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There's no reason to keep two identical lists of the sheets and have this separate object. I also moved the updating logic out of StyleResolver and into ScopedStyleResolver which makes more sense. There's still some weirdness since some global state still exists in the StyleResolver, but that's something we can fix in future patches. R=ojan@chromium.org Review URL: https://codereview.chromium.org/852703002
193 lines
7.2 KiB
C++
193 lines
7.2 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_CSS_RESOLVER_STYLERESOLVER_H_
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#define SKY_ENGINE_CORE_CSS_RESOLVER_STYLERESOLVER_H_
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#include "sky/engine/core/css/MediaQueryEvaluator.h"
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#include "sky/engine/core/css/RuleSet.h"
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#include "sky/engine/core/css/SelectorChecker.h"
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#include "sky/engine/core/css/resolver/MatchedPropertiesCache.h"
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#include "sky/engine/core/css/resolver/MediaQueryResult.h"
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#include "sky/engine/core/css/resolver/ScopedStyleResolver.h"
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#include "sky/engine/core/css/resolver/StyleBuilder.h"
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#include "sky/engine/core/css/resolver/StyleResourceLoader.h"
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#include "sky/engine/platform/heap/Handle.h"
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#include "sky/engine/wtf/Deque.h"
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#include "sky/engine/wtf/HashMap.h"
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#include "sky/engine/wtf/HashSet.h"
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#include "sky/engine/wtf/ListHashSet.h"
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#include "sky/engine/wtf/RefPtr.h"
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#include "sky/engine/wtf/Vector.h"
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namespace blink {
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class AnimatableValue;
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class AnimationTimeline;
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class CSSAnimationUpdate;
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class CSSFontSelector;
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class CSSSelector;
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class CSSStyleSheet;
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class CSSValue;
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class ContainerNode;
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class Document;
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class Element;
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class ElementRuleCollector;
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class Interpolation;
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class KeyframeList;
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class KeyframeValue;
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class MediaQueryEvaluator;
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class MediaQueryResult;
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class RuleData;
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class Settings;
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class StyleKeyframe;
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class StylePropertySet;
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class StyleResolverStats;
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class StyleRule;
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class StyleRuleKeyframes;
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class MatchResult;
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const unsigned styleSharingListSize = 15;
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typedef Deque<Element*, styleSharingListSize> StyleSharingList;
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struct CSSPropertyValue {
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STACK_ALLOCATED();
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public:
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CSSPropertyValue(CSSPropertyID property, CSSValue* value)
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: property(property), value(value) { }
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// Stores value=propertySet.getPropertyCSSValue(id).get().
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CSSPropertyValue(CSSPropertyID, const StylePropertySet&);
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CSSPropertyID property;
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RawPtr<CSSValue> value;
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};
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// This class selects a RenderStyle for a given element based on a collection of stylesheets.
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class StyleResolver final {
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WTF_MAKE_NONCOPYABLE(StyleResolver); WTF_MAKE_FAST_ALLOCATED;
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public:
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explicit StyleResolver(Document&);
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virtual ~StyleResolver();
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PassRefPtr<RenderStyle> styleForElement(Element*, RenderStyle* parentStyle = 0);
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PassRefPtr<RenderStyle> styleForKeyframe(Element*, const RenderStyle&, RenderStyle* parentStyle, const StyleKeyframe*, const AtomicString& animationName);
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static PassRefPtr<AnimatableValue> createAnimatableValueSnapshot(Element&, CSSPropertyID, CSSValue&);
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static PassRefPtr<AnimatableValue> createAnimatableValueSnapshot(StyleResolverState&, CSSPropertyID, CSSValue&);
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PassRefPtr<RenderStyle> defaultStyleForElement();
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PassRefPtr<RenderStyle> styleForText(Text*);
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static PassRefPtr<RenderStyle> styleForDocument(Document&);
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// FIXME: This only has 5 callers and should be removed. Callers should be explicit about
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// their dependency on Document* instead of grabbing one through StyleResolver.
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Document& document() { return *m_document; }
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void styleTreeResolveScopedKeyframesRules(const Element*, Vector<RawPtr<ScopedStyleResolver>, 8>&);
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// |properties| is an array with |count| elements.
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void applyPropertiesToStyle(const CSSPropertyValue* properties, size_t count, RenderStyle*);
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bool mediaQueryAffectedByViewportChange() const;
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// FIXME: Rename to reflect the purpose, like didChangeFontSize or something.
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void invalidateMatchedPropertiesCache();
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MediaQueryEvaluator& medium() const { return *m_medium; }
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void resetMediaQueryAffectedByViewportChange();
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void addMediaQueryAffectedByViewportChange(const MediaQueryResultList&);
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void notifyResizeForViewportUnits();
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StyleSharingList& styleSharingList() { return m_styleSharingList; }
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void addToStyleSharingList(Element&);
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void clearStyleSharingList();
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StyleResolverStats* stats() { return m_styleResolverStats.get(); }
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StyleResolverStats* statsTotals() { return m_styleResolverStatsTotals.get(); }
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enum StatsReportType { ReportDefaultStats, ReportSlowStats };
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void enableStats(StatsReportType = ReportDefaultStats);
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void disableStats();
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void printStats();
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unsigned accessCount() const { return m_accessCount; }
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void didAccess() { ++m_accessCount; }
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private:
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// FIXME: This should probably go away, folded into FontBuilder.
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void updateFont(StyleResolverState&);
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void loadPendingResources(StyleResolverState&);
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void matchAuthorRules(Element*, ElementRuleCollector&);
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void matchAllRules(StyleResolverState&, ElementRuleCollector&);
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void matchUARules(ElementRuleCollector&);
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void applyMatchedProperties(StyleResolverState&, const MatchResult&);
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bool applyAnimatedProperties(StyleResolverState&, Element* animatingElement);
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enum StyleApplicationPass {
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HighPriorityProperties,
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LowPriorityProperties
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};
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template <StyleResolver::StyleApplicationPass pass>
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static inline CSSPropertyID firstCSSPropertyId();
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template <StyleResolver::StyleApplicationPass pass>
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static inline CSSPropertyID lastCSSPropertyId();
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template <StyleResolver::StyleApplicationPass pass>
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static inline bool isPropertyForPass(CSSPropertyID);
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template <StyleApplicationPass pass>
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void applyMatchedProperties(StyleResolverState&, const MatchResult&, bool important, int startIndex, int endIndex, bool inheritedOnly);
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template <StyleApplicationPass pass>
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void applyProperties(StyleResolverState&, const StylePropertySet* properties, bool isImportant, bool inheritedOnly);
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template <StyleApplicationPass pass>
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void applyAnimatedProperties(StyleResolverState&, const HashMap<CSSPropertyID, RefPtr<Interpolation> >&);
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template <StyleResolver::StyleApplicationPass pass>
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void applyAllProperty(StyleResolverState&, CSSValue*);
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MatchedPropertiesCache m_matchedPropertiesCache;
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OwnPtr<MediaQueryEvaluator> m_medium;
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MediaQueryResultList m_viewportDependentMediaQueryResults;
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RawPtr<Document> m_document;
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bool m_printMediaType;
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StyleResourceLoader m_styleResourceLoader;
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StyleSharingList m_styleSharingList;
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OwnPtr<StyleResolverStats> m_styleResolverStats;
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OwnPtr<StyleResolverStats> m_styleResolverStatsTotals;
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unsigned m_styleResolverStatsSequence;
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// Use only for Internals::updateStyleAndReturnAffectedElementCount.
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unsigned m_accessCount;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_CSS_RESOLVER_STYLERESOLVER_H_
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