flutter_flutter/flow/raster_cache.cc
Adlai Holler c57aff1800
Use the GrDirectContext factories instead of deprecated GrContext ones (#19962)
This is part of a larger effort to expose the difference between GrDirectContext,
which runs on the GPU thread and can directly perform operations like uploading
textures, and GrRecordingContext, which can only queue up work to be delivered
to the GrDirectContext later.
2020-07-28 13:32:09 -07:00

334 lines
10 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// FLUTTER_NOLINT
#include "flutter/flow/raster_cache.h"
#include <vector>
#include "flutter/flow/layers/layer.h"
#include "flutter/flow/paint_utils.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/GrDirectContext.h"
namespace flutter {
RasterCacheResult::RasterCacheResult(sk_sp<SkImage> image,
const SkRect& logical_rect)
: image_(std::move(image)), logical_rect_(logical_rect) {}
void RasterCacheResult::draw(SkCanvas& canvas, const SkPaint* paint) const {
TRACE_EVENT0("flutter", "RasterCacheResult::draw");
SkAutoCanvasRestore auto_restore(&canvas, true);
SkIRect bounds =
RasterCache::GetDeviceBounds(logical_rect_, canvas.getTotalMatrix());
FML_DCHECK(
std::abs(bounds.size().width() - image_->dimensions().width()) <= 1 &&
std::abs(bounds.size().height() - image_->dimensions().height()) <= 1);
canvas.resetMatrix();
canvas.drawImage(image_, bounds.fLeft, bounds.fTop, paint);
}
RasterCache::RasterCache(size_t access_threshold,
size_t picture_cache_limit_per_frame)
: access_threshold_(access_threshold),
picture_cache_limit_per_frame_(picture_cache_limit_per_frame),
checkerboard_images_(false) {}
static bool CanRasterizePicture(SkPicture* picture) {
if (picture == nullptr) {
return false;
}
const SkRect cull_rect = picture->cullRect();
if (cull_rect.isEmpty()) {
// No point in ever rasterizing an empty picture.
return false;
}
if (!cull_rect.isFinite()) {
// Cannot attempt to rasterize into an infinitely large surface.
return false;
}
return true;
}
static bool IsPictureWorthRasterizing(SkPicture* picture,
bool will_change,
bool is_complex) {
if (will_change) {
// If the picture is going to change in the future, there is no point in
// doing to extra work to rasterize.
return false;
}
if (!CanRasterizePicture(picture)) {
// No point in deciding whether the picture is worth rasterizing if it
// cannot be rasterized at all.
return false;
}
if (is_complex) {
// The caller seems to have extra information about the picture and thinks
// the picture is always worth rasterizing.
return true;
}
// TODO(abarth): We should find a better heuristic here that lets us avoid
// wasting memory on trivial layers that are easy to re-rasterize every frame.
return picture->approximateOpCount() > 5;
}
/// @note Procedure doesn't copy all closures.
static std::unique_ptr<RasterCacheResult> Rasterize(
GrDirectContext* context,
const SkMatrix& ctm,
SkColorSpace* dst_color_space,
bool checkerboard,
const SkRect& logical_rect,
const std::function<void(SkCanvas*)>& draw_function) {
TRACE_EVENT0("flutter", "RasterCachePopulate");
SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
const SkImageInfo image_info = SkImageInfo::MakeN32Premul(
cache_rect.width(), cache_rect.height(), sk_ref_sp(dst_color_space));
sk_sp<SkSurface> surface =
context
? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
: SkSurface::MakeRaster(image_info);
if (!surface) {
return nullptr;
}
SkCanvas* canvas = surface->getCanvas();
canvas->clear(SK_ColorTRANSPARENT);
canvas->translate(-cache_rect.left(), -cache_rect.top());
canvas->concat(ctm);
draw_function(canvas);
if (checkerboard) {
DrawCheckerboard(canvas, logical_rect);
}
return std::make_unique<RasterCacheResult>(surface->makeImageSnapshot(),
logical_rect);
}
std::unique_ptr<RasterCacheResult> RasterCache::RasterizePicture(
SkPicture* picture,
GrDirectContext* context,
const SkMatrix& ctm,
SkColorSpace* dst_color_space,
bool checkerboard) const {
return Rasterize(context, ctm, dst_color_space, checkerboard,
picture->cullRect(),
[=](SkCanvas* canvas) { canvas->drawPicture(picture); });
}
void RasterCache::Prepare(PrerollContext* context,
Layer* layer,
const SkMatrix& ctm) {
LayerRasterCacheKey cache_key(layer->unique_id(), ctm);
Entry& entry = layer_cache_[cache_key];
entry.access_count++;
entry.used_this_frame = true;
if (!entry.image) {
entry.image = RasterizeLayer(context, layer, ctm, checkerboard_images_);
}
}
std::unique_ptr<RasterCacheResult> RasterCache::RasterizeLayer(
PrerollContext* context,
Layer* layer,
const SkMatrix& ctm,
bool checkerboard) const {
return Rasterize(
context->gr_context, ctm, context->dst_color_space, checkerboard,
layer->paint_bounds(), [layer, context](SkCanvas* canvas) {
SkISize canvas_size = canvas->getBaseLayerSize();
SkNWayCanvas internal_nodes_canvas(canvas_size.width(),
canvas_size.height());
internal_nodes_canvas.addCanvas(canvas);
Layer::PaintContext paintContext = {
(SkCanvas*)&internal_nodes_canvas, // internal_nodes_canvas
canvas, // leaf_nodes_canvas
context->gr_context, // gr_context
nullptr, // view_embedder
context->raster_time,
context->ui_time,
context->texture_registry,
context->has_platform_view ? nullptr : context->raster_cache,
context->checkerboard_offscreen_layers,
context->frame_physical_depth,
context->frame_device_pixel_ratio};
if (layer->needs_painting()) {
layer->Paint(paintContext);
}
});
}
bool RasterCache::Prepare(GrDirectContext* context,
SkPicture* picture,
const SkMatrix& transformation_matrix,
SkColorSpace* dst_color_space,
bool is_complex,
bool will_change) {
// Disabling caching when access_threshold is zero is historic behavior.
if (access_threshold_ == 0) {
return false;
}
if (picture_cached_this_frame_ >= picture_cache_limit_per_frame_) {
return false;
}
if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
// We only deal with pictures that are worthy of rasterization.
return false;
}
// Decompose the matrix (once) for all subsequent operations. We want to make
// sure to avoid volumetric distortions while accounting for scaling.
const MatrixDecomposition matrix(transformation_matrix);
if (!matrix.IsValid()) {
// The matrix was singular. No point in going further.
return false;
}
PictureRasterCacheKey cache_key(picture->uniqueID(), transformation_matrix);
// Creates an entry, if not present prior.
Entry& entry = picture_cache_[cache_key];
if (entry.access_count < access_threshold_) {
// Frame threshold has not yet been reached.
return false;
}
if (!entry.image) {
entry.image = RasterizePicture(picture, context, transformation_matrix,
dst_color_space, checkerboard_images_);
picture_cached_this_frame_++;
}
return true;
}
bool RasterCache::Draw(const SkPicture& picture, SkCanvas& canvas) const {
PictureRasterCacheKey cache_key(picture.uniqueID(), canvas.getTotalMatrix());
auto it = picture_cache_.find(cache_key);
if (it == picture_cache_.end()) {
return false;
}
Entry& entry = it->second;
entry.access_count++;
entry.used_this_frame = true;
if (entry.image) {
entry.image->draw(canvas);
return true;
}
return false;
}
bool RasterCache::Draw(const Layer* layer,
SkCanvas& canvas,
SkPaint* paint) const {
LayerRasterCacheKey cache_key(layer->unique_id(), canvas.getTotalMatrix());
auto it = layer_cache_.find(cache_key);
if (it == layer_cache_.end()) {
return false;
}
Entry& entry = it->second;
entry.access_count++;
entry.used_this_frame = true;
if (entry.image) {
entry.image->draw(canvas, paint);
return true;
}
return false;
}
void RasterCache::SweepAfterFrame() {
SweepOneCacheAfterFrame(picture_cache_);
SweepOneCacheAfterFrame(layer_cache_);
picture_cached_this_frame_ = 0;
TraceStatsToTimeline();
}
void RasterCache::Clear() {
picture_cache_.clear();
layer_cache_.clear();
}
size_t RasterCache::GetCachedEntriesCount() const {
return layer_cache_.size() + picture_cache_.size();
}
size_t RasterCache::GetLayerCachedEntriesCount() const {
return layer_cache_.size();
}
size_t RasterCache::GetPictureCachedEntriesCount() const {
return picture_cache_.size();
}
void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
if (checkerboard_images_ == checkerboard) {
return;
}
checkerboard_images_ = checkerboard;
// Clear all existing entries so previously rasterized items (with or without
// a checkerboard) will be refreshed in subsequent passes.
Clear();
}
void RasterCache::TraceStatsToTimeline() const {
#if !FLUTTER_RELEASE
size_t layer_cache_count = 0;
size_t layer_cache_bytes = 0;
size_t picture_cache_count = 0;
size_t picture_cache_bytes = 0;
for (const auto& item : layer_cache_) {
layer_cache_count++;
if (item.second.image) {
layer_cache_bytes += item.second.image->image_bytes();
}
}
for (const auto& item : picture_cache_) {
picture_cache_count++;
if (item.second.image) {
picture_cache_bytes += item.second.image->image_bytes();
}
}
FML_TRACE_COUNTER("flutter", "RasterCache",
reinterpret_cast<int64_t>(this), //
"LayerCount", layer_cache_count, //
"LayerMBytes", layer_cache_bytes * 1e-6, //
"PictureCount", picture_cache_count, //
"PictureMBytes", picture_cache_bytes * 1e-6 //
);
#endif // !FLUTTER_RELEASE
}
} // namespace flutter