Brandon DeRosier 849bb11c9e [Impeller] OpenGLES: Ensure frag/vert textures are bound with unique texture units. (flutter/engine#47218)
The fragment shader texture bindings will smash into the texture units
used for the vertex shader bindings if the vertex and fragment shaders
both have textures.

Entities doesn't use any pipelines that tickle this case.
2023-10-31 18:05:07 -07:00
..