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This also removes some compositor related code, but there's not much of it anyway so we can just add it back later when we do <iframe>. R=ojan@chromium.org, abarth@chromium.org Review URL: https://codereview.chromium.org/701663002
2213 lines
96 KiB
C++
2213 lines
96 KiB
C++
/*
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* Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "core/rendering/compositing/CompositedLayerMapping.h"
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#include "core/fetch/ImageResource.h"
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#include "core/frame/FrameView.h"
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#include "core/html/HTMLCanvasElement.h"
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#include "core/html/HTMLMediaElement.h"
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#include "core/html/canvas/CanvasRenderingContext.h"
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#include "core/inspector/InspectorNodeIds.h"
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#include "core/inspector/InspectorTraceEvents.h"
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#include "core/page/Chrome.h"
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#include "core/page/ChromeClient.h"
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#include "core/page/Page.h"
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#include "core/page/scrolling/ScrollingCoordinator.h"
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#include "core/rendering/FilterEffectRenderer.h"
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#include "core/rendering/RenderImage.h"
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#include "core/rendering/RenderLayerStackingNodeIterator.h"
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#include "core/rendering/RenderView.h"
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#include "core/rendering/compositing/RenderLayerCompositor.h"
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#include "core/rendering/style/KeyframeList.h"
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#include "platform/LengthFunctions.h"
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#include "platform/RuntimeEnabledFeatures.h"
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#include "platform/fonts/FontCache.h"
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#include "platform/geometry/TransformState.h"
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#include "platform/graphics/GraphicsContext.h"
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#include "wtf/CurrentTime.h"
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#include "wtf/text/StringBuilder.h"
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namespace blink {
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static IntRect clipBox(RenderBox* renderer);
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static IntRect contentsRect(const RenderObject* renderer)
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{
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if (!renderer->isBox())
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return IntRect();
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return pixelSnappedIntRect(toRenderBox(renderer)->contentBoxRect());
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}
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static IntRect backgroundRect(const RenderObject* renderer)
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{
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if (!renderer->isBox())
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return IntRect();
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LayoutRect rect;
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const RenderBox* box = toRenderBox(renderer);
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EFillBox clip = box->style()->backgroundClip();
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switch (clip) {
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case BorderFillBox:
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rect = box->borderBoxRect();
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break;
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case PaddingFillBox:
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rect = box->paddingBoxRect();
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break;
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case ContentFillBox:
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rect = box->contentBoxRect();
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break;
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case TextFillBox:
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break;
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}
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return pixelSnappedIntRect(rect);
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}
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static inline bool isAcceleratedCanvas(const RenderObject* renderer)
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{
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if (renderer->isCanvas()) {
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HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
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if (CanvasRenderingContext* context = canvas->renderingContext())
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return context->isAccelerated();
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}
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return false;
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}
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static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle* style)
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{
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return style->hasBoxDecorations() || style->hasBackgroundImage();
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}
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static bool contentLayerSupportsDirectBackgroundComposition(const RenderObject* renderer)
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{
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// No support for decorations - border, border-radius or outline.
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// Only simple background - solid color or transparent.
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if (hasBoxDecorationsOrBackgroundImage(renderer->style()))
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return false;
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// If there is no background, there is nothing to support.
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if (!renderer->style()->hasBackground())
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return true;
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// Simple background that is contained within the contents rect.
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return contentsRect(renderer).contains(backgroundRect(renderer));
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}
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static inline bool isAcceleratedContents(RenderObject* renderer)
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{
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return isAcceleratedCanvas(renderer)
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|| renderer->isVideo();
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}
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// Get the scrolling coordinator in a way that works inside CompositedLayerMapping's destructor.
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static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer)
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{
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Page* page = layer.renderer()->frame()->page();
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if (!page)
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return 0;
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return page->scrollingCoordinator();
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}
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CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
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: m_owningLayer(layer)
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, m_contentOffsetInCompositingLayerDirty(false)
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, m_pendingUpdateScope(GraphicsLayerUpdateNone)
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, m_requiresOwnBackingStoreForIntrinsicReasons(false)
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, m_requiresOwnBackingStoreForAncestorReasons(false)
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, m_backgroundLayerPaintsFixedRootBackground(false)
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, m_scrollingContentsAreEmpty(false)
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{
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createPrimaryGraphicsLayer();
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}
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CompositedLayerMapping::~CompositedLayerMapping()
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{
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// Hits in compositing/squashing/squash-onto-nephew.html.
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DisableCompositingQueryAsserts disabler;
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// Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer.
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for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
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RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
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if (oldSquashedLayer->groupedMapping() == this) {
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oldSquashedLayer->setGroupedMapping(0, true);
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oldSquashedLayer->setLostGroupedMapping(true);
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}
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}
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updateClippingLayers(false, false);
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updateOverflowControlsLayers(false, false, false, false);
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updateChildTransformLayer(false);
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updateForegroundLayer(false);
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updateBackgroundLayer(false);
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updateMaskLayer(false);
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updateClippingMaskLayers(false);
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updateScrollingLayers(false);
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updateSquashingLayers(false);
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destroyGraphicsLayers();
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}
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PassOwnPtr<GraphicsLayer> CompositedLayerMapping::createGraphicsLayer(CompositingReasons reasons)
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{
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GraphicsLayerFactory* graphicsLayerFactory = 0;
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if (Page* page = renderer()->frame()->page())
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graphicsLayerFactory = page->chrome().client().graphicsLayerFactory();
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OwnPtr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, this);
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graphicsLayer->setCompositingReasons(reasons);
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if (Node* owningNode = m_owningLayer.renderer()->generatingNode())
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graphicsLayer->setOwnerNodeId(InspectorNodeIds::idForNode(owningNode));
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return graphicsLayer.release();
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}
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void CompositedLayerMapping::createPrimaryGraphicsLayer()
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{
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m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons());
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updateOpacity(renderer()->style());
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updateTransform(renderer()->style());
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updateFilters(renderer()->style());
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if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
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updateLayerBlendMode(renderer()->style());
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updateIsRootForIsolatedGroup();
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}
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}
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void CompositedLayerMapping::destroyGraphicsLayers()
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{
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if (m_graphicsLayer)
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m_graphicsLayer->removeFromParent();
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m_ancestorClippingLayer = nullptr;
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m_graphicsLayer = nullptr;
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m_foregroundLayer = nullptr;
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m_backgroundLayer = nullptr;
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m_childContainmentLayer = nullptr;
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m_childTransformLayer = nullptr;
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m_maskLayer = nullptr;
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m_childClippingMaskLayer = nullptr;
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m_scrollingLayer = nullptr;
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m_scrollingContentsLayer = nullptr;
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m_scrollingBlockSelectionLayer = nullptr;
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}
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void CompositedLayerMapping::updateOpacity(const RenderStyle* style)
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{
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m_graphicsLayer->setOpacity(compositingOpacity(style->opacity()));
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}
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void CompositedLayerMapping::updateTransform(const RenderStyle* style)
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{
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// FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin
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// baked into it, and we don't want that.
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TransformationMatrix t;
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if (m_owningLayer.hasTransform()) {
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style->applyTransform(t, toRenderBox(renderer())->pixelSnappedBorderBoxRect().size(), RenderStyle::ExcludeTransformOrigin);
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makeMatrixRenderable(t, compositor()->hasAcceleratedCompositing());
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}
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m_graphicsLayer->setTransform(t);
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}
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void CompositedLayerMapping::updateFilters(const RenderStyle* style)
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{
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m_graphicsLayer->setFilters(owningLayer().computeFilterOperations(style));
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}
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void CompositedLayerMapping::updateLayerBlendMode(const RenderStyle* style)
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{
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setBlendMode(style->blendMode());
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}
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void CompositedLayerMapping::updateIsRootForIsolatedGroup()
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{
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bool isolate = m_owningLayer.shouldIsolateCompositedDescendants();
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// non stacking context layers should never isolate
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ASSERT(m_owningLayer.stackingNode()->isStackingContext() || !isolate);
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m_graphicsLayer->setIsRootForIsolatedGroup(isolate);
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}
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void CompositedLayerMapping::updateContentsOpaque()
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{
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// For non-root layers, background is always painted by the primary graphics layer.
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ASSERT(!m_backgroundLayer);
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if (m_backgroundLayer) {
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m_graphicsLayer->setContentsOpaque(false);
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m_backgroundLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
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} else {
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m_graphicsLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
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}
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}
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void CompositedLayerMapping::updateCompositedBounds()
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{
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ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
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// FIXME: if this is really needed for performance, it would be better to store it on RenderLayer.
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m_compositedBounds = m_owningLayer.boundingBoxForCompositing();
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m_contentOffsetInCompositingLayerDirty = true;
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}
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void CompositedLayerMapping::updateCompositingReasons()
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{
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// All other layers owned by this mapping will have the same compositing reason
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// for their lifetime, so they are initialized only when created.
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m_graphicsLayer->setCompositingReasons(m_owningLayer.compositingReasons());
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}
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bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor()
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{
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if (!m_owningLayer.parent())
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return false;
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const RenderLayer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf);
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if (!compositingAncestor)
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return false;
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const RenderObject* clippingContainer = m_owningLayer.clippingContainer();
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if (!clippingContainer)
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return false;
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if (compositingAncestor->renderer()->isDescendantOf(clippingContainer))
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return false;
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// We ignore overflow clip here; we want composited overflow content to
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// behave as if it lives in an unclipped universe so it can prepaint, etc.
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// This means that we need to check if we are actually clipped before
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// setting up m_ancestorClippingLayer otherwise
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// updateAncestorClippingLayerGeometry will fail as the clip rect will be
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// infinite.
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// FIXME: this should use cached clip rects, but this sometimes give
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// inaccurate results (and trips the ASSERTS in RenderLayerClipper).
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ClipRectsContext clipRectsContext(compositingAncestor, UncachedClipRects, IgnoreOverlayScrollbarSize);
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clipRectsContext.setIgnoreOverflowClip();
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IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
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return parentClipRect != PaintInfo::infiniteRect();
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}
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bool CompositedLayerMapping::updateGraphicsLayerConfiguration()
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{
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ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
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// Note carefully: here we assume that the compositing state of all descendants have been updated already,
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// so it is legitimate to compute and cache the composited bounds for this layer.
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updateCompositedBounds();
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RenderLayerCompositor* compositor = this->compositor();
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RenderObject* renderer = this->renderer();
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bool layerConfigChanged = false;
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setBackgroundLayerPaintsFixedRootBackground(compositor->needsFixedRootBackgroundLayer(&m_owningLayer));
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// The background layer is currently only used for fixed root backgrounds.
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if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground))
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layerConfigChanged = true;
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if (updateForegroundLayer(compositor->needsContentsCompositingLayer(&m_owningLayer)))
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layerConfigChanged = true;
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bool needsDescendantsClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer);
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// Our scrolling layer will clip.
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if (m_owningLayer.needsCompositedScrolling())
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needsDescendantsClippingLayer = false;
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RenderLayer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0;
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// This is required because compositing layers are parented
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// according to the z-order hierarchy, yet clipping goes down the renderer hierarchy.
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// Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy,
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// but a sibling in the z-order hierarchy. Further, that sibling need not be composited at all.
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// In such scenarios, an ancestor clipping layer is necessary to apply the composited clip for this layer.
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bool needsAncestorClip = owningLayerClippedByLayerNotAboveCompositedAncestor();
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if (scrollParent) {
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// If our containing block is our ancestor scrolling layer, then we'll already be clipped
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// to it via our scroll parent and we don't need an ancestor clipping layer.
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if (m_owningLayer.renderer()->containingBlock()->enclosingLayer() == m_owningLayer.ancestorScrollingLayer())
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needsAncestorClip = false;
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}
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if (updateClippingLayers(needsAncestorClip, needsDescendantsClippingLayer))
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layerConfigChanged = true;
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if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer(), needsAncestorClip))
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layerConfigChanged = true;
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bool scrollingConfigChanged = false;
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if (updateScrollingLayers(m_owningLayer.needsCompositedScrolling())) {
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layerConfigChanged = true;
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scrollingConfigChanged = true;
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}
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bool hasPerspective = false;
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if (RenderStyle* style = renderer->style())
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hasPerspective = style->hasPerspective();
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bool needsChildTransformLayer = hasPerspective && (layerForChildrenTransform() == m_childTransformLayer.get()) && renderer->isBox();
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if (updateChildTransformLayer(needsChildTransformLayer))
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layerConfigChanged = true;
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updateScrollParent(scrollParent);
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updateClipParent();
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if (updateSquashingLayers(!m_squashedLayers.isEmpty()))
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layerConfigChanged = true;
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if (layerConfigChanged)
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updateInternalHierarchy();
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if (scrollingConfigChanged) {
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if (renderer->view())
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compositor->scrollingLayerDidChange(&m_owningLayer);
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}
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// A mask layer is not part of the hierarchy proper, it's an auxiliary layer
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// that's plugged into another GraphicsLayer that is part of the hierarchy.
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// It has no parent or child GraphicsLayer. For that reason, we process it
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// here, after the hierarchy has been updated.
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bool maskLayerChanged = false;
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if (updateMaskLayer(renderer->hasMask())) {
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maskLayerChanged = true;
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m_graphicsLayer->setMaskLayer(m_maskLayer.get());
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}
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bool hasChildClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer) && (hasClippingLayer() || hasScrollingLayer());
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// If we have a border radius or clip path on a scrolling layer, we need a clipping mask to properly
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// clip the scrolled contents, even if there are no composited descendants.
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bool hasClipPath = renderer->style()->clipPath();
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bool needsChildClippingMask = (hasClipPath || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer) || hasScrollingLayer());
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if (updateClippingMaskLayers(needsChildClippingMask)) {
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// Clip path clips the entire subtree, including scrollbars. It must be attached directly onto
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// the main m_graphicsLayer.
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if (hasClipPath)
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m_graphicsLayer->setMaskLayer(m_childClippingMaskLayer.get());
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else if (hasClippingLayer())
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clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
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else if (hasScrollingLayer())
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scrollingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
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else if (isAcceleratedContents(renderer))
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m_graphicsLayer->setContentsClippingMaskLayer(m_childClippingMaskLayer.get());
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}
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updateBackgroundColor();
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if (renderer->isImage()) {
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if (isDirectlyCompositedImage()) {
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updateImageContents();
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} else if (m_graphicsLayer->hasContentsLayer()) {
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m_graphicsLayer->setContentsToImage(0);
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}
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}
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if (renderer->isVideo()) {
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HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer->node());
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m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer());
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} else if (isAcceleratedCanvas(renderer)) {
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HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
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if (CanvasRenderingContext* context = canvas->renderingContext())
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m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer());
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layerConfigChanged = true;
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}
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// Changes to either the internal hierarchy or the mask layer have an impact
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// on painting phases, so we need to update when either are updated.
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if (layerConfigChanged || maskLayerChanged)
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updatePaintingPhases();
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return layerConfigChanged;
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}
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static IntRect clipBox(RenderBox* renderer)
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{
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LayoutRect result = PaintInfo::infiniteRect();
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if (renderer->hasOverflowClip())
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result = renderer->overflowClipRect(LayoutPoint());
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if (renderer->hasClip())
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result.intersect(renderer->clipRect(LayoutPoint()));
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return pixelSnappedIntRect(result);
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}
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static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
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{
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LayoutPoint offset;
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layer->convertToLayerCoords(compositedAncestor, offset);
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if (compositedAncestor)
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offset.move(compositedAncestor->compositedLayerMapping()->owningLayer().subpixelAccumulation());
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return offset;
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}
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void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor,
|
|
IntPoint& snappedOffsetFromCompositedAncestor)
|
|
{
|
|
LayoutRect localRawCompositingBounds = compositedBounds();
|
|
offsetFromCompositedAncestor = computeOffsetFromCompositedAncestor(&m_owningLayer, compositedAncestor);
|
|
snappedOffsetFromCompositedAncestor = IntPoint(offsetFromCompositedAncestor.x().round(), offsetFromCompositedAncestor.y().round());
|
|
|
|
LayoutSize subpixelAccumulation = offsetFromCompositedAncestor - snappedOffsetFromCompositedAncestor;
|
|
m_owningLayer.setSubpixelAccumulation(subpixelAccumulation);
|
|
|
|
// Move the bounds by the subpixel accumulation so that it pixel-snaps relative to absolute pixels instead of local coordinates.
|
|
localRawCompositingBounds.move(subpixelAccumulation);
|
|
localBounds = pixelSnappedIntRect(localRawCompositingBounds);
|
|
|
|
compositingBoundsRelativeToCompositedAncestor = localBounds;
|
|
compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer,
|
|
Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
|
|
{
|
|
if (!squashingLayer)
|
|
return;
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
|
|
LayoutPoint offsetFromReferenceLayerToParentGraphicsLayer(offsetFromCompositedAncestor);
|
|
offsetFromReferenceLayerToParentGraphicsLayer.moveBy(-graphicsLayerParentLocation);
|
|
|
|
// FIXME: Cache these offsets.
|
|
LayoutPoint referenceOffsetFromTransformedAncestor = referenceLayer.computeOffsetFromTransformedAncestor();
|
|
|
|
LayoutRect totalSquashBounds;
|
|
for (size_t i = 0; i < layers.size(); ++i) {
|
|
LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing();
|
|
|
|
// Store the local bounds of the RenderLayer subtree before applying the offset.
|
|
layers[i].compositedBounds = squashedBounds;
|
|
|
|
LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
|
|
LayoutSize offsetFromSquashingLayer = offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor;
|
|
|
|
squashedBounds.move(offsetFromSquashingLayer);
|
|
totalSquashBounds.unite(squashedBounds);
|
|
}
|
|
|
|
// The totalSquashBounds is positioned with respect to referenceLayer of this CompositedLayerMapping.
|
|
// But the squashingLayer needs to be positioned with respect to the ancestor CompositedLayerMapping.
|
|
// The conversion between referenceLayer and the ancestor CLM is already computed as
|
|
// offsetFromReferenceLayerToParentGraphicsLayer.
|
|
totalSquashBounds.moveBy(offsetFromReferenceLayerToParentGraphicsLayer);
|
|
IntRect squashLayerBounds = enclosingIntRect(totalSquashBounds);
|
|
IntPoint squashLayerOrigin = squashLayerBounds.location();
|
|
LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer;
|
|
|
|
// Now that the squashing bounds are known, we can convert the RenderLayer painting offsets
|
|
// from CLM owning layer space to the squashing layer space.
|
|
//
|
|
// The painting offset we want to compute for each squashed RenderLayer is essentially the position of
|
|
// the squashed RenderLayer described w.r.t. referenceLayer's origin. For this purpose we already cached
|
|
// offsetFromSquashingCLM before, which describes where the squashed RenderLayer is located w.r.t.
|
|
// referenceLayer. So we just need to convert that point from referenceLayer space to referenceLayer
|
|
// space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset
|
|
// overall needs to be negated because that's the direction that the painting code expects the
|
|
// offset to be.
|
|
for (size_t i = 0; i < layers.size(); ++i) {
|
|
LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
|
|
LayoutSize offsetFromSquashLayerOrigin = (offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor) - squashLayerOriginInOwningLayerSpace;
|
|
|
|
// It is ok to issue paint invalidation here, because all of the geometry needed to correctly invalidate paint is computed by this point.
|
|
IntSize newOffsetFromRenderer = -IntSize(offsetFromSquashLayerOrigin.width().round(), offsetFromSquashLayerOrigin.height().round());
|
|
LayoutSize subpixelAccumulation = offsetFromSquashLayerOrigin + newOffsetFromRenderer;
|
|
if (layers[i].offsetFromRendererSet && layers[i].offsetFromRenderer != newOffsetFromRenderer) {
|
|
layers[i].renderLayer->paintInvalidator().paintInvalidationIncludingNonCompositingDescendants();
|
|
layersNeedingPaintInvalidation.append(layers[i].renderLayer);
|
|
}
|
|
layers[i].offsetFromRenderer = newOffsetFromRenderer;
|
|
layers[i].offsetFromRendererSet = true;
|
|
|
|
layers[i].renderLayer->setSubpixelAccumulation(subpixelAccumulation);
|
|
}
|
|
|
|
squashingLayer->setPosition(squashLayerBounds.location());
|
|
squashingLayer->setSize(squashLayerBounds.size());
|
|
|
|
*offsetFromTransformedAncestor = referenceOffsetFromTransformedAncestor;
|
|
offsetFromTransformedAncestor->move(squashLayerOriginInOwningLayerSpace);
|
|
|
|
for (size_t i = 0; i < layers.size(); ++i)
|
|
layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
|
|
{
|
|
ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
|
|
|
|
// Set transform property, if it is not animating. We have to do this here because the transform
|
|
// is affected by the layer dimensions.
|
|
if (!renderer()->style()->isRunningTransformAnimationOnCompositor())
|
|
updateTransform(renderer()->style());
|
|
|
|
// Set opacity, if it is not animating.
|
|
if (!renderer()->style()->isRunningOpacityAnimationOnCompositor())
|
|
updateOpacity(renderer()->style());
|
|
|
|
if (!renderer()->style()->isRunningFilterAnimationOnCompositor())
|
|
updateFilters(renderer()->style());
|
|
|
|
// We compute everything relative to the enclosing compositing layer.
|
|
IntRect ancestorCompositingBounds;
|
|
if (compositingContainer) {
|
|
ASSERT(compositingContainer->hasCompositedLayerMapping());
|
|
ancestorCompositingBounds = compositingContainer->compositedLayerMapping()->pixelSnappedCompositedBounds();
|
|
}
|
|
|
|
IntRect localCompositingBounds;
|
|
IntRect relativeCompositingBounds;
|
|
LayoutPoint offsetFromCompositedAncestor;
|
|
IntPoint snappedOffsetFromCompositedAncestor;
|
|
computeBoundsOfOwningLayer(compositingContainer, localCompositingBounds, relativeCompositingBounds, offsetFromCompositedAncestor, snappedOffsetFromCompositedAncestor);
|
|
|
|
IntPoint graphicsLayerParentLocation;
|
|
computeGraphicsLayerParentLocation(compositingContainer, ancestorCompositingBounds, graphicsLayerParentLocation);
|
|
|
|
// Might update graphicsLayerParentLocation.
|
|
updateAncestorClippingLayerGeometry(compositingContainer, snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
|
|
updateOverflowControlsHostLayerGeometry(compositingStackingContext);
|
|
|
|
FloatSize contentsSize = relativeCompositingBounds.size();
|
|
|
|
updateMainGraphicsLayerGeometry(relativeCompositingBounds, localCompositingBounds, graphicsLayerParentLocation);
|
|
updateContentsOffsetInCompositingLayer(snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
|
|
updateSquashingLayerGeometry(offsetFromCompositedAncestor, graphicsLayerParentLocation, m_owningLayer, m_squashedLayers, m_squashingLayer.get(), &m_squashingLayerOffsetFromTransformedAncestor, layersNeedingPaintInvalidation);
|
|
|
|
// If we have a layer that clips children, position it.
|
|
IntRect clippingBox;
|
|
if (m_childContainmentLayer)
|
|
clippingBox = clipBox(toRenderBox(renderer()));
|
|
|
|
updateChildContainmentLayerGeometry(clippingBox, localCompositingBounds);
|
|
updateChildTransformLayerGeometry();
|
|
|
|
updateMaskLayerGeometry();
|
|
updateTransformGeometry(snappedOffsetFromCompositedAncestor, relativeCompositingBounds);
|
|
updateForegroundLayerGeometry(contentsSize, clippingBox);
|
|
updateBackgroundLayerGeometry(contentsSize);
|
|
updateScrollingLayerGeometry(localCompositingBounds);
|
|
updateChildClippingMaskLayerGeometry();
|
|
|
|
if (m_owningLayer.scrollableArea() && m_owningLayer.scrollableArea()->scrollsOverflow())
|
|
m_owningLayer.scrollableArea()->positionOverflowControls(IntSize());
|
|
|
|
if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
|
|
updateLayerBlendMode(renderer()->style());
|
|
updateIsRootForIsolatedGroup();
|
|
}
|
|
|
|
updateContentsRect();
|
|
updateBackgroundColor();
|
|
updateDrawsContent();
|
|
updateContentsOpaque();
|
|
updateRenderingContext();
|
|
updateShouldFlattenTransform();
|
|
updateChildrenTransform();
|
|
updateScrollParent(compositor()->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0);
|
|
|
|
updateCompositingReasons();
|
|
}
|
|
|
|
void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation)
|
|
{
|
|
m_graphicsLayer->setPosition(FloatPoint(relativeCompositingBounds.location() - graphicsLayerParentLocation));
|
|
m_graphicsLayer->setOffsetFromRenderer(toIntSize(localCompositingBounds.location()));
|
|
|
|
FloatSize oldSize = m_graphicsLayer->size();
|
|
const IntSize& contentsSize = relativeCompositingBounds.size();
|
|
if (oldSize != contentsSize)
|
|
m_graphicsLayer->setSize(contentsSize);
|
|
|
|
m_graphicsLayer->setContentsVisible(true);
|
|
m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible);
|
|
}
|
|
|
|
void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation)
|
|
{
|
|
if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) {
|
|
// If the compositing ancestor has a layer to clip children, we parent in that, and therefore
|
|
// position relative to it.
|
|
IntRect clippingBox = clipBox(toRenderBox(compositingContainer->renderer()));
|
|
graphicsLayerParentLocation = clippingBox.location() + roundedIntSize(compositingContainer->subpixelAccumulation());
|
|
} else if (compositingContainer && compositingContainer->compositedLayerMapping()->childTransformLayer()) {
|
|
// Similarly, if the compositing ancestor has a child transform layer, we parent in that, and therefore
|
|
// position relative to it. It's already taken into account the contents offset, so we do not need to here.
|
|
graphicsLayerParentLocation = roundedIntPoint(compositingContainer->subpixelAccumulation());
|
|
} else if (compositingContainer) {
|
|
graphicsLayerParentLocation = ancestorCompositingBounds.location();
|
|
} else {
|
|
graphicsLayerParentLocation = renderer()->view()->documentRect().location();
|
|
}
|
|
|
|
if (compositingContainer && compositingContainer->needsCompositedScrolling()) {
|
|
RenderBox* renderBox = toRenderBox(compositingContainer->renderer());
|
|
IntSize scrollOffset = renderBox->scrolledContentOffset();
|
|
IntPoint scrollOrigin(renderBox->borderLeft(), renderBox->borderTop());
|
|
graphicsLayerParentLocation = scrollOrigin - scrollOffset;
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation)
|
|
{
|
|
if (!compositingContainer || !m_ancestorClippingLayer)
|
|
return;
|
|
|
|
ClipRectsContext clipRectsContext(compositingContainer, PaintingClipRectsIgnoringOverflowClip, IgnoreOverlayScrollbarSize);
|
|
IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
|
|
ASSERT(parentClipRect != PaintInfo::infiniteRect());
|
|
m_ancestorClippingLayer->setPosition(FloatPoint(parentClipRect.location() - graphicsLayerParentLocation));
|
|
m_ancestorClippingLayer->setSize(parentClipRect.size());
|
|
|
|
// backgroundRect is relative to compositingContainer, so subtract snappedOffsetFromCompositedAncestor.X/snappedOffsetFromCompositedAncestor.Y to get back to local coords.
|
|
m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - snappedOffsetFromCompositedAncestor);
|
|
|
|
// The primary layer is then parented in, and positioned relative to this clipping layer.
|
|
graphicsLayerParentLocation = parentClipRect.location();
|
|
}
|
|
|
|
void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext)
|
|
{
|
|
if (!m_overflowControlsHostLayer)
|
|
return;
|
|
|
|
if (needsToReparentOverflowControls()) {
|
|
if (m_overflowControlsClippingLayer) {
|
|
m_overflowControlsClippingLayer->setPosition(m_ancestorClippingLayer->position());
|
|
m_overflowControlsClippingLayer->setSize(m_ancestorClippingLayer->size());
|
|
m_overflowControlsClippingLayer->setOffsetFromRenderer(m_ancestorClippingLayer->offsetFromRenderer());
|
|
m_overflowControlsClippingLayer->setMasksToBounds(true);
|
|
|
|
m_overflowControlsHostLayer->setPosition(IntPoint(-m_overflowControlsClippingLayer->offsetFromRenderer()));
|
|
} else {
|
|
// The controls are in the same 2D space as the compositing container, so we can map them into the space of the container.
|
|
TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint());
|
|
m_owningLayer.renderer()->mapLocalToContainer(compositingStackingContext->renderer(), transformState, ApplyContainerFlip);
|
|
transformState.flatten();
|
|
LayoutPoint offsetFromStackingContainer = LayoutPoint(transformState.lastPlanarPoint());
|
|
m_overflowControlsHostLayer->setPosition(FloatPoint(offsetFromStackingContainer));
|
|
}
|
|
} else {
|
|
m_overflowControlsHostLayer->setPosition(FloatPoint());
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateChildContainmentLayerGeometry(const IntRect& clippingBox, const IntRect& localCompositingBounds)
|
|
{
|
|
if (!m_childContainmentLayer)
|
|
return;
|
|
|
|
m_childContainmentLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
|
|
m_childContainmentLayer->setSize(clippingBox.size());
|
|
m_childContainmentLayer->setOffsetFromRenderer(toIntSize(clippingBox.location()));
|
|
if (m_childClippingMaskLayer && !m_scrollingLayer && !renderer()->style()->clipPath()) {
|
|
m_childClippingMaskLayer->setPosition(m_childContainmentLayer->position());
|
|
m_childClippingMaskLayer->setSize(m_childContainmentLayer->size());
|
|
m_childClippingMaskLayer->setOffsetFromRenderer(m_childContainmentLayer->offsetFromRenderer());
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateChildTransformLayerGeometry()
|
|
{
|
|
if (!m_childTransformLayer)
|
|
return;
|
|
const IntRect borderBox = toRenderBox(m_owningLayer.renderer())->pixelSnappedBorderBoxRect();
|
|
m_childTransformLayer->setSize(borderBox.size());
|
|
m_childTransformLayer->setPosition(FloatPoint(contentOffsetInCompositingLayer()));
|
|
}
|
|
|
|
void CompositedLayerMapping::updateMaskLayerGeometry()
|
|
{
|
|
if (!m_maskLayer)
|
|
return;
|
|
|
|
if (m_maskLayer->size() != m_graphicsLayer->size()) {
|
|
m_maskLayer->setSize(m_graphicsLayer->size());
|
|
m_maskLayer->setNeedsDisplay();
|
|
}
|
|
m_maskLayer->setPosition(FloatPoint());
|
|
m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
|
|
}
|
|
|
|
void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds)
|
|
{
|
|
if (m_owningLayer.hasTransform()) {
|
|
const LayoutRect borderBox = toRenderBox(renderer())->borderBoxRect();
|
|
|
|
// Get layout bounds in the coords of compositingContainer to match relativeCompositingBounds.
|
|
IntRect layerBounds = pixelSnappedIntRect(toLayoutPoint(m_owningLayer.subpixelAccumulation()), borderBox.size());
|
|
layerBounds.moveBy(snappedOffsetFromCompositedAncestor);
|
|
|
|
// Update properties that depend on layer dimensions
|
|
FloatPoint3D transformOrigin = computeTransformOrigin(IntRect(IntPoint(), layerBounds.size()));
|
|
|
|
// |transformOrigin| is in the local space of this layer. layerBounds - relativeCompositingBounds converts to the space of the
|
|
// compositing bounds relative to the composited ancestor. This does not apply to the z direction, since the page is 2D.
|
|
FloatPoint3D compositedTransformOrigin(
|
|
layerBounds.x() - relativeCompositingBounds.x() + transformOrigin.x(),
|
|
layerBounds.y() - relativeCompositingBounds.y() + transformOrigin.y(),
|
|
transformOrigin.z());
|
|
m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
|
|
} else {
|
|
FloatPoint3D compositedTransformOrigin(
|
|
relativeCompositingBounds.width() * 0.5f,
|
|
relativeCompositingBounds.height() * 0.5f,
|
|
0.f);
|
|
m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateScrollingLayerGeometry(const IntRect& localCompositingBounds)
|
|
{
|
|
if (!m_scrollingLayer)
|
|
return;
|
|
|
|
ASSERT(m_scrollingContentsLayer);
|
|
RenderBox* renderBox = toRenderBox(renderer());
|
|
IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
|
|
|
|
IntSize adjustedScrollOffset = m_owningLayer.scrollableArea()->adjustedScrollOffset();
|
|
m_scrollingLayer->setPosition(FloatPoint(clientBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
|
|
m_scrollingLayer->setSize(clientBox.size());
|
|
|
|
IntSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer();
|
|
m_scrollingLayer->setOffsetFromRenderer(-toIntSize(clientBox.location()));
|
|
|
|
if (m_childClippingMaskLayer && !renderer()->style()->clipPath()) {
|
|
m_childClippingMaskLayer->setPosition(m_scrollingLayer->position());
|
|
m_childClippingMaskLayer->setSize(m_scrollingLayer->size());
|
|
m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
|
|
}
|
|
|
|
bool clientBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer();
|
|
|
|
IntSize scrollSize(renderBox->scrollWidth(), renderBox->scrollHeight());
|
|
if (scrollSize != m_scrollingContentsLayer->size() || clientBoxOffsetChanged)
|
|
m_scrollingContentsLayer->setNeedsDisplay();
|
|
|
|
IntSize scrollingContentsOffset = toIntSize(clientBox.location() - adjustedScrollOffset);
|
|
if (scrollingContentsOffset != m_scrollingContentsLayer->offsetFromRenderer() || scrollSize != m_scrollingContentsLayer->size()) {
|
|
bool coordinatorHandlesOffset = compositor()->scrollingLayerDidChange(&m_owningLayer);
|
|
m_scrollingContentsLayer->setPosition(coordinatorHandlesOffset ? FloatPoint() : FloatPoint(-adjustedScrollOffset));
|
|
}
|
|
|
|
m_scrollingContentsLayer->setSize(scrollSize);
|
|
// FIXME: The paint offset and the scroll offset should really be separate concepts.
|
|
m_scrollingContentsLayer->setOffsetFromRenderer(scrollingContentsOffset, GraphicsLayer::DontSetNeedsDisplay);
|
|
|
|
if (m_foregroundLayer) {
|
|
if (m_foregroundLayer->size() != m_scrollingContentsLayer->size())
|
|
m_foregroundLayer->setSize(m_scrollingContentsLayer->size());
|
|
m_foregroundLayer->setNeedsDisplay();
|
|
m_foregroundLayer->setOffsetFromRenderer(m_scrollingContentsLayer->offsetFromRenderer());
|
|
}
|
|
|
|
updateScrollingBlockSelection();
|
|
}
|
|
|
|
void CompositedLayerMapping::updateChildClippingMaskLayerGeometry()
|
|
{
|
|
if (!m_childClippingMaskLayer || !renderer()->style()->clipPath())
|
|
return;
|
|
RenderBox* renderBox = toRenderBox(renderer());
|
|
IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
|
|
|
|
m_childClippingMaskLayer->setPosition(m_graphicsLayer->position());
|
|
m_childClippingMaskLayer->setSize(m_graphicsLayer->size());
|
|
m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
|
|
|
|
// NOTE: also some stuff happening in updateChildContainmentLayerGeometry().
|
|
}
|
|
|
|
void CompositedLayerMapping::updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox)
|
|
{
|
|
if (!m_foregroundLayer)
|
|
return;
|
|
|
|
FloatSize foregroundSize = relativeCompositingBoundsSize;
|
|
IntSize foregroundOffset = m_graphicsLayer->offsetFromRenderer();
|
|
m_foregroundLayer->setPosition(FloatPoint());
|
|
|
|
if (hasClippingLayer()) {
|
|
// If we have a clipping layer (which clips descendants), then the foreground layer is a child of it,
|
|
// so that it gets correctly sorted with children. In that case, position relative to the clipping layer.
|
|
foregroundSize = FloatSize(clippingBox.size());
|
|
foregroundOffset = toIntSize(clippingBox.location());
|
|
} else if (m_childTransformLayer) {
|
|
// Things are different if we have a child transform layer rather
|
|
// than a clipping layer. In this case, we want to actually change
|
|
// the position of the layer (to compensate for our ancestor
|
|
// compositing layer's position) rather than leave the position the
|
|
// same and use offset-from-renderer + size to describe a clipped
|
|
// "window" onto the clipped layer.
|
|
|
|
m_foregroundLayer->setPosition(-m_childTransformLayer->position());
|
|
}
|
|
|
|
if (foregroundSize != m_foregroundLayer->size()) {
|
|
m_foregroundLayer->setSize(foregroundSize);
|
|
m_foregroundLayer->setNeedsDisplay();
|
|
}
|
|
m_foregroundLayer->setOffsetFromRenderer(foregroundOffset);
|
|
|
|
// NOTE: there is some more configuring going on in updateScrollingLayerGeometry().
|
|
}
|
|
|
|
void CompositedLayerMapping::updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize)
|
|
{
|
|
if (!m_backgroundLayer)
|
|
return;
|
|
|
|
FloatSize backgroundSize = relativeCompositingBoundsSize;
|
|
if (backgroundLayerPaintsFixedRootBackground()) {
|
|
FrameView* frameView = toRenderView(renderer())->frameView();
|
|
backgroundSize = frameView->visibleContentRect().size();
|
|
}
|
|
m_backgroundLayer->setPosition(FloatPoint());
|
|
if (backgroundSize != m_backgroundLayer->size()) {
|
|
m_backgroundLayer->setSize(backgroundSize);
|
|
m_backgroundLayer->setNeedsDisplay();
|
|
}
|
|
m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
|
|
}
|
|
|
|
void CompositedLayerMapping::updateInternalHierarchy()
|
|
{
|
|
// m_foregroundLayer has to be inserted in the correct order with child layers,
|
|
// so it's not inserted here.
|
|
if (m_ancestorClippingLayer)
|
|
m_ancestorClippingLayer->removeAllChildren();
|
|
|
|
m_graphicsLayer->removeFromParent();
|
|
|
|
if (m_ancestorClippingLayer)
|
|
m_ancestorClippingLayer->addChild(m_graphicsLayer.get());
|
|
|
|
if (m_childContainmentLayer)
|
|
m_graphicsLayer->addChild(m_childContainmentLayer.get());
|
|
else if (m_childTransformLayer)
|
|
m_graphicsLayer->addChild(m_childTransformLayer.get());
|
|
|
|
if (m_scrollingLayer) {
|
|
GraphicsLayer* superLayer = m_graphicsLayer.get();
|
|
|
|
if (m_childContainmentLayer)
|
|
superLayer = m_childContainmentLayer.get();
|
|
|
|
if (m_childTransformLayer)
|
|
superLayer = m_childTransformLayer.get();
|
|
|
|
superLayer->addChild(m_scrollingLayer.get());
|
|
}
|
|
|
|
// The clip for child layers does not include space for overflow controls, so they exist as
|
|
// siblings of the clipping layer if we have one. Normal children of this layer are set as
|
|
// children of the clipping layer.
|
|
if (m_overflowControlsClippingLayer) {
|
|
ASSERT(m_overflowControlsHostLayer);
|
|
m_graphicsLayer->addChild(m_overflowControlsClippingLayer.get());
|
|
m_overflowControlsClippingLayer->addChild(m_overflowControlsHostLayer.get());
|
|
} else if (m_overflowControlsHostLayer) {
|
|
m_graphicsLayer->addChild(m_overflowControlsHostLayer.get());
|
|
}
|
|
|
|
if (m_layerForHorizontalScrollbar)
|
|
m_overflowControlsHostLayer->addChild(m_layerForHorizontalScrollbar.get());
|
|
if (m_layerForVerticalScrollbar)
|
|
m_overflowControlsHostLayer->addChild(m_layerForVerticalScrollbar.get());
|
|
if (m_layerForScrollCorner)
|
|
m_overflowControlsHostLayer->addChild(m_layerForScrollCorner.get());
|
|
|
|
// The squashing containment layer, if it exists, becomes a no-op parent.
|
|
if (m_squashingLayer) {
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
|
|
|
|
if (m_squashingContainmentLayer) {
|
|
m_squashingContainmentLayer->removeAllChildren();
|
|
m_squashingContainmentLayer->addChild(m_graphicsLayer.get());
|
|
m_squashingContainmentLayer->addChild(m_squashingLayer.get());
|
|
} else {
|
|
// The ancestor clipping layer is already set up and has m_graphicsLayer under it.
|
|
m_ancestorClippingLayer->addChild(m_squashingLayer.get());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updatePaintingPhases()
|
|
{
|
|
m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer());
|
|
if (m_scrollingContentsLayer) {
|
|
GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll;
|
|
if (!m_foregroundLayer)
|
|
paintPhase |= GraphicsLayerPaintForeground;
|
|
m_scrollingContentsLayer->setPaintingPhase(paintPhase);
|
|
m_scrollingBlockSelectionLayer->setPaintingPhase(paintPhase);
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateContentsRect()
|
|
{
|
|
m_graphicsLayer->setContentsRect(pixelSnappedIntRect(contentsBox()));
|
|
}
|
|
|
|
void CompositedLayerMapping::updateContentsOffsetInCompositingLayer(const IntPoint& snappedOffsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation)
|
|
{
|
|
// m_graphicsLayer is positioned relative to our compositing ancestor
|
|
// RenderLayer, but it's not positioned at the origin of m_owningLayer, it's
|
|
// offset by m_contentBounds.location(). This is what
|
|
// contentOffsetInCompositingLayer is meant to capture, roughly speaking
|
|
// (ignoring rounding and subpixel accumulation).
|
|
//
|
|
// Our ancestor graphics layers in this CLM (m_graphicsLayer and potentially
|
|
// m_ancestorClippingLayer) have pixel snapped, so if we don't adjust this
|
|
// offset, we'll see accumulated rounding errors due to that snapping.
|
|
//
|
|
// In order to ensure that we account for this rounding, we compute
|
|
// contentsOffsetInCompositingLayer in a somewhat roundabout way.
|
|
//
|
|
// our position = (desired position) - (inherited graphics layer offset).
|
|
//
|
|
// Precisely,
|
|
// Offset = snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers (See code below)
|
|
// = snappedOffsetFromCompositedAncestor - (m_graphicsLayer->position() + graphicsLayerParentLocation)
|
|
// = snappedOffsetFromCompositedAncestor - (relativeCompositingBounds.location() - graphicsLayerParentLocation + graphicsLayerParentLocation) (See updateMainGraphicsLayerGeometry)
|
|
// = snappedOffsetFromCompositedAncestor - relativeCompositingBounds.location()
|
|
// = snappedOffsetFromCompositedAncestor - (pixelSnappedIntRect(contentBounds.location()) + snappedOffsetFromCompositedAncestor) (See computeBoundsOfOwningLayer)
|
|
// = -pixelSnappedIntRect(contentBounds.location())
|
|
//
|
|
// As you can see, we've ended up at the same spot (-contentBounds.location()),
|
|
// but by subtracting off our ancestor graphics layers positions, we can be
|
|
// sure we've accounted correctly for any pixel snapping due to ancestor
|
|
// graphics layers.
|
|
//
|
|
// And drawing of composited children takes into account the subpixel
|
|
// accumulation of this CLM already (through its own
|
|
// graphicsLayerParentLocation it appears).
|
|
FloatPoint offsetDueToAncestorGraphicsLayers = m_graphicsLayer->position() + graphicsLayerParentLocation;
|
|
m_contentOffsetInCompositingLayer = LayoutSize(snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers);
|
|
m_contentOffsetInCompositingLayerDirty = false;
|
|
}
|
|
|
|
void CompositedLayerMapping::updateScrollingBlockSelection()
|
|
{
|
|
if (!m_scrollingBlockSelectionLayer)
|
|
return;
|
|
|
|
if (!m_scrollingContentsAreEmpty) {
|
|
// In this case, the selection will be painted directly into m_scrollingContentsLayer.
|
|
m_scrollingBlockSelectionLayer->setDrawsContent(false);
|
|
return;
|
|
}
|
|
|
|
const IntRect blockSelectionGapsBounds = m_owningLayer.blockSelectionGapsBounds();
|
|
const bool shouldDrawContent = !blockSelectionGapsBounds.isEmpty();
|
|
m_scrollingBlockSelectionLayer->setDrawsContent(shouldDrawContent);
|
|
if (!shouldDrawContent)
|
|
return;
|
|
|
|
const IntPoint position = blockSelectionGapsBounds.location() + m_owningLayer.scrollableArea()->adjustedScrollOffset();
|
|
if (m_scrollingBlockSelectionLayer->size() == blockSelectionGapsBounds.size() && m_scrollingBlockSelectionLayer->position() == position)
|
|
return;
|
|
|
|
m_scrollingBlockSelectionLayer->setPosition(position);
|
|
m_scrollingBlockSelectionLayer->setSize(blockSelectionGapsBounds.size());
|
|
m_scrollingBlockSelectionLayer->setOffsetFromRenderer(toIntSize(blockSelectionGapsBounds.location()), GraphicsLayer::SetNeedsDisplay);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateDrawsContent()
|
|
{
|
|
if (m_scrollingLayer) {
|
|
// We don't have to consider overflow controls, because we know that the scrollbars are drawn elsewhere.
|
|
// m_graphicsLayer only needs backing store if the non-scrolling parts (background, outlines, borders, shadows etc) need to paint.
|
|
// m_scrollingLayer never has backing store.
|
|
// m_scrollingContentsLayer only needs backing store if the scrolled contents need to paint.
|
|
bool hasNonScrollingPaintedContent = m_owningLayer.hasBoxDecorationsOrBackground();
|
|
m_graphicsLayer->setDrawsContent(hasNonScrollingPaintedContent);
|
|
|
|
m_scrollingContentsAreEmpty = !(renderer()->hasBackground() || paintsChildren());
|
|
m_scrollingContentsLayer->setDrawsContent(!m_scrollingContentsAreEmpty);
|
|
|
|
updateScrollingBlockSelection();
|
|
return;
|
|
}
|
|
|
|
bool hasPaintedContent = containsPaintedContent();
|
|
if (hasPaintedContent && isAcceleratedCanvas(renderer())) {
|
|
CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
|
|
// Content layer may be null if context is lost.
|
|
if (WebLayer* contentLayer = context->platformLayer()) {
|
|
Color bgColor(Color::transparent);
|
|
if (contentLayerSupportsDirectBackgroundComposition(renderer())) {
|
|
bgColor = rendererBackgroundColor();
|
|
}
|
|
contentLayer->setBackgroundColor(bgColor.rgb());
|
|
}
|
|
}
|
|
|
|
// FIXME: we could refine this to only allocate backings for one of these layers if possible.
|
|
m_graphicsLayer->setDrawsContent(hasPaintedContent);
|
|
if (m_foregroundLayer)
|
|
m_foregroundLayer->setDrawsContent(hasPaintedContent);
|
|
|
|
if (m_backgroundLayer)
|
|
m_backgroundLayer->setDrawsContent(hasPaintedContent);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateChildrenTransform()
|
|
{
|
|
if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
|
|
childTransformLayer->setTransform(owningLayer().perspectiveTransform());
|
|
childTransformLayer->setTransformOrigin(FloatPoint3D(childTransformLayer->size().width() * 0.5f, childTransformLayer->size().height() * 0.5f, 0.f));
|
|
}
|
|
|
|
updateShouldFlattenTransform();
|
|
}
|
|
|
|
// Return true if the layers changed.
|
|
bool CompositedLayerMapping::updateClippingLayers(bool needsAncestorClip, bool needsDescendantClip)
|
|
{
|
|
bool layersChanged = false;
|
|
|
|
if (needsAncestorClip) {
|
|
if (!m_ancestorClippingLayer) {
|
|
m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip);
|
|
m_ancestorClippingLayer->setMasksToBounds(true);
|
|
layersChanged = true;
|
|
}
|
|
} else if (m_ancestorClippingLayer) {
|
|
m_ancestorClippingLayer->removeFromParent();
|
|
m_ancestorClippingLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
|
|
if (needsDescendantClip) {
|
|
// FIXME(sky): remove
|
|
} else if (hasClippingLayer()) {
|
|
m_childContainmentLayer->removeFromParent();
|
|
m_childContainmentLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
|
|
return layersChanged;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateChildTransformLayer(bool needsChildTransformLayer)
|
|
{
|
|
bool layersChanged = false;
|
|
|
|
if (needsChildTransformLayer) {
|
|
if (!m_childTransformLayer) {
|
|
m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective);
|
|
m_childTransformLayer->setDrawsContent(false);
|
|
layersChanged = true;
|
|
}
|
|
} else if (m_childTransformLayer) {
|
|
m_childTransformLayer->removeFromParent();
|
|
m_childTransformLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
|
|
return layersChanged;
|
|
}
|
|
|
|
void CompositedLayerMapping::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)
|
|
{
|
|
m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground;
|
|
}
|
|
|
|
// Only a member function so it can call createGraphicsLayer.
|
|
bool CompositedLayerMapping::toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>& layer, bool needsLayer, CompositingReasons reason)
|
|
{
|
|
if (needsLayer == !!layer)
|
|
return false;
|
|
layer = needsLayer ? createGraphicsLayer(reason) : nullptr;
|
|
return true;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer, bool needsAncestorClip)
|
|
{
|
|
bool horizontalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForHorizontalScrollbar, needsHorizontalScrollbarLayer, CompositingReasonLayerForHorizontalScrollbar);
|
|
bool verticalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForVerticalScrollbar, needsVerticalScrollbarLayer, CompositingReasonLayerForVerticalScrollbar);
|
|
bool scrollCornerLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForScrollCorner, needsScrollCornerLayer, CompositingReasonLayerForScrollCorner);
|
|
|
|
bool needsOverflowControlsHostLayer = needsHorizontalScrollbarLayer || needsVerticalScrollbarLayer || needsScrollCornerLayer;
|
|
toggleScrollbarLayerIfNeeded(m_overflowControlsHostLayer, needsOverflowControlsHostLayer, CompositingReasonLayerForOverflowControlsHost);
|
|
bool needsOverflowClipLayer = needsOverflowControlsHostLayer && needsAncestorClip;
|
|
toggleScrollbarLayerIfNeeded(m_overflowControlsClippingLayer, needsOverflowClipLayer, CompositingReasonLayerForOverflowControlsHost);
|
|
|
|
if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
|
|
if (horizontalScrollbarLayerChanged)
|
|
scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), HorizontalScrollbar);
|
|
if (verticalScrollbarLayerChanged)
|
|
scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), VerticalScrollbar);
|
|
}
|
|
|
|
return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged;
|
|
}
|
|
|
|
void CompositedLayerMapping::positionOverflowControlsLayers(const IntSize& offsetFromRoot)
|
|
{
|
|
IntSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer() - roundedIntSize(m_owningLayer.subpixelAccumulation());
|
|
if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
|
|
Scrollbar* hBar = m_owningLayer.scrollableArea()->horizontalScrollbar();
|
|
if (hBar) {
|
|
layer->setPosition(hBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
|
|
layer->setSize(hBar->frameRect().size());
|
|
if (layer->hasContentsLayer())
|
|
layer->setContentsRect(IntRect(IntPoint(), hBar->frameRect().size()));
|
|
}
|
|
layer->setDrawsContent(hBar && !layer->hasContentsLayer());
|
|
}
|
|
|
|
if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
|
|
Scrollbar* vBar = m_owningLayer.scrollableArea()->verticalScrollbar();
|
|
if (vBar) {
|
|
layer->setPosition(vBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
|
|
layer->setSize(vBar->frameRect().size());
|
|
if (layer->hasContentsLayer())
|
|
layer->setContentsRect(IntRect(IntPoint(), vBar->frameRect().size()));
|
|
}
|
|
layer->setDrawsContent(vBar && !layer->hasContentsLayer());
|
|
}
|
|
|
|
if (GraphicsLayer* layer = layerForScrollCorner()) {
|
|
const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
|
|
layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer);
|
|
layer->setSize(scrollCornerAndResizer.size());
|
|
layer->setDrawsContent(!scrollCornerAndResizer.isEmpty());
|
|
}
|
|
}
|
|
|
|
bool CompositedLayerMapping::hasUnpositionedOverflowControlsLayers() const
|
|
{
|
|
if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
|
|
if (!layer->drawsContent())
|
|
return true;
|
|
}
|
|
|
|
if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
|
|
if (!layer->drawsContent())
|
|
return true;
|
|
}
|
|
|
|
if (GraphicsLayer* layer = layerForScrollCorner()) {
|
|
if (!layer->drawsContent())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
enum ApplyToGraphicsLayersModeFlags {
|
|
ApplyToCoreLayers = (1 << 0),
|
|
ApplyToSquashingLayer = (1 << 1),
|
|
ApplyToScrollbarLayers = (1 << 2),
|
|
ApplyToBackgroundLayer = (1 << 3),
|
|
ApplyToMaskLayers = (1 << 4),
|
|
ApplyToContentLayers = (1 << 5),
|
|
ApplyToAllGraphicsLayers = (ApplyToSquashingLayer | ApplyToScrollbarLayers | ApplyToBackgroundLayer | ApplyToMaskLayers | ApplyToCoreLayers | ApplyToContentLayers)
|
|
};
|
|
typedef unsigned ApplyToGraphicsLayersMode;
|
|
|
|
template <typename Func>
|
|
static void ApplyToGraphicsLayers(const CompositedLayerMapping* mapping, const Func& f, ApplyToGraphicsLayersMode mode)
|
|
{
|
|
ASSERT(mode);
|
|
|
|
if ((mode & ApplyToCoreLayers) && mapping->squashingContainmentLayer())
|
|
f(mapping->squashingContainmentLayer());
|
|
if ((mode & ApplyToCoreLayers) && mapping->childTransformLayer())
|
|
f(mapping->childTransformLayer());
|
|
if ((mode & ApplyToCoreLayers) && mapping->ancestorClippingLayer())
|
|
f(mapping->ancestorClippingLayer());
|
|
if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->mainGraphicsLayer())
|
|
f(mapping->mainGraphicsLayer());
|
|
if ((mode & ApplyToCoreLayers) && mapping->clippingLayer())
|
|
f(mapping->clippingLayer());
|
|
if ((mode & ApplyToCoreLayers) && mapping->scrollingLayer())
|
|
f(mapping->scrollingLayer());
|
|
if ((mode & ApplyToCoreLayers) && mapping->scrollingBlockSelectionLayer())
|
|
f(mapping->scrollingBlockSelectionLayer());
|
|
if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->scrollingContentsLayer())
|
|
f(mapping->scrollingContentsLayer());
|
|
if (((mode & ApplyToCoreLayers) || (mode & ApplyToContentLayers)) && mapping->foregroundLayer())
|
|
f(mapping->foregroundLayer());
|
|
|
|
if ((mode & ApplyToSquashingLayer) && mapping->squashingLayer())
|
|
f(mapping->squashingLayer());
|
|
|
|
if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->maskLayer())
|
|
f(mapping->maskLayer());
|
|
if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->childClippingMaskLayer())
|
|
f(mapping->childClippingMaskLayer());
|
|
|
|
if (((mode & ApplyToBackgroundLayer) || (mode & ApplyToContentLayers)) && mapping->backgroundLayer())
|
|
f(mapping->backgroundLayer());
|
|
|
|
if ((mode & ApplyToScrollbarLayers) && mapping->layerForHorizontalScrollbar())
|
|
f(mapping->layerForHorizontalScrollbar());
|
|
if ((mode & ApplyToScrollbarLayers) && mapping->layerForVerticalScrollbar())
|
|
f(mapping->layerForVerticalScrollbar());
|
|
if ((mode & ApplyToScrollbarLayers) && mapping->layerForScrollCorner())
|
|
f(mapping->layerForScrollCorner());
|
|
}
|
|
|
|
struct UpdateRenderingContextFunctor {
|
|
void operator() (GraphicsLayer* layer) const { layer->setRenderingContext(renderingContext); }
|
|
int renderingContext;
|
|
};
|
|
|
|
void CompositedLayerMapping::updateRenderingContext()
|
|
{
|
|
// All layers but the squashing layer (which contains 'alien' content) should be included in this
|
|
// rendering context.
|
|
int id = 0;
|
|
|
|
// NB, it is illegal at this point to query an ancestor's compositing state. Some compositing
|
|
// reasons depend on the compositing state of ancestors. So if we want a rendering context id
|
|
// for the context root, we cannot ask for the id of its associated WebLayer now; it may not have
|
|
// one yet. We could do a second past after doing the compositing updates to get these ids,
|
|
// but this would actually be harmful. We do not want to attach any semantic meaning to
|
|
// the context id other than the fact that they group a number of layers together for the
|
|
// sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but
|
|
// consistent id.
|
|
if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
|
|
if (Node* node = root->renderer()->node())
|
|
id = static_cast<int>(WTF::PtrHash<Node*>::hash(node));
|
|
}
|
|
|
|
UpdateRenderingContextFunctor functor = { id };
|
|
ApplyToGraphicsLayersMode mode = ApplyToAllGraphicsLayers & ~ApplyToSquashingLayer;
|
|
ApplyToGraphicsLayers<UpdateRenderingContextFunctor>(this, functor, mode);
|
|
}
|
|
|
|
struct UpdateShouldFlattenTransformFunctor {
|
|
void operator() (GraphicsLayer* layer) const { layer->setShouldFlattenTransform(shouldFlatten); }
|
|
bool shouldFlatten;
|
|
};
|
|
|
|
void CompositedLayerMapping::updateShouldFlattenTransform()
|
|
{
|
|
// All CLM-managed layers that could affect a descendant layer should update their
|
|
// should-flatten-transform value (the other layers' transforms don't matter here).
|
|
UpdateShouldFlattenTransformFunctor functor = { !m_owningLayer.shouldPreserve3D() };
|
|
ApplyToGraphicsLayersMode mode = ApplyToCoreLayers;
|
|
ApplyToGraphicsLayers(this, functor, mode);
|
|
|
|
// Note, if we apply perspective, we have to set should flatten differently
|
|
// so that the transform propagates to child layers correctly.
|
|
if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
|
|
bool hasPerspective = false;
|
|
if (RenderStyle* style = m_owningLayer.renderer()->style())
|
|
hasPerspective = style->hasPerspective();
|
|
if (hasPerspective)
|
|
childTransformLayer->setShouldFlattenTransform(false);
|
|
|
|
// Note, if the target is the scrolling layer, we need to ensure that the
|
|
// scrolling content layer doesn't flatten the transform. (It would be nice
|
|
// if we could apply transform to the scrolling content layer, but that's
|
|
// too late, we need the children transform to be applied _before_ the
|
|
// scrolling offset.)
|
|
if (childTransformLayer == m_scrollingLayer.get()) {
|
|
m_scrollingContentsLayer->setShouldFlattenTransform(false);
|
|
m_scrollingBlockSelectionLayer->setShouldFlattenTransform(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateForegroundLayer(bool needsForegroundLayer)
|
|
{
|
|
bool layerChanged = false;
|
|
if (needsForegroundLayer) {
|
|
if (!m_foregroundLayer) {
|
|
m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground);
|
|
m_foregroundLayer->setDrawsContent(true);
|
|
m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground);
|
|
layerChanged = true;
|
|
}
|
|
} else if (m_foregroundLayer) {
|
|
m_foregroundLayer->removeFromParent();
|
|
m_foregroundLayer = nullptr;
|
|
layerChanged = true;
|
|
}
|
|
|
|
return layerChanged;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateBackgroundLayer(bool needsBackgroundLayer)
|
|
{
|
|
bool layerChanged = false;
|
|
if (needsBackgroundLayer) {
|
|
if (!m_backgroundLayer) {
|
|
m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground);
|
|
m_backgroundLayer->setDrawsContent(true);
|
|
m_backgroundLayer->setTransformOrigin(FloatPoint3D());
|
|
m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground);
|
|
#if !OS(ANDROID)
|
|
m_backgroundLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
|
|
m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(false);
|
|
#endif
|
|
layerChanged = true;
|
|
}
|
|
} else {
|
|
if (m_backgroundLayer) {
|
|
m_backgroundLayer->removeFromParent();
|
|
m_backgroundLayer = nullptr;
|
|
#if !OS(ANDROID)
|
|
m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
|
|
#endif
|
|
layerChanged = true;
|
|
}
|
|
}
|
|
|
|
if (layerChanged && !m_owningLayer.renderer()->documentBeingDestroyed())
|
|
compositor()->rootFixedBackgroundsChanged();
|
|
|
|
return layerChanged;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateMaskLayer(bool needsMaskLayer)
|
|
{
|
|
bool layerChanged = false;
|
|
if (needsMaskLayer) {
|
|
if (!m_maskLayer) {
|
|
m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask);
|
|
m_maskLayer->setDrawsContent(true);
|
|
m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask);
|
|
layerChanged = true;
|
|
}
|
|
} else if (m_maskLayer) {
|
|
m_maskLayer = nullptr;
|
|
layerChanged = true;
|
|
}
|
|
|
|
return layerChanged;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateClippingMaskLayers(bool needsChildClippingMaskLayer)
|
|
{
|
|
bool layerChanged = false;
|
|
if (needsChildClippingMaskLayer) {
|
|
if (!m_childClippingMaskLayer) {
|
|
m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask);
|
|
m_childClippingMaskLayer->setDrawsContent(true);
|
|
m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask);
|
|
layerChanged = true;
|
|
}
|
|
} else if (m_childClippingMaskLayer) {
|
|
m_childClippingMaskLayer = nullptr;
|
|
layerChanged = true;
|
|
}
|
|
return layerChanged;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateScrollingLayers(bool needsScrollingLayers)
|
|
{
|
|
ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
|
|
|
|
bool layerChanged = false;
|
|
if (needsScrollingLayers) {
|
|
if (!m_scrollingLayer) {
|
|
// Outer layer which corresponds with the scroll view.
|
|
m_scrollingLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContainer);
|
|
m_scrollingLayer->setDrawsContent(false);
|
|
m_scrollingLayer->setMasksToBounds(true);
|
|
|
|
// Inner layer which renders the content that scrolls.
|
|
m_scrollingContentsLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContents);
|
|
m_scrollingContentsLayer->setDrawsContent(true);
|
|
m_scrollingLayer->addChild(m_scrollingContentsLayer.get());
|
|
|
|
m_scrollingBlockSelectionLayer = createGraphicsLayer(CompositingReasonLayerForScrollingBlockSelection);
|
|
m_scrollingBlockSelectionLayer->setDrawsContent(true);
|
|
m_scrollingContentsLayer->addChild(m_scrollingBlockSelectionLayer.get());
|
|
|
|
layerChanged = true;
|
|
if (scrollingCoordinator)
|
|
scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
|
|
}
|
|
} else if (m_scrollingLayer) {
|
|
m_scrollingLayer = nullptr;
|
|
m_scrollingContentsLayer = nullptr;
|
|
m_scrollingBlockSelectionLayer = nullptr;
|
|
layerChanged = true;
|
|
if (scrollingCoordinator)
|
|
scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
|
|
}
|
|
|
|
return layerChanged;
|
|
}
|
|
|
|
static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator)
|
|
{
|
|
if (!layer)
|
|
return;
|
|
|
|
// Only the topmost layer has a scroll parent. All other layers have a null scroll parent.
|
|
if (layer != topmostLayer)
|
|
scrollParent = 0;
|
|
|
|
scrollingCoordinator->updateScrollParentForGraphicsLayer(layer, scrollParent);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent)
|
|
{
|
|
if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
|
|
GraphicsLayer* topmostLayer = childForSuperlayers();
|
|
updateScrollParentForGraphicsLayer(m_squashingContainmentLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
|
|
updateScrollParentForGraphicsLayer(m_ancestorClippingLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
|
|
updateScrollParentForGraphicsLayer(m_graphicsLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateClipParent()
|
|
{
|
|
if (owningLayerClippedByLayerNotAboveCompositedAncestor())
|
|
return;
|
|
|
|
RenderLayer* clipParent = m_owningLayer.clipParent();
|
|
if (clipParent)
|
|
clipParent = clipParent->enclosingLayerWithCompositedLayerMapping(IncludeSelf);
|
|
|
|
if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer))
|
|
scrollingCoordinator->updateClipParentForGraphicsLayer(m_graphicsLayer.get(), clipParent);
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateSquashingLayers(bool needsSquashingLayers)
|
|
{
|
|
bool layersChanged = false;
|
|
|
|
if (needsSquashingLayers) {
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
|
|
if (!m_squashingLayer) {
|
|
m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents);
|
|
m_squashingLayer->setDrawsContent(true);
|
|
layersChanged = true;
|
|
}
|
|
|
|
if (m_ancestorClippingLayer) {
|
|
if (m_squashingContainmentLayer) {
|
|
m_squashingContainmentLayer->removeFromParent();
|
|
m_squashingContainmentLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
} else {
|
|
if (!m_squashingContainmentLayer) {
|
|
m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer);
|
|
layersChanged = true;
|
|
}
|
|
}
|
|
|
|
ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
|
|
ASSERT(m_squashingLayer);
|
|
} else {
|
|
if (m_squashingLayer) {
|
|
m_squashingLayer->removeFromParent();
|
|
m_squashingLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
if (m_squashingContainmentLayer) {
|
|
m_squashingContainmentLayer->removeFromParent();
|
|
m_squashingContainmentLayer = nullptr;
|
|
layersChanged = true;
|
|
}
|
|
ASSERT(!m_squashingLayer && !m_squashingContainmentLayer);
|
|
}
|
|
|
|
return layersChanged;
|
|
}
|
|
|
|
GraphicsLayerPaintingPhase CompositedLayerMapping::paintingPhaseForPrimaryLayer() const
|
|
{
|
|
unsigned phase = 0;
|
|
if (!m_backgroundLayer)
|
|
phase |= GraphicsLayerPaintBackground;
|
|
if (!m_foregroundLayer)
|
|
phase |= GraphicsLayerPaintForeground;
|
|
if (!m_maskLayer)
|
|
phase |= GraphicsLayerPaintMask;
|
|
|
|
if (m_scrollingContentsLayer) {
|
|
phase &= ~GraphicsLayerPaintForeground;
|
|
phase |= GraphicsLayerPaintCompositedScroll;
|
|
}
|
|
|
|
return static_cast<GraphicsLayerPaintingPhase>(phase);
|
|
}
|
|
|
|
float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
|
|
{
|
|
float finalOpacity = rendererOpacity;
|
|
|
|
for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
|
|
// We only care about parents that are stacking contexts.
|
|
// Recall that opacity creates stacking context.
|
|
if (!curr->stackingNode()->isStackingContext())
|
|
continue;
|
|
|
|
// If we found a composited layer, regardless of whether it actually
|
|
// paints into it, we want to compute opacity relative to it. So we can
|
|
// break here.
|
|
//
|
|
// FIXME: with grouped backings, a composited descendant will have to
|
|
// continue past the grouped (squashed) layers that its parents may
|
|
// contribute to. This whole confusion can be avoided by specifying
|
|
// explicitly the composited ancestor where we would stop accumulating
|
|
// opacity.
|
|
if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
|
|
break;
|
|
|
|
finalOpacity *= curr->renderer()->opacity();
|
|
}
|
|
|
|
return finalOpacity;
|
|
}
|
|
|
|
Color CompositedLayerMapping::rendererBackgroundColor() const
|
|
{
|
|
return renderer()->resolveColor(CSSPropertyBackgroundColor);
|
|
}
|
|
|
|
void CompositedLayerMapping::updateBackgroundColor()
|
|
{
|
|
m_graphicsLayer->setBackgroundColor(rendererBackgroundColor());
|
|
}
|
|
|
|
bool CompositedLayerMapping::paintsChildren() const
|
|
{
|
|
if (m_owningLayer.hasNonEmptyChildRenderers())
|
|
return true;
|
|
|
|
// FIXME: We shouldn't be called with a stale z-order lists. See bug 85512.
|
|
m_owningLayer.stackingNode()->updateLayerListsIfNeeded();
|
|
|
|
#if ENABLE(ASSERT)
|
|
LayerListMutationDetector mutationChecker(m_owningLayer.stackingNode());
|
|
#endif
|
|
|
|
RenderLayerStackingNodeIterator it(*m_owningLayer.stackingNode(), AllChildren);
|
|
while (RenderLayerStackingNode* stackingNode = it.next()) {
|
|
if (stackingNode->layer()->hasCompositedLayerMapping())
|
|
continue;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool CompositedLayerMapping::containsPaintedContent() const
|
|
{
|
|
if (paintsIntoCompositedAncestor())
|
|
return false;
|
|
|
|
if (renderer()->isImage() && isDirectlyCompositedImage())
|
|
return false;
|
|
|
|
RenderObject* renderObject = renderer();
|
|
|
|
if (m_owningLayer.hasVisibleBoxDecorations())
|
|
return true;
|
|
|
|
if (renderObject->hasMask()) // masks require special treatment
|
|
return true;
|
|
|
|
if (renderObject->isReplaced())
|
|
return true;
|
|
|
|
if (renderObject->node() && renderObject->node()->isDocumentNode()) {
|
|
// Look to see if the root object has a non-simple background
|
|
RenderObject* rootObject = renderObject->document().documentElement() ? renderObject->document().documentElement()->renderer() : 0;
|
|
// Reject anything that has a border, a border-radius or outline,
|
|
// or is not a simple background (no background, or solid color).
|
|
if (rootObject && hasBoxDecorationsOrBackgroundImage(rootObject->style()))
|
|
return true;
|
|
}
|
|
|
|
// FIXME: it's O(n^2). A better solution is needed.
|
|
return paintsChildren();
|
|
}
|
|
|
|
// An image can be directly compositing if it's the sole content of the layer, and has no box decorations
|
|
// that require painting. Direct compositing saves backing store.
|
|
bool CompositedLayerMapping::isDirectlyCompositedImage() const
|
|
{
|
|
ASSERT(renderer()->isImage());
|
|
|
|
RenderObject* renderObject = renderer();
|
|
if (m_owningLayer.hasBoxDecorationsOrBackground() || renderObject->hasClip() || renderObject->hasClipPath())
|
|
return false;
|
|
|
|
RenderImage* imageRenderer = toRenderImage(renderObject);
|
|
if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
|
|
if (!cachedImage->hasImage())
|
|
return false;
|
|
|
|
Image* image = cachedImage->imageForRenderer(imageRenderer);
|
|
return image->isBitmapImage();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
|
|
{
|
|
if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompositedImage()) {
|
|
updateImageContents();
|
|
return;
|
|
}
|
|
|
|
if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) {
|
|
m_graphicsLayer->setContentsNeedsDisplay();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void CompositedLayerMapping::updateImageContents()
|
|
{
|
|
ASSERT(renderer()->isImage());
|
|
RenderImage* imageRenderer = toRenderImage(renderer());
|
|
|
|
ImageResource* cachedImage = imageRenderer->cachedImage();
|
|
if (!cachedImage)
|
|
return;
|
|
|
|
Image* image = cachedImage->imageForRenderer(imageRenderer);
|
|
if (!image)
|
|
return;
|
|
|
|
// We have to wait until the image is fully loaded before setting it on the layer.
|
|
if (!cachedImage->isLoaded())
|
|
return;
|
|
|
|
// This is a no-op if the layer doesn't have an inner layer for the image.
|
|
m_graphicsLayer->setContentsToImage(image);
|
|
|
|
// Prevent double-drawing: https://bugs.webkit.org/show_bug.cgi?id=58632
|
|
updateDrawsContent();
|
|
|
|
// Image animation is "lazy", in that it automatically stops unless someone is drawing
|
|
// the image. So we have to kick the animation each time; this has the downside that the
|
|
// image will keep animating, even if its layer is not visible.
|
|
image->startAnimation();
|
|
}
|
|
|
|
FloatPoint3D CompositedLayerMapping::computeTransformOrigin(const IntRect& borderBox) const
|
|
{
|
|
RenderStyle* style = renderer()->style();
|
|
|
|
FloatPoint3D origin;
|
|
origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
|
|
origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
|
|
origin.setZ(style->transformOriginZ());
|
|
|
|
return origin;
|
|
}
|
|
|
|
// Return the offset from the top-left of this compositing layer at which the
|
|
// renderer's contents are painted.
|
|
LayoutSize CompositedLayerMapping::contentOffsetInCompositingLayer() const
|
|
{
|
|
ASSERT(!m_contentOffsetInCompositingLayerDirty);
|
|
return m_contentOffsetInCompositingLayer;
|
|
}
|
|
|
|
LayoutRect CompositedLayerMapping::contentsBox() const
|
|
{
|
|
LayoutRect contentsBox = contentsRect(renderer());
|
|
contentsBox.move(contentOffsetInCompositingLayer());
|
|
return contentsBox;
|
|
}
|
|
|
|
bool CompositedLayerMapping::needsToReparentOverflowControls() const
|
|
{
|
|
return m_owningLayer.scrollableArea()
|
|
&& m_owningLayer.scrollableArea()->hasOverlayScrollbars()
|
|
&& m_owningLayer.scrollableArea()->topmostScrollChild();
|
|
}
|
|
|
|
GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const RenderLayer& enclosingLayer)
|
|
{
|
|
GraphicsLayer* host = m_overflowControlsClippingLayer.get();
|
|
if (!host)
|
|
host = m_overflowControlsHostLayer.get();
|
|
host->removeFromParent();
|
|
return host;
|
|
}
|
|
|
|
GraphicsLayer* CompositedLayerMapping::parentForSublayers() const
|
|
{
|
|
if (m_scrollingBlockSelectionLayer)
|
|
return m_scrollingBlockSelectionLayer.get();
|
|
|
|
if (m_scrollingContentsLayer)
|
|
return m_scrollingContentsLayer.get();
|
|
|
|
if (m_childContainmentLayer)
|
|
return m_childContainmentLayer.get();
|
|
|
|
if (m_childTransformLayer)
|
|
return m_childTransformLayer.get();
|
|
|
|
return m_graphicsLayer.get();
|
|
}
|
|
|
|
GraphicsLayer* CompositedLayerMapping::childForSuperlayers() const
|
|
{
|
|
if (m_squashingContainmentLayer)
|
|
return m_squashingContainmentLayer.get();
|
|
|
|
if (m_ancestorClippingLayer)
|
|
return m_ancestorClippingLayer.get();
|
|
|
|
return m_graphicsLayer.get();
|
|
}
|
|
|
|
GraphicsLayer* CompositedLayerMapping::layerForChildrenTransform() const
|
|
{
|
|
if (GraphicsLayer* clipLayer = clippingLayer())
|
|
return clipLayer;
|
|
if (m_scrollingLayer)
|
|
return m_scrollingLayer.get();
|
|
return m_childTransformLayer.get();
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
|
|
{
|
|
unsigned previousRequiresOwnBackingStoreForAncestorReasons = m_requiresOwnBackingStoreForAncestorReasons;
|
|
bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
|
|
bool canPaintIntoAncestor = compositingAncestorLayer
|
|
&& (compositingAncestorLayer->compositedLayerMapping()->mainGraphicsLayer()->drawsContent()
|
|
|| compositingAncestorLayer->compositedLayerMapping()->paintsIntoCompositedAncestor());
|
|
|
|
m_requiresOwnBackingStoreForAncestorReasons = !canPaintIntoAncestor;
|
|
if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
|
|
// Back out the change temporarily while invalidating with respect to the old container.
|
|
m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
|
|
compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
|
|
m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
|
|
}
|
|
|
|
return m_requiresOwnBackingStoreForAncestorReasons != previousRequiresOwnBackingStoreForAncestorReasons;
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateRequiresOwnBackingStoreForIntrinsicReasons()
|
|
{
|
|
unsigned previousRequiresOwnBackingStoreForIntrinsicReasons = m_requiresOwnBackingStoreForIntrinsicReasons;
|
|
bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
|
|
RenderObject* renderer = m_owningLayer.renderer();
|
|
m_requiresOwnBackingStoreForIntrinsicReasons = m_owningLayer.isRootLayer()
|
|
|| (m_owningLayer.compositingReasons() & CompositingReasonComboReasonsThatRequireOwnBacking)
|
|
|| m_owningLayer.transform()
|
|
|| m_owningLayer.clipsCompositingDescendantsWithBorderRadius() // FIXME: Revisit this if the paintsIntoCompositedAncestor state is removed.
|
|
|| renderer->isTransparent()
|
|
|| renderer->hasMask();
|
|
|
|
if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
|
|
// Back out the change temporarily while invalidating with respect to the old container.
|
|
m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
|
|
compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
|
|
m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
|
|
}
|
|
|
|
return m_requiresOwnBackingStoreForIntrinsicReasons != previousRequiresOwnBackingStoreForIntrinsicReasons;
|
|
}
|
|
|
|
void CompositedLayerMapping::setBlendMode(WebBlendMode blendMode)
|
|
{
|
|
if (m_ancestorClippingLayer) {
|
|
m_ancestorClippingLayer->setBlendMode(blendMode);
|
|
m_graphicsLayer->setBlendMode(WebBlendModeNormal);
|
|
} else {
|
|
m_graphicsLayer->setBlendMode(blendMode);
|
|
}
|
|
}
|
|
|
|
GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const
|
|
{
|
|
if (m_pendingUpdateScope >= GraphicsLayerUpdateSubtree)
|
|
return GraphicsLayerUpdater::ForceUpdate;
|
|
return updateType;
|
|
}
|
|
|
|
struct SetContentsNeedsDisplayFunctor {
|
|
void operator() (GraphicsLayer* layer) const
|
|
{
|
|
if (layer->drawsContent())
|
|
layer->setNeedsDisplay();
|
|
}
|
|
};
|
|
|
|
void CompositedLayerMapping::setSquashingContentsNeedDisplay()
|
|
{
|
|
ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToSquashingLayer);
|
|
}
|
|
|
|
void CompositedLayerMapping::setContentsNeedDisplay()
|
|
{
|
|
// FIXME: need to split out paint invalidations for the background.
|
|
ASSERT(!paintsIntoCompositedAncestor());
|
|
ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToContentLayers);
|
|
}
|
|
|
|
struct SetContentsNeedsDisplayInRectFunctor {
|
|
void operator() (GraphicsLayer* layer) const
|
|
{
|
|
if (layer->drawsContent()) {
|
|
IntRect layerDirtyRect = r;
|
|
layerDirtyRect.move(-layer->offsetFromRenderer());
|
|
layer->setNeedsDisplayInRect(layerDirtyRect);
|
|
}
|
|
}
|
|
|
|
IntRect r;
|
|
};
|
|
|
|
// r is in the coordinate space of the layer's render object
|
|
void CompositedLayerMapping::setContentsNeedDisplayInRect(const LayoutRect& r)
|
|
{
|
|
// FIXME: need to split out paint invalidations for the background.
|
|
ASSERT(!paintsIntoCompositedAncestor());
|
|
|
|
SetContentsNeedsDisplayInRectFunctor functor = {
|
|
pixelSnappedIntRect(r.location() + m_owningLayer.subpixelAccumulation(), r.size())
|
|
};
|
|
ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
|
|
}
|
|
|
|
const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers)
|
|
{
|
|
for (size_t i = 0; i < layers.size(); ++i) {
|
|
if (renderObject->isDescendantOf(layers[i].renderLayer->renderer()))
|
|
return &layers[i];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject)
|
|
{
|
|
return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers);
|
|
}
|
|
|
|
IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers)
|
|
{
|
|
const RenderObject* clippingContainer = paintInfo.renderLayer->clippingContainer();
|
|
if (clippingContainer == referenceLayer.clippingContainer())
|
|
return PaintInfo::infiniteRect();
|
|
|
|
ASSERT(clippingContainer);
|
|
|
|
const GraphicsLayerPaintInfo* ancestorPaintInfo = containingSquashedLayer(clippingContainer, layers);
|
|
// Must be there, otherwise CompositingLayerAssigner::canSquashIntoCurrentSquashingOwner would have disallowed squashing.
|
|
ASSERT(ancestorPaintInfo);
|
|
|
|
// FIXME: this is a potential performance issue. We shoudl consider caching these clip rects or otherwise optimizing.
|
|
ClipRectsContext clipRectsContext(ancestorPaintInfo->renderLayer, UncachedClipRects);
|
|
IntRect parentClipRect = pixelSnappedIntRect(paintInfo.renderLayer->clipper().backgroundClipRect(clipRectsContext).rect());
|
|
ASSERT(parentClipRect != PaintInfo::infiniteRect());
|
|
|
|
// Convert from ancestor to local coordinates.
|
|
IntSize ancestorToLocalOffset = paintInfo.offsetFromRenderer - ancestorPaintInfo->offsetFromRenderer;
|
|
parentClipRect.move(ancestorToLocalOffset);
|
|
return parentClipRect;
|
|
}
|
|
|
|
void CompositedLayerMapping::doPaintTask(const GraphicsLayerPaintInfo& paintInfo, const PaintLayerFlags& paintLayerFlags, GraphicsContext* context,
|
|
const IntRect& clip) // In the coords of rootLayer.
|
|
{
|
|
RELEASE_ASSERT(paintInfo.renderLayer->compositingState() == PaintsIntoGroupedBacking || !paintsIntoCompositedAncestor());
|
|
|
|
FontCachePurgePreventer fontCachePurgePreventer;
|
|
|
|
// Note carefully: in theory it is appropriate to invoke context->save() here
|
|
// and restore the context after painting. For efficiency, we are assuming that
|
|
// it is equivalent to manually undo this offset translation, which means we are
|
|
// assuming that the context's space was not affected by the RenderLayer
|
|
// painting code.
|
|
|
|
IntSize offset = paintInfo.offsetFromRenderer;
|
|
context->translate(-offset.width(), -offset.height());
|
|
|
|
// The dirtyRect is in the coords of the painting root.
|
|
IntRect dirtyRect(clip);
|
|
dirtyRect.move(offset);
|
|
|
|
if (!(paintLayerFlags & PaintLayerPaintingOverflowContents)) {
|
|
LayoutRect bounds = paintInfo.compositedBounds;
|
|
bounds.move(paintInfo.renderLayer->subpixelAccumulation());
|
|
dirtyRect.intersect(pixelSnappedIntRect(bounds));
|
|
} else {
|
|
dirtyRect.move(roundedIntSize(paintInfo.renderLayer->subpixelAccumulation()));
|
|
}
|
|
|
|
#if ENABLE(ASSERT)
|
|
paintInfo.renderLayer->renderer()->assertSubtreeIsLaidOut();
|
|
#endif
|
|
|
|
if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
|
|
// FIXME: GraphicsLayers need a way to split for RenderRegions.
|
|
LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
|
|
paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags);
|
|
|
|
if (paintInfo.renderLayer->containsDirtyOverlayScrollbars())
|
|
paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags | PaintLayerPaintingOverlayScrollbars);
|
|
} else {
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
|
|
|
|
// RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software,
|
|
// since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software
|
|
// from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()).
|
|
context->save();
|
|
dirtyRect.intersect(paintInfo.localClipRectForSquashedLayer);
|
|
context->clip(dirtyRect);
|
|
paintInfo.renderLayer->paintLayer(context, paintingInfo, paintLayerFlags);
|
|
context->restore();
|
|
}
|
|
|
|
ASSERT(!paintInfo.renderLayer->usedTransparency());
|
|
|
|
// Manually restore the context to its original state by applying the opposite translation.
|
|
context->translate(offset.width(), offset.height());
|
|
}
|
|
|
|
static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip)
|
|
{
|
|
if (!scrollbar)
|
|
return;
|
|
|
|
context.save();
|
|
const IntRect& scrollbarRect = scrollbar->frameRect();
|
|
context.translate(-scrollbarRect.x(), -scrollbarRect.y());
|
|
IntRect transformedClip = clip;
|
|
transformedClip.moveBy(scrollbarRect.location());
|
|
scrollbar->paint(&context, transformedClip);
|
|
context.restore();
|
|
}
|
|
|
|
// Up-call from compositing layer drawing callback.
|
|
void CompositedLayerMapping::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase graphicsLayerPaintingPhase, const IntRect& clip)
|
|
{
|
|
// https://code.google.com/p/chromium/issues/detail?id=343772
|
|
DisableCompositingQueryAsserts disabler;
|
|
#if ENABLE(ASSERT)
|
|
// FIXME: once the state machine is ready, this can be removed and we can refer to that instead.
|
|
if (Page* page = renderer()->frame()->page())
|
|
page->setIsPainting(true);
|
|
#endif
|
|
TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "Paint", "data", InspectorPaintEvent::data(m_owningLayer.renderer(), clip, graphicsLayer));
|
|
TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", TRACE_EVENT_SCOPE_PROCESS, "stack", InspectorCallStackEvent::currentCallStack());
|
|
|
|
PaintLayerFlags paintLayerFlags = 0;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintBackground)
|
|
paintLayerFlags |= PaintLayerPaintingCompositingBackgroundPhase;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintForeground)
|
|
paintLayerFlags |= PaintLayerPaintingCompositingForegroundPhase;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintMask)
|
|
paintLayerFlags |= PaintLayerPaintingCompositingMaskPhase;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintChildClippingMask)
|
|
paintLayerFlags |= PaintLayerPaintingChildClippingMaskPhase;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintOverflowContents)
|
|
paintLayerFlags |= PaintLayerPaintingOverflowContents;
|
|
if (graphicsLayerPaintingPhase & GraphicsLayerPaintCompositedScroll)
|
|
paintLayerFlags |= PaintLayerPaintingCompositingScrollingPhase;
|
|
|
|
if (graphicsLayer == m_backgroundLayer)
|
|
paintLayerFlags |= (PaintLayerPaintingRootBackgroundOnly | PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers.
|
|
else if (compositor()->fixedRootBackgroundLayer())
|
|
paintLayerFlags |= PaintLayerPaintingSkipRootBackground;
|
|
|
|
if (graphicsLayer == m_graphicsLayer.get()
|
|
|| graphicsLayer == m_foregroundLayer.get()
|
|
|| graphicsLayer == m_backgroundLayer.get()
|
|
|| graphicsLayer == m_maskLayer.get()
|
|
|| graphicsLayer == m_childClippingMaskLayer.get()
|
|
|| graphicsLayer == m_scrollingContentsLayer.get()
|
|
|| graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
|
|
|
|
GraphicsLayerPaintInfo paintInfo;
|
|
paintInfo.renderLayer = &m_owningLayer;
|
|
paintInfo.compositedBounds = compositedBounds();
|
|
paintInfo.offsetFromRenderer = graphicsLayer->offsetFromRenderer();
|
|
|
|
// We have to use the same root as for hit testing, because both methods can compute and cache clipRects.
|
|
doPaintTask(paintInfo, paintLayerFlags, &context, clip);
|
|
} else if (graphicsLayer == m_squashingLayer.get()) {
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
for (size_t i = 0; i < m_squashedLayers.size(); ++i)
|
|
doPaintTask(m_squashedLayers[i], paintLayerFlags, &context, clip);
|
|
} else if (graphicsLayer == layerForHorizontalScrollbar()) {
|
|
paintScrollbar(m_owningLayer.scrollableArea()->horizontalScrollbar(), context, clip);
|
|
} else if (graphicsLayer == layerForVerticalScrollbar()) {
|
|
paintScrollbar(m_owningLayer.scrollableArea()->verticalScrollbar(), context, clip);
|
|
} else if (graphicsLayer == layerForScrollCorner()) {
|
|
const IntRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
|
|
context.save();
|
|
context.translate(-scrollCornerAndResizer.x(), -scrollCornerAndResizer.y());
|
|
IntRect transformedClip = clip;
|
|
transformedClip.moveBy(scrollCornerAndResizer.location());
|
|
m_owningLayer.scrollableArea()->paintScrollCorner(&context, IntPoint(), transformedClip);
|
|
m_owningLayer.scrollableArea()->paintResizer(&context, IntPoint(), transformedClip);
|
|
context.restore();
|
|
}
|
|
#if ENABLE(ASSERT)
|
|
if (Page* page = renderer()->frame()->page())
|
|
page->setIsPainting(false);
|
|
#endif
|
|
}
|
|
|
|
bool CompositedLayerMapping::isTrackingPaintInvalidations() const
|
|
{
|
|
GraphicsLayerClient* client = compositor();
|
|
return client ? client->isTrackingPaintInvalidations() : false;
|
|
}
|
|
|
|
#if ENABLE(ASSERT)
|
|
void CompositedLayerMapping::verifyNotPainting()
|
|
{
|
|
ASSERT(!renderer()->frame()->page() || !renderer()->frame()->page()->isPainting());
|
|
}
|
|
#endif
|
|
|
|
void CompositedLayerMapping::notifyAnimationStarted(const GraphicsLayer*, double monotonicTime)
|
|
{
|
|
renderer()->node()->document().compositorPendingAnimations().notifyCompositorAnimationStarted(monotonicTime);
|
|
}
|
|
|
|
IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const
|
|
{
|
|
LayoutRect bounds = m_compositedBounds;
|
|
bounds.move(m_owningLayer.subpixelAccumulation());
|
|
return pixelSnappedIntRect(bounds);
|
|
}
|
|
|
|
bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex)
|
|
{
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
|
|
GraphicsLayerPaintInfo paintInfo;
|
|
paintInfo.renderLayer = squashedLayer;
|
|
// NOTE: composited bounds are updated elsewhere
|
|
// NOTE: offsetFromRenderer is updated elsewhere
|
|
|
|
// Change tracking on squashing layers: at the first sign of something changed, just invalidate the layer.
|
|
// FIXME: Perhaps we can find a tighter more clever mechanism later.
|
|
bool updatedAssignment = false;
|
|
if (nextSquashedLayerIndex < m_squashedLayers.size()) {
|
|
if (paintInfo.renderLayer != m_squashedLayers[nextSquashedLayerIndex].renderLayer) {
|
|
compositor()->paintInvalidationOnCompositingChange(squashedLayer);
|
|
updatedAssignment = true;
|
|
m_squashedLayers[nextSquashedLayerIndex] = paintInfo;
|
|
}
|
|
} else {
|
|
compositor()->paintInvalidationOnCompositingChange(squashedLayer);
|
|
m_squashedLayers.append(paintInfo);
|
|
updatedAssignment = true;
|
|
}
|
|
squashedLayer->setGroupedMapping(this);
|
|
return updatedAssignment;
|
|
}
|
|
|
|
void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
|
|
{
|
|
size_t layerIndex = kNotFound;
|
|
|
|
for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
|
|
if (m_squashedLayers[i].renderLayer == layer) {
|
|
layerIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (layerIndex == kNotFound)
|
|
return;
|
|
|
|
m_squashedLayers.remove(layerIndex);
|
|
}
|
|
|
|
void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)
|
|
{
|
|
ASSERT(compositor()->layerSquashingEnabled());
|
|
|
|
// Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents.
|
|
if (nextSquashedLayerIndex < m_squashedLayers.size())
|
|
m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex);
|
|
}
|
|
|
|
String CompositedLayerMapping::debugName(const GraphicsLayer* graphicsLayer)
|
|
{
|
|
String name;
|
|
if (graphicsLayer == m_graphicsLayer.get()) {
|
|
name = m_owningLayer.debugName();
|
|
} else if (graphicsLayer == m_squashingContainmentLayer.get()) {
|
|
name = "Squashing Containment Layer";
|
|
} else if (graphicsLayer == m_squashingLayer.get()) {
|
|
name = "Squashing Layer";
|
|
} else if (graphicsLayer == m_ancestorClippingLayer.get()) {
|
|
name = "Ancestor Clipping Layer";
|
|
} else if (graphicsLayer == m_foregroundLayer.get()) {
|
|
name = m_owningLayer.debugName() + " (foreground) Layer";
|
|
} else if (graphicsLayer == m_backgroundLayer.get()) {
|
|
name = m_owningLayer.debugName() + " (background) Layer";
|
|
} else if (graphicsLayer == m_childContainmentLayer.get()) {
|
|
name = "Child Containment Layer";
|
|
} else if (graphicsLayer == m_childTransformLayer.get()) {
|
|
name = "Child Transform Layer";
|
|
} else if (graphicsLayer == m_maskLayer.get()) {
|
|
name = "Mask Layer";
|
|
} else if (graphicsLayer == m_childClippingMaskLayer.get()) {
|
|
name = "Child Clipping Mask Layer";
|
|
} else if (graphicsLayer == m_layerForHorizontalScrollbar.get()) {
|
|
name = "Horizontal Scrollbar Layer";
|
|
} else if (graphicsLayer == m_layerForVerticalScrollbar.get()) {
|
|
name = "Vertical Scrollbar Layer";
|
|
} else if (graphicsLayer == m_layerForScrollCorner.get()) {
|
|
name = "Scroll Corner Layer";
|
|
} else if (graphicsLayer == m_overflowControlsHostLayer.get()) {
|
|
name = "Overflow Controls Host Layer";
|
|
} else if (graphicsLayer == m_overflowControlsClippingLayer.get()) {
|
|
name = "Overflow Controls ClipLayer Layer";
|
|
} else if (graphicsLayer == m_scrollingLayer.get()) {
|
|
name = "Scrolling Layer";
|
|
} else if (graphicsLayer == m_scrollingContentsLayer.get()) {
|
|
name = "Scrolling Contents Layer";
|
|
} else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
|
|
name = "Scrolling Block Selection Layer";
|
|
} else {
|
|
ASSERT_NOT_REACHED();
|
|
}
|
|
|
|
return name;
|
|
}
|
|
|
|
} // namespace blink
|