flutter_flutter/flow/surface.h
Emmanuel Garcia 5e54c707e8
Reland: Enable hybrid composition by default on Android (#20722) (#20864)
This reverts commit 4de62c7c2659607acdc75ab8c1ccd305a3c6f9d1.
2020-08-31 12:17:11 -07:00

45 lines
1.0 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLOW_SURFACE_H_
#define FLUTTER_FLOW_SURFACE_H_
#include <memory>
#include "flutter/flow/embedded_views.h"
#include "flutter/flow/gl_context_switch.h"
#include "flutter/flow/surface_frame.h"
#include "flutter/fml/macros.h"
namespace flutter {
/// Abstract Base Class that represents where we will be rendering content.
class Surface {
public:
Surface();
virtual ~Surface();
virtual bool IsValid() = 0;
virtual std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) = 0;
virtual SkMatrix GetRootTransformation() const = 0;
virtual GrDirectContext* GetContext() = 0;
virtual flutter::ExternalViewEmbedder* GetExternalViewEmbedder();
virtual std::unique_ptr<GLContextResult> MakeRenderContextCurrent();
virtual bool ClearRenderContext();
private:
FML_DISALLOW_COPY_AND_ASSIGN(Surface);
};
} // namespace flutter
#endif // FLUTTER_FLOW_SURFACE_H_