Ian Hickson 95f2e981da Provide an observatory extension to evict resources (#5241)
...so that you can use hot reload mode to update assets.
2016-08-09 11:25:43 -07:00

100 lines
3.8 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:collection';
import 'image_stream.dart';
const int _kDefaultSize = 1000;
/// Class for the [imageCache] object.
///
/// Implements a least-recently-used cache of up to 1000 images. The maximum
/// size can be adjusted using [maximumSize]. Images that are actively in use
/// (i.e. to which the application is holding references, either via
/// [ImageStream] objects, [ImageStreamCompleter] objects, [ImageInfo] objects,
/// or raw [ui.Image] objects) may get evicted from the cache (and thus need to
/// be refetched from the network if they are referenced in the [putIfAbsent]
/// method), but the raw bits are kept in memory for as long as the application
/// is using them.
///
/// The [putIfAbsent] method is the main entry-point to the cache API. It
/// returns the previously cached [ImageStreamCompleter] for the given key, if
/// available; if not, it calls the given callback to obtain it first. In either
/// case, the key is moved to the "most recently used" position.
///
/// Generally this class is not used directly. The [ImageProvider] class and its
/// subclasses automatically handle the caching of images.
class ImageCache {
final LinkedHashMap<Object, ImageStreamCompleter> _cache = new LinkedHashMap<Object, ImageStreamCompleter>();
/// Maximum number of entries to store in the cache.
///
/// Once this many entries have been cached, the least-recently-used entry is
/// evicted when adding a new entry.
int get maximumSize => _maximumSize;
int _maximumSize = _kDefaultSize;
/// Changes the maximum cache size.
///
/// If the new size is smaller than the current number of elements, the
/// extraneous elements are evicted immediately. Setting this to zero and then
/// returning it to its original value will therefore immediately clear the
/// cache.
set maximumSize(int value) {
assert(value != null);
assert(value >= 0);
if (value == maximumSize)
return;
_maximumSize = value;
if (maximumSize == 0) {
_cache.clear();
} else {
while (_cache.length > maximumSize)
_cache.remove(_cache.keys.first);
}
}
/// Evicts all entries from the cache.
///
/// This is useful if, for instance, the root asset bundle has been updated
/// and therefore new images must be obtained.
// TODO(ianh): Provide a way to target individual images. This is currently non-trivial
// because by the time we get to the imageCache, the keys we're using are opaque.
void clear() {
_cache.clear();
}
/// Returns the previously cached [ImageStream] for the given key, if available;
/// if not, calls the given callback to obtain it first. In either case, the
/// key is moved to the "most recently used" position.
///
/// The arguments cannot be null. The `loader` cannot return null.
ImageStreamCompleter putIfAbsent(Object key, ImageStreamCompleter loader()) {
assert(key != null);
assert(loader != null);
ImageStreamCompleter result = _cache[key];
if (result != null) {
// Remove the provider from the list so that we can put it back in below
// and thus move it to the end of the list.
_cache.remove(key);
} else {
if (_cache.length == maximumSize && maximumSize > 0)
_cache.remove(_cache.keys.first);
result = loader();
}
if (maximumSize > 0) {
assert(_cache.length < maximumSize);
_cache[key] = result;
}
assert(_cache.length <= maximumSize);
return result;
}
}
/// The singleton that implements the Flutter framework's image cache.
///
/// The cache is used internally by [ImageProvider] and should generally not be
/// accessed directly.
final ImageCache imageCache = new ImageCache();