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87 lines
3.1 KiB
C++
87 lines
3.1 KiB
C++
/*
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* Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_CLIPRECT_H_
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#define SKY_ENGINE_CORE_RENDERING_CLIPRECT_H_
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#include "flutter/sky/engine/platform/geometry/LayoutRect.h"
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namespace blink {
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class RenderLayer;
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class HitTestLocation;
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class ClipRect {
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public:
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ClipRect()
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: m_hasRadius(false)
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{ }
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ClipRect(const LayoutRect& rect)
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: m_rect(rect)
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, m_hasRadius(false)
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{ }
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const LayoutRect& rect() const { return m_rect; }
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void setRect(const LayoutRect& rect) { m_rect = rect; }
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bool hasRadius() const { return m_hasRadius; }
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void setHasRadius(bool hasRadius) { m_hasRadius = hasRadius; }
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bool operator==(const ClipRect& other) const { return rect() == other.rect() && hasRadius() == other.hasRadius(); }
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bool operator!=(const ClipRect& other) const { return rect() != other.rect() || hasRadius() != other.hasRadius(); }
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bool operator!=(const LayoutRect& otherRect) const { return rect() != otherRect; }
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void intersect(const LayoutRect& other) { m_rect.intersect(other); }
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void intersect(const ClipRect& other)
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{
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m_rect.intersect(other.rect());
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if (other.hasRadius())
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m_hasRadius = true;
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}
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void move(LayoutUnit x, LayoutUnit y) { m_rect.move(x, y); }
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void move(const LayoutSize& size) { m_rect.move(size); }
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void moveBy(const LayoutPoint& point) { m_rect.moveBy(point); }
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bool isEmpty() const { return m_rect.isEmpty(); }
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bool intersects(const LayoutRect& rect) const { return m_rect.intersects(rect); }
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bool intersects(const HitTestLocation&) const;
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private:
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LayoutRect m_rect;
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bool m_hasRadius;
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};
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inline ClipRect intersection(const ClipRect& a, const ClipRect& b)
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{
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ClipRect c = a;
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c.intersect(b);
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return c;
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}
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} // namespace blink
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#endif // SKY_ENGINE_CORE_RENDERING_CLIPRECT_H_
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