Jason Simmons 86837edd4e Add an android-cpu engine build flag that can select ARM, x86 (32-bit), and x64 targets (#2650)
Remove the use of --simulator to indicate x64 on Android
2016-05-05 14:38:42 -07:00
2016-04-27 14:59:06 -07:00
2016-04-27 15:46:59 -07:00
2016-03-25 09:41:48 -07:00
2016-02-04 14:05:55 -08:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
2016-03-02 14:30:03 -08:00
.gn
2015-07-16 10:16:42 -07:00
2015-07-24 12:24:05 -07:00
2016-04-27 14:59:06 -07:00
2015-07-16 10:16:42 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

Flutter is an early-stage open-source project. We are still missing core features like accessibility, text input, localization, and more. However, you can build demos and examples today. We hope you try it out and send us feedback.

Community

Join us on IRC at #flutter on Freenode or join our mailing list, flutter-dev@googlegroups.com.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%