mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
The raw pointer isn't a reliable id as the allocator can reuse an address that's just been released for another layer. This will fix Fuchsia bug FL-216. This problem was not affecting non-Fuchsia Flutter probably because non-Fuchsia Flutter purges the raster cache key much more frequently so we won't see a key collision. In Fuchsia, as the key has to wait for the Vulkan surface to render asynchronously, this suddenly becomes an issue.
69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "flutter/flow/layers/layer.h"
|
|
|
|
#include "flutter/flow/paint_utils.h"
|
|
#include "third_party/skia/include/core/SkColorFilter.h"
|
|
|
|
namespace flutter {
|
|
|
|
Layer::Layer()
|
|
: parent_(nullptr),
|
|
needs_system_composite_(false),
|
|
paint_bounds_(SkRect::MakeEmpty()),
|
|
unique_id_(NextUniqueID()) {}
|
|
|
|
Layer::~Layer() = default;
|
|
|
|
uint64_t Layer::NextUniqueID() {
|
|
static std::atomic<uint64_t> nextID(1);
|
|
uint64_t id;
|
|
do {
|
|
id = nextID.fetch_add(1);
|
|
} while (id == 0); // 0 is reserved for an invalid id.
|
|
return id;
|
|
}
|
|
|
|
void Layer::Preroll(PrerollContext* context, const SkMatrix& matrix) {}
|
|
|
|
#if defined(OS_FUCHSIA)
|
|
void Layer::UpdateScene(SceneUpdateContext& context) {}
|
|
#endif // defined(OS_FUCHSIA)
|
|
|
|
Layer::AutoSaveLayer::AutoSaveLayer(const PaintContext& paint_context,
|
|
const SkRect& bounds,
|
|
const SkPaint* paint)
|
|
: paint_context_(paint_context), bounds_(bounds) {
|
|
paint_context_.internal_nodes_canvas->saveLayer(bounds_, paint);
|
|
}
|
|
|
|
Layer::AutoSaveLayer::AutoSaveLayer(const PaintContext& paint_context,
|
|
const SkCanvas::SaveLayerRec& layer_rec)
|
|
: paint_context_(paint_context), bounds_(*layer_rec.fBounds) {
|
|
paint_context_.internal_nodes_canvas->saveLayer(layer_rec);
|
|
}
|
|
|
|
Layer::AutoSaveLayer Layer::AutoSaveLayer::Create(
|
|
const PaintContext& paint_context,
|
|
const SkRect& bounds,
|
|
const SkPaint* paint) {
|
|
return Layer::AutoSaveLayer(paint_context, bounds, paint);
|
|
}
|
|
|
|
Layer::AutoSaveLayer Layer::AutoSaveLayer::Create(
|
|
const PaintContext& paint_context,
|
|
const SkCanvas::SaveLayerRec& layer_rec) {
|
|
return Layer::AutoSaveLayer(paint_context, layer_rec);
|
|
}
|
|
|
|
Layer::AutoSaveLayer::~AutoSaveLayer() {
|
|
if (paint_context_.checkerboard_offscreen_layers) {
|
|
DrawCheckerboard(paint_context_.internal_nodes_canvas, bounds_);
|
|
}
|
|
paint_context_.internal_nodes_canvas->restore();
|
|
}
|
|
|
|
} // namespace flutter
|