flutter_flutter/shell/gpu_driver.h
Adam Barth 9b108f1146 SkyShell should be able to draw a green square with GL
This CL teaches SkyShell how to initialize GL and draw a green square.

R=eseidel@google.com, eseidel@chromium.org

Review URL: https://codereview.chromium.org/890803004
2015-01-31 00:44:42 -08:00

44 lines
921 B
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_SHELL_GPU_DRIVER_H_
#define SKY_SHELL_GPU_DRIVER_H_
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/native_widget_types.h"
namespace gfx {
class GLContext;
class GLShareGroup;
class GLSurface;
}
namespace sky {
namespace shell {
class GPUDriver {
public:
explicit GPUDriver();
~GPUDriver();
base::WeakPtr<GPUDriver> GetWeakPtr();
void Init(gfx::AcceleratedWidget widget);
private:
scoped_refptr<gfx::GLShareGroup> share_group_;
scoped_refptr<gfx::GLSurface> surface_;
scoped_refptr<gfx::GLContext> context_;
base::WeakPtrFactory<GPUDriver> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(GPUDriver);
};
} // namespace shell
} // namespace sky
#endif // SKY_SHELL_GPU_DRIVER_H_