Ben Konyi a0110107ee Roll src/third_party/dart 991c9da720..ffee99d79b (7 commits)
ffee99d79b Add asyncExpectThrows<T>() to async_helper.
994f535e03 [vm/bytecode/compiler] Remove excessive stack overflow checks when inlining
9ea9612ce8 Object can be used in for-in and await for elements.
4555cf788d Convert one more set of tests
a9ee08051d [dartdevc] Remove redundant parameters from helper methods
1bbd282d65 Make analyzer/tool/summary/generate.dart take an IDL path
f12715354a [co19] DEPS updated
2019-03-27 19:22:29 -07:00
2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%