Srujan Gaddam 8e2a6fc3fd
Implement hot reload using the DDC library bundle format (#162498)
https://github.com/dart-lang/webdev/issues/2516

- Updates restart/reload code to accept a resetCompiler boolean to
disambiguate between whether this is a full restart and whether to reset
the resident compiler.
- Adds code to call reloadSources in DWDS and handle the response
(including any errors).
- Adds code to invoke reassemble.
- Adds code to emit a script that DWDS can later consume that contains
the changed sources and their associated libraries. This is used to hot
reload. The bootstrapper puts this in the global window. DWDS should be
updated to accept it in the provider itself. See
https://github.com/dart-lang/webdev/issues/2584.
- Adds code to parse module metadata from the frontend server. This is
identical to the implementation in DWDS % addressing type-related lints.
- Adds tests that run the existing hot reload tests but with web. Some
modifications are mode, including waiting for Flutter runs to finish
executing, and skipping a test that's not possible on the web.

Needs DWDS 24.3.4 to be published first and used before we can land.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [ ] All existing and new tests are passing.
2025-02-03 06:10:24 +00:00
..
2024-12-19 20:06:21 +00:00
2025-01-31 21:54:02 +00:00

Flutter Tools

This section of the Flutter repository contains the command line developer tools for building Flutter applications.

Working on Flutter Tools

Be sure to follow the instructions on CONTRIBUTING.md to set up your development environment. Further, familiarize yourself with the style guide, which we follow.

Setting up

First, ensure that the Dart SDK and other necessary artifacts are available by invoking the Flutter Tools wrapper script. In this directory run:

$ flutter --version

Running the Tool

To run Flutter Tools from source, in this directory run:

$ dart bin/flutter_tools.dart

followed by command-line arguments, as usual.

As a convenience for folks developing the flutter tool itself, you can also use the bin/flutter-dev script:

# Assuming flutter/bin is on your PATH
$ flutter-dev

Note: flutter-dev is identical to flutter, except it does not use a cached on-disk snapshot. In other words, it will be significantly slower but you will not need to forget (remember?) to delete the cached snapshot.

Running the analyzer

To run the analyzer on Flutter Tools, in this directory run:

$ flutter analyze

Writing tests

As with other parts of the Flutter repository, all changes in behavior must be tested. Tests live under the test/ subdirectory.

  • Hermetic unit tests of tool internals go under test/general.shard and must run in significantly less than two seconds.

  • Tests of tool commands go under test/commands.shard. Hermetic tests go under its hermetic/ subdirectory. Non-hermetic tests go under its permeable sub-directory. Avoid adding tests here and prefer writing either a unit test or a full integration test.

  • Integration tests (e.g. tests that run the tool in a subprocess) go under test/integration.shard.

  • Slow web-related tests go in the test/web.shard directory.

In general, the tests for the code in a file called file.dart should go in a file called file_test.dart in the subdirectory that matches the behavior of the test.

The dart_test.yaml file configures the timeout for these tests to be 15 minutes. The test.dart script that is used in CI overrides this to two seconds for the test/general.shard directory, to catch behaviour that is unexpectedly slow.

Please avoid setting any other timeouts.

Using local engine builds in integration tests

The integration tests can be configured to use a specific local engine variant by setting the FLUTTER_LOCAL_ENGINE and FLUTTER_LOCAL_ENGINE_HOST environment variables to the name of the local engines (e.g. android_debug_unopt and host_debug_unopt). If the local engine build requires a source path, this can be provided by setting the FLUTTER_LOCAL_ENGINE_SRC_PATH environment variable. This second variable is not necessary if the flutter and engine checkouts are in adjacent directories.

export FLUTTER_LOCAL_ENGINE=android_debug_unopt
export FLUTTER_LOCAL_ENGINE_HOST=host_debug_unopt
flutter test test/integration.shard/some_test_case

Running the tests

To run all of the unit tests:

$ flutter test test/general.shard

The tests in test/integration.shard are slower to run than the tests in test/general.shard. Depending on your development computer, you might want to limit concurrency. Generally it is easier to run these on CI, or to manually verify the behavior you are changing instead of running the test.

The integration tests also require the FLUTTER_ROOT environment variable to be set. The full invocation to run everything might therefore look something like:

$ export FLUTTER_ROOT=~/path/to/flutter-sdk
$ flutter test --concurrency 1

This may take some time (on the order of an hour). The unit tests alone take much less time (on the order of a minute).

You can run the tests in a specific file, e.g.:

$ flutter test test/general.shard/utils_test.dart

Forcing snapshot regeneration

To force the Flutter Tools snapshot to be regenerated, delete the following files:

$ rm ../../bin/cache/flutter_tools.stamp ../../bin/cache/flutter_tools.snapshot