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81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
/*
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* Copyright (C) 2011 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "core/html/canvas/WebGLContextObject.h"
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#include "core/html/canvas/WebGLRenderingContextBase.h"
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#include "core/html/canvas/WebGLSharedWebGraphicsContext3D.h"
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namespace blink {
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WebGLContextObject::WebGLContextObject(WebGLRenderingContextBase* context)
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: WebGLObject(context)
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, m_context(context)
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#if ENABLE(OILPAN)
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, m_sharedWebGraphicsContext3D(context->sharedWebGraphicsContext3D())
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#endif
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{
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}
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WebGLContextObject::~WebGLContextObject()
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{
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#if !ENABLE(OILPAN)
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if (m_context)
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m_context->removeContextObject(this);
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#endif
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}
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void WebGLContextObject::detachContext()
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{
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detach();
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if (m_context) {
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deleteObject(m_context->webContext());
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m_context->removeContextObject(this);
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m_context = nullptr;
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#if ENABLE(OILPAN)
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m_sharedWebGraphicsContext3D.clear();
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#endif
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}
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}
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blink::WebGraphicsContext3D* WebGLContextObject::getAWebGraphicsContext3D() const
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{
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#if ENABLE(OILPAN)
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return m_sharedWebGraphicsContext3D ? m_sharedWebGraphicsContext3D->webContext() : 0;
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#else
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return m_context ? m_context->webContext() : 0;
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#endif
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}
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void WebGLContextObject::trace(Visitor* visitor)
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{
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visitor->trace(m_context);
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WebGLObject::trace(visitor);
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}
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}
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