flutter_flutter/flow/raster_cache.cc
Amir Hardon 9e1f546a85
Add an overlay surface on top of embedded UIViews. (#6726)
The overlay surfaces are going to be the same IOSSurface implementation
with the platform views controller set to null (so these are surfaces
that don't support embedding platform views to them).

  * Adds a FlutterOverlayView which is a UIView that's showing an
    overlay surface.
  * Creates an overlay surface for each embedded UIView (done in
    FlutterPlatformViewsController).
  * Changes CompositeEmbeddedView to return a new canvas.
  * Makes the PlatformViewLayer replace the PaintContext's canvas with
    the canvas for the overlay view.
  * Changed canvas in PaintContext to be a pointer so it can be changed.

TBD in following PRs:
  * Copy the current canvas state when replacing a canvas in PaintContext.
  * Make FlutterOverlayView work with a GL backend (currently it only
    works with software rendering)
2018-11-01 17:45:16 -07:00

249 lines
8.0 KiB
C++

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/raster_cache.h"
#include <vector>
#include "flutter/flow/layers/layer.h"
#include "flutter/flow/paint_utils.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkColorSpaceXformCanvas.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSurface.h"
namespace flow {
void RasterCacheResult::draw(SkCanvas& canvas, const SkPaint* paint) const {
SkAutoCanvasRestore auto_restore(&canvas, true);
SkIRect bounds =
RasterCache::GetDeviceBounds(logical_rect_, canvas.getTotalMatrix());
FML_DCHECK(bounds.size() == image_->dimensions());
canvas.resetMatrix();
canvas.drawImage(image_, bounds.fLeft, bounds.fTop, paint);
}
RasterCache::RasterCache(size_t threshold)
: threshold_(threshold), checkerboard_images_(false), weak_factory_(this) {}
RasterCache::~RasterCache() = default;
static bool CanRasterizePicture(SkPicture* picture) {
if (picture == nullptr) {
return false;
}
const SkRect cull_rect = picture->cullRect();
if (cull_rect.isEmpty()) {
// No point in ever rasterizing an empty picture.
return false;
}
if (!cull_rect.isFinite()) {
// Cannot attempt to rasterize into an infinitely large surface.
return false;
}
return true;
}
static bool IsPictureWorthRasterizing(SkPicture* picture,
bool will_change,
bool is_complex) {
if (will_change) {
// If the picture is going to change in the future, there is no point in
// doing to extra work to rasterize.
return false;
}
if (!CanRasterizePicture(picture)) {
// No point in deciding whether the picture is worth rasterizing if it
// cannot be rasterized at all.
return false;
}
if (is_complex) {
// The caller seems to have extra information about the picture and thinks
// the picture is always worth rasterizing.
return true;
}
// TODO(abarth): We should find a better heuristic here that lets us avoid
// wasting memory on trivial layers that are easy to re-rasterize every frame.
return picture->approximateOpCount() > 10;
}
static RasterCacheResult Rasterize(
GrContext* context,
const SkMatrix& ctm,
SkColorSpace* dst_color_space,
bool checkerboard,
const SkRect& logical_rect,
std::function<void(SkCanvas*)> draw_function) {
SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
const SkImageInfo image_info =
SkImageInfo::MakeN32Premul(cache_rect.width(), cache_rect.height());
sk_sp<SkSurface> surface =
context
? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
: SkSurface::MakeRaster(image_info);
if (!surface) {
return {};
}
SkCanvas* canvas = surface->getCanvas();
std::unique_ptr<SkCanvas> xformCanvas;
if (dst_color_space) {
xformCanvas = SkCreateColorSpaceXformCanvas(surface->getCanvas(),
sk_ref_sp(dst_color_space));
if (xformCanvas) {
canvas = xformCanvas.get();
}
}
canvas->clear(SK_ColorTRANSPARENT);
canvas->translate(-cache_rect.left(), -cache_rect.top());
canvas->concat(ctm);
draw_function(canvas);
if (checkerboard) {
DrawCheckerboard(canvas, logical_rect);
}
return {surface->makeImageSnapshot(), logical_rect};
}
RasterCacheResult RasterizePicture(SkPicture* picture,
GrContext* context,
const SkMatrix& ctm,
SkColorSpace* dst_color_space,
bool checkerboard) {
TRACE_EVENT0("flutter", "RasterCachePopulate");
return Rasterize(context, ctm, dst_color_space, checkerboard,
picture->cullRect(),
[=](SkCanvas* canvas) { canvas->drawPicture(picture); });
}
static inline size_t ClampSize(size_t value, size_t min, size_t max) {
if (value > max) {
return max;
}
if (value < min) {
return min;
}
return value;
}
void RasterCache::Prepare(PrerollContext* context,
Layer* layer,
const SkMatrix& ctm) {
LayerRasterCacheKey cache_key(layer, ctm);
Entry& entry = layer_cache_[cache_key];
entry.access_count = ClampSize(entry.access_count + 1, 0, threshold_);
entry.used_this_frame = true;
if (!entry.image.is_valid()) {
entry.image = Rasterize(context->gr_context, ctm, context->dst_color_space,
checkerboard_images_, layer->paint_bounds(),
[layer, context](SkCanvas* canvas) {
Layer::PaintContext paintContext = {
canvas,
nullptr,
context->frame_time,
context->engine_time,
context->texture_registry,
context->raster_cache,
context->checkerboard_offscreen_layers};
if (layer->needs_painting()) {
layer->Paint(paintContext);
}
});
}
}
bool RasterCache::Prepare(GrContext* context,
SkPicture* picture,
const SkMatrix& transformation_matrix,
SkColorSpace* dst_color_space,
bool is_complex,
bool will_change) {
if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
// We only deal with pictures that are worthy of rasterization.
return false;
}
// Decompose the matrix (once) for all subsequent operations. We want to make
// sure to avoid volumetric distortions while accounting for scaling.
const MatrixDecomposition matrix(transformation_matrix);
if (!matrix.IsValid()) {
// The matrix was singular. No point in going further.
return false;
}
PictureRasterCacheKey cache_key(picture->uniqueID(), transformation_matrix);
Entry& entry = picture_cache_[cache_key];
entry.access_count = ClampSize(entry.access_count + 1, 0, threshold_);
entry.used_this_frame = true;
if (entry.access_count < threshold_ || threshold_ == 0) {
// Frame threshold has not yet been reached.
return false;
}
if (!entry.image.is_valid()) {
entry.image = RasterizePicture(picture, context, transformation_matrix,
dst_color_space, checkerboard_images_);
}
return true;
}
RasterCacheResult RasterCache::Get(const SkPicture& picture,
const SkMatrix& ctm) const {
PictureRasterCacheKey cache_key(picture.uniqueID(), ctm);
auto it = picture_cache_.find(cache_key);
return it == picture_cache_.end() ? RasterCacheResult() : it->second.image;
}
RasterCacheResult RasterCache::Get(Layer* layer, const SkMatrix& ctm) const {
LayerRasterCacheKey cache_key(layer, ctm);
auto it = layer_cache_.find(cache_key);
return it == layer_cache_.end() ? RasterCacheResult() : it->second.image;
}
void RasterCache::SweepAfterFrame() {
using PictureCache = PictureRasterCacheKey::Map<Entry>;
using LayerCache = LayerRasterCacheKey::Map<Entry>;
SweepOneCacheAfterFrame<PictureCache, PictureCache::iterator>(picture_cache_);
SweepOneCacheAfterFrame<LayerCache, LayerCache::iterator>(layer_cache_);
}
void RasterCache::Clear() {
picture_cache_.clear();
}
void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
if (checkerboard_images_ == checkerboard) {
return;
}
checkerboard_images_ = checkerboard;
// Clear all existing entries so previously rasterized items (with or without
// a checkerboard) will be refreshed in subsequent passes.
Clear();
}
} // namespace flow