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1589 lines
69 KiB
C++
1589 lines
69 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/sky/engine/core/rendering/RenderParagraph.h"
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#include "flutter/sky/engine/core/rendering/BidiRunForLine.h"
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#include "flutter/sky/engine/core/rendering/InlineIterator.h"
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#include "flutter/sky/engine/core/rendering/RenderLayer.h"
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#include "flutter/sky/engine/core/rendering/RenderObjectInlines.h"
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#include "flutter/sky/engine/core/rendering/RenderView.h"
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#include "flutter/sky/engine/core/rendering/TextRunConstructor.h"
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#include "flutter/sky/engine/core/rendering/VerticalPositionCache.h"
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#include "flutter/sky/engine/core/rendering/line/BreakingContextInlineHeaders.h"
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#include "flutter/sky/engine/core/rendering/line/LineLayoutState.h"
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#include "flutter/sky/engine/core/rendering/line/LineWidth.h"
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#include "flutter/sky/engine/core/rendering/line/RenderTextInfo.h"
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#include "flutter/sky/engine/core/rendering/line/WordMeasurement.h"
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#include "flutter/sky/engine/platform/fonts/Character.h"
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#include "flutter/sky/engine/platform/text/BidiResolver.h"
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#include "flutter/sky/engine/wtf/RefCountedLeakCounter.h"
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#include "flutter/sky/engine/wtf/StdLibExtras.h"
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#include "flutter/sky/engine/wtf/Vector.h"
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#include "flutter/sky/engine/wtf/unicode/CharacterNames.h"
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namespace blink {
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using namespace WTF::Unicode;
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RenderParagraph::RenderParagraph()
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{
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}
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RenderParagraph::~RenderParagraph()
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{
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}
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const char* RenderParagraph::renderName() const
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{
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return "RenderParagraph";
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}
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LayoutUnit RenderParagraph::logicalLeftSelectionOffset(RenderBlock* rootBlock, LayoutUnit position)
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{
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LayoutUnit logicalLeft = logicalLeftOffsetForLine(false);
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if (logicalLeft == logicalLeftOffsetForContent())
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return RenderBlock::logicalLeftSelectionOffset(rootBlock, position);
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RenderBlock* cb = this;
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while (cb != rootBlock) {
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logicalLeft += cb->logicalLeft();
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cb = cb->containingBlock();
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}
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return logicalLeft;
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}
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LayoutUnit RenderParagraph::logicalRightSelectionOffset(RenderBlock* rootBlock, LayoutUnit position)
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{
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LayoutUnit logicalRight = logicalRightOffsetForLine(false);
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if (logicalRight == logicalRightOffsetForContent())
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return RenderBlock::logicalRightSelectionOffset(rootBlock, position);
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RenderBlock* cb = this;
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while (cb != rootBlock) {
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logicalRight += cb->logicalLeft();
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cb = cb->containingBlock();
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}
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return logicalRight;
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}
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RootInlineBox* RenderParagraph::lineAtIndex(int i) const
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{
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ASSERT(i >= 0);
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for (RootInlineBox* box = firstRootBox(); box; box = box->nextRootBox()) {
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if (!i--)
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return box;
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}
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return 0;
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}
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int RenderParagraph::lineCount(const RootInlineBox* stopRootInlineBox, bool* found) const
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{
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int count = 0;
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for (RootInlineBox* box = firstRootBox(); box; box = box->nextRootBox()) {
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count++;
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if (box == stopRootInlineBox) {
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if (found)
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*found = true;
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break;
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}
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}
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return count;
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}
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void RenderParagraph::deleteLineBoxTree()
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{
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m_lineBoxes.deleteLineBoxTree();
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}
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GapRects RenderParagraph::inlineSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
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LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* paintInfo)
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{
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GapRects result;
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bool containsStart = selectionState() == SelectionStart || selectionState() == SelectionBoth;
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if (!firstLineBox()) {
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if (containsStart) {
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// Go ahead and update our lastLogicalTop to be the bottom of the block. <hr>s or empty blocks with height can trip this
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// case.
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lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalHeight();
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lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, logicalHeight());
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lastLogicalRight = logicalRightSelectionOffset(rootBlock, logicalHeight());
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}
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return result;
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}
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RootInlineBox* lastSelectedLine = 0;
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RootInlineBox* curr;
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for (curr = firstRootBox(); curr && !curr->hasSelectedChildren(); curr = curr->nextRootBox()) { }
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// Now paint the gaps for the lines.
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for (; curr && curr->hasSelectedChildren(); curr = curr->nextRootBox()) {
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LayoutUnit selTop = curr->selectionTopAdjustedForPrecedingBlock();
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LayoutUnit selHeight = curr->selectionHeightAdjustedForPrecedingBlock();
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if (!containsStart && !lastSelectedLine && selectionState() != SelectionStart && selectionState() != SelectionBoth) {
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result.uniteCenter(blockSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, lastLogicalTop,
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lastLogicalLeft, lastLogicalRight, selTop, paintInfo));
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}
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LayoutRect logicalRect(curr->logicalLeft(), selTop, curr->logicalWidth(), selTop + selHeight);
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logicalRect.move(offsetFromRootBlock);
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LayoutRect physicalRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect);
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if (!paintInfo || (physicalRect.y() < paintInfo->rect.maxY() && physicalRect.maxY() > paintInfo->rect.y()))
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result.unite(curr->lineSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, selTop, selHeight, paintInfo));
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lastSelectedLine = curr;
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}
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if (containsStart && !lastSelectedLine) {
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// VisibleSelection must start just after our last line.
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lastSelectedLine = lastRootBox();
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}
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if (lastSelectedLine && selectionState() != SelectionEnd && selectionState() != SelectionBoth) {
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// Go ahead and update our lastY to be the bottom of the last selected line.
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lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + lastSelectedLine->selectionBottom();
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lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
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lastLogicalRight = logicalRightSelectionOffset(rootBlock, lastSelectedLine->selectionBottom());
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}
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return result;
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}
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void RenderParagraph::addOverflowFromChildren()
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{
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LayoutUnit endPadding = hasOverflowClip() ? paddingEnd() : LayoutUnit();
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for (RootInlineBox* curr = firstRootBox(); curr; curr = curr->nextRootBox()) {
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addLayoutOverflow(curr->paddedLayoutOverflowRect(endPadding));
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LayoutRect visualOverflow = curr->visualOverflowRect(curr->lineTop(), curr->lineBottom());
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addContentsVisualOverflow(visualOverflow);
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}
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}
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void RenderParagraph::simplifiedNormalFlowLayout()
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{
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ListHashSet<RootInlineBox*> lineBoxes;
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for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) {
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RenderObject* o = walker.current();
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if (!o->isOutOfFlowPositioned() && o->isReplaced()) {
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o->layoutIfNeeded();
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if (toRenderBox(o)->inlineBoxWrapper()) {
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RootInlineBox& box = toRenderBox(o)->inlineBoxWrapper()->root();
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lineBoxes.add(&box);
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}
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} else if (o->isText() || (o->isRenderInline() && !walker.atEndOfInline())) {
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o->clearNeedsLayout();
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}
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}
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// FIXME: Glyph overflow will get lost in this case, but not really a big deal.
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GlyphOverflowAndFallbackFontsMap textBoxDataMap;
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for (ListHashSet<RootInlineBox*>::const_iterator it = lineBoxes.begin(); it != lineBoxes.end(); ++it) {
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RootInlineBox* box = *it;
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box->computeOverflow(box->lineTop(), box->lineBottom(), textBoxDataMap);
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}
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}
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void RenderParagraph::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset, Vector<RenderBox*>& layers)
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{
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m_lineBoxes.paint(this, paintInfo, paintOffset, layers);
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for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
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// TODO(ojan): This is wrong at the moment. Inlines can have self painting
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// layers as well. Either make inlines with self-painting layers work or
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// don't allow inlines to be self painting.
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if (child->isBox()) {
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RenderBox* box = toRenderBox(child);
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if (box->hasSelfPaintingLayer())
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layers.append(box);
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}
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}
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}
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bool RenderParagraph::hitTestContents(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset)
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{
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return m_lineBoxes.hitTest(this, request, result, locationInContainer, accumulatedOffset);
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}
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void RenderParagraph::markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest)
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{
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if (logicalTop >= logicalBottom)
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return;
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RootInlineBox* lowestDirtyLine = lastRootBox();
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RootInlineBox* afterLowest = lowestDirtyLine;
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while (lowestDirtyLine && lowestDirtyLine->lineBottomWithLeading() >= logicalBottom && logicalBottom < LayoutUnit::max()) {
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afterLowest = lowestDirtyLine;
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lowestDirtyLine = lowestDirtyLine->prevRootBox();
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}
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while (afterLowest && afterLowest != highest && (afterLowest->lineBottomWithLeading() >= logicalTop || afterLowest->lineBottomWithLeading() < 0)) {
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afterLowest->markDirty();
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afterLowest = afterLowest->prevRootBox();
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}
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}
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static void updateLogicalWidthForLeftAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth)
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{
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// The direction of the block should determine what happens with wide lines.
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// In particular with RTL blocks, wide lines should still spill out to the left.
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if (isLeftToRightDirection) {
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if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun)
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trailingSpaceRun->m_box->setLogicalWidth(std::max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth));
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return;
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}
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if (trailingSpaceRun)
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trailingSpaceRun->m_box->setLogicalWidth(0);
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else if (totalLogicalWidth > availableLogicalWidth)
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logicalLeft -= (totalLogicalWidth - availableLogicalWidth);
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}
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static void updateLogicalWidthForRightAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth)
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{
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// Wide lines spill out of the block based off direction.
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// So even if text-align is right, if direction is LTR, wide lines should overflow out of the right
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// side of the block.
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if (isLeftToRightDirection) {
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if (trailingSpaceRun) {
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totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth();
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trailingSpaceRun->m_box->setLogicalWidth(0);
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}
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if (totalLogicalWidth < availableLogicalWidth)
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logicalLeft += availableLogicalWidth - totalLogicalWidth;
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return;
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}
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if (totalLogicalWidth > availableLogicalWidth && trailingSpaceRun) {
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trailingSpaceRun->m_box->setLogicalWidth(std::max<float>(0, trailingSpaceRun->m_box->logicalWidth() - totalLogicalWidth + availableLogicalWidth));
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totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth();
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} else
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logicalLeft += availableLogicalWidth - totalLogicalWidth;
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}
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static void updateLogicalWidthForCenterAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth)
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{
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float trailingSpaceWidth = 0;
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if (trailingSpaceRun) {
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totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth();
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trailingSpaceWidth = std::min(trailingSpaceRun->m_box->logicalWidth(), (availableLogicalWidth - totalLogicalWidth + 1) / 2);
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trailingSpaceRun->m_box->setLogicalWidth(std::max<float>(0, trailingSpaceWidth));
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}
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if (isLeftToRightDirection)
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logicalLeft += std::max<float>((availableLogicalWidth - totalLogicalWidth) / 2, 0);
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else
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logicalLeft += totalLogicalWidth > availableLogicalWidth ? (availableLogicalWidth - totalLogicalWidth) : (availableLogicalWidth - totalLogicalWidth) / 2 - trailingSpaceWidth;
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}
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void RenderParagraph::updateLogicalWidthForAlignment(const ETextAlign& textAlign, const RootInlineBox* rootInlineBox, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float& availableLogicalWidth, unsigned expansionOpportunityCount)
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{
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TextDirection direction;
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if (rootInlineBox && rootInlineBox->renderer().style()->unicodeBidi() == Plaintext)
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direction = rootInlineBox->direction();
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else
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direction = style()->direction();
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// Armed with the total width of the line (without justification),
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// we now examine our text-align property in order to determine where to position the
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// objects horizontally. The total width of the line can be increased if we end up
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// justifying text.
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switch (textAlign) {
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case LEFT:
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updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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break;
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case RIGHT:
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updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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break;
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case CENTER:
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updateLogicalWidthForCenterAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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break;
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case JUSTIFY:
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adjustInlineDirectionLineBounds(expansionOpportunityCount, logicalLeft, availableLogicalWidth);
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if (expansionOpportunityCount) {
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if (trailingSpaceRun) {
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totalLogicalWidth -= trailingSpaceRun->m_box->logicalWidth();
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trailingSpaceRun->m_box->setLogicalWidth(0);
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}
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break;
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}
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// Fall through
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case TASTART:
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if (direction == LTR)
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updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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else
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updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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break;
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case TAEND:
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if (direction == LTR)
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updateLogicalWidthForRightAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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else
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updateLogicalWidthForLeftAlignedBlock(style()->isLeftToRightDirection(), trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth);
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break;
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}
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}
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RootInlineBox* RenderParagraph::createAndAppendRootInlineBox()
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{
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RootInlineBox* rootBox = createRootInlineBox();
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m_lineBoxes.appendLineBox(rootBox);
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return rootBox;
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}
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RootInlineBox* RenderParagraph::createRootInlineBox()
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{
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return new RootInlineBox(*this);
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}
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InlineBox* RenderParagraph::createInlineBoxForRenderer(RenderObject* obj, bool isRootLineBox, bool isOnlyRun)
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{
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if (isRootLineBox)
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return toRenderParagraph(obj)->createAndAppendRootInlineBox();
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if (obj->isText()) {
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InlineTextBox* textBox = toRenderText(obj)->createInlineTextBox();
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// We only treat a box as text for a <br> if we are on a line by ourself or in strict mode
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// (Note the use of strict mode. In "almost strict" mode, we don't treat the box for <br> as text.)
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return textBox;
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}
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if (obj->isBox())
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return toRenderBox(obj)->createInlineBox();
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return toRenderInline(obj)->createAndAppendInlineFlowBox();
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}
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static inline void dirtyLineBoxesForRenderer(RenderObject* o, bool fullLayout)
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{
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if (o->isText()) {
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RenderText* renderText = toRenderText(o);
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renderText->dirtyLineBoxes(fullLayout);
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} else
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toRenderInline(o)->dirtyLineBoxes(fullLayout);
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}
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static bool parentIsConstructedOrHaveNext(InlineFlowBox* parentBox)
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{
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do {
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if (parentBox->isConstructed() || parentBox->nextOnLine())
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return true;
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parentBox = parentBox->parent();
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} while (parentBox);
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return false;
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}
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InlineFlowBox* RenderParagraph::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox)
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{
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// See if we have an unconstructed line box for this object that is also
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// the last item on the line.
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unsigned lineDepth = 1;
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InlineFlowBox* parentBox = 0;
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InlineFlowBox* result = 0;
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bool hasDefaultLineBoxContain = style()->lineBoxContain() == RenderStyle::initialLineBoxContain();
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do {
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ASSERT_WITH_SECURITY_IMPLICATION(obj->isRenderInline() || obj == this);
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RenderInline* inlineFlow = (obj != this) ? toRenderInline(obj) : 0;
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// Get the last box we made for this render object.
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parentBox = inlineFlow ? inlineFlow->lastLineBox() : toRenderBlock(obj)->lastLineBox();
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// If this box or its ancestor is constructed then it is from a previous line, and we need
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// to make a new box for our line. If this box or its ancestor is unconstructed but it has
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// something following it on the line, then we know we have to make a new box
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// as well. In this situation our inline has actually been split in two on
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// the same line (this can happen with very fancy language mixtures).
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bool constructedNewBox = false;
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bool allowedToConstructNewBox = !hasDefaultLineBoxContain || !inlineFlow || inlineFlow->alwaysCreateLineBoxes();
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bool canUseExistingParentBox = parentBox && !parentIsConstructedOrHaveNext(parentBox);
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if (allowedToConstructNewBox && !canUseExistingParentBox) {
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// We need to make a new box for this render object. Once
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// made, we need to place it at the end of the current line.
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InlineBox* newBox = createInlineBoxForRenderer(obj, obj == this);
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ASSERT_WITH_SECURITY_IMPLICATION(newBox->isInlineFlowBox());
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parentBox = toInlineFlowBox(newBox);
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parentBox->setFirstLineStyleBit(lineInfo.isFirstLine());
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if (!hasDefaultLineBoxContain)
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parentBox->clearDescendantsHaveSameLineHeightAndBaseline();
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constructedNewBox = true;
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}
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if (constructedNewBox || canUseExistingParentBox) {
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if (!result)
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result = parentBox;
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// If we have hit the block itself, then |box| represents the root
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// inline box for the line, and it doesn't have to be appended to any parent
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// inline.
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if (childBox)
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parentBox->addToLine(childBox);
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if (!constructedNewBox || obj == this)
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break;
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childBox = parentBox;
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}
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// If we've exceeded our line depth, then jump straight to the root and skip all the remaining
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// intermediate inline flows.
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obj = (++lineDepth >= cMaxLineDepth) ? this : obj->parent();
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} while (true);
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return result;
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}
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template <typename CharacterType>
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static inline bool endsWithASCIISpaces(const CharacterType* characters, unsigned pos, unsigned end)
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{
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while (isASCIISpace(characters[pos])) {
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pos++;
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if (pos >= end)
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return true;
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}
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return false;
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}
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|
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static bool reachedEndOfTextRenderer(const BidiRunList<BidiRun>& bidiRuns)
|
|
{
|
|
BidiRun* run = bidiRuns.logicallyLastRun();
|
|
if (!run)
|
|
return true;
|
|
unsigned pos = run->stop();
|
|
RenderObject* r = run->m_object;
|
|
if (!r->isText())
|
|
return false;
|
|
RenderText* renderText = toRenderText(r);
|
|
unsigned length = renderText->textLength();
|
|
if (pos >= length)
|
|
return true;
|
|
|
|
if (renderText->is8Bit())
|
|
return endsWithASCIISpaces(renderText->characters8(), pos, length);
|
|
return endsWithASCIISpaces(renderText->characters16(), pos, length);
|
|
}
|
|
|
|
RootInlineBox* RenderParagraph::constructLine(BidiRunList<BidiRun>& bidiRuns, const LineInfo& lineInfo)
|
|
{
|
|
ASSERT(bidiRuns.firstRun());
|
|
|
|
bool rootHasSelectedChildren = false;
|
|
InlineFlowBox* parentBox = 0;
|
|
int runCount = bidiRuns.runCount() - lineInfo.runsFromLeadingWhitespace();
|
|
for (BidiRun* r = bidiRuns.firstRun(); r; r = r->next()) {
|
|
// Create a box for our object.
|
|
bool isOnlyRun = (runCount == 1);
|
|
if (runCount == 2)
|
|
isOnlyRun = false;
|
|
|
|
if (lineInfo.isEmpty())
|
|
continue;
|
|
|
|
InlineBox* box = createInlineBoxForRenderer(r->m_object, false, isOnlyRun);
|
|
r->m_box = box;
|
|
|
|
ASSERT(box);
|
|
if (!box)
|
|
continue;
|
|
|
|
if (!rootHasSelectedChildren && box->renderer().selectionState() != RenderObject::SelectionNone)
|
|
rootHasSelectedChildren = true;
|
|
|
|
// If we have no parent box yet, or if the run is not simply a sibling,
|
|
// then we need to construct inline boxes as necessary to properly enclose the
|
|
// run's inline box. Segments can only be siblings at the root level, as
|
|
// they are positioned separately.
|
|
if (!parentBox || parentBox->renderer() != r->m_object->parent()) {
|
|
// Create new inline boxes all the way back to the appropriate insertion point.
|
|
parentBox = createLineBoxes(r->m_object->parent(), lineInfo, box);
|
|
} else {
|
|
// Append the inline box to this line.
|
|
parentBox->addToLine(box);
|
|
}
|
|
|
|
box->setBidiLevel(r->level());
|
|
|
|
if (box->isInlineTextBox()) {
|
|
InlineTextBox* text = toInlineTextBox(box);
|
|
text->setStart(r->m_start);
|
|
text->setLen(r->m_stop - r->m_start);
|
|
text->setDirOverride(r->dirOverride());
|
|
if (r->m_hasHyphen)
|
|
text->setHasHyphen(true);
|
|
}
|
|
}
|
|
|
|
ASSERT(lastLineBox() && !lastLineBox()->isConstructed());
|
|
|
|
// Set the m_selectedChildren flag on the root inline box if one of the leaf inline box
|
|
// from the bidi runs walk above has a selection state.
|
|
if (rootHasSelectedChildren)
|
|
lastLineBox()->root().setHasSelectedChildren(true);
|
|
|
|
// Set bits on our inline flow boxes that indicate which sides should
|
|
// paint borders/margins/padding. This knowledge will ultimately be used when
|
|
// we determine the horizontal positions and widths of all the inline boxes on
|
|
// the line.
|
|
bool isLogicallyLastRunWrapped = bidiRuns.logicallyLastRun()->m_object && bidiRuns.logicallyLastRun()->m_object->isText() ? !reachedEndOfTextRenderer(bidiRuns) : true;
|
|
lastLineBox()->determineSpacingForFlowBoxes(lineInfo.isLastLine(), isLogicallyLastRunWrapped, bidiRuns.logicallyLastRun()->m_object);
|
|
|
|
// Now mark the line boxes as being constructed.
|
|
lastLineBox()->setConstructed();
|
|
|
|
// Return the last line.
|
|
return lastRootBox();
|
|
}
|
|
|
|
ETextAlign RenderParagraph::textAlignmentForLine(bool endsWithSoftBreak) const
|
|
{
|
|
ETextAlign alignment = style()->textAlign();
|
|
if (endsWithSoftBreak)
|
|
return alignment;
|
|
return (alignment == JUSTIFY) ? TASTART : alignment;
|
|
}
|
|
|
|
static inline void setLogicalWidthForTextRun(RootInlineBox* lineBox, BidiRun* run, RenderText* renderer, float xPos, const LineInfo& lineInfo,
|
|
GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements)
|
|
{
|
|
HashSet<const SimpleFontData*> fallbackFonts;
|
|
GlyphOverflow glyphOverflow;
|
|
|
|
const Font& font = renderer->style(lineInfo.isFirstLine())->font();
|
|
// Always compute glyph overflow if the block's line-box-contain value is "glyphs".
|
|
if (lineBox->fitsToGlyphs()) {
|
|
// If we don't stick out of the root line's font box, then don't bother computing our glyph overflow. This optimization
|
|
// will keep us from computing glyph bounds in nearly all cases.
|
|
bool includeRootLine = lineBox->includesRootLineBoxFontOrLeading();
|
|
int baselineShift = lineBox->verticalPositionForBox(run->m_box, verticalPositionCache);
|
|
int rootDescent = includeRootLine ? font.fontMetrics().descent() : 0;
|
|
int rootAscent = includeRootLine ? font.fontMetrics().ascent() : 0;
|
|
int boxAscent = font.fontMetrics().ascent() - baselineShift;
|
|
int boxDescent = font.fontMetrics().descent() + baselineShift;
|
|
if (boxAscent > rootDescent || boxDescent > rootAscent)
|
|
glyphOverflow.computeBounds = true;
|
|
}
|
|
|
|
LayoutUnit hyphenWidth = 0;
|
|
if (toInlineTextBox(run->m_box)->hasHyphen()) {
|
|
const Font& font = renderer->style(lineInfo.isFirstLine())->font();
|
|
hyphenWidth = measureHyphenWidth(renderer, font, run->direction());
|
|
}
|
|
float measuredWidth = 0;
|
|
|
|
bool kerningIsEnabled = font.fontDescription().typesettingFeatures() & Kerning;
|
|
|
|
bool canUseSimpleFontCodePath = renderer->canUseSimpleFontCodePath();
|
|
|
|
// Since we don't cache glyph overflows, we need to re-measure the run if
|
|
// the style is linebox-contain: glyph.
|
|
|
|
if (!lineBox->fitsToGlyphs() && canUseSimpleFontCodePath) {
|
|
int lastEndOffset = run->m_start;
|
|
for (size_t i = 0, size = wordMeasurements.size(); i < size && lastEndOffset < run->m_stop; ++i) {
|
|
const WordMeasurement& wordMeasurement = wordMeasurements[i];
|
|
if (wordMeasurement.width <=0 || wordMeasurement.startOffset == wordMeasurement.endOffset)
|
|
continue;
|
|
if (wordMeasurement.renderer != renderer || wordMeasurement.startOffset != lastEndOffset || wordMeasurement.endOffset > run->m_stop)
|
|
continue;
|
|
|
|
lastEndOffset = wordMeasurement.endOffset;
|
|
if (kerningIsEnabled && lastEndOffset == run->m_stop) {
|
|
int wordLength = lastEndOffset - wordMeasurement.startOffset;
|
|
measuredWidth += renderer->width(wordMeasurement.startOffset, wordLength, xPos, run->direction(), lineInfo.isFirstLine());
|
|
if (i > 0 && wordLength == 1 && renderer->characterAt(wordMeasurement.startOffset) == ' ')
|
|
measuredWidth += renderer->style()->wordSpacing();
|
|
} else
|
|
measuredWidth += wordMeasurement.width;
|
|
if (!wordMeasurement.fallbackFonts.isEmpty()) {
|
|
HashSet<const SimpleFontData*>::const_iterator end = wordMeasurement.fallbackFonts.end();
|
|
for (HashSet<const SimpleFontData*>::const_iterator it = wordMeasurement.fallbackFonts.begin(); it != end; ++it)
|
|
fallbackFonts.add(*it);
|
|
}
|
|
}
|
|
if (measuredWidth && lastEndOffset != run->m_stop) {
|
|
// If we don't have enough cached data, we'll measure the run again.
|
|
measuredWidth = 0;
|
|
fallbackFonts.clear();
|
|
}
|
|
}
|
|
|
|
if (!measuredWidth)
|
|
measuredWidth = renderer->width(run->m_start, run->m_stop - run->m_start, xPos, run->direction(), lineInfo.isFirstLine(), &fallbackFonts, &glyphOverflow);
|
|
|
|
run->m_box->setLogicalWidth(measuredWidth + hyphenWidth);
|
|
if (!fallbackFonts.isEmpty()) {
|
|
ASSERT(run->m_box->isText());
|
|
GlyphOverflowAndFallbackFontsMap::ValueType* it = textBoxDataMap.add(toInlineTextBox(run->m_box), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).storedValue;
|
|
ASSERT(it->value.first.isEmpty());
|
|
copyToVector(fallbackFonts, it->value.first);
|
|
run->m_box->parent()->clearDescendantsHaveSameLineHeightAndBaseline();
|
|
}
|
|
if (!glyphOverflow.isZero()) {
|
|
ASSERT(run->m_box->isText());
|
|
GlyphOverflowAndFallbackFontsMap::ValueType* it = textBoxDataMap.add(toInlineTextBox(run->m_box), std::make_pair(Vector<const SimpleFontData*>(), GlyphOverflow())).storedValue;
|
|
it->value.second = glyphOverflow;
|
|
run->m_box->clearKnownToHaveNoOverflow();
|
|
}
|
|
}
|
|
|
|
static inline void computeExpansionForJustifiedText(BidiRun* firstRun, BidiRun* trailingSpaceRun, Vector<unsigned, 16>& expansionOpportunities, unsigned expansionOpportunityCount, float& totalLogicalWidth, float availableLogicalWidth)
|
|
{
|
|
if (!expansionOpportunityCount || availableLogicalWidth <= totalLogicalWidth)
|
|
return;
|
|
|
|
size_t i = 0;
|
|
for (BidiRun* r = firstRun; r; r = r->next()) {
|
|
if (!r->m_box || r == trailingSpaceRun)
|
|
continue;
|
|
|
|
if (r->m_object->isText()) {
|
|
unsigned opportunitiesInRun = expansionOpportunities[i++];
|
|
|
|
ASSERT(opportunitiesInRun <= expansionOpportunityCount);
|
|
|
|
// Don't justify for white-space: pre.
|
|
if (r->m_object->style()->whiteSpace() != PRE) {
|
|
InlineTextBox* textBox = toInlineTextBox(r->m_box);
|
|
int expansion = (availableLogicalWidth - totalLogicalWidth) * opportunitiesInRun / expansionOpportunityCount;
|
|
textBox->setExpansion(expansion);
|
|
totalLogicalWidth += expansion;
|
|
}
|
|
expansionOpportunityCount -= opportunitiesInRun;
|
|
if (!expansionOpportunityCount)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void updateLogicalInlinePositions(RenderParagraph* block, float& lineLogicalLeft, float& lineLogicalRight, float& availableLogicalWidth, IndentTextOrNot shouldIndentText)
|
|
{
|
|
lineLogicalLeft = block->logicalLeftOffsetForLine(shouldIndentText == IndentText).toFloat();
|
|
lineLogicalRight = block->logicalRightOffsetForLine(shouldIndentText == IndentText).toFloat();
|
|
availableLogicalWidth = lineLogicalRight - lineLogicalLeft;
|
|
}
|
|
|
|
void RenderParagraph::computeInlineDirectionPositionsForLine(RootInlineBox* lineBox, const LineInfo& lineInfo, BidiRun* firstRun, BidiRun* trailingSpaceRun, bool reachedEnd,
|
|
GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements)
|
|
{
|
|
ETextAlign textAlign = textAlignmentForLine(!reachedEnd && !lineBox->endsWithBreak());
|
|
|
|
// CSS 2.1: "'Text-indent' only affects a line if it is the first formatted line of an element. For example, the first line of an anonymous block
|
|
// box is only affected if it is the first child of its parent element."
|
|
// CSS3 "text-indent", "each-line" affects the first line of the block container as well as each line after a forced line break,
|
|
// but does not affect lines after a soft wrap break.
|
|
bool isFirstLine = lineInfo.isFirstLine();
|
|
bool isAfterHardLineBreak = lineBox->prevRootBox() && lineBox->prevRootBox()->endsWithBreak();
|
|
IndentTextOrNot shouldIndentText = requiresIndent(isFirstLine, isAfterHardLineBreak, style());
|
|
float lineLogicalLeft;
|
|
float lineLogicalRight;
|
|
float availableLogicalWidth;
|
|
updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, shouldIndentText);
|
|
bool needsWordSpacing;
|
|
|
|
if (firstRun && firstRun->m_object->isReplaced())
|
|
updateLogicalInlinePositions(this, lineLogicalLeft, lineLogicalRight, availableLogicalWidth, shouldIndentText);
|
|
|
|
computeInlineDirectionPositionsForSegment(lineBox, lineInfo, textAlign, lineLogicalLeft, availableLogicalWidth, firstRun, trailingSpaceRun, textBoxDataMap, verticalPositionCache, wordMeasurements);
|
|
// The widths of all runs are now known. We can now place every inline box (and
|
|
// compute accurate widths for the inline flow boxes).
|
|
needsWordSpacing = false;
|
|
lineBox->placeBoxesInInlineDirection(lineLogicalLeft, needsWordSpacing);
|
|
}
|
|
|
|
BidiRun* RenderParagraph::computeInlineDirectionPositionsForSegment(RootInlineBox* lineBox, const LineInfo& lineInfo, ETextAlign textAlign, float& logicalLeft,
|
|
float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache,
|
|
WordMeasurements& wordMeasurements)
|
|
{
|
|
bool needsWordSpacing = true;
|
|
float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth().toFloat();
|
|
unsigned expansionOpportunityCount = 0;
|
|
bool isAfterExpansion = true;
|
|
Vector<unsigned, 16> expansionOpportunities;
|
|
TextJustify textJustify = style()->textJustify();
|
|
|
|
BidiRun* r = firstRun;
|
|
for (; r; r = r->next()) {
|
|
if (!r->m_box || r->m_object->isOutOfFlowPositioned() || r->m_box->isLineBreak())
|
|
continue; // Positioned objects are only participating to figure out their
|
|
// correct static x position. They have no effect on the width.
|
|
// Similarly, line break boxes have no effect on the width.
|
|
if (r->m_object->isText()) {
|
|
RenderText* rt = toRenderText(r->m_object);
|
|
if (textAlign == JUSTIFY && r != trailingSpaceRun && textJustify != TextJustifyNone) {
|
|
if (!isAfterExpansion)
|
|
toInlineTextBox(r->m_box)->setCanHaveLeadingExpansion(true);
|
|
unsigned opportunitiesInRun;
|
|
if (rt->is8Bit())
|
|
opportunitiesInRun = Character::expansionOpportunityCount(rt->characters8() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion);
|
|
else
|
|
opportunitiesInRun = Character::expansionOpportunityCount(rt->characters16() + r->m_start, r->m_stop - r->m_start, r->m_box->direction(), isAfterExpansion);
|
|
expansionOpportunities.append(opportunitiesInRun);
|
|
expansionOpportunityCount += opportunitiesInRun;
|
|
}
|
|
|
|
if (rt->textLength()) {
|
|
if (!r->m_start && needsWordSpacing && isSpaceOrNewline(rt->characterAt(r->m_start)))
|
|
totalLogicalWidth += rt->style(lineInfo.isFirstLine())->font().fontDescription().wordSpacing();
|
|
needsWordSpacing = !isSpaceOrNewline(rt->characterAt(r->m_stop - 1));
|
|
}
|
|
|
|
setLogicalWidthForTextRun(lineBox, r, rt, totalLogicalWidth, lineInfo, textBoxDataMap, verticalPositionCache, wordMeasurements);
|
|
} else {
|
|
isAfterExpansion = false;
|
|
if (!r->m_object->isRenderInline()) {
|
|
RenderBox* renderBox = toRenderBox(r->m_object);
|
|
r->m_box->setLogicalWidth(logicalWidthForChild(renderBox).toFloat());
|
|
totalLogicalWidth += marginStartForChild(renderBox) + marginEndForChild(renderBox);
|
|
}
|
|
}
|
|
|
|
totalLogicalWidth += r->m_box->logicalWidth();
|
|
}
|
|
|
|
if (isAfterExpansion && !expansionOpportunities.isEmpty()) {
|
|
expansionOpportunities.last()--;
|
|
expansionOpportunityCount--;
|
|
}
|
|
|
|
updateLogicalWidthForAlignment(textAlign, lineBox, trailingSpaceRun, logicalLeft, totalLogicalWidth, availableLogicalWidth, expansionOpportunityCount);
|
|
|
|
computeExpansionForJustifiedText(firstRun, trailingSpaceRun, expansionOpportunities, expansionOpportunityCount, totalLogicalWidth, availableLogicalWidth);
|
|
|
|
return r;
|
|
}
|
|
|
|
void RenderParagraph::computeBlockDirectionPositionsForLine(RootInlineBox* lineBox, BidiRun* firstRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
|
|
VerticalPositionCache& verticalPositionCache)
|
|
{
|
|
setLogicalHeight(lineBox->alignBoxesInBlockDirection(logicalHeight(), textBoxDataMap, verticalPositionCache));
|
|
|
|
// Now make sure we place replaced render objects correctly.
|
|
for (BidiRun* r = firstRun; r; r = r->next()) {
|
|
ASSERT(r->m_box);
|
|
if (!r->m_box)
|
|
continue; // Skip runs with no line boxes.
|
|
|
|
// Align positioned boxes with the top of the line box. This is
|
|
// a reasonable approximation of an appropriate y position.
|
|
if (r->m_object->isOutOfFlowPositioned())
|
|
r->m_box->setLogicalTop(logicalHeight().toFloat());
|
|
|
|
// Position is used to properly position both replaced elements and
|
|
// to update the static normal flow x/y of positioned elements.
|
|
if (r->m_object->isText())
|
|
toRenderText(r->m_object)->positionLineBox(r->m_box);
|
|
else if (r->m_object->isBox())
|
|
toRenderBox(r->m_object)->positionLineBox(r->m_box);
|
|
}
|
|
}
|
|
|
|
// This function constructs line boxes for all of the text runs in the resolver and computes their position.
|
|
RootInlineBox* RenderParagraph::createLineBoxesFromBidiRuns(unsigned bidiLevel, BidiRunList<BidiRun>& bidiRuns, const InlineIterator& end, LineInfo& lineInfo, VerticalPositionCache& verticalPositionCache, BidiRun* trailingSpaceRun, WordMeasurements& wordMeasurements)
|
|
{
|
|
if (!bidiRuns.runCount())
|
|
return 0;
|
|
|
|
// FIXME: Why is this only done when we had runs?
|
|
lineInfo.setLastLine(!end.object());
|
|
|
|
RootInlineBox* lineBox = constructLine(bidiRuns, lineInfo);
|
|
if (!lineBox)
|
|
return 0;
|
|
|
|
lineBox->setBidiLevel(bidiLevel);
|
|
lineBox->setEndsWithBreak(lineInfo.previousLineBrokeCleanly());
|
|
|
|
GlyphOverflowAndFallbackFontsMap textBoxDataMap;
|
|
|
|
// Now we position all of our text runs horizontally.
|
|
computeInlineDirectionPositionsForLine(lineBox, lineInfo, bidiRuns.firstRun(), trailingSpaceRun, end.atEnd(), textBoxDataMap, verticalPositionCache, wordMeasurements);
|
|
|
|
// Now position our text runs vertically.
|
|
computeBlockDirectionPositionsForLine(lineBox, bidiRuns.firstRun(), textBoxDataMap, verticalPositionCache);
|
|
|
|
// Compute our overflow now.
|
|
lineBox->computeOverflow(lineBox->lineTop(), lineBox->lineBottom(), textBoxDataMap);
|
|
|
|
return lineBox;
|
|
}
|
|
|
|
static void deleteLineRange(LineLayoutState& layoutState, RootInlineBox* startLine, RootInlineBox* stopLine = 0)
|
|
{
|
|
RootInlineBox* boxToDelete = startLine;
|
|
while (boxToDelete && boxToDelete != stopLine) {
|
|
// Note: deleteLineRange(firstRootBox()) is not identical to deleteLineBoxTree().
|
|
// deleteLineBoxTree uses nextLineBox() instead of nextRootBox() when traversing.
|
|
RootInlineBox* next = boxToDelete->nextRootBox();
|
|
boxToDelete->deleteLine();
|
|
boxToDelete = next;
|
|
}
|
|
}
|
|
|
|
void RenderParagraph::layoutRunsAndFloats(LineLayoutState& layoutState)
|
|
{
|
|
// We want to skip ahead to the first dirty line
|
|
InlineBidiResolver resolver;
|
|
RootInlineBox* startLine = determineStartPosition(layoutState, resolver);
|
|
|
|
// We also find the first clean line and extract these lines. We will add them back
|
|
// if we determine that we're able to synchronize after handling all our dirty lines.
|
|
InlineIterator cleanLineStart;
|
|
BidiStatus cleanLineBidiStatus;
|
|
if (!layoutState.isFullLayout() && startLine)
|
|
determineEndPosition(layoutState, startLine, cleanLineStart, cleanLineBidiStatus);
|
|
|
|
if (startLine)
|
|
deleteLineRange(layoutState, startLine);
|
|
|
|
layoutRunsAndFloatsInRange(layoutState, resolver, cleanLineStart, cleanLineBidiStatus);
|
|
linkToEndLineIfNeeded(layoutState);
|
|
}
|
|
|
|
void RenderParagraph::layoutRunsAndFloatsInRange(LineLayoutState& layoutState,
|
|
InlineBidiResolver& resolver, const InlineIterator& cleanLineStart,
|
|
const BidiStatus& cleanLineBidiStatus)
|
|
{
|
|
RenderStyle* styleToUse = style();
|
|
LineMidpointState& lineMidpointState = resolver.midpointState();
|
|
InlineIterator endOfLine = resolver.position();
|
|
bool checkForEndLineMatch = layoutState.endLine();
|
|
RenderTextInfo renderTextInfo;
|
|
VerticalPositionCache verticalPositionCache;
|
|
|
|
LineBreaker lineBreaker(this);
|
|
|
|
while (!endOfLine.atEnd()) {
|
|
// FIXME: Is this check necessary before the first iteration or can it be moved to the end?
|
|
if (checkForEndLineMatch) {
|
|
layoutState.setEndLineMatched(matchedEndLine(layoutState, resolver, cleanLineStart, cleanLineBidiStatus));
|
|
if (layoutState.endLineMatched()) {
|
|
resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
lineMidpointState.reset();
|
|
|
|
layoutState.lineInfo().setEmpty(true);
|
|
layoutState.lineInfo().resetRunsFromLeadingWhitespace();
|
|
|
|
bool isNewUBAParagraph = layoutState.lineInfo().previousLineBrokeCleanly();
|
|
FloatingObject* lastFloatFromPreviousLine = 0;
|
|
|
|
WordMeasurements wordMeasurements;
|
|
endOfLine = lineBreaker.nextLineBreak(resolver, layoutState.lineInfo(), renderTextInfo,
|
|
lastFloatFromPreviousLine, wordMeasurements);
|
|
renderTextInfo.m_lineBreakIterator.resetPriorContext();
|
|
if (resolver.position().atEnd()) {
|
|
// FIXME: We shouldn't be creating any runs in nextLineBreak to begin with!
|
|
// Once BidiRunList is separated from BidiResolver this will not be needed.
|
|
resolver.runs().deleteRuns();
|
|
resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed).
|
|
resolver.setPosition(InlineIterator(resolver.position().root(), 0, 0), 0);
|
|
break;
|
|
}
|
|
|
|
ASSERT(endOfLine != resolver.position());
|
|
|
|
// This is a short-cut for empty lines.
|
|
if (layoutState.lineInfo().isEmpty()) {
|
|
if (lastRootBox())
|
|
lastRootBox()->setLineBreakInfo(endOfLine.object(), endOfLine.offset(), resolver.status());
|
|
} else {
|
|
VisualDirectionOverride override = (styleToUse->rtlOrdering() == VisualOrder ? (styleToUse->direction() == LTR ? VisualLeftToRightOverride : VisualRightToLeftOverride) : NoVisualOverride);
|
|
if (isNewUBAParagraph && styleToUse->unicodeBidi() == Plaintext && !resolver.context()->parent()) {
|
|
TextDirection direction = determinePlaintextDirectionality(resolver.position().root(), resolver.position().object(), resolver.position().offset());
|
|
resolver.setStatus(BidiStatus(direction, isOverride(styleToUse->unicodeBidi())));
|
|
}
|
|
// FIXME: This ownership is reversed. We should own the BidiRunList and pass it to createBidiRunsForLine.
|
|
BidiRunList<BidiRun>& bidiRuns = resolver.runs();
|
|
constructBidiRunsForLine(resolver, bidiRuns, endOfLine, override, layoutState.lineInfo().previousLineBrokeCleanly(), isNewUBAParagraph);
|
|
ASSERT(resolver.position() == endOfLine);
|
|
|
|
BidiRun* trailingSpaceRun = resolver.trailingSpaceRun();
|
|
|
|
if (bidiRuns.runCount() && lineBreaker.lineWasHyphenated())
|
|
bidiRuns.logicallyLastRun()->m_hasHyphen = true;
|
|
|
|
// Now that the runs have been ordered, we create the line boxes.
|
|
// At the same time we figure out where border/padding/margin should be applied for
|
|
// inline flow boxes.
|
|
|
|
RootInlineBox* lineBox = createLineBoxesFromBidiRuns(resolver.status().context->level(), bidiRuns, endOfLine, layoutState.lineInfo(), verticalPositionCache, trailingSpaceRun, wordMeasurements);
|
|
|
|
bidiRuns.deleteRuns();
|
|
resolver.markCurrentRunEmpty(); // FIXME: This can probably be replaced by an ASSERT (or just removed).
|
|
|
|
if (lineBox)
|
|
lineBox->setLineBreakInfo(endOfLine.object(), endOfLine.offset(), resolver.status());
|
|
}
|
|
|
|
if (!layoutState.lineInfo().isEmpty())
|
|
layoutState.lineInfo().setFirstLine(false);
|
|
|
|
lineMidpointState.reset();
|
|
resolver.setPosition(endOfLine, numberOfIsolateAncestors(endOfLine));
|
|
}
|
|
}
|
|
|
|
void RenderParagraph::linkToEndLineIfNeeded(LineLayoutState& layoutState)
|
|
{
|
|
if (layoutState.endLine()) {
|
|
if (layoutState.endLineMatched()) {
|
|
// Attach all the remaining lines, and then adjust their y-positions as needed.
|
|
LayoutUnit delta = logicalHeight() - layoutState.endLineLogicalTop();
|
|
for (RootInlineBox* line = layoutState.endLine(); line; line = line->nextRootBox()) {
|
|
line->attachLine();
|
|
if (delta)
|
|
line->adjustBlockDirectionPosition(delta.toFloat());
|
|
}
|
|
setLogicalHeight(lastRootBox()->lineBottomWithLeading());
|
|
} else {
|
|
// Delete all the remaining lines.
|
|
deleteLineRange(layoutState, layoutState.endLine());
|
|
}
|
|
}
|
|
}
|
|
|
|
struct InlineMinMaxIterator {
|
|
/* InlineMinMaxIterator is a class that will iterate over all render objects that contribute to
|
|
inline min/max width calculations. Note the following about the way it walks:
|
|
(1) Positioned content is skipped (since it does not contribute to min/max width of a block)
|
|
(2) We do not drill into the children of floats or replaced elements, since you can't break
|
|
in the middle of such an element.
|
|
(3) Inline flows (e.g., <a>, <span>, <i>) are walked twice, since each side can have
|
|
distinct borders/margin/padding that contribute to the min/max width.
|
|
*/
|
|
RenderObject* parent;
|
|
RenderObject* current;
|
|
bool endOfInline;
|
|
|
|
InlineMinMaxIterator(RenderObject* p)
|
|
: parent(p), current(p), endOfInline(false)
|
|
{
|
|
|
|
}
|
|
|
|
RenderObject* next();
|
|
};
|
|
|
|
RenderObject* InlineMinMaxIterator::next()
|
|
{
|
|
RenderObject* result = 0;
|
|
bool oldEndOfInline = endOfInline;
|
|
endOfInline = false;
|
|
while (current || current == parent) {
|
|
if (!oldEndOfInline && (current == parent || (!current->isReplaced() && !current->isOutOfFlowPositioned())))
|
|
result = current->slowFirstChild();
|
|
|
|
if (!result) {
|
|
// We hit the end of our inline. (It was empty, e.g., <span></span>.)
|
|
if (!oldEndOfInline && current->isRenderInline()) {
|
|
result = current;
|
|
endOfInline = true;
|
|
break;
|
|
}
|
|
|
|
while (current && current != parent) {
|
|
result = current->nextSibling();
|
|
if (result)
|
|
break;
|
|
current = current->parent();
|
|
if (current && current != parent && current->isRenderInline()) {
|
|
result = current;
|
|
endOfInline = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!result)
|
|
break;
|
|
|
|
if (!result->isOutOfFlowPositioned() && (result->isText() || result->isReplaced() || result->isRenderInline()))
|
|
break;
|
|
|
|
current = result;
|
|
result = 0;
|
|
}
|
|
|
|
// Update our position.
|
|
current = result;
|
|
return current;
|
|
}
|
|
|
|
static LayoutUnit getBPMWidth(LayoutUnit childValue, Length cssUnit)
|
|
{
|
|
if (cssUnit.type() != Auto)
|
|
return (cssUnit.isFixed() ? static_cast<LayoutUnit>(cssUnit.value()) : childValue);
|
|
return 0;
|
|
}
|
|
|
|
static LayoutUnit getBorderPaddingMargin(RenderBoxModelObject* child, bool endOfInline)
|
|
{
|
|
RenderStyle* childStyle = child->style();
|
|
if (endOfInline) {
|
|
return getBPMWidth(child->marginEnd(), childStyle->marginEnd()) +
|
|
getBPMWidth(child->paddingEnd(), childStyle->paddingEnd()) +
|
|
child->borderEnd();
|
|
}
|
|
return getBPMWidth(child->marginStart(), childStyle->marginStart()) +
|
|
getBPMWidth(child->paddingStart(), childStyle->paddingStart()) +
|
|
child->borderStart();
|
|
}
|
|
|
|
static inline void stripTrailingSpace(float& inlineMax, float& inlineMin, RenderObject* trailingSpaceChild)
|
|
{
|
|
if (trailingSpaceChild && trailingSpaceChild->isText()) {
|
|
// Collapse away the trailing space at the end of a block.
|
|
RenderText* t = toRenderText(trailingSpaceChild);
|
|
const UChar space = ' ';
|
|
const Font& font = t->style()->font(); // FIXME: This ignores first-line.
|
|
float spaceWidth = font.width(constructTextRun(t, font, &space, 1, t->style(), LTR));
|
|
inlineMax -= spaceWidth + font.fontDescription().wordSpacing();
|
|
if (inlineMin > inlineMax)
|
|
inlineMin = inlineMax;
|
|
}
|
|
}
|
|
|
|
static inline void updatePreferredWidth(LayoutUnit& preferredWidth, float& result)
|
|
{
|
|
LayoutUnit snappedResult = LayoutUnit::fromFloatCeil(result);
|
|
preferredWidth = std::max(snappedResult, preferredWidth);
|
|
}
|
|
|
|
// When converting between floating point and LayoutUnits we risk losing precision
|
|
// with each conversion. When this occurs while accumulating our preferred widths,
|
|
// we can wind up with a line width that's larger than our maxPreferredWidth due to
|
|
// pure float accumulation.
|
|
static inline LayoutUnit adjustFloatForSubPixelLayout(float value)
|
|
{
|
|
return LayoutUnit::fromFloatCeil(value);
|
|
}
|
|
|
|
// FIXME: This function should be broken into something less monolithic.
|
|
// FIXME: The main loop here is very similar to LineBreaker::nextSegmentBreak. They can probably reuse code.
|
|
void RenderParagraph::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
|
|
{
|
|
float inlineMax = 0;
|
|
float inlineMin = 0;
|
|
|
|
RenderStyle* styleToUse = style();
|
|
RenderBlock* containingBlock = this->containingBlock();
|
|
LayoutUnit cw = containingBlock ? containingBlock->contentLogicalWidth() : LayoutUnit();
|
|
|
|
// If we are at the start of a line, we want to ignore all white-space.
|
|
// Also strip spaces if we previously had text that ended in a trailing space.
|
|
bool stripFrontSpaces = true;
|
|
RenderObject* trailingSpaceChild = 0;
|
|
|
|
bool autoWrap, oldAutoWrap;
|
|
autoWrap = oldAutoWrap = styleToUse->autoWrap();
|
|
|
|
InlineMinMaxIterator childIterator(const_cast<RenderParagraph*>(this));
|
|
|
|
// Only gets added to the max preffered width once.
|
|
bool addedTextIndent = false;
|
|
// Signals the text indent was more negative than the min preferred width
|
|
bool hasRemainingNegativeTextIndent = false;
|
|
|
|
LayoutUnit textIndent = minimumValueForLength(styleToUse->textIndent(), cw);
|
|
bool isPrevChildInlineFlow = false;
|
|
bool shouldBreakLineAfterText = false;
|
|
while (RenderObject* child = childIterator.next()) {
|
|
autoWrap = child->isReplaced() ? child->parent()->style()->autoWrap() :
|
|
child->style()->autoWrap();
|
|
|
|
// Step One: determine whether or not we need to go ahead and
|
|
// terminate our current line. Each discrete chunk can become
|
|
// the new min-width, if it is the widest chunk seen so far, and
|
|
// it can also become the max-width.
|
|
|
|
// Children fall into three categories:
|
|
// (1) An inline flow object. These objects always have a min/max of 0,
|
|
// and are included in the iteration solely so that their margins can
|
|
// be added in.
|
|
//
|
|
// (2) An inline non-text non-flow object, e.g., an inline replaced element.
|
|
// These objects can always be on a line by themselves, so in this situation
|
|
// we need to go ahead and break the current line, and then add in our own
|
|
// margins and min/max width on its own line, and then terminate the line.
|
|
//
|
|
// (3) A text object. Text runs can have breakable characters at the start,
|
|
// the middle or the end. They may also lose whitespace off the front if
|
|
// we're already ignoring whitespace. In order to compute accurate min-width
|
|
// information, we need three pieces of information.
|
|
// (a) the min-width of the first non-breakable run. Should be 0 if the text string
|
|
// starts with whitespace.
|
|
// (b) the min-width of the last non-breakable run. Should be 0 if the text string
|
|
// ends with whitespace.
|
|
// (c) the min/max width of the string (trimmed for whitespace).
|
|
//
|
|
// If the text string starts with whitespace, then we need to go ahead and
|
|
// terminate our current line (unless we're already in a whitespace stripping
|
|
// mode.
|
|
//
|
|
// If the text string has a breakable character in the middle, but didn't start
|
|
// with whitespace, then we add the width of the first non-breakable run and
|
|
// then end the current line. We then need to use the intermediate min/max width
|
|
// values (if any of them are larger than our current min/max). We then look at
|
|
// the width of the last non-breakable run and use that to start a new line
|
|
// (unless we end in whitespace).
|
|
RenderStyle* childStyle = child->style();
|
|
float childMin = 0;
|
|
float childMax = 0;
|
|
|
|
if (!child->isText()) {
|
|
// Case (1) and (2). Inline replaced and inline flow elements.
|
|
if (child->isRenderInline()) {
|
|
// Add in padding/border/margin from the appropriate side of
|
|
// the element.
|
|
float bpm = getBorderPaddingMargin(toRenderInline(child), childIterator.endOfInline).toFloat();
|
|
childMin += bpm;
|
|
childMax += bpm;
|
|
|
|
inlineMin += childMin;
|
|
inlineMax += childMax;
|
|
|
|
child->clearPreferredLogicalWidthsDirty();
|
|
} else {
|
|
// Inline replaced elts add in their margins to their min/max values.
|
|
LayoutUnit margins = 0;
|
|
Length startMargin = childStyle->marginStart();
|
|
Length endMargin = childStyle->marginEnd();
|
|
if (startMargin.isFixed())
|
|
margins += adjustFloatForSubPixelLayout(startMargin.value());
|
|
if (endMargin.isFixed())
|
|
margins += adjustFloatForSubPixelLayout(endMargin.value());
|
|
childMin += margins.ceilToFloat();
|
|
childMax += margins.ceilToFloat();
|
|
}
|
|
}
|
|
|
|
if (!child->isRenderInline() && !child->isText()) {
|
|
// Case (2). Inline replaced elements and floats.
|
|
// Go ahead and terminate the current line as far as
|
|
// minwidth is concerned.
|
|
LayoutUnit childMinPreferredLogicalWidth = child->minPreferredLogicalWidth();
|
|
LayoutUnit childMaxPreferredLogicalWidth = child->maxPreferredLogicalWidth();
|
|
childMin += childMinPreferredLogicalWidth.ceilToFloat();
|
|
childMax += childMaxPreferredLogicalWidth.ceilToFloat();
|
|
|
|
bool canBreakReplacedElement = true;
|
|
if ((canBreakReplacedElement && (autoWrap || oldAutoWrap) && (!isPrevChildInlineFlow || shouldBreakLineAfterText))) {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
inlineMin = 0;
|
|
}
|
|
|
|
// Add in text-indent. This is added in only once.
|
|
if (!addedTextIndent) {
|
|
float ceiledTextIndent = textIndent.ceilToFloat();
|
|
childMin += ceiledTextIndent;
|
|
childMax += ceiledTextIndent;
|
|
|
|
if (childMin < 0)
|
|
textIndent = adjustFloatForSubPixelLayout(childMin);
|
|
else
|
|
addedTextIndent = true;
|
|
}
|
|
|
|
// Add our width to the max.
|
|
inlineMax += std::max<float>(0, childMax);
|
|
|
|
if (!autoWrap || !canBreakReplacedElement || (isPrevChildInlineFlow && !shouldBreakLineAfterText)) {
|
|
inlineMin += childMin;
|
|
} else {
|
|
// Now check our line.
|
|
updatePreferredWidth(minLogicalWidth, childMin);
|
|
|
|
// Now start a new line.
|
|
inlineMin = 0;
|
|
}
|
|
|
|
if (autoWrap && canBreakReplacedElement && isPrevChildInlineFlow) {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
inlineMin = 0;
|
|
}
|
|
|
|
// We are no longer stripping whitespace at the start of
|
|
// a line.
|
|
stripFrontSpaces = false;
|
|
trailingSpaceChild = 0;
|
|
} else if (child->isText()) {
|
|
// Case (3). Text.
|
|
RenderText* t = toRenderText(child);
|
|
|
|
// Determine if we have a breakable character. Pass in
|
|
// whether or not we should ignore any spaces at the front
|
|
// of the string. If those are going to be stripped out,
|
|
// then they shouldn't be considered in the breakable char
|
|
// check.
|
|
bool hasBreakableChar, hasBreak;
|
|
float firstLineMinWidth, lastLineMinWidth;
|
|
bool hasBreakableStart, hasBreakableEnd;
|
|
float firstLineMaxWidth, lastLineMaxWidth;
|
|
t->trimmedPrefWidths(inlineMax,
|
|
firstLineMinWidth, hasBreakableStart, lastLineMinWidth, hasBreakableEnd,
|
|
hasBreakableChar, hasBreak, firstLineMaxWidth, lastLineMaxWidth,
|
|
childMin, childMax, stripFrontSpaces, styleToUse->direction());
|
|
|
|
// This text object will not be rendered, but it may still provide a breaking opportunity.
|
|
if (!hasBreak && !childMax) {
|
|
if (autoWrap && (hasBreakableStart || hasBreakableEnd)) {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
inlineMin = 0;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if (stripFrontSpaces)
|
|
trailingSpaceChild = child;
|
|
else
|
|
trailingSpaceChild = 0;
|
|
|
|
// Add in text-indent. This is added in only once.
|
|
float ti = 0;
|
|
if (!addedTextIndent || hasRemainingNegativeTextIndent) {
|
|
ti = textIndent.ceilToFloat();
|
|
childMin += ti;
|
|
firstLineMinWidth += ti;
|
|
|
|
// It the text indent negative and larger than the child minimum, we re-use the remainder
|
|
// in future minimum calculations, but using the negative value again on the maximum
|
|
// will lead to under-counting the max pref width.
|
|
if (!addedTextIndent) {
|
|
childMax += ti;
|
|
firstLineMaxWidth += ti;
|
|
addedTextIndent = true;
|
|
}
|
|
|
|
if (childMin < 0) {
|
|
textIndent = childMin;
|
|
hasRemainingNegativeTextIndent = true;
|
|
}
|
|
}
|
|
|
|
// If we have no breakable characters at all,
|
|
// then this is the easy case. We add ourselves to the current
|
|
// min and max and continue.
|
|
if (!hasBreakableChar) {
|
|
inlineMin += childMin;
|
|
} else {
|
|
if (hasBreakableStart) {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
} else {
|
|
inlineMin += firstLineMinWidth;
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
childMin -= ti;
|
|
}
|
|
|
|
inlineMin = childMin;
|
|
|
|
if (hasBreakableEnd) {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
inlineMin = 0;
|
|
shouldBreakLineAfterText = false;
|
|
} else {
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
inlineMin = lastLineMinWidth;
|
|
shouldBreakLineAfterText = true;
|
|
}
|
|
}
|
|
|
|
if (hasBreak) {
|
|
inlineMax += firstLineMaxWidth;
|
|
updatePreferredWidth(maxLogicalWidth, inlineMax);
|
|
updatePreferredWidth(maxLogicalWidth, childMax);
|
|
inlineMax = lastLineMaxWidth;
|
|
addedTextIndent = true;
|
|
} else {
|
|
inlineMax += std::max<float>(0, childMax);
|
|
}
|
|
}
|
|
|
|
if (!child->isText() && child->isRenderInline())
|
|
isPrevChildInlineFlow = true;
|
|
else
|
|
isPrevChildInlineFlow = false;
|
|
|
|
oldAutoWrap = autoWrap;
|
|
}
|
|
|
|
if (styleToUse->collapseWhiteSpace())
|
|
stripTrailingSpace(inlineMax, inlineMin, trailingSpaceChild);
|
|
|
|
updatePreferredWidth(minLogicalWidth, inlineMin);
|
|
updatePreferredWidth(maxLogicalWidth, inlineMax);
|
|
|
|
maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth);
|
|
}
|
|
|
|
int RenderParagraph::firstLineBoxBaseline(FontBaselineOrAuto baselineType) const
|
|
{
|
|
if (!firstLineBox())
|
|
return -1;
|
|
FontBaseline baseline;
|
|
if (baselineType.m_auto)
|
|
baseline = firstRootBox()->baselineType();
|
|
else
|
|
baseline = baselineType.m_baseline;
|
|
return firstLineBox()->logicalTop() + style(true)->fontMetrics().ascent(baseline);
|
|
}
|
|
|
|
int RenderParagraph::lastLineBoxBaseline(LineDirectionMode lineDirection) const
|
|
{
|
|
if (!firstLineBox() && hasLineIfEmpty()) {
|
|
const FontMetrics& fontMetrics = firstLineStyle()->fontMetrics();
|
|
return fontMetrics.ascent()
|
|
+ (lineHeight(true, lineDirection, PositionOfInteriorLineBoxes) - fontMetrics.height()) / 2
|
|
+ (lineDirection == HorizontalLine ? borderTop() + paddingTop() : borderRight() + paddingRight());
|
|
}
|
|
if (lastLineBox())
|
|
return lastLineBox()->logicalTop() + style(lastLineBox() == firstLineBox())->fontMetrics().ascent(lastRootBox()->baselineType());
|
|
return -1;
|
|
}
|
|
|
|
void RenderParagraph::layout()
|
|
{
|
|
ASSERT(needsLayout());
|
|
ASSERT(isInlineBlock() || !isInline());
|
|
|
|
if (simplifiedLayout())
|
|
return;
|
|
|
|
SubtreeLayoutScope layoutScope(*this);
|
|
|
|
LayoutUnit oldLeft = logicalLeft();
|
|
bool logicalWidthChanged = updateLogicalWidthAndColumnWidth();
|
|
bool relayoutChildren = logicalWidthChanged;
|
|
|
|
LayoutUnit beforeEdge = borderBefore() + paddingBefore();
|
|
LayoutUnit afterEdge = borderAfter() + paddingAfter();
|
|
LayoutUnit previousHeight = logicalHeight();
|
|
setLogicalHeight(beforeEdge);
|
|
|
|
layoutChildren(relayoutChildren, layoutScope, beforeEdge, afterEdge);
|
|
|
|
LayoutUnit oldClientAfterEdge = clientLogicalBottom();
|
|
|
|
updateLogicalHeight();
|
|
|
|
if (previousHeight != logicalHeight())
|
|
relayoutChildren = true;
|
|
|
|
layoutPositionedObjects(relayoutChildren, oldLeft != logicalLeft() ? ForcedLayoutAfterContainingBlockMoved : DefaultLayout);
|
|
|
|
// Add overflow from children (unless we're multi-column, since in that case all our child overflow is clipped anyway).
|
|
computeOverflow(oldClientAfterEdge);
|
|
|
|
updateLayerTransformAfterLayout();
|
|
|
|
clearNeedsLayout();
|
|
}
|
|
|
|
void RenderParagraph::layoutChildren(bool relayoutChildren, SubtreeLayoutScope& layoutScope, LayoutUnit beforeEdge, LayoutUnit afterEdge)
|
|
{
|
|
// Figure out if we should clear out our line boxes.
|
|
// FIXME: Handle resize eventually!
|
|
bool isFullLayout = !firstLineBox() || selfNeedsLayout() || relayoutChildren;
|
|
LineLayoutState layoutState(isFullLayout);
|
|
|
|
if (isFullLayout)
|
|
lineBoxes()->deleteLineBoxes();
|
|
|
|
if (firstChild()) {
|
|
// In full layout mode, clear the line boxes of children upfront. Otherwise,
|
|
// siblings can run into stale root lineboxes during layout. Then layout
|
|
// the replaced elements later. In partial layout mode, line boxes are not
|
|
// deleted and only dirtied. In that case, we can layout the replaced
|
|
// elements at the same time.
|
|
Vector<RenderBox*> replacedChildren;
|
|
for (InlineWalker walker(this); !walker.atEnd(); walker.advance()) {
|
|
RenderObject* o = walker.current();
|
|
|
|
if (!layoutState.hasInlineChild() && o->isInline())
|
|
layoutState.setHasInlineChild(true);
|
|
|
|
if (o->isReplaced() || o->isOutOfFlowPositioned()) {
|
|
RenderBox* box = toRenderBox(o);
|
|
|
|
updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, box);
|
|
|
|
if (o->isOutOfFlowPositioned()) {
|
|
o->containingBlock()->insertPositionedObject(box);
|
|
} else if (isFullLayout || o->needsLayout()) {
|
|
// Replaced element.
|
|
box->dirtyLineBoxes(isFullLayout);
|
|
if (isFullLayout)
|
|
replacedChildren.append(box);
|
|
else
|
|
o->layoutIfNeeded();
|
|
}
|
|
} else if (o->isText() || (o->isRenderInline() && !walker.atEndOfInline())) {
|
|
if (!o->isText())
|
|
toRenderInline(o)->updateAlwaysCreateLineBoxes(layoutState.isFullLayout());
|
|
if (layoutState.isFullLayout() || o->selfNeedsLayout())
|
|
dirtyLineBoxesForRenderer(o, layoutState.isFullLayout());
|
|
o->clearNeedsLayout();
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < replacedChildren.size(); i++)
|
|
replacedChildren[i]->layoutIfNeeded();
|
|
|
|
layoutRunsAndFloats(layoutState);
|
|
}
|
|
|
|
// Expand the last line to accommodate Ruby and emphasis marks.
|
|
int lastLineAnnotationsAdjustment = 0;
|
|
if (lastRootBox()) {
|
|
LayoutUnit lowestAllowedPosition = std::max(lastRootBox()->lineBottom(), logicalHeight() + paddingAfter());
|
|
lastLineAnnotationsAdjustment = lastRootBox()->computeUnderAnnotationAdjustment(lowestAllowedPosition);
|
|
}
|
|
|
|
// Now add in the bottom border/padding.
|
|
setLogicalHeight(logicalHeight() + lastLineAnnotationsAdjustment + afterEdge);
|
|
|
|
if (!firstLineBox() && hasLineIfEmpty())
|
|
setLogicalHeight(logicalHeight() + lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes));
|
|
}
|
|
|
|
RootInlineBox* RenderParagraph::determineStartPosition(LineLayoutState& layoutState, InlineBidiResolver& resolver)
|
|
{
|
|
RootInlineBox* curr = 0;
|
|
RootInlineBox* last = 0;
|
|
|
|
if (layoutState.isFullLayout()) {
|
|
// If we encountered a new float and have inline children, mark ourself to force us to issue paint invalidations.
|
|
if (layoutState.hasInlineChild() && !selfNeedsLayout()) {
|
|
setNeedsLayout(MarkOnlyThis);
|
|
}
|
|
|
|
// FIXME: This should just call deleteLineBoxTree, but that causes
|
|
// crashes for fast/repaint tests.
|
|
curr = firstRootBox();
|
|
while (curr) {
|
|
// Note: This uses nextRootBox() insted of nextLineBox() like deleteLineBoxTree does.
|
|
RootInlineBox* next = curr->nextRootBox();
|
|
curr->deleteLine();
|
|
curr = next;
|
|
}
|
|
ASSERT(!firstLineBox() && !lastLineBox());
|
|
} else {
|
|
if (curr) {
|
|
// We have a dirty line.
|
|
if (RootInlineBox* prevRootBox = curr->prevRootBox()) {
|
|
// We have a previous line.
|
|
if (!prevRootBox->endsWithBreak() || !prevRootBox->lineBreakObj() || (prevRootBox->lineBreakObj()->isText() && prevRootBox->lineBreakPos() >= toRenderText(prevRootBox->lineBreakObj())->textLength()))
|
|
// The previous line didn't break cleanly or broke at a newline
|
|
// that has been deleted, so treat it as dirty too.
|
|
curr = prevRootBox;
|
|
}
|
|
} else {
|
|
// No dirty lines were found.
|
|
// If the last line didn't break cleanly, treat it as dirty.
|
|
if (lastRootBox() && !lastRootBox()->endsWithBreak())
|
|
curr = lastRootBox();
|
|
}
|
|
|
|
// If we have no dirty lines, then last is just the last root box.
|
|
last = curr ? curr->prevRootBox() : lastRootBox();
|
|
}
|
|
|
|
layoutState.lineInfo().setFirstLine(!last);
|
|
layoutState.lineInfo().setPreviousLineBrokeCleanly(!last || last->endsWithBreak());
|
|
|
|
if (last) {
|
|
setLogicalHeight(last->lineBottomWithLeading());
|
|
InlineIterator iter = InlineIterator(this, last->lineBreakObj(), last->lineBreakPos());
|
|
resolver.setPosition(iter, numberOfIsolateAncestors(iter));
|
|
resolver.setStatus(last->lineBreakBidiStatus());
|
|
} else {
|
|
TextDirection direction = style()->direction();
|
|
if (style()->unicodeBidi() == Plaintext)
|
|
direction = determinePlaintextDirectionality(this);
|
|
resolver.setStatus(BidiStatus(direction, isOverride(style()->unicodeBidi())));
|
|
InlineIterator iter = InlineIterator(this, bidiFirstSkippingEmptyInlines(this, resolver.runs(), &resolver), 0);
|
|
resolver.setPosition(iter, numberOfIsolateAncestors(iter));
|
|
}
|
|
return curr;
|
|
}
|
|
|
|
void RenderParagraph::determineEndPosition(LineLayoutState& layoutState, RootInlineBox* startLine, InlineIterator& cleanLineStart, BidiStatus& cleanLineBidiStatus)
|
|
{
|
|
ASSERT(!layoutState.endLine());
|
|
RootInlineBox* last = 0;
|
|
for (RootInlineBox* curr = startLine->nextRootBox(); curr; curr = curr->nextRootBox()) {
|
|
if (curr->isDirty())
|
|
last = 0;
|
|
else if (!last)
|
|
last = curr;
|
|
}
|
|
|
|
if (!last)
|
|
return;
|
|
|
|
// At this point, |last| is the first line in a run of clean lines that ends with the last line
|
|
// in the block.
|
|
|
|
RootInlineBox* prev = last->prevRootBox();
|
|
cleanLineStart = InlineIterator(this, prev->lineBreakObj(), prev->lineBreakPos());
|
|
cleanLineBidiStatus = prev->lineBreakBidiStatus();
|
|
layoutState.setEndLineLogicalTop(prev->lineBottomWithLeading());
|
|
|
|
for (RootInlineBox* line = last; line; line = line->nextRootBox())
|
|
line->extractLine(); // Disconnect all line boxes from their render objects while preserving
|
|
// their connections to one another.
|
|
|
|
layoutState.setEndLine(last);
|
|
}
|
|
|
|
bool RenderParagraph::checkPaginationAndFloatsAtEndLine(LineLayoutState& layoutState)
|
|
{
|
|
// FIXME(sky): Remove this.
|
|
return true;
|
|
}
|
|
|
|
bool RenderParagraph::matchedEndLine(LineLayoutState& layoutState, const InlineBidiResolver& resolver, const InlineIterator& endLineStart, const BidiStatus& endLineStatus)
|
|
{
|
|
if (resolver.position() == endLineStart) {
|
|
if (resolver.status() != endLineStatus)
|
|
return false;
|
|
return checkPaginationAndFloatsAtEndLine(layoutState);
|
|
}
|
|
|
|
// The first clean line doesn't match, but we can check a handful of following lines to try
|
|
// to match back up.
|
|
static int numLines = 8; // The # of lines we're willing to match against.
|
|
RootInlineBox* originalEndLine = layoutState.endLine();
|
|
RootInlineBox* line = originalEndLine;
|
|
for (int i = 0; i < numLines && line; i++, line = line->nextRootBox()) {
|
|
if (line->lineBreakObj() == resolver.position().object() && line->lineBreakPos() == resolver.position().offset()) {
|
|
// We have a match.
|
|
if (line->lineBreakBidiStatus() != resolver.status())
|
|
return false; // ...but the bidi state doesn't match.
|
|
|
|
bool matched = false;
|
|
RootInlineBox* result = line->nextRootBox();
|
|
layoutState.setEndLine(result);
|
|
if (result) {
|
|
layoutState.setEndLineLogicalTop(line->lineBottomWithLeading());
|
|
matched = checkPaginationAndFloatsAtEndLine(layoutState);
|
|
}
|
|
|
|
// Now delete the lines that we failed to sync.
|
|
deleteLineRange(layoutState, originalEndLine, result);
|
|
return matched;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
} // namespace blink
|