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This changes the text handling so that keyboard events are sent to the framework first for handling, and then passed to the text input plugin, so that the framework has a chance to handle keys before they get given to the text field. This is complicated by the async nature of the interaction with the framework, since GTK wants a synchronous response. So, in this change, I always tell GTK that the event was handled, and if it wasn't, then I re-dispatch the event once we know one way or the other.
90 lines
3.3 KiB
C
90 lines
3.3 KiB
C
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_LINUX_FL_KEY_EVENT_PLUGIN_H_
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#define FLUTTER_SHELL_PLATFORM_LINUX_FL_KEY_EVENT_PLUGIN_H_
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#include "flutter/shell/platform/linux/fl_text_input_plugin.h"
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#include "flutter/shell/platform/linux/public/flutter_linux/fl_binary_messenger.h"
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#include "flutter/shell/platform/linux/public/flutter_linux/fl_value.h"
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#include <gdk/gdk.h>
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G_BEGIN_DECLS
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G_DECLARE_FINAL_TYPE(FlKeyEventPlugin,
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fl_key_event_plugin,
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FL,
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KEY_EVENT_PLUGIN,
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GObject);
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/**
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* FlKeyEventPlugin:
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*
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* #FlKeyEventPlugin is a plugin that implements the shell side
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* of SystemChannels.keyEvent from the Flutter services library.
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*/
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/**
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* FlKeyEventPluginCallback:
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* @source_object: (nullable): the object the key event was started with.
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* @message: the message returned from the framework.
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* @handled: a boolean indicating whether the key event was handled in the
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* framework.
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* @user_data: user data passed to the callback.
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*
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* Type definition for a function that will be called when a key event is
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* received from the engine.
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**/
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typedef void (*FlKeyEventPluginCallback)(GObject* source_object,
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FlValue* message,
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bool handled,
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gpointer user_data);
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/**
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* fl_key_event_plugin_new:
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* @messenger: an #FlBinaryMessenger.
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* @response_callback: the callback to call when a response is received. If not
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* given (nullptr), then the default response callback is
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* used. Typically used for tests to receive event
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* information. If specified, unhandled events will not be
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* re-dispatched.
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* @text_input_plugin: The #FlTextInputPlugin to send key events to if the
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* framework doesn't handle them.
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* @channel_name: the name of the channel to send key events to the framework
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* on. If not given (nullptr), then the standard key event
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* channel name is used. Typically used for tests to send on a
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* test channel.
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*
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* Creates a new plugin that implements SystemChannels.keyEvent from the
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* Flutter services library.
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*
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* Returns: a new #FlKeyEventPlugin.
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*/
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FlKeyEventPlugin* fl_key_event_plugin_new(
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FlBinaryMessenger* messenger,
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FlTextInputPlugin* text_input_plugin,
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FlKeyEventPluginCallback response_callback = nullptr,
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const char* channel_name = nullptr);
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/**
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* fl_key_event_plugin_send_key_event:
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* @plugin: an #FlKeyEventPlugin.
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* @event: a #GdkEventKey.
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* @user_data: a pointer to user data to send to the response callback via the
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* messenger.
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*
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* @returns %TRUE if this key event should be considered handled and
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* event propagation stopped.
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*
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* Sends a key event to Flutter.
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*/
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bool fl_key_event_plugin_send_key_event(FlKeyEventPlugin* plugin,
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GdkEventKey* event,
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gpointer user_data = nullptr);
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G_END_DECLS
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#endif // FLUTTER_SHELL_PLATFORM_LINUX_FL_KEY_EVENT_PLUGIN_H_
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