Hixie 87e83e552d Remove EventTarget, and subsequent fallout.
The primary goal of this change was to remove EventTarget from the
sky_engine C++ code. Since EventTarget is so core to the entire event
system that sky_engine was based on, this is a rather invasive change.
As such, it had some knock-on effects. I deleted some of the files
that were affected, and cauterised the remainder.

In many cases, a file would depend on another file that it didn't
include directly, but instead included indirectly via another file
that I deleted. When this happened, if the features that this broke
were obsolete, I sometimes just removed the features instead.

Specifically:
- removed EventTarget
- removed EventQueue, since without a target, what's a queue going to
  do?
- same with EventDispatch*
- removed ExecutionContext, since it had an EventQueue and nothing
  else it did was relevant to Sky anymore
- removed ActiveDOMObject, which was all about ExecutionContexts
- removed ContextLifecycleNotifier since it dependend on
  ExecutionContext and ActiveDOMObject
- removed the other Lifecycle classes for consistency, and replaced
  them with four booleans in the Document class
- removed some of the attributes that are no longer relevant from
  IDLExtendedAttributes (ConstructorCallWith and
  CallWith=ExecutionContext)
- removed the Document member on DOMDartState since we never set it to
  anything but null.
- removed BuiltinSky::InstallWindow since it relied on the Document
  member of DOMDartState
- removed EventHandler, EventListener, and mentions of those in
  various binding scripts
- removed NewEventHandler, since we're not using that either
- removed the following interfaces from the Sky Dart API:
  - EventTarget
  - EventListener (since without a target, there's no way to listen)
  - FocusEvent (since it's only member was an EventTarget)
  - HashChangeEvent (mostly by accident, but it's defunct anyway)
  - FontFace (it used ConstructorCallWith=ExecutionContext)
- changed the following interfaces of the Sky DART API:
  - MediaQueryList is no longer an EventTarget
  - Node is no longer an EventTarget
  - Document no longer has defaultView (depended on
    DOMDartState's document)
  - DocumentFragment, Element, Range, and Text no longer have a
    constructor (they all depended on DOMDartState's document, which
    is now gone)
  - Event lost its EventTarget members and path.
  - Window lost its WindowTimers partial interface (it used
    EventTarget and ExecutionContext a lot)
- removed numerous hacks in the bindings around features that are now
  gone, like addEventListener
- removed a bunch of console logging code, since that relied on
  ExecutionContext
- cauterised the wound in FontFace.cpp by removing constructors and
  methods that called now-removed features
- same with MediaQuery and friends
- same with some editor features and focus-related features
- same with Document
- removed DOMTimer classes since they use ExecutionContexts
2015-07-16 14:40:10 -07:00

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/*
* Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (C) 2008 Alp Toker <alp@atoker.com>
* Copyright (C) Research In Motion Limited 2009. All rights reserved.
* Copyright (C) 2011 Kris Jordan <krisjordan@gmail.com>
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "sky/engine/core/loader/FrameLoader.h"
#include "sky/engine/core/dom/Document.h"
#include "sky/engine/core/dom/Element.h"
#include "sky/engine/core/editing/Editor.h"
#include "sky/engine/core/editing/UndoStack.h"
#include "sky/engine/core/events/PageTransitionEvent.h"
#include "sky/engine/core/frame/FrameHost.h"
#include "sky/engine/core/frame/FrameView.h"
#include "sky/engine/core/frame/LocalDOMWindow.h"
#include "sky/engine/core/frame/LocalFrame.h"
#include "sky/engine/core/frame/Settings.h"
#include "sky/engine/core/inspector/ConsoleMessage.h"
#include "sky/engine/core/loader/DocumentLoadTiming.h"
#include "sky/engine/core/loader/FrameLoaderClient.h"
#include "sky/engine/core/loader/UniqueIdentifier.h"
#include "sky/engine/core/page/ChromeClient.h"
#include "sky/engine/core/page/Page.h"
#include "sky/engine/platform/Logging.h"
#include "sky/engine/platform/geometry/FloatRect.h"
#include "sky/engine/platform/weborigin/SecurityPolicy.h"
#include "sky/engine/wtf/TemporaryChange.h"
#include "sky/engine/wtf/text/CString.h"
#include "sky/engine/wtf/text/WTFString.h"
namespace blink {
FrameLoader::FrameLoader(LocalFrame* frame)
: m_frame(frame)
, m_inStopAllLoaders(false)
{
}
FrameLoader::~FrameLoader()
{
}
void FrameLoader::stopLoading()
{
if (!m_frame->document() || !m_frame->document()->parsing())
return;
finishedParsing();
m_frame->document()->setParsing(false);
}
bool FrameLoader::closeURL()
{
// Should only send the pagehide event here if the current document exists.
if (m_frame->document())
m_frame->document()->dispatchUnloadEvents();
stopLoading();
if (Page* page = m_frame->page())
page->undoStack().didUnloadFrame(*m_frame);
return true;
}
void FrameLoader::clear()
{
m_frame->editor().clear();
m_frame->document()->cancelParsing();
m_frame->document()->prepareForDestruction();
m_frame->document()->removeFocusedElementOfSubtree(m_frame->document());
m_frame->selection().prepareForDestruction();
if (m_frame->view())
m_frame->view()->clear();
}
void FrameLoader::finishedParsing()
{
// This can be called from the LocalFrame's destructor, in which case we shouldn't protect ourselves
// because doing so will cause us to re-enter the destructor when protector goes out of scope.
// Null-checking the FrameView indicates whether or not we're in the destructor.
RefPtr<LocalFrame> protector = m_frame->view() ? m_frame : 0;
m_frame->document()->checkCompleted();
}
void FrameLoader::reportLocalLoadFailed(LocalFrame* frame, const String& url)
{
// FIXME(sky): Move this to Frame?
ASSERT(!url.isEmpty());
if (!frame)
return;
}
void FrameLoader::stopAllLoaders()
{
if (m_frame->document()->pageDismissalEventBeingDispatched() != Document::NoDismissal)
return;
// If this method is called from within this method, infinite recursion can occur (3442218). Avoid this.
if (m_inStopAllLoaders)
return;
// Calling stopLoading() on the provisional document loader can blow away
// the frame from underneath.
RefPtr<LocalFrame> protect(m_frame);
m_inStopAllLoaders = true;
// Attempt to stop the frame if the document loader is loading, or if it is done loading but
// still parsing. Failure to do so can cause a world leak.
if (m_frame->document()->parsing())
stopLoading();
m_inStopAllLoaders = false;
}
} // namespace blink