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This removes the bulk of core/editing/*. The following files remain, because they might be useful yet: EditingBoundary.h FindOptions.h htmlediting.cpp htmlediting.h PlainTextRange.cpp PlainTextRange.h PositionWithAffinity.cpp PositionWithAffinity.h RenderedPosition.cpp RenderedPosition.h TextAffinity.h TextGranularity.h TextIterator.cpp TextIterator.h VisiblePosition.cpp VisiblePosition.h VisibleSelection.cpp VisibleSelection.h VisibleUnits.cpp VisibleUnits.h In addition to remove obviously editing-related stuff like "ApplyBlockElementCommand.cpp" and "InsertLineBreakCommand.cpp", this also removes the DOM side of selection, all the caret management and painting code, composition support (IME) including the relevant events, spelling checker support, and the undo stack. Outside the core/editing/* directory, I also deleted the EditorClient, SpellCheckerClient, and EmptyClients classes. The other changes outside of editing/ are mostly just about removing mentions of the selection or carets. I tried to leave the code for _painting_ selections and composition runs, though that code is mostly disconnected now.
500 lines
14 KiB
C++
500 lines
14 KiB
C++
/*
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* Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved.
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* Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "sky/engine/core/frame/LocalDOMWindow.h"
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#include <algorithm>
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#include "gen/sky/platform/RuntimeEnabledFeatures.h"
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#include "gen/sky/core/EventTypeNames.h"
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#include "mojo/services/navigation/public/interfaces/navigation.mojom.h"
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#include "sky/engine/bindings/exception_messages.h"
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#include "sky/engine/bindings/exception_state.h"
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#include "sky/engine/bindings/exception_state_placeholder.h"
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#include "sky/engine/core/css/CSSComputedStyleDeclaration.h"
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#include "sky/engine/core/css/DOMWindowCSS.h"
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#include "sky/engine/core/css/MediaQueryList.h"
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#include "sky/engine/core/css/MediaQueryMatcher.h"
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#include "sky/engine/core/css/resolver/StyleResolver.h"
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#include "sky/engine/core/dom/Document.h"
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#include "sky/engine/core/dom/Element.h"
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#include "sky/engine/core/dom/ExceptionCode.h"
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#include "sky/engine/core/dom/RequestAnimationFrameCallback.h"
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#include "sky/engine/core/events/PageTransitionEvent.h"
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#include "sky/engine/core/frame/FrameHost.h"
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#include "sky/engine/core/frame/FrameView.h"
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#include "sky/engine/core/frame/LocalFrame.h"
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#include "sky/engine/core/frame/Location.h"
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#include "sky/engine/core/frame/Screen.h"
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#include "sky/engine/core/frame/Settings.h"
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#include "sky/engine/core/frame/Tracing.h"
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#include "sky/engine/core/inspector/ConsoleMessage.h"
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#include "sky/engine/core/loader/FrameLoaderClient.h"
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#include "sky/engine/core/page/ChromeClient.h"
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#include "sky/engine/core/page/Page.h"
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#include "sky/engine/core/rendering/style/RenderStyle.h"
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#include "sky/engine/core/script/dart_controller.h"
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#include "sky/engine/core/script/dom_dart_state.h"
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#include "sky/engine/platform/EventDispatchForbiddenScope.h"
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#include "sky/engine/platform/PlatformScreen.h"
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#include "sky/engine/platform/geometry/FloatRect.h"
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#include "sky/engine/platform/weborigin/KURL.h"
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#include "sky/engine/platform/weborigin/SecurityPolicy.h"
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#include "sky/engine/public/platform/Platform.h"
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#include "sky/engine/public/platform/ServiceProvider.h"
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#include "sky/engine/tonic/dart_gc_visitor.h"
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#include "sky/engine/wtf/HashCountedSet.h"
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#include "sky/engine/wtf/MainThread.h"
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#include "sky/engine/wtf/MathExtras.h"
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#include "sky/engine/wtf/text/WTFString.h"
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// The focus logic in this file is just disconnected cables now.
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// TODO(ianh): Remove the concept of focus.
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using std::min;
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using std::max;
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namespace blink {
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typedef HashCountedSet<LocalDOMWindow*> DOMWindowSet;
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// This function:
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// 1) Validates the pending changes are not changing any value to NaN; in that case keep original value.
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// 2) Constrains the window rect to the minimum window size and no bigger than the float rect's dimensions.
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// 3) Constrains the window rect to within the top and left boundaries of the available screen rect.
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// 4) Constrains the window rect to within the bottom and right boundaries of the available screen rect.
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// 5) Translate the window rect coordinates to be within the coordinate space of the screen.
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FloatRect LocalDOMWindow::adjustWindowRect(LocalFrame& frame, const FloatRect& pendingChanges)
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{
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FrameHost* host = frame.host();
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ASSERT(host);
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FloatRect screen = screenAvailableRect(frame.view());
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FloatRect window = host->page().windowRect();
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// Make sure we're in a valid state before adjusting dimensions.
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ASSERT(std::isfinite(screen.x()));
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ASSERT(std::isfinite(screen.y()));
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ASSERT(std::isfinite(screen.width()));
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ASSERT(std::isfinite(screen.height()));
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ASSERT(std::isfinite(window.x()));
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ASSERT(std::isfinite(window.y()));
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ASSERT(std::isfinite(window.width()));
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ASSERT(std::isfinite(window.height()));
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// Update window values if new requested values are not NaN.
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if (!std::isnan(pendingChanges.x()))
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window.setX(pendingChanges.x());
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if (!std::isnan(pendingChanges.y()))
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window.setY(pendingChanges.y());
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if (!std::isnan(pendingChanges.width()))
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window.setWidth(pendingChanges.width());
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if (!std::isnan(pendingChanges.height()))
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window.setHeight(pendingChanges.height());
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// TODO(esprehn): What?
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FloatSize minimumSize = FloatSize(100, 100);
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// Let size 0 pass through, since that indicates default size, not minimum size.
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if (window.width())
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window.setWidth(min(max(minimumSize.width(), window.width()), screen.width()));
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if (window.height())
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window.setHeight(min(max(minimumSize.height(), window.height()), screen.height()));
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// Constrain the window position within the valid screen area.
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window.setX(max(screen.x(), min(window.x(), screen.maxX() - window.width())));
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window.setY(max(screen.y(), min(window.y(), screen.maxY() - window.height())));
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return window;
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}
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LocalDOMWindow::LocalDOMWindow(LocalFrame& frame)
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: FrameDestructionObserver(&frame)
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#if ENABLE(ASSERT)
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, m_hasBeenReset(false)
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#endif
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{
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}
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void LocalDOMWindow::clearDocument()
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{
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if (!m_document)
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return;
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m_document->clearDOMWindow();
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m_document = nullptr;
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}
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PassRefPtr<Document> LocalDOMWindow::installNewDocument(const DocumentInit& init)
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{
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ASSERT(init.frame() == m_frame);
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clearDocument();
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m_document = Document::create(init);
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m_document->attach();
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return m_document;
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}
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LocalDOMWindow::~LocalDOMWindow()
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{
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ASSERT(m_hasBeenReset);
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reset();
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ASSERT(m_document->isStopped());
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clearDocument();
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}
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void LocalDOMWindow::AcceptDartGCVisitor(DartGCVisitor& visitor) const {
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visitor.AddToSetForRoot(document(), dart_wrapper());
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}
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PassRefPtr<MediaQueryList> LocalDOMWindow::matchMedia(const String& media)
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{
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return document() ? document()->mediaQueryMatcher().matchMedia(media) : nullptr;
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}
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Page* LocalDOMWindow::page()
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{
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return frame() ? frame()->page() : 0;
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}
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void LocalDOMWindow::frameDestroyed()
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{
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FrameDestructionObserver::frameDestroyed();
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reset();
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}
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void LocalDOMWindow::willDetachFrameHost()
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{
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// FIXME(sky): remove
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}
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void LocalDOMWindow::willDestroyDocumentInFrame()
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{
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// It is necessary to copy m_properties to a separate vector because the DOMWindowProperties may
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// unregister themselves from the LocalDOMWindow as a result of the call to willDestroyGlobalObjectInFrame.
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Vector<DOMWindowProperty*> properties;
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copyToVector(m_properties, properties);
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for (size_t i = 0; i < properties.size(); ++i)
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properties[i]->willDestroyGlobalObjectInFrame();
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}
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void LocalDOMWindow::willDetachDocumentFromFrame()
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{
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// It is necessary to copy m_properties to a separate vector because the DOMWindowProperties may
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// unregister themselves from the LocalDOMWindow as a result of the call to willDetachGlobalObjectFromFrame.
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Vector<DOMWindowProperty*> properties;
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copyToVector(m_properties, properties);
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for (size_t i = 0; i < properties.size(); ++i)
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properties[i]->willDetachGlobalObjectFromFrame();
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}
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void LocalDOMWindow::registerProperty(DOMWindowProperty* property)
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{
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m_properties.add(property);
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}
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void LocalDOMWindow::unregisterProperty(DOMWindowProperty* property)
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{
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m_properties.remove(property);
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}
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void LocalDOMWindow::reset()
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{
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willDestroyDocumentInFrame();
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resetDOMWindowProperties();
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}
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void LocalDOMWindow::resetDOMWindowProperties()
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{
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m_properties.clear();
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m_screen = nullptr;
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m_location = nullptr;
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#if ENABLE(ASSERT)
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m_hasBeenReset = true;
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#endif
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}
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int LocalDOMWindow::orientation() const
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{
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ASSERT(RuntimeEnabledFeatures::orientationEventEnabled());
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int orientation = screenOrientationAngle(m_frame->view());
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// For backward compatibility, we want to return a value in the range of
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// [-90; 180] instead of [0; 360[ because window.orientation used to behave
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// like that in WebKit (this is a WebKit proprietary API).
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if (orientation == 270)
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return -90;
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return orientation;
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}
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Screen& LocalDOMWindow::screen() const
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{
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if (!m_screen)
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m_screen = Screen::create(m_frame);
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return *m_screen;
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}
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Location& LocalDOMWindow::location() const
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{
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if (!m_location)
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m_location = Location::create(m_frame);
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return *m_location;
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}
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Tracing& LocalDOMWindow::tracing() const
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{
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if (!m_tracing)
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m_tracing = Tracing::create();
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return *m_tracing;
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}
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void LocalDOMWindow::focus()
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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host->page().focus();
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if (!m_frame)
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return;
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}
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int LocalDOMWindow::outerHeight() const
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{
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if (!m_frame)
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return 0;
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FrameHost* host = m_frame->host();
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if (!host)
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return 0;
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return static_cast<int>(host->page().windowRect().height());
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}
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int LocalDOMWindow::outerWidth() const
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{
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if (!m_frame)
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return 0;
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FrameHost* host = m_frame->host();
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if (!host)
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return 0;
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return static_cast<int>(host->page().windowRect().width());
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}
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int LocalDOMWindow::innerHeight() const
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{
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if (!m_frame)
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return 0;
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FrameView* view = m_frame->view();
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if (!view)
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return 0;
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return view->visibleContentRect().height();
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}
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int LocalDOMWindow::innerWidth() const
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{
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if (!m_frame)
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return 0;
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FrameView* view = m_frame->view();
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if (!view)
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return 0;
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return view->visibleContentRect().width();
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}
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int LocalDOMWindow::screenX() const
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{
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if (!m_frame)
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return 0;
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FrameHost* host = m_frame->host();
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if (!host)
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return 0;
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return static_cast<int>(host->page().windowRect().x());
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}
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int LocalDOMWindow::screenY() const
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{
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if (!m_frame)
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return 0;
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FrameHost* host = m_frame->host();
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if (!host)
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return 0;
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return static_cast<int>(host->page().windowRect().y());
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}
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LocalDOMWindow* LocalDOMWindow::window() const
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{
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if (!m_frame)
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return 0;
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return m_frame->domWindow();
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}
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Document* LocalDOMWindow::document() const
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{
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return m_document.get();
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}
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PassRefPtr<CSSStyleDeclaration> LocalDOMWindow::getComputedStyle(Element* elt) const
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{
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if (!elt)
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return nullptr;
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return CSSComputedStyleDeclaration::create(elt, false);
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}
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double LocalDOMWindow::devicePixelRatio() const
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{
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if (!m_frame)
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return 0.0;
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return m_frame->devicePixelRatio();
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}
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void LocalDOMWindow::moveBy(float x, float y) const
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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FloatRect windowRect = host->page().windowRect();
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windowRect.move(x, y);
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// Security check (the spec talks about UniversalBrowserWrite to disable this check...)
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host->page().setWindowRect(adjustWindowRect(*m_frame, windowRect));
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}
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void LocalDOMWindow::moveTo(float x, float y) const
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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FloatRect windowRect = host->page().windowRect();
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windowRect.setLocation(FloatPoint(x, y));
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// Security check (the spec talks about UniversalBrowserWrite to disable this check...)
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host->page().setWindowRect(adjustWindowRect(*m_frame, windowRect));
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}
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void LocalDOMWindow::resizeBy(float x, float y) const
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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FloatRect fr = host->page().windowRect();
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FloatSize dest = fr.size() + FloatSize(x, y);
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FloatRect update(fr.location(), dest);
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host->page().setWindowRect(adjustWindowRect(*m_frame, update));
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}
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void LocalDOMWindow::resizeTo(float width, float height) const
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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FloatRect fr = host->page().windowRect();
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FloatSize dest = FloatSize(width, height);
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FloatRect update(fr.location(), dest);
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host->page().setWindowRect(adjustWindowRect(*m_frame, update));
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}
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int LocalDOMWindow::requestAnimationFrame(PassOwnPtr<RequestAnimationFrameCallback> callback)
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{
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if (Document* d = document())
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return d->requestAnimationFrame(callback);
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return 0;
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}
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void LocalDOMWindow::cancelAnimationFrame(int id)
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{
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if (Document* d = document())
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d->cancelAnimationFrame(id);
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}
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DOMWindowCSS& LocalDOMWindow::css() const
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{
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if (!m_css)
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m_css = DOMWindowCSS::create();
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return *m_css;
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}
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void LocalDOMWindow::setLocation(const String& urlString, SetLocationLocking locking)
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{
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if (!m_frame)
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return;
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FrameHost* host = m_frame->host();
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if (!host)
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return;
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mojo::URLRequestPtr request = mojo::URLRequest::New();
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request->url = document()->completeURL(urlString).string().toUTF8();
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host->services()->NavigatorHost()->RequestNavigate(
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mojo::TARGET_SOURCE_NODE, request.Pass());
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}
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void LocalDOMWindow::printErrorMessage(const String& message)
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{
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if (message.isEmpty())
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return;
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}
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bool LocalDOMWindow::isInsecureScriptAccess(LocalDOMWindow& callingWindow, const String& urlString)
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{
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// FIXME(sky): remove.
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return false;
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}
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} // namespace blink
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