https://skia.googlesource.com/skia.git/+log/1cd6098d52a5..1ccaa6e05629 $ git log 1cd6098d5..1ccaa6e05 --date=short --no-merges --format='%ad %ae %s' 2018-04-18 mtklein skcms→b4e167a stricter TF13 matching 2018-04-18 mtklein skcms→589b15b add skcms_EnsureUsableAsDestination 2018-04-18 angle-skia-autoroll Roll third_party/externals/angle2/ c90d4d38c..5804dc8ea (2 commits) 2018-04-18 herb Simplify strike cache Node 2018-04-18 egdaniel Remove persp_shader gms from DDL blacklist 2018-04-18 angle-skia-autoroll Roll third_party/externals/angle2/ aed1b56aa..c90d4d38c (2 commits) 2018-04-17 bungeman Remove text flag filtering from SkBitmapDevice. 2018-04-17 angle-skia-autoroll Roll third_party/externals/angle2/ 86de76b69..aed1b56aa (5 commits) 2018-04-17 reed show sum of cubic errors 2018-04-17 robertphillips Add handling to ViaDDL for images that are too large to be uploaded in one go 2018-04-17 herb Move node information to SkStrikeCache 2018-04-17 bungeman IWYU for some more test files starting with 'C'. 2018-04-17 reed detect if we made an infinite rect 2018-04-17 borenet [infra] Support recursive configs in builder_name_schema 2018-04-16 egdaniel No long require copy as draw for vulkan wrapped resources. 2018-04-17 caryclark path is rect diag test is required 2018-04-17 mtklein SkStrikeDifferences::operator() -> add() 2018-04-17 reed avoid overflow by using tmp 64bits 2018-04-17 brianosman Move external texture extension logic into SkSL 2018-04-17 benjaminwagner [infra] Add service account override in gen_tasks.go. Created with: roll-dep src/third_party/skia
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers wil interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
Flutter is still under development and we continue to add features. However, it is ready for use by early adopters who are willing to deal with the odd wrinkle or two along the way. We hope you try it out and send us feedback.
-
For information about using Flutter to build apps, please see the getting started guide.
-
For information about contributing to the Flutter framework, please see the main Flutter repository.
-
For information about contributing code to the engine itself, please see CONTRIBUTING.md.
-
For information about the engine's architecture, please see the wiki.
Community
Join us in our Gitter chat room or join our mailing list, flutter-dev@googlegroups.com.