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🚫 **BLOCKED** : Do not merge until
https://github.com/flutter/flutter/issues/161261 (additional test
coverage).
---
This PR eliminates (1) `scenario_app/android`, and all references to an
Android `scenario_app`, including documentation, CI configuration, build
rules, test runner, Android-side test application, and (2), to verify
and disambiguate the remains, renames the folder `ios_scenario_app`,
which is now accurate.
It also eliminates elements that were _only_ used in the Android-side
scenario_app, such as Firebase Test Lab uploading.
I would be open to doing this in phases if we thought it was better to
do so, but given its mostly a mechanical change (and by renaming the
directory, references can be checked merely by looking for
`/\bscenario_app/`, I believe this is safe to iterate on and eventually
merge after the holidays.
## Background
As of the merged mono-repo, there is no longer a requirement for the
engine to be testable as a standalone unit.
As an example,
[`%ENGINE%/testing/scenario_app`](3762f2e973/engine/src/flutter/testing/scenario_app),
which was intended to _emulate_ the Flutter framework (and some of
`flutter_tools` tooling), load the iOS and Android embedder, and run
various "scenarios" (which ran a combination of `dart:ui` code and
Android Java/iOS Obj-C) verifying golden-file screenshots.
Instead, it is now possible to write and run _real_ (full) Flutter apps
the same way that an end-user (or our own tests) would. One such example
is
[`dev/native_driver_test`](https://github.com/flutter/flutter/tree/master/dev/integration_tests/native_driver_test),
which is a full-fledged Flutter app, which uses standard tooling (i.e.
`flutter`), to test most of the same elements that previously were only
tested in the Android version of `scenario_app`.
Engine Testing
This directory contains the infrastructure for running tests on the engine, which are most often run by Flutter's continuous integration (CI) systems.
The tests themselves are located in other directories, closer to the source for
each platform, language, and variant. For instance, macOS engine unit tests
written in objective C are located in the same directory as the source files,
but with a Test suffix added (e.g. "FlutterEngineTest.mm" holds the tests for
"FlutterEngine.mm", and they are located in the same directory).
Testing the Engine locally
If you are working on the engine, you will want to be able to run tests locally.
In order to learn the details of how do that, please consult the Flutter Wiki page on the subject.