Chinmay Garde 97bbedec8c [impeller] OpenGL ES: Refactor handle table and debug label management. (flutter/engine#33598)
Acquires fewer locks and doesn't throw GL errors when setting labels on
create-on-bind resources that haven't been bound yet. In such cases, the
label will be set on the next reaction.
2022-05-25 11:38:03 -07:00
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