mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
- Introduces the ability to control whether RawMagnifier uses a clip on its decoration. (It still has to use a clip for its magnified image.) - Uses `BlurStyle.outer` to remove the clip for CupertinoMagnifier. - Many changes to the documentation around magnifiers and shadows. - Implements `BoxShadow.copyWith` which somehow we had never needed before. - Makes `debugDisableShadows` handle `BlurStyle.outer` correctly. - Adds `MagnifierInfo.toString`. - Aligns various `operator ==`s with the style guide. - Makes MagnifierDecoration a separate concept from Decoration, since it's not actually compatible anywhere. - Removes some dead code and makes other minor code simplifications. - Uses double syntax rather than integer syntax for various double literals for clarity. I expect one minor golden image change (antialiasing change on Cupertino's magnifier test).
104 lines
5.0 KiB
Dart
104 lines
5.0 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
import 'package:flutter/painting.dart';
|
|
|
|
// Based on https://material.io/design/environment/elevation.html
|
|
// Currently, only the elevation values that are bound to one or more widgets are
|
|
// defined here.
|
|
|
|
/// Map of elevation offsets used by Material Design to [BoxShadow] definitions.
|
|
///
|
|
/// The following elevations have defined shadows: 1, 2, 3, 4, 6, 8, 9, 12, 16, 24.
|
|
///
|
|
/// Each entry has three shadows which must be combined to obtain the defined
|
|
/// effect for that elevation.
|
|
///
|
|
/// This is useful when simulating a shadow with a [BoxDecoration] or other
|
|
/// class that uses a list of [BoxShadow] objects.
|
|
///
|
|
/// Shadows defined by [kElevationToShadow] use [BlurStyle.normal]. To convert a
|
|
/// shadow from [kElevationToShadow] to use a different [BlurStyle] (e.g. to use
|
|
/// it in a [MagnifierDecoration]), consider an expression such as the
|
|
/// following:
|
|
///
|
|
/// ```dart
|
|
/// kElevationToShadow[12]!.map((BoxShadow shadow) => shadow.copyWith(blurStyle: BlurStyle.outer)).toList(),
|
|
/// ```
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Material], which takes an arbitrary double for its elevation and generates
|
|
/// a shadow dynamically.
|
|
/// * <https://material.io/design/environment/elevation.html>
|
|
const Map<int, List<BoxShadow>> kElevationToShadow = _elevationToShadow; // to hide the literal from the docs
|
|
|
|
const Color _kKeyUmbraOpacity = Color(0x33000000); // alpha = 0.2
|
|
const Color _kKeyPenumbraOpacity = Color(0x24000000); // alpha = 0.14
|
|
const Color _kAmbientShadowOpacity = Color(0x1F000000); // alpha = 0.12
|
|
const Map<int, List<BoxShadow>> _elevationToShadow = <int, List<BoxShadow>>{
|
|
// The empty list depicts no elevation.
|
|
0: <BoxShadow>[],
|
|
|
|
1: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 2.0), blurRadius: 1.0, spreadRadius: -1.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 1.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 3.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
2: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 1.0, spreadRadius: -2.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 2.0), blurRadius: 2.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 5.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
3: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 3.0, spreadRadius: -2.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 4.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 8.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
4: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 2.0), blurRadius: 4.0, spreadRadius: -1.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 4.0), blurRadius: 5.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 10.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
6: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 5.0, spreadRadius: -1.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 6.0), blurRadius: 10.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 1.0), blurRadius: 18.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
8: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 5.0), blurRadius: 5.0, spreadRadius: -3.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 8.0), blurRadius: 10.0, spreadRadius: 1.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 14.0, spreadRadius: 2.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
9: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 5.0), blurRadius: 6.0, spreadRadius: -3.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 9.0), blurRadius: 12.0, spreadRadius: 1.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 3.0), blurRadius: 16.0, spreadRadius: 2.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
12: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 7.0), blurRadius: 8.0, spreadRadius: -4.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 12.0), blurRadius: 17.0, spreadRadius: 2.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 5.0), blurRadius: 22.0, spreadRadius: 4.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
16: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 8.0), blurRadius: 10.0, spreadRadius: -5.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 16.0), blurRadius: 24.0, spreadRadius: 2.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 6.0), blurRadius: 30.0, spreadRadius: 5.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
|
|
24: <BoxShadow>[
|
|
BoxShadow(offset: Offset(0.0, 11.0), blurRadius: 15.0, spreadRadius: -7.0, color: _kKeyUmbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 24.0), blurRadius: 38.0, spreadRadius: 3.0, color: _kKeyPenumbraOpacity),
|
|
BoxShadow(offset: Offset(0.0, 9.0), blurRadius: 46.0, spreadRadius: 8.0, color: _kAmbientShadowOpacity),
|
|
],
|
|
};
|