mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
320 lines
7.5 KiB
C++
320 lines
7.5 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include <malloc.h>
|
|
#include <new.h>
|
|
#include <windows.h>
|
|
|
|
#include "base/basictypes.h"
|
|
|
|
// This shim make it possible to perform additional checks on allocations
|
|
// before passing them to the Heap functions.
|
|
|
|
// Heap functions are stripped from libcmt.lib using the prep_libc.py
|
|
// for each object file stripped, we re-implement them here to allow us to
|
|
// perform additional checks:
|
|
// 1. Enforcing the maximum size that can be allocated to 2Gb.
|
|
// 2. Calling new_handler if malloc fails.
|
|
|
|
extern "C" {
|
|
// We set this to 1 because part of the CRT uses a check of _crtheap != 0
|
|
// to test whether the CRT has been initialized. Once we've ripped out
|
|
// the allocators from libcmt, we need to provide this definition so that
|
|
// the rest of the CRT is still usable.
|
|
// heapinit.c
|
|
void* _crtheap = reinterpret_cast<void*>(1);
|
|
}
|
|
|
|
namespace {
|
|
|
|
const size_t kWindowsPageSize = 4096;
|
|
const size_t kMaxWindowsAllocation = INT_MAX - kWindowsPageSize;
|
|
int new_mode = 0;
|
|
|
|
// VS2013 crt uses the process heap as its heap, so we do the same here.
|
|
// See heapinit.c in VS CRT sources.
|
|
bool win_heap_init() {
|
|
// Set the _crtheap global here. THis allows us to offload most of the
|
|
// memory management to the CRT, except the functions we need to shim.
|
|
_crtheap = GetProcessHeap();
|
|
if (_crtheap == NULL)
|
|
return false;
|
|
|
|
ULONG enable_lfh = 2;
|
|
// NOTE: Setting LFH may fail. Vista already has it enabled.
|
|
// And under the debugger, it won't use LFH. So we
|
|
// ignore any errors.
|
|
HeapSetInformation(_crtheap, HeapCompatibilityInformation, &enable_lfh,
|
|
sizeof(enable_lfh));
|
|
|
|
return true;
|
|
}
|
|
|
|
void* win_heap_malloc(size_t size) {
|
|
if (size < kMaxWindowsAllocation)
|
|
return HeapAlloc(_crtheap, 0, size);
|
|
return NULL;
|
|
}
|
|
|
|
void win_heap_free(void* size) {
|
|
HeapFree(_crtheap, 0, size);
|
|
}
|
|
|
|
void* win_heap_realloc(void* ptr, size_t size) {
|
|
if (!ptr)
|
|
return win_heap_malloc(size);
|
|
if (!size) {
|
|
win_heap_free(ptr);
|
|
return NULL;
|
|
}
|
|
if (size < kMaxWindowsAllocation)
|
|
return HeapReAlloc(_crtheap, 0, ptr, size);
|
|
return NULL;
|
|
}
|
|
|
|
void win_heap_term() {
|
|
_crtheap = NULL;
|
|
}
|
|
|
|
// Call the new handler, if one has been set.
|
|
// Returns true on successfully calling the handler, false otherwise.
|
|
inline bool call_new_handler(bool nothrow, size_t size) {
|
|
// Get the current new handler.
|
|
_PNH nh = _query_new_handler();
|
|
#if defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS
|
|
if (!nh)
|
|
return false;
|
|
// Since exceptions are disabled, we don't really know if new_handler
|
|
// failed. Assume it will abort if it fails.
|
|
return nh(size);
|
|
#else
|
|
#error "Exceptions in allocator shim are not supported!"
|
|
#endif // defined(_HAS_EXCEPTIONS) && !_HAS_EXCEPTIONS
|
|
return false;
|
|
}
|
|
|
|
// Implement a C++ style allocation, which always calls the new_handler
|
|
// on failure.
|
|
inline void* generic_cpp_alloc(size_t size, bool nothrow) {
|
|
void* ptr;
|
|
for (;;) {
|
|
ptr = malloc(size);
|
|
if (ptr)
|
|
return ptr;
|
|
if (!call_new_handler(nothrow, size))
|
|
break;
|
|
}
|
|
return ptr;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// new.cpp
|
|
void* operator new(size_t size) {
|
|
return generic_cpp_alloc(size, false);
|
|
}
|
|
|
|
// delete.cpp
|
|
void operator delete(void* p) throw() {
|
|
free(p);
|
|
}
|
|
|
|
// new2.cpp
|
|
void* operator new[](size_t size) {
|
|
return generic_cpp_alloc(size, false);
|
|
}
|
|
|
|
// delete2.cpp
|
|
void operator delete[](void* p) throw() {
|
|
free(p);
|
|
}
|
|
|
|
// newopnt.cpp
|
|
void* operator new(size_t size, const std::nothrow_t& nt) {
|
|
return generic_cpp_alloc(size, true);
|
|
}
|
|
|
|
// newaopnt.cpp
|
|
void* operator new[](size_t size, const std::nothrow_t& nt) {
|
|
return generic_cpp_alloc(size, true);
|
|
}
|
|
|
|
// This function behaves similarly to MSVC's _set_new_mode.
|
|
// If flag is 0 (default), calls to malloc will behave normally.
|
|
// If flag is 1, calls to malloc will behave like calls to new,
|
|
// and the std_new_handler will be invoked on failure.
|
|
// Returns the previous mode.
|
|
// new_mode.cpp
|
|
int _set_new_mode(int flag) throw() {
|
|
int old_mode = new_mode;
|
|
new_mode = flag;
|
|
return old_mode;
|
|
}
|
|
|
|
// new_mode.cpp
|
|
int _query_new_mode() {
|
|
return new_mode;
|
|
}
|
|
|
|
extern "C" {
|
|
// malloc.c
|
|
void* malloc(size_t size) {
|
|
void* ptr;
|
|
for (;;) {
|
|
ptr = win_heap_malloc(size);
|
|
if (ptr)
|
|
return ptr;
|
|
|
|
if (!new_mode || !call_new_handler(true, size))
|
|
break;
|
|
}
|
|
return ptr;
|
|
}
|
|
|
|
// free.c
|
|
void free(void* p) {
|
|
win_heap_free(p);
|
|
return;
|
|
}
|
|
|
|
// realloc.c
|
|
void* realloc(void* ptr, size_t size) {
|
|
// Webkit is brittle for allocators that return NULL for malloc(0). The
|
|
// realloc(0, 0) code path does not guarantee a non-NULL return, so be sure
|
|
// to call malloc for this case.
|
|
if (!ptr)
|
|
return malloc(size);
|
|
|
|
void* new_ptr;
|
|
for (;;) {
|
|
new_ptr = win_heap_realloc(ptr, size);
|
|
|
|
// Subtle warning: NULL return does not alwas indicate out-of-memory. If
|
|
// the requested new size is zero, realloc should free the ptr and return
|
|
// NULL.
|
|
if (new_ptr || !size)
|
|
return new_ptr;
|
|
if (!new_mode || !call_new_handler(true, size))
|
|
break;
|
|
}
|
|
return new_ptr;
|
|
}
|
|
|
|
// heapinit.c
|
|
intptr_t _get_heap_handle() {
|
|
return reinterpret_cast<intptr_t>(_crtheap);
|
|
}
|
|
|
|
// heapinit.c
|
|
int _heap_init() {
|
|
return win_heap_init() ? 1 : 0;
|
|
}
|
|
|
|
// heapinit.c
|
|
void _heap_term() {
|
|
win_heap_term();
|
|
}
|
|
|
|
// calloc.c
|
|
void* calloc(size_t n, size_t elem_size) {
|
|
// Overflow check.
|
|
const size_t size = n * elem_size;
|
|
if (elem_size != 0 && size / elem_size != n)
|
|
return NULL;
|
|
|
|
void* result = malloc(size);
|
|
if (result != NULL) {
|
|
memset(result, 0, size);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// recalloc.c
|
|
void* _recalloc(void* p, size_t n, size_t elem_size) {
|
|
if (!p)
|
|
return calloc(n, elem_size);
|
|
|
|
// This API is a bit odd.
|
|
// Note: recalloc only guarantees zeroed memory when p is NULL.
|
|
// Generally, calls to malloc() have padding. So a request
|
|
// to malloc N bytes actually malloc's N+x bytes. Later, if
|
|
// that buffer is passed to recalloc, we don't know what N
|
|
// was anymore. We only know what N+x is. As such, there is
|
|
// no way to know what to zero out.
|
|
const size_t size = n * elem_size;
|
|
if (elem_size != 0 && size / elem_size != n)
|
|
return NULL;
|
|
return realloc(p, size);
|
|
}
|
|
|
|
// calloc_impl.c
|
|
void* _calloc_impl(size_t n, size_t size) {
|
|
return calloc(n, size);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
#undef malloc
|
|
#undef free
|
|
#undef calloc
|
|
|
|
static int error_handler(int reportType) {
|
|
switch (reportType) {
|
|
case 0: // _CRT_WARN
|
|
__debugbreak();
|
|
return 0;
|
|
|
|
case 1: // _CRT_ERROR
|
|
__debugbreak();
|
|
return 0;
|
|
|
|
case 2: // _CRT_ASSERT
|
|
__debugbreak();
|
|
return 0;
|
|
}
|
|
char* p = NULL;
|
|
*p = '\0';
|
|
return 0;
|
|
}
|
|
|
|
int _CrtDbgReport(int reportType,
|
|
const char*,
|
|
int,
|
|
const char*,
|
|
const char*,
|
|
...) {
|
|
return error_handler(reportType);
|
|
}
|
|
|
|
int _CrtDbgReportW(int reportType,
|
|
const wchar_t*,
|
|
int,
|
|
const wchar_t*,
|
|
const wchar_t*,
|
|
...) {
|
|
return error_handler(reportType);
|
|
}
|
|
|
|
int _CrtSetReportMode(int, int) {
|
|
return 0;
|
|
}
|
|
|
|
void* _malloc_dbg(size_t size, int, const char*, int) {
|
|
return malloc(size);
|
|
}
|
|
|
|
void* _realloc_dbg(void* ptr, size_t size, int, const char*, int) {
|
|
return realloc(ptr, size);
|
|
}
|
|
|
|
void _free_dbg(void* ptr, int) {
|
|
free(ptr);
|
|
}
|
|
|
|
void* _calloc_dbg(size_t n, size_t size, int, const char*, int) {
|
|
return calloc(n, size);
|
|
}
|
|
#endif // NDEBUG
|
|
|
|
} // extern C
|