Eric Seidel e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00

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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef DOMTimer_h
#define DOMTimer_h
#include "sky/engine/bindings/core/v8/ScheduledAction.h"
#include "sky/engine/core/frame/SuspendableTimer.h"
#include "sky/engine/platform/UserGestureIndicator.h"
#include "sky/engine/wtf/Compiler.h"
#include "sky/engine/wtf/OwnPtr.h"
#include "sky/engine/wtf/PassOwnPtr.h"
namespace blink {
class ExecutionContext;
class DOMTimer final : public SuspendableTimer {
public:
// Creates a new timer owned by the ExecutionContext, starts it and returns its ID.
static int install(ExecutionContext*, PassOwnPtr<ScheduledAction>, int timeout, bool singleShot);
static void removeByID(ExecutionContext*, int timeoutID);
virtual ~DOMTimer();
int timeoutID() const;
// ActiveDOMObject
virtual void contextDestroyed() override;
virtual void stop() override;
// The following are essentially constants. All intervals are in seconds.
static double hiddenPageAlignmentInterval();
static double visiblePageAlignmentInterval();
private:
friend class ExecutionContext; // For create().
// Should only be used by ExecutionContext.
static PassOwnPtr<DOMTimer> create(ExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot, int timeoutID)
{
return adoptPtr(new DOMTimer(context, action, timeout, singleShot, timeoutID));
}
DOMTimer(ExecutionContext*, PassOwnPtr<ScheduledAction>, int interval, bool singleShot, int timeoutID);
virtual void fired() override;
// Retuns timer fire time rounded to the next multiple of timer alignment interval.
virtual double alignedFireTime(double) const override;
int m_timeoutID;
int m_nestingLevel;
OwnPtr<ScheduledAction> m_action;
RefPtr<UserGestureToken> m_userGestureToken;
};
} // namespace blink
#endif // DOMTimer_h