex] = 0;
|
|
}
|
|
|
|
size_t currentIndex = root->globalEmptyPageRingIndex;
|
|
PartitionPage* pageToFree = root->globalEmptyPageRing[currentIndex];
|
|
// The page might well have been re-activated, filled up, etc. before we get
|
|
// around to looking at it here.
|
|
if (pageToFree) {
|
|
ASSERT(pageToFree != &PartitionRootBase::gSeedPage);
|
|
ASSERT(pageToFree->freeCacheIndex >= 0);
|
|
ASSERT(static_cast<unsigned>(pageToFree->freeCacheIndex) < kMaxFreeableSpans);
|
|
ASSERT(pageToFree == root->globalEmptyPageRing[pageToFree->freeCacheIndex]);
|
|
if (!pageToFree->numAllocatedSlots && pageToFree->freelistHead) {
|
|
// The page is still empty, and not freed, so _really_ free it.
|
|
partitionFreePage(root, pageToFree);
|
|
}
|
|
pageToFree->freeCacheIndex = -1;
|
|
}
|
|
|
|
// We put the empty slot span on our global list of "pages that were once
|
|
// empty". thus providing it a bit of breathing room to get re-used before
|
|
// we really free it. This improves performance, particularly on Mac OS X
|
|
// which has subpar memory management performance.
|
|
root->globalEmptyPageRing[currentIndex] = page;
|
|
page->freeCacheIndex = currentIndex;
|
|
++currentIndex;
|
|
if (currentIndex == kMaxFreeableSpans)
|
|
currentIndex = 0;
|
|
root->globalEmptyPageRingIndex = currentIndex;
|
|
}
|
|
|
|
void partitionFreeSlowPath(PartitionPage* page)
|
|
{
|
|
PartitionBucket* bucket = page->bucket;
|
|
ASSERT(page != &PartitionRootGeneric::gSeedPage);
|
|
ASSERT(bucket->activePagesHead != &PartitionRootGeneric::gSeedPage);
|
|
if (LIKELY(page->numAllocatedSlots == 0)) {
|
|
// Page became fully unused.
|
|
if (UNLIKELY(partitionBucketIsDirectMapped(bucket))) {
|
|
partitionDirectUnmap(page);
|
|
return;
|
|
}
|
|
// If it's the current active page, attempt to change it. We'd prefer to leave
|
|
// the page empty as a gentle force towards defragmentation.
|
|
if (LIKELY(page == bucket->activePagesHead) && page->nextPage) {
|
|
if (partitionSetNewActivePage(page->nextPage)) {
|
|
ASSERT(bucket->activePagesHead != page);
|
|
// Link the empty page back in after the new current page, to
|
|
// avoid losing a reference to it.
|
|
// TODO: consider walking the list to link the empty page after
|
|
// all non-empty pages?
|
|
PartitionPage* currentPage = bucket->activePagesHead;
|
|
page->nextPage = currentPage->nextPage;
|
|
currentPage->nextPage = page;
|
|
} else {
|
|
bucket->activePagesHead = page;
|
|
page->nextPage = 0;
|
|
}
|
|
}
|
|
partitionRegisterEmptyPage(page);
|
|
} else {
|
|
// Ensure that the page is full. That's the only valid case if we
|
|
// arrive here.
|
|
ASSERT(page->numAllocatedSlots < 0);
|
|
// A transition of numAllocatedSlots from 0 to -1 is not legal, and
|
|
// likely indicates a double-free.
|
|
RELEASE_ASSERT(page->numAllocatedSlots != -1);
|
|
page->numAllocatedSlots = -page->numAllocatedSlots - 2;
|
|
ASSERT(page->numAllocatedSlots == static_cast<int>(partitionBucketSlots(bucket) - 1));
|
|
// Fully used page became partially used. It must be put back on the
|
|
// non-full page list. Also make it the current page to increase the
|
|
// chances of it being filled up again. The old current page will be
|
|
// the next page.
|
|
page->nextPage = bucket->activePagesHead;
|
|
bucket->activePagesHead = page;
|
|
--bucket->numFullPages;
|
|
// Special case: for a partition page with just a single slot, it may
|
|
// now be empty and we want to run it through the empty logic.
|
|
if (UNLIKELY(page->numAllocatedSlots == 0))
|
|
partitionFreeSlowPath(page);
|
|
}
|
|
}
|
|
|
|
bool partitionReallocDirectMappedInPlace(PartitionRootGeneric* root, PartitionPage* page, size_t newSize)
|
|
{
|
|
ASSERT(partitionBucketIsDirectMapped(page->bucket));
|
|
|
|
newSize = partitionCookieSizeAdjustAdd(newSize);
|
|
|
|
// Note that the new size might be a bucketed size; this function is called
|
|
// whenever we're reallocating a direct mapped allocation.
|
|
newSize = partitionDirectMapSize(newSize);
|
|
if (newSize < kGenericMinDirectMappedDownsize)
|
|
return false;
|
|
|
|
// bucket->slotSize is the current size of the allocation.
|
|
size_t currentSize = page->bucket->slotSize;
|
|
if (newSize == currentSize)
|
|
return true;
|
|
|
|
char* charPtr = static_cast<char*>(partitionPageToPointer(page));
|
|
|
|
if (newSize < currentSize) {
|
|
size_t mapSize = partitionPageToDirectMapExtent(page)->mapSize;
|
|
|
|
// Don't reallocate in-place if new size is less than 80 % of the full
|
|
// map size, to avoid holding on to too much unused address space.
|
|
if ((newSize / kSystemPageSize) * 5 < (mapSize / kSystemPageSize) * 4)
|
|
return false;
|
|
|
|
// Shrink by decommitting unneeded pages and making them inaccessible.
|
|
size_t decommitSize = currentSize - newSize;
|
|
partitionDecommitSystemPages(root, charPtr + newSize, decommitSize);
|
|
setSystemPagesInaccessible(charPtr + newSize, decommitSize);
|
|
} else if (newSize <= partitionPageToDirectMapExtent(page)->mapSize) {
|
|
// Grow within the actually allocated memory. Just need to make the
|
|
// pages accessible again.
|
|
size_t recommitSize = newSize - currentSize;
|
|
setSystemPagesAccessible(charPtr + currentSize, recommitSize);
|
|
partitionRecommitSystemPages(root, charPtr + currentSize, recommitSize);
|
|
|
|
#if ENABLE(ASSERT)
|
|
memset(charPtr + currentSize, kUninitializedByte, recommitSize);
|
|
#endif
|
|
} else {
|
|
// We can't perform the realloc in-place.
|
|
// TODO: support this too when possible.
|
|
return false;
|
|
}
|
|
|
|
#if ENABLE(ASSERT)
|
|
// Write a new trailing cookie.
|
|
partitionCookieWriteValue(charPtr + newSize - kCookieSize);
|
|
#endif
|
|
|
|
page->bucket->slotSize = newSize;
|
|
return true;
|
|
}
|
|
|
|
void* partitionReallocGeneric(PartitionRootGeneric* root, void* ptr, size_t newSize)
|
|
{
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return realloc(ptr, newSize);
|
|
#else
|
|
if (UNLIKELY(!ptr))
|
|
return partitionAllocGeneric(root, newSize);
|
|
if (UNLIKELY(!newSize)) {
|
|
partitionFreeGeneric(root, ptr);
|
|
return 0;
|
|
}
|
|
|
|
RELEASE_ASSERT(newSize <= kGenericMaxDirectMapped);
|
|
|
|
ASSERT(partitionPointerIsValid(partitionCookieFreePointerAdjust(ptr)));
|
|
|
|
PartitionPage* page = partitionPointerToPage(partitionCookieFreePointerAdjust(ptr));
|
|
|
|
if (UNLIKELY(partitionBucketIsDirectMapped(page->bucket))) {
|
|
// We may be able to perform the realloc in place by changing the
|
|
// accessibility of memory pages and, if reducing the size, decommitting
|
|
// them.
|
|
if (partitionReallocDirectMappedInPlace(root, page, newSize))
|
|
return ptr;
|
|
}
|
|
|
|
size_t actualNewSize = partitionAllocActualSize(root, newSize);
|
|
size_t actualOldSize = partitionAllocGetSize(ptr);
|
|
|
|
// TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the
|
|
// new size is a significant percentage smaller. We could do the same if we
|
|
// determine it is a win.
|
|
if (actualNewSize == actualOldSize) {
|
|
// Trying to allocate a block of size newSize would give us a block of
|
|
// the same size as the one we've already got, so no point in doing
|
|
// anything here.
|
|
return ptr;
|
|
}
|
|
|
|
// This realloc cannot be resized in-place. Sadness.
|
|
void* ret = partitionAllocGeneric(root, newSize);
|
|
size_t copySize = actualOldSize;
|
|
if (newSize < copySize)
|
|
copySize = newSize;
|
|
|
|
memcpy(ret, ptr, copySize);
|
|
partitionFreeGeneric(root, ptr);
|
|
return ret;
|
|
#endif
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
|
|
void partitionDumpStats(const PartitionRoot& root)
|
|
{
|
|
size_t i;
|
|
size_t totalLive = 0;
|
|
size_t totalResident = 0;
|
|
size_t totalFreeable = 0;
|
|
for (i = 0; i < root.numBuckets; ++i) {
|
|
const PartitionBucket& bucket = root.buckets()[i];
|
|
if (bucket.activePagesHead == &PartitionRootGeneric::gSeedPage && !bucket.freePagesHead && !bucket.numFullPages) {
|
|
// Empty bucket with no freelist or full pages. Skip reporting it.
|
|
continue;
|
|
}
|
|
size_t numFreePages = 0;
|
|
PartitionPage* freePages = bucket.freePagesHead;
|
|
while (freePages) {
|
|
++numFreePages;
|
|
freePages = freePages->nextPage;
|
|
}
|
|
size_t bucketSlotSize = bucket.slotSize;
|
|
size_t bucketNumSlots = partitionBucketSlots(&bucket);
|
|
size_t bucketUsefulStorage = bucketSlotSize * bucketNumSlots;
|
|
size_t bucketPageSize = bucket.numSystemPagesPerSlotSpan * kSystemPageSize;
|
|
size_t bucketWaste = bucketPageSize - bucketUsefulStorage;
|
|
size_t numActiveBytes = bucket.numFullPages * bucketUsefulStorage;
|
|
size_t numResidentBytes = bucket.numFullPages * bucketPageSize;
|
|
size_t numFreeableBytes = 0;
|
|
size_t numActivePages = 0;
|
|
const PartitionPage* page = bucket.activePagesHead;
|
|
while (page) {
|
|
ASSERT(page != &PartitionRootGeneric::gSeedPage);
|
|
// A page may be on the active list but freed and not yet swept.
|
|
if (!page->freelistHead && !page->numUnprovisionedSlots && !page->numAllocatedSlots) {
|
|
++numFreePages;
|
|
} else {
|
|
++numActivePages;
|
|
numActiveBytes += (page->numAllocatedSlots * bucketSlotSize);
|
|
size_t pageBytesResident = (bucketNumSlots - page->numUnprovisionedSlots) * bucketSlotSize;
|
|
// Round up to system page size.
|
|
pageBytesResident = (pageBytesResident + kSystemPageOffsetMask) & kSystemPageBaseMask;
|
|
numResidentBytes += pageBytesResident;
|
|
if (!page->numAllocatedSlots)
|
|
numFreeableBytes += pageBytesResident;
|
|
}
|
|
page = page->nextPage;
|
|
}
|
|
totalLive += numActiveBytes;
|
|
totalResident += numResidentBytes;
|
|
totalFreeable += numFreeableBytes;
|
|
printf("bucket size %zu (pageSize %zu waste %zu): %zu alloc/%zu commit/%zu freeable bytes, %zu/%zu/%zu full/active/free pages\n", bucketSlotSize, bucketPageSize, bucketWaste, numActiveBytes, numResidentBytes, numFreeableBytes, static_cast<size_t>(bucket.numFullPages), numActivePages, numFreePages);
|
|
}
|
|
printf("total live: %zu bytes\n", totalLive);
|
|
printf("total resident: %zu bytes\n", totalResident);
|
|
printf("total freeable: %zu bytes\n", totalFreeable);
|
|
fflush(stdout);
|
|
}
|
|
|
|
#endif // !NDEBUG
|
|
|
|
} // namespace WTF
|
|
|