Ben Konyi 853464e361 Roll src/third_party/dart b31df28d72..baebba06af (5 commits)
dart-lang/sdk@baebba06af [vm/isolate] Fix type name typo in Dart::Init method declaration
dart-lang/sdk@b21a5f1adf Fix bugs in static_extension_syntax_test.dart
dart-lang/sdk@32e27f68dc Migration: Add the ability to use `null` for nullability nodes in substitutions.
dart-lang/sdk@22eaf081b4 Extract tests for CONFLICTING_STATIC_AND_INSTANCE into a separate file.
dart-lang/sdk@d5d69883b9 More tests for DUPLICATE_DEFINITION in extensions, fixes for static fields.
2019-08-12 17:14:17 -07:00
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2019-08-09 11:11:20 -07:00
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2019-05-07 16:10:21 -07:00
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Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%