Hixie 87e83e552d Remove EventTarget, and subsequent fallout.
The primary goal of this change was to remove EventTarget from the
sky_engine C++ code. Since EventTarget is so core to the entire event
system that sky_engine was based on, this is a rather invasive change.
As such, it had some knock-on effects. I deleted some of the files
that were affected, and cauterised the remainder.

In many cases, a file would depend on another file that it didn't
include directly, but instead included indirectly via another file
that I deleted. When this happened, if the features that this broke
were obsolete, I sometimes just removed the features instead.

Specifically:
- removed EventTarget
- removed EventQueue, since without a target, what's a queue going to
  do?
- same with EventDispatch*
- removed ExecutionContext, since it had an EventQueue and nothing
  else it did was relevant to Sky anymore
- removed ActiveDOMObject, which was all about ExecutionContexts
- removed ContextLifecycleNotifier since it dependend on
  ExecutionContext and ActiveDOMObject
- removed the other Lifecycle classes for consistency, and replaced
  them with four booleans in the Document class
- removed some of the attributes that are no longer relevant from
  IDLExtendedAttributes (ConstructorCallWith and
  CallWith=ExecutionContext)
- removed the Document member on DOMDartState since we never set it to
  anything but null.
- removed BuiltinSky::InstallWindow since it relied on the Document
  member of DOMDartState
- removed EventHandler, EventListener, and mentions of those in
  various binding scripts
- removed NewEventHandler, since we're not using that either
- removed the following interfaces from the Sky Dart API:
  - EventTarget
  - EventListener (since without a target, there's no way to listen)
  - FocusEvent (since it's only member was an EventTarget)
  - HashChangeEvent (mostly by accident, but it's defunct anyway)
  - FontFace (it used ConstructorCallWith=ExecutionContext)
- changed the following interfaces of the Sky DART API:
  - MediaQueryList is no longer an EventTarget
  - Node is no longer an EventTarget
  - Document no longer has defaultView (depended on
    DOMDartState's document)
  - DocumentFragment, Element, Range, and Text no longer have a
    constructor (they all depended on DOMDartState's document, which
    is now gone)
  - Event lost its EventTarget members and path.
  - Window lost its WindowTimers partial interface (it used
    EventTarget and ExecutionContext a lot)
- removed numerous hacks in the bindings around features that are now
  gone, like addEventListener
- removed a bunch of console logging code, since that relied on
  ExecutionContext
- cauterised the wound in FontFace.cpp by removing constructors and
  methods that called now-removed features
- same with MediaQuery and friends
- same with some editor features and focus-related features
- same with Document
- removed DOMTimer classes since they use ExecutionContexts
2015-07-16 14:40:10 -07:00

290 lines
9.9 KiB
C++

/*
* Copyright (C) 1998, 1999 Torben Weis <weis@kde.org>
* 1999 Lars Knoll <knoll@kde.org>
* 1999 Antti Koivisto <koivisto@kde.org>
* 2000 Simon Hausmann <hausmann@kde.org>
* 2000 Stefan Schimanski <1Stein@gmx.de>
* 2001 George Staikos <staikos@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2005 Alexey Proskuryakov <ap@nypop.com>
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008 Google Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "sky/engine/core/frame/LocalFrame.h"
#include "gen/sky/platform/RuntimeEnabledFeatures.h"
#include "sky/engine/core/editing/Editor.h"
#include "sky/engine/core/editing/FrameSelection.h"
#include "sky/engine/core/editing/htmlediting.h"
#include "sky/engine/core/editing/InputMethodController.h"
#include "sky/engine/core/editing/SpellChecker.h"
#include "sky/engine/core/events/Event.h"
#include "sky/engine/core/frame/FrameDestructionObserver.h"
#include "sky/engine/core/frame/FrameHost.h"
#include "sky/engine/core/frame/FrameView.h"
#include "sky/engine/core/frame/LocalDOMWindow.h"
#include "sky/engine/core/frame/Settings.h"
#include "sky/engine/core/loader/FrameLoaderClient.h"
#include "sky/engine/core/page/FocusController.h"
#include "sky/engine/core/page/Page.h"
#include "sky/engine/core/rendering/HitTestResult.h"
#include "sky/engine/core/rendering/RenderLayer.h"
#include "sky/engine/core/rendering/RenderView.h"
#include "sky/engine/core/script/dart_controller.h"
#include "sky/engine/platform/graphics/GraphicsContext.h"
#include "sky/engine/platform/graphics/ImageBuffer.h"
#include "sky/engine/platform/text/TextStream.h"
#include "sky/engine/wtf/PassOwnPtr.h"
#include "sky/engine/wtf/StdLibExtras.h"
namespace blink {
inline LocalFrame::LocalFrame(FrameLoaderClient* client, FrameHost* host)
: Frame(client, host)
, m_deprecatedLoader(this)
, m_editor(Editor::create(*this))
, m_spellChecker(SpellChecker::create(*this))
, m_selection(FrameSelection::create(this))
, m_inputMethodController(InputMethodController::create(*this))
, m_document(nullptr)
{
if (page())
page()->setMainFrame(this);
}
PassRefPtr<LocalFrame> LocalFrame::create(FrameLoaderClient* client, FrameHost* host)
{
return adoptRef(new LocalFrame(client, host));
}
LocalFrame::~LocalFrame()
{
setView(nullptr);
m_deprecatedLoader.clear();
setDOMWindow(nullptr);
// FIXME: What to do here... some of this is redundant with ~Frame.
HashSet<FrameDestructionObserver*>::iterator stop = m_destructionObservers.end();
for (HashSet<FrameDestructionObserver*>::iterator it = m_destructionObservers.begin(); it != stop; ++it)
(*it)->frameDestroyed();
}
FrameLoaderClient* LocalFrame::loaderClient() const
{
return static_cast<FrameLoaderClient*>(client());
}
void LocalFrame::detach()
{
// A lot of the following steps can result in the current frame being
// detached, so protect a reference to it.
RefPtr<LocalFrame> protect(this);
m_deprecatedLoader.stopAllLoaders();
m_deprecatedLoader.closeURL();
detachChildren();
// stopAllLoaders() needs to be called after detachChildren(), because detachChildren()
// will trigger the unload event handlers of any child frames, and those event
// handlers might start a new subresource load in this frame.
m_deprecatedLoader.stopAllLoaders();
setView(nullptr);
willDetachFrameHost();
// After this, we must no longer talk to the client since this clears
// its owning reference back to our owning LocalFrame.
loaderClient()->detachedFromParent();
clearClient();
detachFromFrameHost();
}
void LocalFrame::setView(PassRefPtr<FrameView> view)
{
// We the custom scroll bars as early as possible to prevent m_doc->detach()
// from messing with the view such that its scroll bars won't be torn down.
// FIXME: We should revisit this.
if (m_view)
m_view->prepareForDetach();
// Prepare for destruction now, so any unload event handlers get run and the LocalDOMWindow is
// notified. If we wait until the view is destroyed, then things won't be hooked up enough for
// these calls to work.
if (!view && document() && document()->isActive()) {
// FIXME: We don't call willRemove here. Why is that OK?
document()->prepareForDestruction();
}
m_view = view;
}
FloatSize LocalFrame::resizePageRectsKeepingRatio(const FloatSize& originalSize, const FloatSize& expectedSize)
{
FloatSize resultSize;
if (!contentRenderer())
return FloatSize();
ASSERT(fabs(originalSize.width()) > std::numeric_limits<float>::epsilon());
float ratio = originalSize.height() / originalSize.width();
resultSize.setWidth(floorf(expectedSize.width()));
resultSize.setHeight(floorf(resultSize.width() * ratio));
return resultSize;
}
void LocalFrame::setDOMWindow(PassRefPtr<LocalDOMWindow> domWindow)
{
Frame::setDOMWindow(domWindow);
}
void LocalFrame::addDestructionObserver(FrameDestructionObserver* observer)
{
m_destructionObservers.add(observer);
}
void LocalFrame::removeDestructionObserver(FrameDestructionObserver* observer)
{
m_destructionObservers.remove(observer);
}
void LocalFrame::willDetachFrameHost()
{
// We should never be detatching the page during a Layout.
RELEASE_ASSERT(!m_view || !m_view->isInPerformLayout());
HashSet<FrameDestructionObserver*>::iterator stop = m_destructionObservers.end();
for (HashSet<FrameDestructionObserver*>::iterator it = m_destructionObservers.begin(); it != stop; ++it)
(*it)->willDetachFrameHost();
// FIXME: Page should take care of updating focus/scrolling instead of Frame.
// FIXME: It's unclear as to why this is called more than once, but it is,
// so page() could be null.
if (page() && page()->focusController().focusedFrame() == this)
page()->focusController().setFocusedFrame(nullptr);
}
void LocalFrame::detachFromFrameHost()
{
// We should never be detatching the page during a Layout.
RELEASE_ASSERT(!m_view || !m_view->isInPerformLayout());
m_host = 0;
}
String LocalFrame::selectedText() const
{
return selection().selectedText();
}
VisiblePosition LocalFrame::visiblePositionForPoint(const IntPoint& framePoint)
{
if (!contentRenderer() || !view() || !view()->didFirstLayout())
return VisiblePosition();
LayoutSize padding = LayoutSize();
HitTestResult result(framePoint, padding.height(), padding.width(), padding.height(), padding.width());
HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active);
contentRenderer()->hitTest(request, result);
Node* node = result.innerNonSharedNode();
if (!node)
return VisiblePosition();
RenderObject* renderer = node->renderer();
if (!renderer)
return VisiblePosition();
VisiblePosition visiblePos = VisiblePosition(renderer->positionForPoint(result.localPoint()));
if (visiblePos.isNull())
visiblePos = VisiblePosition(firstPositionInOrBeforeNode(node));
return visiblePos;
}
RenderView* LocalFrame::contentRenderer() const
{
return document() ? document()->renderView() : 0;
}
void LocalFrame::setDocument(Document* document)
{
m_document = document;
}
Document* LocalFrame::document() const
{
if (m_document)
return m_document;
return m_domWindow ? m_domWindow->document() : 0;
}
PassRefPtr<Range> LocalFrame::rangeForPoint(const IntPoint& framePoint)
{
VisiblePosition position = visiblePositionForPoint(framePoint);
if (position.isNull())
return nullptr;
VisiblePosition previous = position.previous();
if (previous.isNotNull()) {
RefPtr<Range> previousCharacterRange = makeRange(previous, position);
LayoutRect rect = editor().firstRectForRange(previousCharacterRange.get());
if (rect.contains(framePoint))
return previousCharacterRange.release();
}
VisiblePosition next = position.next();
if (RefPtr<Range> nextCharacterRange = makeRange(position, next)) {
LayoutRect rect = editor().firstRectForRange(nextCharacterRange.get());
if (rect.contains(framePoint))
return nextCharacterRange.release();
}
return nullptr;
}
void LocalFrame::createView(const IntSize& viewportSize, const Color& backgroundColor, bool transparent)
{
ASSERT(this);
setView(nullptr);
RefPtr<FrameView> frameView;
frameView = FrameView::create(this, viewportSize);
// The layout size is set by WebViewImpl to support @viewport
frameView->setLayoutSizeFixedToFrameSize(false);
setView(frameView);
frameView->updateBackgroundRecursively(backgroundColor, transparent);
}
void LocalFrame::deviceOrPageScaleFactorChanged()
{
document()->mediaQueryAffectingValueChanged();
}
void LocalFrame::removeSpellingMarkersUnderWords(const Vector<String>& words)
{
spellChecker().removeSpellingMarkersUnderWords(words);
}
double LocalFrame::devicePixelRatio() const
{
if (!m_host)
return 0;
return m_host->deviceScaleFactor();
}
} // namespace blink