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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
237 lines
10 KiB
C++
237 lines
10 KiB
C++
/*
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* Copyright (C) 2009 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WebWidget_h
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#define WebWidget_h
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#include "../platform/WebCanvas.h"
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#include "../platform/WebCommon.h"
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#include "../platform/WebRect.h"
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#include "../platform/WebSize.h"
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#include "sky/engine/public/web/WebBeginFrameArgs.h"
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#include "sky/engine/public/web/WebCompositionUnderline.h"
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#include "sky/engine/public/web/WebTextDirection.h"
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#include "sky/engine/public/web/WebTextInputInfo.h"
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namespace blink {
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class WebCompositeAndReadbackAsyncCallback;
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class WebInputEvent;
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class WebLayerTreeView;
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class WebMouseEvent;
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class WebString;
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struct WebPoint;
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struct WebRenderingStats;
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template <typename T> class WebVector;
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class WebWidget {
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public:
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// This method closes and deletes the WebWidget.
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virtual void close() { }
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// Returns the current size of the WebWidget.
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virtual WebSize size() { return WebSize(); }
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// Used to group a series of resize events. For example, if the user
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// drags a resizer then willStartLiveResize will be called, followed by a
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// sequence of resize events, ending with willEndLiveResize when the user
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// lets go of the resizer.
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virtual void willStartLiveResize() { }
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// Called to resize the WebWidget.
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virtual void resize(const WebSize&) { }
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// Ends a group of resize events that was started with a call to
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// willStartLiveResize.
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virtual void willEndLiveResize() { }
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// Called to notify the WebWidget of entering/exiting fullscreen mode. The
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// resize method may be called between will{Enter,Exit}FullScreen and
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// did{Enter,Exit}FullScreen.
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virtual void willEnterFullScreen() { }
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virtual void didEnterFullScreen() { }
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virtual void willExitFullScreen() { }
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virtual void didExitFullScreen() { }
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// Called to update imperative animation state. This should be called before
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// paint, although the client can rate-limit these calls.
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// FIXME: Remove this function once Chrome side patch lands.
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void animate(double monotonicFrameBeginTime)
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{
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beginFrame(WebBeginFrameArgs(monotonicFrameBeginTime));
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}
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virtual void beginFrame(const WebBeginFrameArgs& frameTime) { }
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// Called to notify that a previously begun frame was finished and
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// committed to the compositor. This is used to schedule lower priority
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// work after tasks such as input processing and painting.
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virtual void didCommitFrameToCompositor() { }
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// Called to layout the WebWidget. This MUST be called before Paint,
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// and it may result in calls to WebWidgetClient::didInvalidateRect.
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virtual void layout() { }
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// Called to paint the rectangular region within the WebWidget
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// onto the specified canvas at (viewPort.x,viewPort.y). You MUST call
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// Layout before calling this method. It is okay to call paint
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// multiple times once layout has been called, assuming no other
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// changes are made to the WebWidget (e.g., once events are
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// processed, it should be assumed that another call to layout is
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// warranted before painting again).
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virtual void paint(WebCanvas*, const WebRect& viewPort) { }
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virtual void paintCompositedDeprecated(WebCanvas*, const WebRect&) { }
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// The caller is responsible for keeping the WebCompositeAndReadbackAsyncCallback
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// object alive until it is called. This should only be called when
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// isAcceleratedCompositingActive() is true.
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virtual void compositeAndReadbackAsync(WebCompositeAndReadbackAsyncCallback*) { }
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// Returns true if we've started tracking repaint rectangles.
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virtual bool isTrackingRepaints() const { return false; }
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// Indicates that the compositing surface associated with this WebWidget is
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// ready to use.
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virtual void setCompositorSurfaceReady() { }
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// Called to inform the WebWidget of a change in theme.
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// Implementors that cache rendered copies of widgets need to re-render
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// on receiving this message
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virtual void themeChanged() { }
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// Called to inform the WebWidget of an input event. Returns true if
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// the event has been processed, false otherwise.
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virtual bool handleInputEvent(const WebInputEvent&) { return false; }
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// Called to inform the WebWidget of the mouse cursor's visibility.
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virtual void setCursorVisibilityState(bool isVisible) { }
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// Called to inform the WebWidget that mouse capture was lost.
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virtual void mouseCaptureLost() { }
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// Called to inform the WebWidget that it has gained or lost keyboard focus.
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virtual void setFocus(bool) { }
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// Called to inform the WebWidget of a new composition text.
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// If selectionStart and selectionEnd has the same value, then it indicates
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// the input caret position. If the text is empty, then the existing
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// composition text will be cancelled.
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// Returns true if the composition text was set successfully.
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virtual bool setComposition(
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const WebString& text,
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const WebVector<WebCompositionUnderline>& underlines,
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int selectionStart,
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int selectionEnd) { return false; }
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enum ConfirmCompositionBehavior {
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DoNotKeepSelection,
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KeepSelection,
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};
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// Called to inform the WebWidget to confirm an ongoing composition.
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// This method is same as confirmComposition(WebString());
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// Returns true if there is an ongoing composition.
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virtual bool confirmComposition() { return false; } // Deprecated
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virtual bool confirmComposition(ConfirmCompositionBehavior selectionBehavior) { return false; }
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// Called to inform the WebWidget to confirm an ongoing composition with a
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// new composition text. If the text is empty then the current composition
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// text is confirmed. If there is no ongoing composition, then deletes the
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// current selection and inserts the text. This method has no effect if
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// there is no ongoing composition and the text is empty.
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// Returns true if there is an ongoing composition or the text is inserted.
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virtual bool confirmComposition(const WebString& text) { return false; }
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// Fetches the character range of the current composition, also called the
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// "marked range." Returns true and fills the out-paramters on success;
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// returns false on failure.
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virtual bool compositionRange(size_t* location, size_t* length) { return false; }
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// Returns information about the current text input of this WebWidget.
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virtual WebTextInputInfo textInputInfo() { return WebTextInputInfo(); }
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// Returns the anchor and focus bounds of the current selection.
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// If the selection range is empty, it returns the caret bounds.
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virtual bool selectionBounds(WebRect& anchor, WebRect& focus) const { return false; }
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// Called to notify that IME candidate window has changed its visibility or
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// its appearance. These calls correspond to trigger
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// candidatewindow{show,update,hide} events defined in W3C IME API.
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virtual void didShowCandidateWindow() { }
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virtual void didUpdateCandidateWindow() { }
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virtual void didHideCandidateWindow() { }
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// Returns the text direction at the start and end bounds of the current selection.
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// If the selection range is empty, it returns false.
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virtual bool selectionTextDirection(WebTextDirection& start, WebTextDirection& end) const { return false; }
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// Returns true if the selection range is nonempty and its anchor is first
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// (i.e its anchor is its start).
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virtual bool isSelectionAnchorFirst() const { return false; }
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// Fetch the current selection range of this WebWidget. If there is no
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// selection, it will output a 0-length range with the location at the
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// caret. Returns true and fills the out-paramters on success; returns false
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// on failure.
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virtual bool caretOrSelectionRange(size_t* location, size_t* length) { return false; }
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// Changes the text direction of the selected input node.
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virtual void setTextDirection(WebTextDirection) { }
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// Returns true if the WebWidget uses GPU accelerated compositing
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// to render its contents.
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virtual bool isAcceleratedCompositingActive() const { return false; }
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// The WebLayerTreeView initialized on this WebWidgetClient will be going away and
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// is no longer safe to access.
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virtual void willCloseLayerTreeView() { }
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// Calling WebWidgetClient::requestPointerLock() will result in one
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// return call to didAcquirePointerLock() or didNotAcquirePointerLock().
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virtual void didAcquirePointerLock() { }
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virtual void didNotAcquirePointerLock() { }
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// Pointer lock was held, but has been lost. This may be due to a
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// request via WebWidgetClient::requestPointerUnlock(), or for other
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// reasons such as the user exiting lock, window focus changing, etc.
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virtual void didLosePointerLock() { }
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// The page background color. Can be used for filling in areas without
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// content.
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virtual WebColor backgroundColor() const { return 0xFFFFFFFF; /* SK_ColorWHITE */ }
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protected:
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~WebWidget() { }
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};
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} // namespace blink
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#endif
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