mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
We use pointer events instead. R=esprehn@chromium.org Review URL: https://codereview.chromium.org/868133003
153 lines
5.6 KiB
C++
153 lines
5.6 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "sky/engine/config.h"
|
|
#include "sky/engine/core/frame/NewEventHandler.h"
|
|
|
|
#include "sky/engine/core/dom/Document.h"
|
|
#include "sky/engine/core/dom/NodeRenderingTraversal.h"
|
|
#include "sky/engine/core/editing/Editor.h"
|
|
#include "sky/engine/core/editing/FrameSelection.h"
|
|
#include "sky/engine/core/editing/htmlediting.h"
|
|
#include "sky/engine/core/events/PointerEvent.h"
|
|
#include "sky/engine/core/frame/LocalFrame.h"
|
|
#include "sky/engine/core/frame/FrameView.h"
|
|
#include "sky/engine/core/page/EventWithHitTestResults.h"
|
|
#include "sky/engine/core/rendering/RenderObject.h"
|
|
#include "sky/engine/core/rendering/RenderView.h"
|
|
#include "sky/engine/platform/geometry/FloatPoint.h"
|
|
#include "sky/engine/public/platform/WebInputEvent.h"
|
|
|
|
namespace blink {
|
|
|
|
static VisiblePosition visiblePositionForHitTestResult(const HitTestResult& hitTestResult)
|
|
{
|
|
Node* innerNode = hitTestResult.innerNode();
|
|
VisiblePosition position(innerNode->renderer()->positionForPoint(hitTestResult.localPoint()));
|
|
if (!position.isNull())
|
|
return position;
|
|
return VisiblePosition(firstPositionInOrBeforeNode(innerNode), DOWNSTREAM);
|
|
}
|
|
|
|
static LayoutPoint positionForEvent(const WebPointerEvent& event)
|
|
{
|
|
return roundedLayoutPoint(FloatPoint(event.x, event.y));
|
|
}
|
|
|
|
NewEventHandler::NewEventHandler(LocalFrame& frame)
|
|
: m_frame(frame)
|
|
{
|
|
}
|
|
|
|
NewEventHandler::~NewEventHandler()
|
|
{
|
|
}
|
|
|
|
Node* NewEventHandler::targetForHitTestResult(const HitTestResult& hitTestResult)
|
|
{
|
|
Node* node = hitTestResult.innerNode();
|
|
if (!node)
|
|
return m_frame.document();
|
|
if (node->isTextNode())
|
|
return NodeRenderingTraversal::parent(node);
|
|
return node;
|
|
}
|
|
|
|
HitTestResult NewEventHandler::performHitTest(const LayoutPoint& point)
|
|
{
|
|
HitTestResult result(point);
|
|
if (!m_frame.contentRenderer())
|
|
return result;
|
|
m_frame.contentRenderer()->hitTest(HitTestRequest(HitTestRequest::ReadOnly), result);
|
|
return result;
|
|
}
|
|
|
|
bool NewEventHandler::dispatchPointerEvent(Node& target, const WebPointerEvent& event)
|
|
{
|
|
RefPtr<PointerEvent> pointerEvent = PointerEvent::create(event);
|
|
// TODO(abarth): Keep track of how many pointers are targeting the same node
|
|
// and only mark the first one as primary.
|
|
return target.dispatchEvent(pointerEvent.release());
|
|
}
|
|
|
|
bool NewEventHandler::dispatchClickEvent(Node& capturingTarget, const WebPointerEvent& event)
|
|
{
|
|
ASSERT(event.type == WebInputEvent::PointerUp);
|
|
HitTestResult hitTestResult = performHitTest(positionForEvent(event));
|
|
Node* releaseTarget = targetForHitTestResult(hitTestResult);
|
|
Node* clickTarget = NodeRenderingTraversal::commonAncestor(*releaseTarget, capturingTarget);
|
|
if (!clickTarget)
|
|
return true;
|
|
// TODO(abarth): Make a proper gesture event that includes information from the event.
|
|
return clickTarget->dispatchEvent(Event::createCancelableBubble(EventTypeNames::click));
|
|
}
|
|
|
|
void NewEventHandler::updateSelectionForPointerDown(const HitTestResult& hitTestResult, const WebPointerEvent& event)
|
|
{
|
|
Node* innerNode = hitTestResult.innerNode();
|
|
if (!innerNode->renderer())
|
|
return;
|
|
if (Position::nodeIsUserSelectNone(innerNode))
|
|
return;
|
|
if (!innerNode->dispatchEvent(Event::createCancelableBubble(EventTypeNames::selectstart)))
|
|
return;
|
|
VisiblePosition position = visiblePositionForHitTestResult(hitTestResult);
|
|
// TODO(abarth): Can we change this to setSelectionIfNeeded?
|
|
m_frame.selection().setNonDirectionalSelectionIfNeeded(VisibleSelection(position), CharacterGranularity);
|
|
}
|
|
|
|
bool NewEventHandler::handlePointerEvent(const WebPointerEvent& event)
|
|
{
|
|
if (event.type == WebInputEvent::PointerDown)
|
|
return handlePointerDownEvent(event);
|
|
if (event.type == WebInputEvent::PointerUp)
|
|
return handlePointerUpEvent(event);
|
|
if (event.type == WebInputEvent::PointerMove)
|
|
return handlePointerMoveEvent(event);
|
|
ASSERT(event.type == WebInputEvent::PointerCancel);
|
|
return handlePointerCancelEvent(event);
|
|
}
|
|
|
|
bool NewEventHandler::handlePointerDownEvent(const WebPointerEvent& event)
|
|
{
|
|
ASSERT(m_targetForPointer.find(event.pointer) == m_targetForPointer.end());
|
|
HitTestResult hitTestResult = performHitTest(positionForEvent(event));
|
|
RefPtr<Node> target = targetForHitTestResult(hitTestResult);
|
|
m_targetForPointer[event.pointer] = target;
|
|
bool eventSwallowed = !dispatchPointerEvent(*target, event);
|
|
// TODO(abarth): Set the target for the pointer to something determined when
|
|
// dispatching the event.
|
|
updateSelectionForPointerDown(hitTestResult, event);
|
|
return eventSwallowed;
|
|
}
|
|
|
|
bool NewEventHandler::handlePointerUpEvent(const WebPointerEvent& event)
|
|
{
|
|
RefPtr<Node> target = m_targetForPointer[event.pointer];
|
|
if (!target)
|
|
return false;
|
|
m_targetForPointer.erase(event.pointer);
|
|
bool eventSwallowed = !dispatchPointerEvent(*target, event);
|
|
// When the user releases the primary pointer, we need to dispatch a tap
|
|
// event to the common ancestor for where the pointer went down and where
|
|
// it came up.
|
|
if (!dispatchClickEvent(*target, event))
|
|
eventSwallowed = true;
|
|
return eventSwallowed;
|
|
}
|
|
|
|
bool NewEventHandler::handlePointerMoveEvent(const WebPointerEvent& event)
|
|
{
|
|
RefPtr<Node> target = m_targetForPointer[event.pointer];
|
|
return target && dispatchPointerEvent(*target.get(), event);
|
|
}
|
|
|
|
bool NewEventHandler::handlePointerCancelEvent(const WebPointerEvent& event)
|
|
{
|
|
RefPtr<Node> target = m_targetForPointer[event.pointer];
|
|
return target && dispatchPointerEvent(*target, event);
|
|
}
|
|
|
|
}
|