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This is the first step of getting rid of RenderLayer. Instead of walking the RenderLayer tree, wall the RenderObject tree and add any layers encountered to a vector to paint later. This patch just consolidates and move the code from RenderLayer to RenderBox and then changes the children painting to iterate over the vector. Therefore we walk the RenderObject tree. We still call out to RenderLayer in a bunch of places. A followup patch will get rid of those. R=esprehn@chromium.org Review URL: https://codereview.chromium.org/899753003
236 lines
9.4 KiB
C++
236 lines
9.4 KiB
C++
/*
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* Copyright (C) 2003, 2006, 2007, 2008 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_ROOTINLINEBOX_H_
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#define SKY_ENGINE_CORE_RENDERING_ROOTINLINEBOX_H_
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#include "sky/engine/core/rendering/InlineFlowBox.h"
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#include "sky/engine/platform/text/BidiContext.h"
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namespace blink {
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class EllipsisBox;
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class HitTestResult;
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class RenderBlockFlow;
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struct BidiStatus;
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struct GapRects;
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class RootInlineBox : public InlineFlowBox {
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public:
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explicit RootInlineBox(RenderBlockFlow&);
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virtual void destroy() override final;
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virtual bool isRootInlineBox() const override final { return true; }
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void detachEllipsisBox();
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RootInlineBox* nextRootBox() const { return static_cast<RootInlineBox*>(m_nextLineBox); }
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RootInlineBox* prevRootBox() const { return static_cast<RootInlineBox*>(m_prevLineBox); }
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virtual void adjustPosition(float dx, float dy) override final;
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LayoutUnit lineTop() const { return m_lineTop; }
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LayoutUnit lineBottom() const { return m_lineBottom; }
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LayoutUnit lineTopWithLeading() const { return m_lineTopWithLeading; }
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LayoutUnit lineBottomWithLeading() const { return m_lineBottomWithLeading; }
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bool isFirstAfterPageBreak() const { return m_fragmentationData ? m_fragmentationData->m_isFirstAfterPageBreak : false; }
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void setIsFirstAfterPageBreak(bool isFirstAfterPageBreak) { ensureLineFragmentationData()->m_isFirstAfterPageBreak = isFirstAfterPageBreak; }
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LayoutUnit paginatedLineWidth() const { return m_fragmentationData ? m_fragmentationData->m_paginatedLineWidth : LayoutUnit(0); }
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void setPaginatedLineWidth(LayoutUnit width) { ensureLineFragmentationData()->m_paginatedLineWidth = width; }
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LayoutUnit selectionTop() const;
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LayoutUnit selectionBottom() const;
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LayoutUnit selectionHeight() const { return max<LayoutUnit>(0, selectionBottom() - selectionTop()); }
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LayoutUnit selectionTopAdjustedForPrecedingBlock() const;
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LayoutUnit selectionHeightAdjustedForPrecedingBlock() const { return max<LayoutUnit>(0, selectionBottom() - selectionTopAdjustedForPrecedingBlock()); }
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int blockDirectionPointInLine() const;
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LayoutUnit alignBoxesInBlockDirection(LayoutUnit heightOfBlock, GlyphOverflowAndFallbackFontsMap&, VerticalPositionCache&);
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void setLineTopBottomPositions(LayoutUnit top, LayoutUnit bottom, LayoutUnit topWithLeading, LayoutUnit bottomWithLeading, LayoutUnit selectionBottom = LayoutUnit::min())
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{
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m_lineTop = top;
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m_lineBottom = bottom;
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m_lineTopWithLeading = topWithLeading;
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m_lineBottomWithLeading = bottomWithLeading;
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m_selectionBottom = selectionBottom == LayoutUnit::min() ? bottom : selectionBottom;
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}
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virtual RenderLineBoxList* rendererLineBoxes() const override final;
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RenderObject* lineBreakObj() const { return m_lineBreakObj; }
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BidiStatus lineBreakBidiStatus() const;
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void setLineBreakInfo(RenderObject*, unsigned breakPos, const BidiStatus&);
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unsigned lineBreakPos() const { return m_lineBreakPos; }
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void setLineBreakPos(unsigned p) { m_lineBreakPos = p; }
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using InlineBox::endsWithBreak;
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using InlineBox::setEndsWithBreak;
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void childRemoved(InlineBox* box);
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bool lineCanAccommodateEllipsis(bool ltr, int blockEdge, int lineBoxEdge, int ellipsisWidth);
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// Return the truncatedWidth, the width of the truncated text + ellipsis.
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float placeEllipsis(const AtomicString& ellipsisStr, bool ltr, float blockLeftEdge, float blockRightEdge, float ellipsisWidth, InlineBox* markupBox = 0);
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// Return the position of the EllipsisBox or -1.
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virtual float placeEllipsisBox(bool ltr, float blockLeftEdge, float blockRightEdge, float ellipsisWidth, float &truncatedWidth, bool& foundBox) override final;
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using InlineBox::hasEllipsisBox;
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EllipsisBox* ellipsisBox() const;
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void paintEllipsisBox(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*>& layers) const;
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virtual void clearTruncation() override final;
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virtual int baselinePosition(FontBaseline baselineType) const override final;
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virtual LayoutUnit lineHeight() const override final;
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virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, Vector<RenderBox*>& layers) override;
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virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) override final;
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using InlineBox::hasSelectedChildren;
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using InlineBox::setHasSelectedChildren;
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virtual RenderObject::SelectionState selectionState() override final;
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InlineBox* firstSelectedBox();
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InlineBox* lastSelectedBox();
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GapRects lineSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, LayoutUnit selTop, LayoutUnit selHeight, const PaintInfo*);
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RenderBlockFlow& block() const;
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InlineBox* closestLeafChildForPoint(const IntPoint&, bool onlyEditableLeaves);
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InlineBox* closestLeafChildForLogicalLeftPosition(int, bool onlyEditableLeaves = false);
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void appendFloat(RenderBox* floatingBox)
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{
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ASSERT(!isDirty());
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if (m_floats)
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m_floats->append(floatingBox);
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else
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m_floats= adoptPtr(new Vector<RenderBox*>(1, floatingBox));
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}
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Vector<RenderBox*>* floatsPtr() { ASSERT(!isDirty()); return m_floats.get(); }
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virtual void extractLineBoxFromRenderObject() override final;
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virtual void attachLineBoxToRenderObject() override final;
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virtual void removeLineBoxFromRenderObject() override final;
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FontBaseline baselineType() const { return static_cast<FontBaseline>(m_baselineType); }
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bool hasAnnotationsBefore() const { return m_hasAnnotationsBefore; }
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bool hasAnnotationsAfter() const { return m_hasAnnotationsAfter; }
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LayoutRect paddedLayoutOverflowRect(LayoutUnit endPadding) const;
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void ascentAndDescentForBox(InlineBox*, GlyphOverflowAndFallbackFontsMap&, int& ascent, int& descent, bool& affectsAscent, bool& affectsDescent) const;
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LayoutUnit verticalPositionForBox(InlineBox*, VerticalPositionCache&);
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bool includeLeadingForBox(InlineBox*) const;
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bool includeFontForBox(InlineBox*) const;
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bool includeGlyphsForBox(InlineBox*) const;
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bool includeMarginForBox(InlineBox*) const;
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bool fitsToGlyphs() const;
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bool includesRootLineBoxFontOrLeading() const;
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LayoutUnit logicalTopVisualOverflow() const
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{
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return InlineFlowBox::logicalTopVisualOverflow(lineTop());
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}
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LayoutUnit logicalBottomVisualOverflow() const
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{
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return InlineFlowBox::logicalBottomVisualOverflow(lineBottom());
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}
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LayoutUnit logicalTopLayoutOverflow() const
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{
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return InlineFlowBox::logicalTopLayoutOverflow(lineTop());
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}
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LayoutUnit logicalBottomLayoutOverflow() const
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{
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return InlineFlowBox::logicalBottomLayoutOverflow(lineBottom());
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}
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// Used to calculate the underline offset for TextUnderlinePositionUnder.
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float maxLogicalTop() const;
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Node* getLogicalStartBoxWithNode(InlineBox*&) const;
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Node* getLogicalEndBoxWithNode(InlineBox*&) const;
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#ifndef NDEBUG
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virtual const char* boxName() const override;
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#endif
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private:
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LayoutUnit beforeAnnotationsAdjustment() const;
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struct LineFragmentationData;
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LineFragmentationData* ensureLineFragmentationData()
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{
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if (!m_fragmentationData)
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m_fragmentationData = adoptPtr(new LineFragmentationData());
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return m_fragmentationData.get();
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}
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// This folds into the padding at the end of InlineFlowBox on 64-bit.
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unsigned m_lineBreakPos;
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// Where this line ended. The exact object and the position within that object are stored so that
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// we can create an InlineIterator beginning just after the end of this line.
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RenderObject* m_lineBreakObj;
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RefPtr<BidiContext> m_lineBreakContext;
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struct LineFragmentationData {
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WTF_MAKE_NONCOPYABLE(LineFragmentationData); WTF_MAKE_FAST_ALLOCATED;
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public:
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LineFragmentationData()
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: m_paginatedLineWidth(0)
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, m_isFirstAfterPageBreak(false)
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{
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}
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LayoutUnit m_paginatedLineWidth;
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bool m_isFirstAfterPageBreak;
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};
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OwnPtr<LineFragmentationData> m_fragmentationData;
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// Floats hanging off the line are pushed into this vector during layout. It is only
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// good for as long as the line has not been marked dirty.
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OwnPtr<Vector<RenderBox*> > m_floats;
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LayoutUnit m_lineTop;
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LayoutUnit m_lineBottom;
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LayoutUnit m_lineTopWithLeading;
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LayoutUnit m_lineBottomWithLeading;
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LayoutUnit m_selectionBottom;
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};
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} // namespace blink
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#endif // SKY_ENGINE_CORE_RENDERING_ROOTINLINEBOX_H_
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