skia-flutter-autoroll 853ac1bdfa
Roll src/third_party/skia 70d8f4f3acbb..f2d9b865d736 (11 commits) (#8408)
https://skia.googlesource.com/skia.git/%2Blog/70d8f4f3acbb..f2d9b865d736

git log 70d8f4f3acbbbc6fbce0e1f1753ba475f2c52dac..f2d9b865d73631d0052a323558b3c083f7e05188 --date=short --no-merges --format=%ad %ae %s
2019-03-28 mtklein@google.com Add basic fm_bot script
2019-04-02 brianosman@google.com Remove SkScalarSinCos
2019-04-02 bsalomon@google.com Make GrVkGpuCommandBuffer::CopyInfo hold source as pending read.
2019-04-02 reed@google.com add mtklein to api approvals
2019-04-01 mtklein@google.com remove SkColorFilter::onMakeComposed()
2019-04-02 reed@google.com remove double compose: lerp and mode
2019-04-01 bungeman@google.com Clean up shaper handler.
2019-04-02 fmalita@chromium.org [skottie] Initial gradient ramp effect support
2019-04-01 mvujovic@adobe.com Inset blur domain a tiny bit to prevent certain GPUs from sampling transparent black from scratch textures.
2019-04-02 brianosman@google.com Revert "Remove the NullGL interface (and associated test context)"
2019-04-01 reed@google.com remove asComponentTable introspection method

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (jlavrova@google.com), and stop
the roller if necessary.
2019-04-02 12:29:58 -04:00
2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00
2019-03-29 16:34:02 -04:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%