Adam Barth 903ef07abb Split getIntrinsicDimensions into four pieces
This CL splits getIntrinsicDimensions into getMinIntrinsicWidth,
getMaxIntrinsicWidth, getMinIntrinsicHeight, and getMaxIntrinsicHeight so that
we can properly shrink-wrap the stocks app menu. This CL just contains the
refactoring. The use in stocks app will come in a later CL.

R=ianh@google.com

Review URL: https://codereview.chromium.org/1167293003
2015-06-08 14:40:34 -07:00

200 lines
6.8 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:math' as math;
import 'box.dart';
import 'object.dart';
class FlexBoxParentData extends BoxParentData with ContainerParentDataMixin<RenderBox> {
int flex;
void merge(FlexBoxParentData other) {
if (other.flex != null)
flex = other.flex;
super.merge(other);
}
String toString() => '${super.toString()}; flex=$flex';
}
enum FlexDirection { horizontal, vertical }
enum FlexJustifyContent {
flexStart,
flexEnd,
center,
spaceBetween,
spaceAround,
}
class RenderFlex extends RenderBox with ContainerRenderObjectMixin<RenderBox, FlexBoxParentData>,
RenderBoxContainerDefaultsMixin<RenderBox, FlexBoxParentData> {
// lays out RenderBox children using flexible layout
RenderFlex({
FlexDirection direction: FlexDirection.horizontal,
FlexJustifyContent justifyContent: FlexJustifyContent.flexStart
}) : _direction = direction, _justifyContent = justifyContent;
FlexDirection _direction;
FlexDirection get direction => _direction;
void set direction (FlexDirection value) {
if (_direction != value) {
_direction = value;
markNeedsLayout();
}
}
FlexJustifyContent _justifyContent;
FlexJustifyContent get justifyContent => _justifyContent;
void set justifyContent (FlexJustifyContent value) {
if (_justifyContent != value) {
_justifyContent = value;
markNeedsLayout();
}
}
void setParentData(RenderBox child) {
if (child.parentData is! FlexBoxParentData)
child.parentData = new FlexBoxParentData();
}
// We don't currently support this for RenderFlex
double getMinIntrinsicWidth(BoxConstraints constraints) {
assert(false);
return constraints.constrainWidth(0.0);
}
// We don't currently support this for RenderFlex
double getMaxIntrinsicWidth(BoxConstraints constraints) {
assert(false);
return constraints.constrainWidth(0.0);
}
// We don't currently support this for RenderFlex
double getMinIntrinsicHeight(BoxConstraints constraints) {
assert(false);
return constraints.constrainHeight(0.0);
}
// We don't currently support this for RenderFlex
double getMaxIntrinsicHeight(BoxConstraints constraints) {
assert(false);
return constraints.constrainHeight(0.0);
}
bool get sizedByParent => true;
void performResize() {
size = constraints.constrain(new Size(constraints.maxWidth, constraints.maxHeight));
assert(size.height < double.INFINITY);
assert(size.width < double.INFINITY);
}
int _getFlex(RenderBox child) {
assert(child.parentData is FlexBoxParentData);
return child.parentData.flex != null ? child.parentData.flex : 0;
}
void performLayout() {
// Based on http://www.w3.org/TR/css-flexbox-1/ Section 9.7 Resolving Flexible Lengths
// Steps 1-3. Determine used flex factor, size inflexible items, calculate free space
int totalFlex = 0;
int totalChildren = 0;
assert(constraints != null);
double freeSpace = (_direction == FlexDirection.horizontal) ? constraints.maxWidth : constraints.maxHeight;
RenderBox child = firstChild;
while (child != null) {
totalChildren++;
int flex = _getFlex(child);
if (flex > 0) {
totalFlex += child.parentData.flex;
} else {
BoxConstraints innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeight,
maxWidth: constraints.maxWidth);
child.layout(innerConstraints, parentUsesSize: true);
freeSpace -= (_direction == FlexDirection.horizontal) ? child.size.width : child.size.height;
}
child = child.parentData.nextSibling;
}
// Steps 4-5. Distribute remaining space to flexible children.
double spacePerFlex = totalFlex > 0 ? (freeSpace / totalFlex) : 0.0;
double usedSpace = 0.0;
child = firstChild;
while (child != null) {
int flex = _getFlex(child);
if (flex > 0) {
double spaceForChild = spacePerFlex * flex;
BoxConstraints innerConstraints;
switch (_direction) {
case FlexDirection.horizontal:
innerConstraints = new BoxConstraints(maxHeight: constraints.maxHeight,
minWidth: spaceForChild,
maxWidth: spaceForChild);
break;
case FlexDirection.vertical:
innerConstraints = new BoxConstraints(minHeight: spaceForChild,
maxHeight: spaceForChild,
maxWidth: constraints.maxWidth);
break;
}
child.layout(innerConstraints, parentUsesSize: true);
usedSpace += _direction == FlexDirection.horizontal ? child.size.width : child.size.height;
}
child = child.parentData.nextSibling;
}
// Section 8.2: Axis Alignment using the justify-content property
double remainingSpace = math.max(0.0, freeSpace - usedSpace);
double leadingSpace;
double betweenSpace;
child = firstChild;
switch (_justifyContent) {
case FlexJustifyContent.flexStart:
leadingSpace = 0.0;
betweenSpace = 0.0;
break;
case FlexJustifyContent.flexEnd:
leadingSpace = remainingSpace;
betweenSpace = 0.0;
break;
case FlexJustifyContent.center:
leadingSpace = remainingSpace / 2.0;
betweenSpace = 0.0;
break;
case FlexJustifyContent.spaceBetween:
leadingSpace = 0.0;
betweenSpace = totalChildren > 1 ? remainingSpace / (totalChildren - 1) : 0.0;
break;
case FlexJustifyContent.spaceAround:
betweenSpace = totalChildren > 0 ? remainingSpace / totalChildren : 0.0;
leadingSpace = betweenSpace / 2.0;
break;
}
// Position elements. For now, center the flex items in the cross direction
double mainDimPosition = leadingSpace;
child = firstChild;
while (child != null) {
switch (_direction) {
case FlexDirection.horizontal:
child.parentData.position = new Point(mainDimPosition, size.height / 2.0 - child.size.height / 2.0);
mainDimPosition += child.size.width;
break;
case FlexDirection.vertical:
child.parentData.position = new Point(size.width / 2.0 - child.size.width / 2.0, mainDimPosition);
mainDimPosition += child.size.height;
break;
}
mainDimPosition += betweenSpace;
child = child.parentData.nextSibling;
}
}
void hitTestChildren(HitTestResult result, { Point position }) {
defaultHitTestChildren(result, position: position);
}
void paint(RenderObjectDisplayList canvas) {
defaultPaint(canvas);
}
}